[MAP] Disco Burg

Započeo [MX] MineCraft Kruno1407 SoaD Macaskill.cpp, Januar 01, 2011, 21:38:54 POSLE PODNE

prethodna tema - sledeća tema

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Napravio: Kruno1407
Postao: Kruno1407
Vrijeme izrade: 30 min
Broj objekata: 59
Video: Disco Burg By Kruno1407

Objekti:

CreateDynamicObject
CreateDynamicObject(18102,1218.36389160,-904.73291016,46.56082535,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateDynamicObject(1649,1216.72412109,-910.28894043,43.58222198,0.00000000,0.00000000,7.93994141); //object(wglasssmash) (1)
CreateDynamicObject(1649,1208.03125000,-911.48815918,43.70066071,0.00000000,0.00000000,7.93603516); //object(wglasssmash) (2)
CreateDynamicObject(1491,1220.43298340,-909.78680420,41.90823364,0.00000000,0.00000000,186.58935547); //object(gen_doorint01) (1)
CreateDynamicObject(1649,1212.35058594,-910.90429688,43.59195328,0.00000000,0.00000000,7.93212891); //object(wglasssmash) (3)
CreateDynamicObject(1649,1219.28540039,-899.27209473,43.57237244,0.00000000,0.00000000,97.26449585); //object(wglasssmash) (4)
CreateDynamicObject(1649,1220.28906250,-907.11230469,43.57396317,0.00000000,0.00000000,97.26196289); //object(wglasssmash) (5)
CreateDynamicObject(1649,1219.73828125,-902.80175781,43.57465363,0.00000000,0.00000000,97.26196289); //object(wglasssmash) (6)
CreateDynamicObject(1649,1216.81188965,-897.37023926,43.57704544,0.00000000,0.00000000,7.93994141); //object(wglasssmash) (7)
CreateDynamicObject(1649,1212.54748535,-897.96936035,43.58650589,0.00000000,0.00000000,7.93762207); //object(wglasssmash) (8)
CreateDynamicObject(1649,1208.24804688,-898.55957031,43.44028473,0.00000000,0.00000000,7.93762207); //object(wglasssmash) (9)
CreateDynamicObject(2232,1209.71496582,-910.87585449,44.52521896,0.00000000,0.00000000,134.97949219); //object(med_speaker_4) (1)
CreateDynamicObject(2232,1218.57910156,-897.69708252,44.41551971,0.00000000,0.00000000,330.22363281); //object(med_speaker_4) (2)
CreateDynamicObject(2232,1207.83288574,-899.05114746,44.50805664,0.00000000,0.00000000,69.47204590); //object(med_speaker_4) (3)
CreateDynamicObject(626,1209.49206543,-899.81353760,44.06769562,0.00000000,0.00000000,25.80480957); //object(veg_palmkb2) (1)
CreateDynamicObject(626,1217.47888184,-898.48364258,43.95885849,0.00000000,0.00000000,262.73571777); //object(veg_palmkb2) (2)
CreateDynamicObject(626,1211.52416992,-909.84118652,43.97650528,0.00000000,0.00000000,80.11669922); //object(veg_palmkb2) (3)
CreateDynamicObject(2780,1215.30102539,-902.93511963,35.41872787,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateDynamicObject(2780,1217.15673828,-907.25488281,35.30566406,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateDynamicObject(2898,1212.87487793,-908.14978027,41.90666199,0.00000000,0.00000000,7.93994141); //object(funturf_law) (1)
CreateDynamicObject(2898,1216.85583496,-907.51184082,41.90779495,0.00000000,0.00000000,7.93762207); //object(funturf_law) (2)
CreateDynamicObject(2898,1218.27160645,-907.24731445,41.90100098,0.00000000,0.00000000,7.93762207); //object(funturf_law) (3)
CreateDynamicObject(2898,1217.58056641,-901.89550781,41.90550995,0.00000000,0.00000000,7.93762207); //object(funturf_law) (4)
CreateDynamicObject(2898,1217.29052734,-900.08715820,41.90737915,0.00000000,0.00000000,7.93762207); //object(funturf_law) (5)
CreateDynamicObject(2898,1213.27783203,-900.65917969,41.90209961,0.00000000,0.00000000,7.90762329); //object(funturf_law) (6)
CreateDynamicObject(2898,1210.03967285,-901.10742188,41.90928268,0.00000000,0.00000000,7.90466309); //object(funturf_law) (7)
CreateDynamicObject(2898,1210.54394531,-904.72546387,41.90139389,0.00000000,0.00000000,7.90762329); //object(funturf_law) (8)
CreateDynamicObject(2898,1213.95666504,-903.12091064,41.90396881,0.00000000,0.00000000,7.90466309); //object(funturf_law) (9)
CreateDynamicObject(2229,1220.34997559,-909.88006592,44.27762604,0.00000000,90.00000000,186.58935547); //object(swank_speaker) (1)
CreateDynamicObject(2229,1220.34960938,-909.87988281,44.52762604,0.00000000,90.00000000,186.58630371); //object(swank_speaker) (2)
CreateDynamicObject(2333,1210.21496582,-904.65106201,41.93132019,0.00000000,0.00000000,276.63061523); //object(cj_bed_furn_1b) (1)
CreateDynamicObject(14820,1211.43676758,-905.02899170,43.06644440,0.00000000,0.00000000,276.63061523); //object(dj_stuff) (1)
CreateDynamicObject(2229,1211.01831055,-903.34918213,41.93920898,0.00000000,0.00000000,97.98156738); //object(swank_speaker) (3)
CreateDynamicObject(2229,1211.43164062,-906.08691406,41.93658829,0.00000000,0.00000000,97.98156738); //object(swank_speaker) (4)
CreateDynamicObject(2898,1212.26110840,-907.92834473,41.90853119,0.00000000,0.00000000,7.93762207); //object(funturf_law) (10)
CreateDynamicObject(1215,1220.33801270,-905.00323486,42.47218323,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1220.84179688,-909.47265625,42.47161484,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,1219.23278809,-897.13458252,42.47029495,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(2898,1217.58007812,-901.89550781,41.90550995,0.00000000,0.00000000,7.93762207); //object(funturf_law) (11)
CreateDynamicObject(1215,1219.78515625,-901.04882812,42.47051620,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1214.67089844,-897.56164551,42.48033905,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1210.37207031,-898.12860107,42.48986053,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1207.74291992,-898.54473877,42.59383392,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1209.70788574,-911.25445557,42.59543228,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1215,1214.46484375,-910.64648438,42.48583603,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(16151,1211.81042480,-899.65960693,42.44143295,0.00000000,0.00000000,97.26449585); //object(ufo_bar) (1)
CreateDynamicObject(1543,1210.23376465,-900.85430908,43.03744507,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_2) (1)
CreateDynamicObject(1520,1211.13879395,-900.78424072,43.03744507,0.00000000,0.00000000,0.00000000); //object(dyn_wine_bounce) (1)
CreateDynamicObject(1512,1212.31811523,-900.62536621,43.23489761,0.00000000,0.00000000,0.00000000); //object(dyn_wine_03) (1)
CreateDynamicObject(1510,1211.62243652,-900.55676270,43.03744507,0.00000000,0.00000000,0.00000000); //object(dyn_ashtry) (1)
CreateDynamicObject(1485,1211.42553711,-900.48779297,43.03744507,0.00000000,0.00000000,0.00000000); //object(cj_ciggy) (1)
CreateDynamicObject(1215,1218.93847656,-915.78656006,42.48045349,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1222.58593750,-921.68750000,42.47596741,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1221.55798340,-915.43731689,42.47593689,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,1219.89746094,-922.12109375,42.48061371,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1222.12109375,-918.70605469,42.47591019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1215,1219.42578125,-919.14648438,42.48057938,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(1215,1218.54980469,-912.76397705,42.48025513,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateDynamicObject(1215,1221.20141602,-912.10052490,42.47559738,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)



CreateObject
CreateObject(18102,1218.36389160,-904.73291016,46.56082535,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateObject(1649,1216.72412109,-910.28894043,43.58222198,0.00000000,0.00000000,7.93994141); //object(wglasssmash) (1)
CreateObject(1649,1208.03125000,-911.48815918,43.70066071,0.00000000,0.00000000,7.93603516); //object(wglasssmash) (2)
CreateObject(1491,1220.43298340,-909.78680420,41.90823364,0.00000000,0.00000000,186.58935547); //object(gen_doorint01) (1)
CreateObject(1649,1212.35058594,-910.90429688,43.59195328,0.00000000,0.00000000,7.93212891); //object(wglasssmash) (3)
CreateObject(1649,1219.28540039,-899.27209473,43.57237244,0.00000000,0.00000000,97.26449585); //object(wglasssmash) (4)
CreateObject(1649,1220.28906250,-907.11230469,43.57396317,0.00000000,0.00000000,97.26196289); //object(wglasssmash) (5)
CreateObject(1649,1219.73828125,-902.80175781,43.57465363,0.00000000,0.00000000,97.26196289); //object(wglasssmash) (6)
CreateObject(1649,1216.81188965,-897.37023926,43.57704544,0.00000000,0.00000000,7.93994141); //object(wglasssmash) (7)
CreateObject(1649,1212.54748535,-897.96936035,43.58650589,0.00000000,0.00000000,7.93762207); //object(wglasssmash) (8)
CreateObject(1649,1208.24804688,-898.55957031,43.44028473,0.00000000,0.00000000,7.93762207); //object(wglasssmash) (9)
CreateObject(2232,1209.71496582,-910.87585449,44.52521896,0.00000000,0.00000000,134.97949219); //object(med_speaker_4) (1)
CreateObject(2232,1218.57910156,-897.69708252,44.41551971,0.00000000,0.00000000,330.22363281); //object(med_speaker_4) (2)
CreateObject(2232,1207.83288574,-899.05114746,44.50805664,0.00000000,0.00000000,69.47204590); //object(med_speaker_4) (3)
CreateObject(626,1209.49206543,-899.81353760,44.06769562,0.00000000,0.00000000,25.80480957); //object(veg_palmkb2) (1)
CreateObject(626,1217.47888184,-898.48364258,43.95885849,0.00000000,0.00000000,262.73571777); //object(veg_palmkb2) (2)
CreateObject(626,1211.52416992,-909.84118652,43.97650528,0.00000000,0.00000000,80.11669922); //object(veg_palmkb2) (3)
CreateObject(2780,1215.30102539,-902.93511963,35.41872787,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(2780,1217.15673828,-907.25488281,35.30566406,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(2898,1212.87487793,-908.14978027,41.90666199,0.00000000,0.00000000,7.93994141); //object(funturf_law) (1)
CreateObject(2898,1216.85583496,-907.51184082,41.90779495,0.00000000,0.00000000,7.93762207); //object(funturf_law) (2)
CreateObject(2898,1218.27160645,-907.24731445,41.90100098,0.00000000,0.00000000,7.93762207); //object(funturf_law) (3)
CreateObject(2898,1217.58056641,-901.89550781,41.90550995,0.00000000,0.00000000,7.93762207); //object(funturf_law) (4)
CreateObject(2898,1217.29052734,-900.08715820,41.90737915,0.00000000,0.00000000,7.93762207); //object(funturf_law) (5)
CreateObject(2898,1213.27783203,-900.65917969,41.90209961,0.00000000,0.00000000,7.90762329); //object(funturf_law) (6)
CreateObject(2898,1210.03967285,-901.10742188,41.90928268,0.00000000,0.00000000,7.90466309); //object(funturf_law) (7)
CreateObject(2898,1210.54394531,-904.72546387,41.90139389,0.00000000,0.00000000,7.90762329); //object(funturf_law) (8)
CreateObject(2898,1213.95666504,-903.12091064,41.90396881,0.00000000,0.00000000,7.90466309); //object(funturf_law) (9)
CreateObject(2229,1220.34997559,-909.88006592,44.27762604,0.00000000,90.00000000,186.58935547); //object(swank_speaker) (1)
CreateObject(2229,1220.34960938,-909.87988281,44.52762604,0.00000000,90.00000000,186.58630371); //object(swank_speaker) (2)
CreateObject(2333,1210.21496582,-904.65106201,41.93132019,0.00000000,0.00000000,276.63061523); //object(cj_bed_furn_1b) (1)
CreateObject(14820,1211.43676758,-905.02899170,43.06644440,0.00000000,0.00000000,276.63061523); //object(dj_stuff) (1)
CreateObject(2229,1211.01831055,-903.34918213,41.93920898,0.00000000,0.00000000,97.98156738); //object(swank_speaker) (3)
CreateObject(2229,1211.43164062,-906.08691406,41.93658829,0.00000000,0.00000000,97.98156738); //object(swank_speaker) (4)
CreateObject(2898,1212.26110840,-907.92834473,41.90853119,0.00000000,0.00000000,7.93762207); //object(funturf_law) (10)
CreateObject(1215,1220.33801270,-905.00323486,42.47218323,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1220.84179688,-909.47265625,42.47161484,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1219.23278809,-897.13458252,42.47029495,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(2898,1217.58007812,-901.89550781,41.90550995,0.00000000,0.00000000,7.93762207); //object(funturf_law) (11)
CreateObject(1215,1219.78515625,-901.04882812,42.47051620,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1214.67089844,-897.56164551,42.48033905,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1210.37207031,-898.12860107,42.48986053,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1207.74291992,-898.54473877,42.59383392,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1209.70788574,-911.25445557,42.59543228,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1214.46484375,-910.64648438,42.48583603,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(16151,1211.81042480,-899.65960693,42.44143295,0.00000000,0.00000000,97.26449585); //object(ufo_bar) (1)
CreateObject(1543,1210.23376465,-900.85430908,43.03744507,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_2) (1)
CreateObject(1520,1211.13879395,-900.78424072,43.03744507,0.00000000,0.00000000,0.00000000); //object(dyn_wine_bounce) (1)
CreateObject(1512,1212.31811523,-900.62536621,43.23489761,0.00000000,0.00000000,0.00000000); //object(dyn_wine_03) (1)
CreateObject(1510,1211.62243652,-900.55676270,43.03744507,0.00000000,0.00000000,0.00000000); //object(dyn_ashtry) (1)
CreateObject(1485,1211.42553711,-900.48779297,43.03744507,0.00000000,0.00000000,0.00000000); //object(cj_ciggy) (1)
CreateObject(1215,1218.93847656,-915.78656006,42.48045349,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1222.58593750,-921.68750000,42.47596741,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1221.55798340,-915.43731689,42.47593689,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1219.89746094,-922.12109375,42.48061371,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1222.12109375,-918.70605469,42.47591019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1219.42578125,-919.14648438,42.48057938,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1218.54980469,-912.76397705,42.48025513,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1221.20141602,-912.10052490,42.47559738,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)




Nadam se da ce vam se svidjeti :)




Jest da nije mal rp kod burga disko ALI lafe svaka cast na ideji i na ovom .. Preljepooo!
10/10
Maper trazi server kojem ce mape davat...

Moj moto Bolje nista nenapraviti u MTA da bude RP nego napraviti a nije RP...

http://www.youtube.com/watch?v=2an2A9SWDJg





Mikic95


Nije lose, ali moze bolje 8/10  ;)
Uskoro ponovno otvaranje Genius Gaming servera
http://www.genius-gaming.com



Mapa je lijepa i dobra 8/10. I koji je id od onih ''svijetala'' sto se vrte  :)?