[Pomoc] Kucni dijalog


Započeo |TED| Boca SRB, Novembar 30, 2013, 01:55:40 PRE PODNE

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Skripta koju koristim:GTARP
Detaljan opis problema:E ovako da li bi neko mogao da mi pomogne kako da napravim dijalog kuce znaci primer sad /kucadijalog i sad kad to kucam da mi izadje Prodaj igracu i Prodaj drzavi ako bi  kliknuo na igraca da mi izadje prozorcic i da trazi koji je ID igraca i Cena,a kad bih kliknuo na drzavu da od prodaje dobije 50% ili ako je lakse iz sve komande da se napravi u zcmd hvala svima koji pomognu
Dio skripte:
COMMAND:sellhouse(playerid, params[])
	{
	    if(IsPlayerConnected(playerid))
		{
		    new string[128];
			GetPlayerName(playerid, playername, sizeof(playername));
			if(PlayerInfo[playerid][pPhousekey] == 255)
			{
				SendClientMessage(playerid, COLOR_WHITE, "Nemate kucu da bi ste je prodali.");
				return 1;
			}
			if(PlayerInfo[playerid][pMarried] > 0)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "Ozenjeni/Udati ste,ne mozete da prodate kucu");
		        return 1;
		    }
			if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
			{
				new house = PlayerInfo[playerid][pPhousekey];
				HouseInfo[house][hHel] = 0;
				HouseInfo[house][hArm] = 0;
				HouseInfo[house][hHealthx] = 0;
				HouseInfo[house][hHealthy] = 0;
				HouseInfo[house][hHealthz] = 0;
				HouseInfo[house][hArmourx] = 0;
				HouseInfo[house][hArmoury] = 0;
				HouseInfo[house][hArmourz] = 0;
				HouseInfo[house][hLock] = 1;
				HouseInfo[house][hOwned] = 0;
				HouseInfo[house][hVec] = 418;
				HouseInfo[house][hVcol1] = -1;
				HouseInfo[house][hVcol2] = -1;
				GetPlayerName(playerid, sendername, sizeof(sendername));
				strmid(HouseInfo[house][hOwner], "Drzava", 0, strlen("Drzava"), 255);
				BFAC_GivePlayerMoney(playerid,HouseInfo[house][hValue]);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Cestitamo vam~n~ Prodali ste vasu kucu za ~n~~b~$%d", HouseInfo[house][hValue]);
				GameTextForPlayer(playerid, string, 10000, 3);
				PlayerInfo[playerid][pPhousekey] = 255;
				if(PlayerInfo[playerid][pLocal] == house)
				{
					SetPlayerInterior(playerid,0);
					SetPlayerVirtualWorld(playerid,0);
					PlayerInfo[playerid][pInt] = 0;
				}
				OnPropTextdrawUpdate();
				OnHousePickupUpdate(house);
				OnHouseMapUpdate(house);
				OnPropUpdate();
				SavePlayerAccount(playerid);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Nemate kucu.");
			}
		}
		return 1;
	}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Poslednja Izmena: Novembar 30, 2013, 15:45:15 POSLE PODNE od [BS] Boca A.k.A Bocilinjo


Nadjes neki House sistem,promenis varijable od kuce,i to je to..
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