[Pomoc] objekti

Započeo Mirgo_Berberini, Oktobar 06, 2011, 18:47:43 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Skripta koju koristim:LARP
Detaljan opis problema:Problem mi je kad pokrenem server posto kad ubacim jos objekata ovdje onda mi se pocinju brisati stari znaci pola ih onda nema na serveru pa ako mi moze neko to objasnit zasto?
Dio skripte:
#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" LARP");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" LARP");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
SetGameModeText("LARP");
//-----------------------------Skate park---------------------------------------
        AddStaticVehicleEx(481,1866.18261719,-1394.92834473,13.10439491,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.20239258,-1397.46337891,13.10265350,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.17687988,-1400.36157227,13.10038090,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.05908203,-1403.36950684,13.09748650,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1865.98828125,-1406.23291016,13.09497452,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41113281,-1401.13366699,13.16122150,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.45629883,-1403.88366699,13.17665768,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.27429199,-1406.70654297,13.17908859,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41967773,-1397.73608398,13.14309406,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.70910645,-1394.95397949,13.14262676,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.68627930,-1392.21008301,13.14450264,270.00000000,-1,-1,15); //BMX
CreateObject(3471,1857.17138672,-1378.37670898,13.83703995,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
CreateObject(2693,1864.11682129,-1394.63159180,13.19290161,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (1)
CreateObject(983,1861.84399414,-1374.17272949,13.24605465,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,1861.87414551,-1387.61669922,13.24489021,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1861.86975098,-1384.39001465,13.24552536,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,1861.86560059,-1375.74328613,13.24612617,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,1861.80859375,-1378.95556641,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
CreateObject(983,1861.84375000,-1381.13659668,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
CreateObject(983,1858.60803223,-1375.70263672,13.24605465,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (7)
CreateObject(983,1858.58032227,-1374.12414551,13.24605465,0.00000000,0.00000000,179.99499512); //object(fenceshit3) (8)
CreateObject(983,1858.64404297,-1384.27294922,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (9)
CreateObject(983,1858.62280273,-1387.46606445,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (10)
CreateObject(983,1860.22839355,-1393.38378906,13.24605465,0.00000000,0.00000000,209.99450684); //object(fenceshit3) (11)
CreateObject(983,1860.34667969,-1368.26013184,13.24481869,0.00000000,0.00000000,145.99267578); //object(fenceshit3) (12)
CreateObject(717,1859.80883789,-1382.17199707,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,1859.81164551,-1385.66735840,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (2)
CreateObject(717,1859.89355469,-1389.23730469,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (3)
CreateObject(717,1860.63159180,-1392.24145508,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (4)
CreateObject(717,1859.87634277,-1377.39636230,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (5)
CreateObject(717,1859.81164551,-1372.97473145,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (6)
CreateObject(717,1860.92895508,-1369.38659668,12.56153870,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (7)
CreateObject(3471,1857.08703613,-1381.65539551,13.83703995,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
CreateObject(8407,1863.53039551,-1391.62329102,13.95786381,0.00000000,0.00000000,0.00000000); //object(carparkhut01_lvs) (1)
CreateObject(2693,1864.06713867,-1397.34277344,13.19062328,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (2)
CreateObject(2693,1864.09582520,-1400.20825195,13.18869305,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (3)
CreateObject(2693,1864.01135254,-1403.25646973,13.18596458,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (4)
CreateObject(2693,1863.96826172,-1406.16088867,13.18358421,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (5)
CreateObject(2693,1870.64331055,-1394.83300781,13.23100376,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (6)
CreateObject(983,1867.76489258,-1390.75634766,13.19150257,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (13)
CreateObject(983,1867.80615234,-1393.98791504,13.18937778,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (14)
CreateObject(983,1867.81433105,-1400.39318848,13.18473339,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (15)
CreateObject(983,1867.83361816,-1405.11608887,13.19032574,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (16)
CreateObject(2693,1870.48315430,-1397.73522949,13.22793865,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (7)
CreateObject(2693,1870.45849609,-1400.76879883,13.23104763,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (8)
CreateObject(2693,1870.39135742,-1403.65649414,13.24557781,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (9)
CreateObject(2693,1870.31835938,-1406.60913086,13.26037121,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (10)
CreateObject(2693,1870.72680664,-1392.00500488,13.23356533,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (11)
CreateObject(1215,1870.87036133,-1393.38037109,13.08855057,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1870.92492676,-1390.77648926,13.09077740,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1870.78808594,-1396.25988770,13.08595848,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1870.61511230,-1399.33691406,13.08269024,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1870.61193848,-1402.31188965,13.09673691,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1870.42749023,-1405.23828125,13.10975647,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1864.11035156,-1404.68261719,13.04065132,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1864.19763184,-1401.81115723,13.04326630,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1864.29150391,-1398.79235840,13.04602814,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1864.30529785,-1395.88488770,13.04823875,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1864.30712891,-1393.49267578,13.05000210,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1858.55981445,-1381.07751465,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1860.16406250,-1381.03186035,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1861.78222656,-1381.09826660,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1863.30358887,-1381.09924316,13.04650974,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1864.92065430,-1381.10327148,13.05598640,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1864.94116211,-1379.08227539,13.05610657,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1858.55236816,-1379.05541992,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,1860.12011719,-1379.02148438,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1861.77099609,-1378.99084473,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1863.37927246,-1379.07800293,13.04695320,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(3515,1863.46447754,-1383.26391602,11.21323586,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,1863.55444336,-1376.76806641,11.46279049,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(13647,1918.23547363,-1363.26171875,12.68769646,0.00000000,0.00000000,0.00000000); //object(wall1) (1)
CreateObject(13647,1918.31823730,-1363.91406250,12.69105721,0.00000000,0.00000000,0.00000000); //object(wall1) (2)
CreateObject(1634,1938.15344238,-1410.66076660,13.86763000,0.00000000,0.00000000,226.00000000); //object(landjump2) (1)
CreateObject(1634,1892.71142578,-1391.84509277,13.86763000,0.00000000,0.00000000,227.99670410); //object(landjump2) (2)
CreateObject(1634,1910.93896484,-1403.48950195,13.86763000,0.00000000,0.00000000,67.99377441); //object(landjump2) (3)
CreateObject(1634,1964.14294434,-1437.47338867,13.86686516,0.00000000,0.00000000,47.98889160); //object(landjump2) (4)
CreateObject(5153,1901.93847656,-1435.06140137,14.41855717,0.00000000,0.00000000,8.00000000); //object(stuntramp7_las2) (1)
CreateObject(3472,1867.78051758,-1408.82592773,12.52592659,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1867.67602539,-1390.72778320,12.50745010,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1890.84155273,-1386.90039062,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1887.71496582,-1390.62414551,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,1914.68542480,-1407.53942871,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,1916.46228027,-1403.16699219,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,1936.55419922,-1405.66613770,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,1933.31896973,-1409.12487793,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,1969.33129883,-1438.94519043,12.54036522,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,1966.15380859,-1442.36193848,12.54764557,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,1897.91613770,-1371.36328125,12.56584167,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(3472,1937.71398926,-1382.92236328,16.19199371,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (12)
CreateObject(3472,1967.04138184,-1413.09838867,12.56980133,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (13)
CreateObject(3472,1929.76464844,-1440.38342285,12.53438568,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (14)
CreateObject(3472,1884.46252441,-1444.77770996,12.55600739,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (15)
CreateObject(3472,1919.21801758,-1366.01342773,12.67618179,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (16)
CreateObject(4100,1890.49194336,-1350.84472656,14.24854469,0.00000000,0.00000000,320.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,1880.22534180,-1350.86645508,14.24854469,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,1959.13842773,-1451.00207520,14.25105095,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (3)
//-----------------------------Event--------------------------------------------
    AddStaticVehicleEx(495,1594.92285156,-1266.35974121,278.44290161,2.00000000,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.77575684,-1266.35754395,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1586.59362793,-1266.46777344,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1582.22521973,-1266.50231934,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1577.70373535,-1266.44555664,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1572.59851074,-1266.58374023,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1567.51391602,-1266.80981445,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1562.18408203,-1266.53149414,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.52575684,-1264.19567871,278.43624878,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.64550781,-1259.58227539,278.43374634,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.06921387,-1222.47949219,278.44241333,177.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.47583008,-1222.62927246,278.44107056,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1563.35009766,-1222.92395020,278.43960571,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1569.61413574,-1223.17065430,278.43807983,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1575.09338379,-1223.38647461,278.43673706,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1580.58923340,-1223.70019531,278.43539429,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1585.50976562,-1224.01403809,278.43420410,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.13818359,-1224.39953613,278.43264771,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1594.47106934,-1224.61437988,278.43270874,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1593.41381836,-1243.77478027,278.43737793,89.99487305,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1553.69873047,-1241.99682617,278.44198608,267.99450684,-1,-1,15); //Sandking
CreateObject(10397,1559.54931641,-1245.18945312,279.63647461,0.00000000,0.00000000,0.00000000); //object(hc_stadlight1_sfs) (1)
CreateObject(9833,1570.91650391,-1244.13684082,280.07992554,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
   //------------------------------Beach---------------------------------------------
CreateObject(8493,288.98483276,-1936.58984375,12.52978134,0.00000000,0.00000000,265.99548340); //object(pirtshp01_lvs) (1)
CreateObject(11495,280.82553101,-1919.75439453,0.00000000,0.00000000,0.00000000,354.00000000); //object(des_ranchjetty) (1)
CreateObject(11495,283.12133789,-1897.94042969,0.00922615,0.00000000,0.00000000,353.99597168); //object(des_ranchjetty) (2)
CreateObject(11495,279.06768799,-1919.64233398,0.00000000,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (3)
CreateObject(11495,281.34353638,-1897.85510254,0.00476470,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (4)
CreateObject(3515,285.20370483,-1886.45385742,-0.24640128,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,281.78692627,-1885.97583008,-0.41929197,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(3524,285.12844849,-1887.04199219,3.66845322,0.00000000,0.00000000,264.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,284.92947388,-1888.78417969,3.58048654,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (2)
CreateObject(3524,284.78918457,-1890.67419434,3.48546195,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (3)
CreateObject(3524,284.47384644,-1892.46264648,3.39456177,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (4)
CreateObject(3524,284.40570068,-1894.32043457,3.30153322,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (5)
CreateObject(3524,284.17224121,-1896.20214844,3.11453104,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (6)
CreateObject(3524,284.01788330,-1898.00756836,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (7)
CreateObject(3524,283.82467651,-1899.84472656,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (8)
CreateObject(3524,283.61422729,-1901.67370605,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (9)
CreateObject(3524,283.42187500,-1903.47741699,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (10)
CreateObject(3524,283.25244141,-1905.28552246,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (11)
CreateObject(3524,283.05520630,-1907.16088867,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (12)
CreateObject(3524,282.80377197,-1908.87036133,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (13)
CreateObject(3524,282.64764404,-1910.73254395,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (14)
CreateObject(3524,282.40020752,-1912.53833008,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (15)
CreateObject(3524,282.29718018,-1914.34973145,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (16)
CreateObject(3524,282.09255981,-1916.29675293,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (17)
CreateObject(3524,281.90493774,-1918.03405762,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (18)
CreateObject(3524,281.72750854,-1919.77001953,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (19)
CreateObject(3524,281.52584839,-1921.68859863,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (20)
CreateObject(3524,281.25463867,-1923.48852539,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (21)
CreateObject(3524,281.05255127,-1925.41723633,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (23)
CreateObject(3524,280.84201050,-1927.16857910,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (24)
CreateObject(3524,280.65576172,-1929.01428223,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (25)
CreateObject(3524,280.53195190,-1930.67590332,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (26)
CreateObject(3524,281.59356689,-1886.76953125,3.66302872,0.00000000,0.00000000,83.99597168); //object(skullpillar01_lvs) (27)
CreateObject(3524,281.41592407,-1888.61889648,3.56983113,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (28)
CreateObject(3524,281.22515869,-1890.55676270,3.47214842,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (29)
CreateObject(3524,281.04931641,-1892.40332031,3.37910080,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (30)
CreateObject(3524,280.88470459,-1894.18212891,3.28949213,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (31)
CreateObject(3524,280.64120483,-1896.03784180,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (32)
CreateObject(3524,280.50326538,-1897.88403320,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (33)
CreateObject(3524,280.40905762,-1899.60522461,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (34)
CreateObject(3524,280.13345337,-1901.38232422,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (35)
CreateObject(3524,279.92974854,-1903.22399902,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (36)
CreateObject(3524,279.70974731,-1905.07666016,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (37)
CreateObject(3524,279.48190308,-1906.99536133,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (38)
CreateObject(3524,279.37561035,-1908.66296387,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (39)
CreateObject(3524,279.22402954,-1910.50354004,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (40)
CreateObject(3524,278.97799683,-1912.43078613,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (41)
CreateObject(3524,278.73455811,-1914.21813965,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (42)
CreateObject(3524,278.54504395,-1916.02014160,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (43)
CreateObject(3524,278.35934448,-1917.78576660,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (44)
CreateObject(3524,278.17123413,-1919.57409668,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (45)
CreateObject(3524,277.97262573,-1921.46276855,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (46)
CreateObject(3524,277.78253174,-1923.27001953,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (47)
CreateObject(3524,277.59265137,-1925.07543945,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (48)
CreateObject(3524,277.43630981,-1926.97692871,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (49)
CreateObject(3524,277.11929321,-1930.49377441,3.12605906,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (50)
CreateObject(3524,277.27078247,-1928.71936035,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (51)
CreateObject(3472,302.00518799,-1936.89062500,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,292.28942871,-1931.69702148,2.39112854,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,291.77545166,-1940.78161621,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,282.37225342,-1940.25988770,1.00369358,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,282.91452026,-1931.16198730,1.00368309,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,272.32849121,-1930.02441406,1.26936150,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,271.69949341,-1939.78857422,1.26968193,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,256.84408569,-1939.40441895,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,257.53387451,-1928.49084473,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,250.49818420,-1933.11962891,5.04160595,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(1281,287.40762329,-1938.91308594,1.92500091,0.00000000,0.00000000,356.00000000); //object(parktable1) (1)
CreateObject(1281,295.87164307,-1938.76489258,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (2)
CreateObject(1281,296.14086914,-1934.45043945,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (3)
CreateObject(1281,287.74887085,-1933.18408203,1.92267203,0.00000000,0.00000000,355.99548340); //object(parktable1) (4)
CreateObject(1281,253.74926758,-1936.23461914,4.52332592,0.00000000,0.00000000,355.99548340); //object(parktable1) (5)
CreateObject(1281,254.14813232,-1930.57312012,4.51766396,0.00000000,0.00000000,355.99548340); //object(parktable1) (6)
CreateObject(1281,260.50958252,-1933.95581055,2.07741618,0.00000000,0.00000000,355.99548340); //object(parktable1) (7)
CreateObject(1281,266.61529541,-1932.08178711,2.07235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (8)
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

Presao si limite sampa preporucujem ti streamer plugin od incognita vise o tome na gumb Trazi :)

Ne razumijem kako mislis presao ?

dragan12

Skini Streamer od Incogita i onda njega ubacis dodas gore #include <streamer> pritisnes CTRL i H gore upises CreateObject, a dole CreateDynamicObject i dodas u server.cfg pod plugins streamer.so (ako je linux), a ako je windows onda streamer.dll

SA:MP ima limit za objekte. Zato se koristi streamer


Aha hvala evo uspio sam thx puno :D