[pomoc] /engine


Započeo yabb3, Decembar 25, 2013, 08:14:21 PRE PODNE

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0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: LARP
Problem: Kada rentam auto nece da mi pokrene motor,moram da izadjem iz vozila napolje i udjem kada /rentveh moram izaci i uci da bi hteo engine da radi,i kad izadjem i udjem radi uvek ali prvi put nece. Cak sam i dodao da respawn auto na komandi /rentveh i da vrati igraca u auto ali samo nekad radi tako. Jel mi moze neko reci u cemu je problem sa tim
Deo koda:

if(strcmp(cmd, "/rentveh", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			new str[128],sendername1[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername1,sizeof(sendername1));
			new hirefee = HireCost(GetPlayerVehicleID(playerid));
			if(SBizzInfo[1][sbProducts] == 0)
			{
				GameTextForPlayer(playerid, "~r~No Products", 5000, 1);
				return 1;
			}
			if(!IsARentableVeh(GetPlayerVehicleID(playerid)))
			{
				SCM(playerid, COLOR_GRAD2, "   [INFO] - You are not in Rentable car !");
				return 1;
			}
			if(GetPlayerMoney(playerid) <  SBizzInfo[1][sbEntranceCost])
			{
				SCM(playerid, COLOR_GRAD2, "   [INFO] - You don't have enough money to Rent a Car !");
				return 1;
			}
			if(HireCar[playerid] != 9999)
			{
				UnLockCar(HireCar[playerid]);
				SCM(playerid, COLOR_GREY, "   [INFO] - You need unrent your current car/bike/boat first !");
				return 1;
			}
			foreach(Player, i)
			{
				if(HireCar[i] == GetPlayerVehicleID(playerid))
				{
					SCM(playerid, COLOR_GREY, "   [INFO] - Someone already rents this car !");
					return 1;
				}
			}
			SetVehicleToRespawn(idcar);
			SafeGivePlayerMoney(playerid,-SBizzInfo[1][sbEntranceCost]);
			SBizzInfo[1][sbTill] += SBizzInfo[1][sbEntranceCost];
			ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
			SBizzInfo[1][sbProducts]--;
			HireCar[playerid] = GetPlayerVehicleID(playerid);
			OnPropUpdate(3,1);
			PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
			format(str, sizeof(str), "~w~Don't forget to ~r~/unrentveh~n~~g~/lock ~w~to lock your car.",hirefee);
			SCM(playerid, COLOR_YELLOW2, "You can start engine now !");
			gEngine[playerid] = 0;
			engineOn[GetPlayerVehicleID(playerid)] = false; 
			GameTextForPlayer(playerid, str, 5000, 3);
			PutPlayerInVehicle(playerid, idcar, 0);
			new y, m, d;
			new h,mi,s;
			getdate(y,m,d);
			gettime(h,mi,s);
			format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /rentveh",d,m,y,h,mi,s,sendername);
			CommandLog(string);
		}
		return 1;
	}


if(!strcmp(cmd, "/engine", true))
	{
	    if(IsPlayerInAnyVehicle(playerid))
        {
		    new carid = GetPlayerVehicleID(playerid)
		    if(CarInfo[carid][cBrokeVehicle] == 0)
		    {
		    	if(!engineOn[GetPlayerVehicleID(playerid)])
				{
					new idcar1 = GetPlayerVehicleID(playerid);
		   	       	if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
					if(idcar1 == 510 || idcar1 == 462 || idcar1 == 481 || idcar1 == 509) return 1;
					if(IsARentableVeh(idcar))
					{
						if(HireCar[playerid] != idcar) return 1;
					}
					if(IsAHarvest(idcar)) return 1;
					if(IsADrugHarvest(idcar)) return 1;
					if(IsASweeper(idcar)) return 1;
					if(IsASalesVehicle(idcar)) return 1;
					if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
					    return SCM(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

					new plname[MAX_PLAYER_NAME];
					GetPlayerName(playerid, plname, sizeof(plname));
					format(string, sizeof(string), "The Driver spins the key of his car and Starts the engine.");
					ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE);
					SCM(playerid, COLOR_WHITE, "You turned the engine {00FF00}On");
					if(PlayerInfo[playerid][pAdmin] < 1336 && PlayerInfo[playerid][pAdminDuty] == 1)
					{
					    SetTimerEx("StartingTheVehicle",1,0,"i",playerid);
					}
					else
					{
						SetTimerEx("StartingTheVehicle",1,0,"i",playerid);
					}
					gEngine[playerid] = 1;
					new vid = GetPlayerVehicleID(playerid);
					new engine,lights,alarm,doors,bonnet,boot,objective;
					GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
					SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
					engineOn[GetPlayerVehicleID(playerid)] = true; ////	engineOn[GetPlayerVehicleID(playerid)] = true;
					new y, m, d;
					new h,mi,s;
					getdate(y,m,d);
					gettime(h,mi,s);
					format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
					CommandLog(string);
					return 1;
				}
				else if(engineOn[GetPlayerVehicleID(playerid)])
	    		{
	    		    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
					if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
					if(IsARentableVeh(idcar))
					{
						if(HireCar[playerid] != idcar) return 1;
					}
					if(IsASalesVehicle(idcar))
					{
					    if(HireCar[playerid] != idcar) return 1;
					}
					if(IsAHarvest(idcar)) return 1;
					if(IsADrugHarvest(idcar)) return 1;
					if(IsASweeper(idcar)) return 1;
					if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
						return SCM(playerid, COLOR_GREY,"* You cannot turn this car's engine!");
					format(string, sizeof(string), "The Driver spins a key and turns off the engine", sendername);
					ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE);
					SCM(playerid, COLOR_WHITE, "You turned the engine {FF0000}Off");
					gEngine[playerid] = 0;
					new vid = GetPlayerVehicleID(playerid);
					new engine,lights,alarm,doors,bonnet,boot,objective;
	       	        GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
	       	        SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
					engineOn[GetPlayerVehicleID(playerid)] = false;
					TogglePlayerControllable(playerid, true);
					new y, m, d;
					new h,mi,s;
					getdate(y,m,d);
					gettime(h,mi,s);
					format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
					CommandLog(string);
					return 1;
				}
   			}
			else
			{
   				SCM(playerid, COLOR_GREY, "Your vehicle engine is broken, call a mechanic!");
			}
		}
	    return 1;
	}


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pa u rent komandi si postavio

engineOn[GetPlayerVehicleID(playerid)] = false;


sad razmisli zasto nece...
69

Citat: C++ poslato Decembar 25, 2013, 13:44:17 POSLE PODNE
pa u rent komandi si postavio

engineOn[GetPlayerVehicleID(playerid)] = false;


sad razmisli zasto nece...

Nije,kad stavim true onda neradi u opste komanda /engine na rent vozilima.

@Sabot,
Kada kucam /rentveh i uradim /engine kaze da nemogu pokrenuti motor,kada pritisnem f izadjem iz auta i vrtim se u rentani auto i idem opet /engine radi.

E sad pokusao sam i sa respawncar i putplayerincar ali neradi moram izaci iz auta i uci da bi radilo ne kontam u cemu je problem zasto moram izaci i uci da bi /engine radio svaki put kad /rentveh


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