[GM]MR.Illusion (edit)

Započeo BalkanForceXenon, Jun 13, 2010, 14:21:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Obirsano
Poslednja Izmena: Jun 17, 2010, 15:37:57 POSLE PODNE od BalkanForceXenon

Evo skidam GM,Sada cu vidjeti.
EDIT:Dobro je,Samo tako nastavi ;)
Poslednja Izmena: Jun 13, 2010, 14:27:33 POSLE PODNE od Ritter

hvala, nisam ono bas neki pro scrpter ali ucim se :D

C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(14) : fatal error 100: cannot read from file: "JunkBuster"

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


1 Error.


GDE DA NAJDEM TO???

cek sad cu ti poslati
Evo ovo stavi u Pawno--->Include
http://www.2shared.com/file/_9aC3K5n/JunkBuster.html
http://www.2shared.com/file/MTMutU3K/JunkBusterFS.html

Oba dvoje stavi u Pawno--->Include
Poslednja Izmena: Jun 13, 2010, 15:09:14 POSLE PODNE od Petar_Koman

C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(999) : error 017: undefined symbol "SetVehicleVelocity"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(1252) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(1249) : warning 203: symbol is never used: "playerid"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(1510) : error 017: undefined symbol "GetPlayerSurfingVehicleID"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(1512) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2379) : error 017: undefined symbol "GetVehicleVelocity"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2381) : error 017: undefined symbol "GetPlayerVelocity"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2455) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2453) : warning 203: symbol is never used: "playerid"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2464) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2458) : warning 203: symbol is never used: "playerid"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2471) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2467) : warning 203: symbol is never used: "playerid"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2490) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2582) : error 017: undefined symbol "IsPlayerNPC"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(2943) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(3005) : warning 235: public function lacks forward declaration (symbol "OnDialogResponse")
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\pawno\include\JunkBuster.inc(3076) : warning 235: public function lacks forward declaration (symbol "OnRconLoginAttempt")
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(2242) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(2242) : warning 213: tag mismatch
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(2243) : error 017: undefined symbol "Attach3DTextLabelToVehicle"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(2242) : warning 204: symbol is assigned a value that is never used: "housecarr"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(2241) : warning 204: symbol is assigned a value that is never used: "housecar"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(5545) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(5554) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(5888) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8491) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8491) : warning 213: tag mismatch
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8499) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8510) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8510) : warning 213: tag mismatch
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8517) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8527) : error 017: undefined symbol "Create3DTextLabel"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(8527) : warning 213: tag mismatch
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(9115) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(9386) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(10011) : error 017: undefined symbol "ShowPlayerDialog"
C:\Documents and Settings\Admin\Desktop\The GodFather LS & SF\gamemodes\CFGM.pwn(10022) : error 017: undefined symbol "SetPlayerFightingStyle"

Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
Poslednja Izmena: Jun 13, 2010, 15:13:18 POSLE PODNE od MoNk95

Joj, Petre, Petre  :D :D
Uskoro ponovno otvaranje Genius Gaming servera
http://www.genius-gaming.com

Sta je meni GM noramlno radi, a i ovome prvo sto je posto :S


jbt kliknem click here i doÄ'u mi ovakva sranja:

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~~~~~~~*** Scripted by Zeros i Spartanac ***~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// #include #include #include #include #include #include #include #include static gTeam[MAX_PLAYERS]; #define GetPlayerMoney JB_GetPlayerMoney #define ResetPlayerMoney JB_ResetPlayerMoney #define GivePlayerMoney JB_GivePlayerMoney #define PutPlayerInVehicle JB_PutPlayerInVehicle #define GivePlayerWeapon JB_GivePlayerWeapon #define SetPlayerPos JB_SetPlayerPos #define SetVehiclePos JB_SetVehiclePos #define REACTION_TIME (60) //Time in minutes between each reaction test. #define R_STATE_ACTIVE (true)//------ #define R_STATE_NOT_ACTIVE (false) //Reaction states #define PASSIVE_OFF (false) #define PASSIVE_ON (true) #define MIN_WINNINGS (1000) //Lowest amount you can win #define MAX_WINNINGS (5000) //Highest amount you can win #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define DRUGS_DELAY 6 #define MAX_STRING 255 #define COLOR_V 0xFDD017FF #define COLOR_AZ 0x43BFC7FF #define COLOR_GRO 0x347235FF #define COLOR_MA 0x595454FF #define COLOR_TX 0xFFF380FF #define COLOR_NR 0xE8ADAAFF #define TEAM_MEDIC_COLOR 0xE56E94FF #define SCM SendClientMessage #define CHECKPOINT_NONE 0 #define CHECKPOINT_HOME 12 #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_VT 0x659EC7FF #define COLOR_DP 0x7D1B7EFF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_AFK 0x565656FF #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BBLUE 0x1E519DAA #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_DBLUE 0x2641FEAA #define COLOR_ALLDEPT 0xFF8282AA #define COLOR_NEWS 0xFFA500AA #define COLOR_OOC 0xE0FFFFAA #define TEAM_CYAN 1 #define TEAM_BLUE 2 #define TEAM_GREEN 3 #define TEAM_ORANGE 4 #define TEAM_COR 5 #define TEAM_BAR 6 #define TEAM_TAT 7 #define TEAM_CUN 8 #define TEAM_STR 9 #define TEAM_HIT 10 #define TEAM_ADMIN 11 #define OBJECTIVE_COLOR 0x64000064 #define TEAM_GREEN_COLOR 0xFFFFFFAA #define TEAM_JOB_COLOR 0xFFB6C1AA #define TEAM_HIT_COLOR 0xFFFFFF00 #define TEAM_BLUE_COLOR 0x8D8DFF00 #define TEAM_GROVE_COLOR 0x00D900C8 #define TEAM_NORTENOS_COLOR 0xFFC801C8 #define TEAM_BALLAS_COLOR 0xD900D3C8 #define TEAM_AZTECAS_COLOR 0x01FCFFC8 #define TEAM HITMANS_COLOR 0x8C0000FF #define TEAM_CYAN_COLOR 0xFF8282AA #define COLOR_ORANGE 0xFF9900AA #define TEAM_COR_COLOR 0x39393900 #define TEAM_BAR_COLOR 0x00D90000 #define TEAM_TAT_COLOR 0xBDCB9200 #define TEAM_CUN_COLOR 0xD900D300 #define TEAM_STR_COLOR 0x01FCFF00 #define TEAM_ADMIN_COLOR 0x00808000 #define COLOR_INVIS 0xAFAFAF00 #define COLOR_SPEC 0xBFC0C200 #pragma tabsize 0 #define ADMIN_SPEC_TYPE_NONE 0 #define ADMIN_SPEC_TYPE_PLAYER 1 #define ADMIN_SPEC_TYPE_VEHICLE 2 #define COLOR_1BLUE 0x0080FFFF #define COLOR_1GREEN 0x6BD700FF #define COLOR_1RED 0xFF5B5BFF #define COLOR_LICENSES 0x0080C0FF #define COLOR_ADMIN 0xFF4A4AFF #define COLOR_3DTEXT 0x0063C6FF //where the player will spawn #define player_x -250.9738 #define player_y 2585.6497 #define player_z 63.5703 #define player_angle 210.3500 //PLAYER CAMERA, THE ONE YOU CREATE SO YOU CAN SEE THE PLAYER //note: for a better effect, let the camera be a few meters away from the player #define camera_x -248.9410 #define camera_y 2581.5327 #define camera_z 64.9334 //ATTENTION; THESE ARE MILISECONDS //untested, but it should work in theory. The smaller the value, the faster the camera. #define moving_speed 50 // #define DIALOGID 1347 #define PTP PlayerToPoint forward MoveCamera(playerid); forward LoadDynamicFactions(); forward SaveDynamicFactions(); forward OnPlayerEnterFood(playerid, foodid); forward OnPlayerExitFood(playerid); forward OnPlayerSelectedMenuRow(playerid, row); forward Float:GetDistance(playerid, Float:x, Float:y); forward UpdateBurgerPositions(); forward ShowMenuBurger(i); forward UpdateChickenPositions(); forward ShowMenuChicken(i); forward GateClossse(); forward GateClosse(); forward ReactionTest(); forward LoadProperty(); forward LoadBizz(); forward LoadSBizz(); forward LoadStuff(); forward SaveStuff(); forward LoadCK(); forward SaveCK(); forward LoadFamilies(); forward SaveFamilies(); forward LoadTurfs(); forward SaveTurfs(); forward LoadIRC(); forward SaveIRC(); forward LoadPapers(); forward SavePapers(); forward BackupClear(playerid, calledbytimer); forward LoadBoxer(); forward SaveBoxer(); forward OnPropUpdate(); forward ExtortionBiz(bizid, money); forward ExtortionSBiz(bizid, money); forward JoinChannel(playerid, number, line[]); forward JoinChannelNr(playerid, number); forward IsAtClothShop(playerid); forward IsAtGasStation(playerid); forward IsAtFishPlace(playerid); forward IsAtCookPlace(playerid); forward IsAtBar(playerid); forward SearchingHit(playerid); forward DollahScoreUpdate(); forward SetPlayerSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward SetPlayerTeamFromClass(playerid,classid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward CrimInRange(Float:radi, playerid,copid); forward SendEnemyMessage(color, string[]); forward SendTeamBeepMessage(team, color, string[]); forward

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