[problem] payday


Započeo Darko Atanasovic, Jul 30, 2014, 19:11:35 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:TR
Detaljan opis problema:Pa ovako imam problem sa payday t.e platom kad dodje na pr 20:00 da mu dodje plate i da mu da platu , a sad na pr dodje 20:00 i ne mi dodje plata cekam do 20:05 i pa ne dodje ? Molim vas pomozite !!
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

Kako si postavio timer??
Daj nam kod..

public SyncTime()
{
	new string[64];
	new tmphour;
	new tmpminute;
	new tmpsecond;
	gettime(tmphour, tmpminute, tmpsecond);
	FixHour(tmphour);
	Smetki();
	SyncTime();
	DollahScoreUpdate();
	tmphour = shifthour;
	if ((tmphour > ghour) || (tmphour == 0 && ghour == 23))
	{
		format(string, sizeof(string), "(DT)Server: Sega e tocno %d:00 casot",tmphour);
		BroadCast(COLOR_WHITE,string);
		ghour = tmphour;
		PayDay();
	    new rand = random(80);
	    if(rand < 77) { rand += 3; }
	    Lotto(rand);
		if (realtime)
		{
			SetWorldTime(tmphour);
		}
	}
}


public PayDay()
{
	new string[128];
	new coordstring[128];
	new coordstring1[128];
	new coordstring2[128];
	new coordstring3[128];
	new coordstring4[128];
	new payday[512];
	new account,interest;
	new rent = 0;
	foreach (Player, i)
	{
		    if(PlayerInfo[i][pLevel] > 0)
		    {
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 255)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 255;
						SendClientMessage(i, COLOR_WHITE, "{6EF83C}INFO:{FFFFFF}Vekje ne rentate kukja.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
				    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
				}
				else
				{
				    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				    Tax += TaxValue;//Should work for every player online
				    PlayerInfo[i][pAccount] -= TaxValue;
					new checks = PlayerInfo[i][pPayCheck] / 5;
					if(PlayerInfo[i][pDonateRank] > 0)
					{
					    new bonus = PlayerInfo[i][pPayCheck] / 10;
					    checks += bonus;
					}
				    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
				    account += checks;
				    if(PlayerInfo[i][pAccount] > 0)
				    {
				    	PlayerInfo[i][pAccount] -= ebill;
				    	SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
					    ebill = 0;
					}
					interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerInfo[i][pAccount] = account+interest;
					format(coordstring, sizeof(coordstring),  "Isplata: $%d\nTaksa: -$%d\n", checks, TaxValue);
					/*if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
					    format(coordstring1, sizeof(coordstring1), "{FFFFFF}Smetka za struja: -$%d\n", ebill);
					}*/
					format(coordstring1, sizeof(coordstring1), "Smetka: $%d\n", account - checks);
					format(coordstring2, sizeof(coordstring2), "Kamata: 0.%d procenti\n",tmpintrate);
					format(coordstring3, sizeof(coordstring3), "Interes: $%d\n", interest);
					format(coordstring4, sizeof(coordstring4), "Nova smetka: $%d\n", PlayerInfo[i][pAccount]);
					//format(coordstring5, sizeof(coordstring5), "Rent: -$%d\n", rent);
					format(payday, 512,"%s%s%s%s%s",coordstring,coordstring1,coordstring2,coordstring3,coordstring4);
				    ShowPlayerDialog(i, 667, DIALOG_STYLE_MSGBOX, "Plata", payday , "OK", "");
					format(string, sizeof(string), "~y~Plata");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					if(FarmerVar[i] == 0)
					{
						FarmerPickup[i][0] = 0;
					}
					if(DrugFarmerVar[i] == 0)
					{
						DrugFarmerPickup[i][0] = 0;
					}
					if(SmugglerWork[i] == 0)
					{
						PayDaySecure[i] = 0;
					}
					if(PlayerInfo[i][pDonateRank] > 0)
					{
					    PlayerInfo[i][pPayDayHad] += 1;
					    if(PlayerInfo[i][pPayDayHad] >= 5)
					    {
					        PlayerInfo[i][pExp]++;
					        PlayerInfo[i][pPayDayHad] = 0;
					    }
					}
				}
				else
				{
				    SendClientMessage(i, COLOR_WHITE, "{6EF83C}INFO:{FFFFFF}Ne igravte dovolno za da dobiete plata.");
				}
			}
	}
	SaveAccounts();
	return 1;
}


LOCK

Molimo te da procitas pravila foruma te da onda otvoris temu po pravilima

Zasto ti je tema lockana:

Bumpati se moze kada prodje 24/h od vaseg prethodnog posta u temi.

PRAVILA:

GLAVNA PRAVILA BALKAN SAMP ZAJEDNICE - http://balkan-samp.com/forum/index.php?topic=7045.0

Razgovor u vezi PAWN Skriptanja - http://balkan-samp.com/forum/index.php?topic=11453.0
69