Hitno trebam pomoc

Započeo [MX] MineCraft Kruno1407 SoaD Macaskill.cpp, Jun 12, 2010, 18:19:43 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Kada provjerim dali gamemod redi izbaci mi ovo

C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(1974) : error 004: function "SetPlayerToTeamColor" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(1999) : error 004: function "SetPlayerToTeamColor" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2070) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2074) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2086) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2090) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2094) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2098) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2102) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2106) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2110) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2122) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2126) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2130) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2134) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2138) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2150) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2154) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2158) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2170) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2174) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2904) : error 004: function "SendIRCMessage" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2926) : error 004: function "SendIRCMessage" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2938) : error 004: function "SaveCK" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2968) : error 004: function "SavePapers" is not implemented
C:\Documents and Settings\Administrator\Desktop\MrIllusion\gamemodes\eRP.pwn(2999) : error 004: function "SaveFamilies" is not implemented

Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.

POMOC!!

nisi definirao playertopoint

evo. ovo zaljepi na dno skripte

public PlayerToPointStripped(Float:radi, playerid, Float:x, Float:y, Float:z, Float:curx, Float:cury, Float:curz)
{
    if(IsPlayerConnected(playerid))
   {
      new Float:tempposx, Float:tempposy, Float:tempposz;
      tempposx = (curx -x);
      tempposy = (cury -y);
      tempposz = (curz -z);
      if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) return 1;
   }
   return 0;
}


i ovo zaljepi na dno skripte

public SendIRCMessage(channel, color, string[])
{
   for(new i = 0; i < MAX_PLAYERS; i++)
   {
      if(IsPlayerConnected(i))
      {
          if(PlayersChannel == channel)
          {
            SendClientMessage(i, color, string);
         }
      }
   }
}


i ovo takodjer

public SetPlayerToTeamColor(playerid)
{
   if(IsPlayerConnected(playerid))
   {
       SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
       /* if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
        SetPlayerColor(playerid,COLOR_DBLUE);
        if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
        SetPlayerColor(playerid,COLOR_BLACK);
        if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 1)
        SetPlayerColor(playerid,cop_color);
        if (PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
        SetPlayerColor(playerid,COLOR_DARKNICERED);
        if (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
        SetPlayerColor(playerid,COLOR_GROVE); */
   }
}


i ovo na dno skripte

public SaveCK()
{
   new idx;
   new File: file2;
   while (idx < sizeof(CKInfo))
   {
      new coordsstring[256];
      format(coordsstring, sizeof(coordsstring), "%s|%s|%d\n",
      CKInfo[idx][cSendername],
      CKInfo[idx][cGiveplayer],
      CKInfo[idx][cUsed]);
      if(idx == 0)
      {
         file2 = fopen("cfg/ck.cfg", io_write);
      }
      else
      {
         file2 = fopen("cfg/ck.cfg", io_append);
      }
      fwrite(file2, coordsstring);
      idx++;
      fclose(file2);
   }
   return 1;
}


i to


public SavePapers()
{
   new idx;
   new File: file2;
   while (idx < sizeof(IRCInfo))
   {
      new coordsstring[256];
      format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%s|%s|%s|%s|%s|%d\n",
      PaperInfo[idx][PaperUsed],
      PaperInfo[idx][PaperMaker],
      PaperInfo[idx][PaperTitle],
      PaperInfo[idx][PaperText1],
      PaperInfo[idx][PaperText2],
      PaperInfo[idx][PaperText3],
      PaperInfo[idx][PaperText4],
      PaperInfo[idx][PaperText5],
      PaperInfo[idx][PaperText6],
      PaperInfo[idx][PaperText7],
      PaperInfo[idx][SafeSaving]);
      if(idx == 0)
      {
         file2 = fopen("cfg/papers.cfg", io_write);
      }
      else
      {
         file2 = fopen("cfg/papers.cfg", io_append);
      }
      fwrite(file2, coordsstring);
      idx++;
      fclose(file2);
   }
   return 1;
}



i ovo takodjer


public SaveFamilies()
{
   new idx;
   new File: file2;
   while (idx < sizeof(FamilyInfo))
   {
      new coordsstring[256];
      format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%d|%f|%f|%f|%f|%d\n",
      FamilyInfo[idx][FamilyTaken],
      FamilyInfo[idx][FamilyName],
      FamilyInfo[idx][FamilyMOTD],
      FamilyInfo[idx][FamilyColor],
      FamilyInfo[idx][FamilyLeader],
      FamilyInfo[idx][FamilyMembers],
      FamilyInfo[idx][FamilySpawn][0],
      FamilyInfo[idx][FamilySpawn][1],
      FamilyInfo[idx][FamilySpawn][2],
      FamilyInfo[idx][FamilySpawn][3],
      FamilyInfo[idx][FamilyInterior]);
      if(idx == 0)
      {
         file2 = fopen("cfg/families.cfg", io_write);
      }
      else
      {
         file2 = fopen("cfg/families.cfg", io_append);
      }
      fwrite(file2, coordsstring);
      idx++;
      fclose(file2);
   }
   return 1;
}



a ovo si dodaj u forwarde

forward SetPlayerToTeamColor(playerid);
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
forward SendIRCMessage(channel, color, string[]);
forward SaveCK();
forward SaveFamilies();
forward SavePapers();


i sad ti mora da radi.