[Pomoc] objekti

Započeo Mirgo_Berberini, Oktobar 06, 2011, 18:47:43 POSLE PODNE

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Skripta koju koristim:LARP
Detaljan opis problema:Problem mi je kad pokrenem server posto kad ubacim jos objekata ovdje onda mi se pocinju brisati stari znaci pola ih onda nema na serveru pa ako mi moze neko to objasnit zasto?
Dio skripte:
#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" LARP");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" LARP");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
SetGameModeText("LARP");
//-----------------------------Skate park---------------------------------------
        AddStaticVehicleEx(481,1866.18261719,-1394.92834473,13.10439491,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.20239258,-1397.46337891,13.10265350,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.17687988,-1400.36157227,13.10038090,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.05908203,-1403.36950684,13.09748650,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1865.98828125,-1406.23291016,13.09497452,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41113281,-1401.13366699,13.16122150,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.45629883,-1403.88366699,13.17665768,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.27429199,-1406.70654297,13.17908859,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41967773,-1397.73608398,13.14309406,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.70910645,-1394.95397949,13.14262676,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.68627930,-1392.21008301,13.14450264,270.00000000,-1,-1,15); //BMX
CreateObject(3471,1857.17138672,-1378.37670898,13.83703995,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
CreateObject(2693,1864.11682129,-1394.63159180,13.19290161,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (1)
CreateObject(983,1861.84399414,-1374.17272949,13.24605465,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,1861.87414551,-1387.61669922,13.24489021,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1861.86975098,-1384.39001465,13.24552536,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,1861.86560059,-1375.74328613,13.24612617,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,1861.80859375,-1378.95556641,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
CreateObject(983,1861.84375000,-1381.13659668,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
CreateObject(983,1858.60803223,-1375.70263672,13.24605465,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (7)
CreateObject(983,1858.58032227,-1374.12414551,13.24605465,0.00000000,0.00000000,179.99499512); //object(fenceshit3) (8)
CreateObject(983,1858.64404297,-1384.27294922,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (9)
CreateObject(983,1858.62280273,-1387.46606445,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (10)
CreateObject(983,1860.22839355,-1393.38378906,13.24605465,0.00000000,0.00000000,209.99450684); //object(fenceshit3) (11)
CreateObject(983,1860.34667969,-1368.26013184,13.24481869,0.00000000,0.00000000,145.99267578); //object(fenceshit3) (12)
CreateObject(717,1859.80883789,-1382.17199707,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,1859.81164551,-1385.66735840,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (2)
CreateObject(717,1859.89355469,-1389.23730469,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (3)
CreateObject(717,1860.63159180,-1392.24145508,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (4)
CreateObject(717,1859.87634277,-1377.39636230,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (5)
CreateObject(717,1859.81164551,-1372.97473145,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (6)
CreateObject(717,1860.92895508,-1369.38659668,12.56153870,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (7)
CreateObject(3471,1857.08703613,-1381.65539551,13.83703995,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
CreateObject(8407,1863.53039551,-1391.62329102,13.95786381,0.00000000,0.00000000,0.00000000); //object(carparkhut01_lvs) (1)
CreateObject(2693,1864.06713867,-1397.34277344,13.19062328,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (2)
CreateObject(2693,1864.09582520,-1400.20825195,13.18869305,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (3)
CreateObject(2693,1864.01135254,-1403.25646973,13.18596458,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (4)
CreateObject(2693,1863.96826172,-1406.16088867,13.18358421,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (5)
CreateObject(2693,1870.64331055,-1394.83300781,13.23100376,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (6)
CreateObject(983,1867.76489258,-1390.75634766,13.19150257,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (13)
CreateObject(983,1867.80615234,-1393.98791504,13.18937778,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (14)
CreateObject(983,1867.81433105,-1400.39318848,13.18473339,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (15)
CreateObject(983,1867.83361816,-1405.11608887,13.19032574,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (16)
CreateObject(2693,1870.48315430,-1397.73522949,13.22793865,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (7)
CreateObject(2693,1870.45849609,-1400.76879883,13.23104763,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (8)
CreateObject(2693,1870.39135742,-1403.65649414,13.24557781,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (9)
CreateObject(2693,1870.31835938,-1406.60913086,13.26037121,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (10)
CreateObject(2693,1870.72680664,-1392.00500488,13.23356533,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (11)
CreateObject(1215,1870.87036133,-1393.38037109,13.08855057,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1870.92492676,-1390.77648926,13.09077740,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1870.78808594,-1396.25988770,13.08595848,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1870.61511230,-1399.33691406,13.08269024,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1870.61193848,-1402.31188965,13.09673691,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1870.42749023,-1405.23828125,13.10975647,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1864.11035156,-1404.68261719,13.04065132,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1864.19763184,-1401.81115723,13.04326630,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1864.29150391,-1398.79235840,13.04602814,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1864.30529785,-1395.88488770,13.04823875,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1864.30712891,-1393.49267578,13.05000210,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1858.55981445,-1381.07751465,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1860.16406250,-1381.03186035,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1861.78222656,-1381.09826660,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1863.30358887,-1381.09924316,13.04650974,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1864.92065430,-1381.10327148,13.05598640,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1864.94116211,-1379.08227539,13.05610657,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1858.55236816,-1379.05541992,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,1860.12011719,-1379.02148438,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1861.77099609,-1378.99084473,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1863.37927246,-1379.07800293,13.04695320,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(3515,1863.46447754,-1383.26391602,11.21323586,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,1863.55444336,-1376.76806641,11.46279049,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(13647,1918.23547363,-1363.26171875,12.68769646,0.00000000,0.00000000,0.00000000); //object(wall1) (1)
CreateObject(13647,1918.31823730,-1363.91406250,12.69105721,0.00000000,0.00000000,0.00000000); //object(wall1) (2)
CreateObject(1634,1938.15344238,-1410.66076660,13.86763000,0.00000000,0.00000000,226.00000000); //object(landjump2) (1)
CreateObject(1634,1892.71142578,-1391.84509277,13.86763000,0.00000000,0.00000000,227.99670410); //object(landjump2) (2)
CreateObject(1634,1910.93896484,-1403.48950195,13.86763000,0.00000000,0.00000000,67.99377441); //object(landjump2) (3)
CreateObject(1634,1964.14294434,-1437.47338867,13.86686516,0.00000000,0.00000000,47.98889160); //object(landjump2) (4)
CreateObject(5153,1901.93847656,-1435.06140137,14.41855717,0.00000000,0.00000000,8.00000000); //object(stuntramp7_las2) (1)
CreateObject(3472,1867.78051758,-1408.82592773,12.52592659,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1867.67602539,-1390.72778320,12.50745010,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1890.84155273,-1386.90039062,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1887.71496582,-1390.62414551,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,1914.68542480,-1407.53942871,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,1916.46228027,-1403.16699219,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,1936.55419922,-1405.66613770,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,1933.31896973,-1409.12487793,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,1969.33129883,-1438.94519043,12.54036522,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,1966.15380859,-1442.36193848,12.54764557,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,1897.91613770,-1371.36328125,12.56584167,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(3472,1937.71398926,-1382.92236328,16.19199371,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (12)
CreateObject(3472,1967.04138184,-1413.09838867,12.56980133,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (13)
CreateObject(3472,1929.76464844,-1440.38342285,12.53438568,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (14)
CreateObject(3472,1884.46252441,-1444.77770996,12.55600739,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (15)
CreateObject(3472,1919.21801758,-1366.01342773,12.67618179,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (16)
CreateObject(4100,1890.49194336,-1350.84472656,14.24854469,0.00000000,0.00000000,320.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,1880.22534180,-1350.86645508,14.24854469,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,1959.13842773,-1451.00207520,14.25105095,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (3)
//-----------------------------Event--------------------------------------------
    AddStaticVehicleEx(495,1594.92285156,-1266.35974121,278.44290161,2.00000000,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.77575684,-1266.35754395,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1586.59362793,-1266.46777344,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1582.22521973,-1266.50231934,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1577.70373535,-1266.44555664,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1572.59851074,-1266.58374023,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1567.51391602,-1266.80981445,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1562.18408203,-1266.53149414,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.52575684,-1264.19567871,278.43624878,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.64550781,-1259.58227539,278.43374634,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.06921387,-1222.47949219,278.44241333,177.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.47583008,-1222.62927246,278.44107056,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1563.35009766,-1222.92395020,278.43960571,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1569.61413574,-1223.17065430,278.43807983,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1575.09338379,-1223.38647461,278.43673706,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1580.58923340,-1223.70019531,278.43539429,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1585.50976562,-1224.01403809,278.43420410,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.13818359,-1224.39953613,278.43264771,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1594.47106934,-1224.61437988,278.43270874,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1593.41381836,-1243.77478027,278.43737793,89.99487305,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1553.69873047,-1241.99682617,278.44198608,267.99450684,-1,-1,15); //Sandking
CreateObject(10397,1559.54931641,-1245.18945312,279.63647461,0.00000000,0.00000000,0.00000000); //object(hc_stadlight1_sfs) (1)
CreateObject(9833,1570.91650391,-1244.13684082,280.07992554,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
   //------------------------------Beach---------------------------------------------
CreateObject(8493,288.98483276,-1936.58984375,12.52978134,0.00000000,0.00000000,265.99548340); //object(pirtshp01_lvs) (1)
CreateObject(11495,280.82553101,-1919.75439453,0.00000000,0.00000000,0.00000000,354.00000000); //object(des_ranchjetty) (1)
CreateObject(11495,283.12133789,-1897.94042969,0.00922615,0.00000000,0.00000000,353.99597168); //object(des_ranchjetty) (2)
CreateObject(11495,279.06768799,-1919.64233398,0.00000000,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (3)
CreateObject(11495,281.34353638,-1897.85510254,0.00476470,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (4)
CreateObject(3515,285.20370483,-1886.45385742,-0.24640128,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,281.78692627,-1885.97583008,-0.41929197,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(3524,285.12844849,-1887.04199219,3.66845322,0.00000000,0.00000000,264.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,284.92947388,-1888.78417969,3.58048654,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (2)
CreateObject(3524,284.78918457,-1890.67419434,3.48546195,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (3)
CreateObject(3524,284.47384644,-1892.46264648,3.39456177,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (4)
CreateObject(3524,284.40570068,-1894.32043457,3.30153322,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (5)
CreateObject(3524,284.17224121,-1896.20214844,3.11453104,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (6)
CreateObject(3524,284.01788330,-1898.00756836,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (7)
CreateObject(3524,283.82467651,-1899.84472656,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (8)
CreateObject(3524,283.61422729,-1901.67370605,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (9)
CreateObject(3524,283.42187500,-1903.47741699,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (10)
CreateObject(3524,283.25244141,-1905.28552246,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (11)
CreateObject(3524,283.05520630,-1907.16088867,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (12)
CreateObject(3524,282.80377197,-1908.87036133,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (13)
CreateObject(3524,282.64764404,-1910.73254395,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (14)
CreateObject(3524,282.40020752,-1912.53833008,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (15)
CreateObject(3524,282.29718018,-1914.34973145,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (16)
CreateObject(3524,282.09255981,-1916.29675293,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (17)
CreateObject(3524,281.90493774,-1918.03405762,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (18)
CreateObject(3524,281.72750854,-1919.77001953,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (19)
CreateObject(3524,281.52584839,-1921.68859863,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (20)
CreateObject(3524,281.25463867,-1923.48852539,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (21)
CreateObject(3524,281.05255127,-1925.41723633,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (23)
CreateObject(3524,280.84201050,-1927.16857910,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (24)
CreateObject(3524,280.65576172,-1929.01428223,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (25)
CreateObject(3524,280.53195190,-1930.67590332,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (26)
CreateObject(3524,281.59356689,-1886.76953125,3.66302872,0.00000000,0.00000000,83.99597168); //object(skullpillar01_lvs) (27)
CreateObject(3524,281.41592407,-1888.61889648,3.56983113,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (28)
CreateObject(3524,281.22515869,-1890.55676270,3.47214842,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (29)
CreateObject(3524,281.04931641,-1892.40332031,3.37910080,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (30)
CreateObject(3524,280.88470459,-1894.18212891,3.28949213,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (31)
CreateObject(3524,280.64120483,-1896.03784180,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (32)
CreateObject(3524,280.50326538,-1897.88403320,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (33)
CreateObject(3524,280.40905762,-1899.60522461,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (34)
CreateObject(3524,280.13345337,-1901.38232422,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (35)
CreateObject(3524,279.92974854,-1903.22399902,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (36)
CreateObject(3524,279.70974731,-1905.07666016,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (37)
CreateObject(3524,279.48190308,-1906.99536133,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (38)
CreateObject(3524,279.37561035,-1908.66296387,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (39)
CreateObject(3524,279.22402954,-1910.50354004,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (40)
CreateObject(3524,278.97799683,-1912.43078613,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (41)
CreateObject(3524,278.73455811,-1914.21813965,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (42)
CreateObject(3524,278.54504395,-1916.02014160,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (43)
CreateObject(3524,278.35934448,-1917.78576660,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (44)
CreateObject(3524,278.17123413,-1919.57409668,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (45)
CreateObject(3524,277.97262573,-1921.46276855,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (46)
CreateObject(3524,277.78253174,-1923.27001953,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (47)
CreateObject(3524,277.59265137,-1925.07543945,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (48)
CreateObject(3524,277.43630981,-1926.97692871,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (49)
CreateObject(3524,277.11929321,-1930.49377441,3.12605906,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (50)
CreateObject(3524,277.27078247,-1928.71936035,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (51)
CreateObject(3472,302.00518799,-1936.89062500,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,292.28942871,-1931.69702148,2.39112854,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,291.77545166,-1940.78161621,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,282.37225342,-1940.25988770,1.00369358,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,282.91452026,-1931.16198730,1.00368309,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,272.32849121,-1930.02441406,1.26936150,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,271.69949341,-1939.78857422,1.26968193,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,256.84408569,-1939.40441895,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,257.53387451,-1928.49084473,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,250.49818420,-1933.11962891,5.04160595,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(1281,287.40762329,-1938.91308594,1.92500091,0.00000000,0.00000000,356.00000000); //object(parktable1) (1)
CreateObject(1281,295.87164307,-1938.76489258,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (2)
CreateObject(1281,296.14086914,-1934.45043945,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (3)
CreateObject(1281,287.74887085,-1933.18408203,1.92267203,0.00000000,0.00000000,355.99548340); //object(parktable1) (4)
CreateObject(1281,253.74926758,-1936.23461914,4.52332592,0.00000000,0.00000000,355.99548340); //object(parktable1) (5)
CreateObject(1281,254.14813232,-1930.57312012,4.51766396,0.00000000,0.00000000,355.99548340); //object(parktable1) (6)
CreateObject(1281,260.50958252,-1933.95581055,2.07741618,0.00000000,0.00000000,355.99548340); //object(parktable1) (7)
CreateObject(1281,266.61529541,-1932.08178711,2.07235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (8)
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

Presao si limite sampa preporucujem ti streamer plugin od incognita vise o tome na gumb Trazi :)

Ne razumijem kako mislis presao ?

dragan12

Skini Streamer od Incogita i onda njega ubacis dodas gore #include <streamer> pritisnes CTRL i H gore upises CreateObject, a dole CreateDynamicObject i dodas u server.cfg pod plugins streamer.so (ako je linux), a ako je windows onda streamer.dll

SA:MP ima limit za objekte. Zato se koristi streamer


Aha hvala evo uspio sam thx puno :D