[POMOC] /giverank mogu dat igracu koji nije u mojoj org


Započeo [SC] ScHaLe, Jul 28, 2011, 17:12:55 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: BMW edit
Detaljan opis problema:/giverank mogu dati igracu rank iako nie u mojoj organizaciji
Dio skripte:
if(strcmp(cmd, "/giverank", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_DGOLD, "Koristite: /giverank [playerid/PartOfName] [Number(1-6)]");
				return 1;
			}
			new ftext;
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Organizacija ima rank od 1 do 6."); return 1; }
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
				if(IsPlayerConnected(para1))
				{
					if(para1 != INVALID_PLAYER_ID)
					{
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pRank] = level;
                        printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);
						format(string, sizeof(string), "%s: Dobili ste novi rank od strane lidera ove organizacije.", ftext, sendername);
					    SendClientMessage(para1, COLOR_GOLD, string);
						format(string, sizeof(string), "INFO: Dali ste novi rank clanu %s.", giveplayer);
						SendClientMessage(playerid, COLOR_GOLD, string);
						if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 71); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 283); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 283); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 288); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 289); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten za ovu komandu (Leaders Only)!");
			}
		}
		return 1;
	}

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Citat: [MX] MineCraft Kruno1407 SoaD Macaskill.cpp poslato Jul 28, 2011, 23:24:52 POSLE PODNE
printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);

Rekao bih da je to admin komanda..
Ja bih rekao da ti lupas mnogo...?

if(strcmp(cmd, "/giverank", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_DGOLD, "Koristite: /giverank [playerid/PartOfName] [Number(1-6)]");
				return 1;
			}
			new ftext;
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Organizacija ima rank od 1 do 6."); return 1; }
                        if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)
			{
			    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
				return 1;
			}
                        if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)
			{
			    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
				return 1;
			}
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
				if(IsPlayerConnected(para1))
				{
					if(para1 != INVALID_PLAYER_ID)
					{
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pRank] = level;
                        printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);
						format(string, sizeof(string), "%s: Dobili ste novi rank od strane lidera ove organizacije.", ftext, sendername);
					    SendClientMessage(para1, COLOR_GOLD, string);
						format(string, sizeof(string), "INFO: Dali ste novi rank clanu %s.", giveplayer);
						SendClientMessage(playerid, COLOR_GOLD, string);
						if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 71); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 283); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 283); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 284); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 288); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 289); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten za ovu komandu (Leaders Only)!");
			}
		}
		return 1;
	}


Dodao sam ovo

Kod: c
if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)
			{
			    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
				return 1;
			}
if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)
			{
			    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
				return 1;
			}
  ti dodaji posle 4 ,5,6 i koliko vec imas org ...Nisam testirao i ne garantujem ali mislim da je tako

Ubaci jesam..

Moram jos testat..Pa cu vam rec jeli rijesen problem.

EDIT: Rijeseno Hvala na pomoci ;)

Ovdje moze lock
Poslednja Izmena: Jul 29, 2011, 12:04:49 POSLE PODNE od ScHaLe
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