[MAP]Mapa na ostrvo

Započeo Arnel_Bp, Avgust 10, 2013, 14:14:23 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Naziv rada: Mapa na ostvro
Vrijeme rada: 3h
Kod(objekti):
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CreateObject(987, 3476.64453, 160.58246, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.63989, 148.62170, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.61572, 136.64134, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.61304, 124.70074, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.60791, 112.72015, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.62817, 100.76011, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.61133, 88.79997, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.59497, 76.81982, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(987, 3476.54321, 64.85931, 19.39830,   0.00000, 0.00000, -90.00000);
CreateObject(878, 3248.19116, -158.75360, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(878, 3258.94995, -158.61128, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(878, 3253.64307, -158.18816, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(878, 3273.10254, -158.27647, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(878, 3264.35718, -158.38094, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(878, 3264.35718, -158.38094, 21.17950,   0.00000, 0.00000, 0.00000);
CreateObject(8390, 3636.21484, -79.93327, 39.43520,   0.00000, 0.00000, 90.00000);
CreateObject(987, 3512.76660, 45.46942, 19.39830,   0.00000, 0.00000, 180.00000);
CreateObject(8240, 3272.98315, -19.63872, 32.37920,   0.00000, 0.00000, 180.00000);
CreateObject(18848, 3347.04346, 195.84061, 34.97750,   0.00000, 0.00000, 180.00000);
CreateObject(18848, 3355.35254, 196.24150, 34.97750,   0.00000, 0.00000, 180.00000);
CreateObject(18848, 3363.16504, 196.09801, 34.97750,   0.00000, 0.00000, 180.00000);
CreateObject(18848, 3371.19165, 195.99078, 34.97750,   0.00000, 0.00000, 180.00000);
CreateObject(6965, 3377.88623, -100.50503, 23.06150,   0.00000, 0.00000, 0.00000);
CreateObject(869, 3372.18994, -110.18400, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3369.47583, -107.64494, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3367.73242, -104.09672, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3366.84302, -99.70872, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3367.98535, -96.31024, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3370.08276, -93.89430, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3372.32178, -90.96004, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3376.60376, -89.42023, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3380.94238, -89.50520, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3384.28076, -91.60656, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3387.28296, -94.26254, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3389.22021, -97.52501, 19.81120,   0.00000, 0.00000, -70.00000);
CreateObject(869, 3389.46338, -101.81219, 19.81120,   0.00000, 0.00000, -104.00000);
CreateObject(869, 3388.29980, -105.32124, 19.81120,   0.00000, 0.00000, -104.00000);
CreateObject(869, 3386.11743, -108.05458, 19.81120,   0.00000, 0.00000, -104.00000);
CreateObject(869, 3383.23633, -110.37741, 19.81120,   0.00000, 0.00000, -172.00000);
CreateObject(869, 3380.15991, -111.81776, 19.81120,   0.00000, 0.00000, -172.00000);
CreateObject(869, 3377.41724, -111.73691, 19.81120,   0.00000, 0.00000, -200.00000);
CreateObject(869, 3374.63257, -111.10725, 19.81120,   0.00000, 0.00000, -200.00000);
CreateObject(869, 3368.41992, -105.87578, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3366.97510, -101.92707, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3367.33813, -97.54776, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3371.00586, -92.14732, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(869, 3374.22681, -89.50098, 19.81120,   0.00000, 0.00000, -33.00000);
CreateObject(1318, 3322.91724, -117.71725, 19.40335,   0.00000, 0.00000, 0.00000);
CreateVehicle(487, 3244.9150, 83.9520, 34.2193, -90.0000, -1, -1, 100);
CreateVehicle(560, 3261.8743, 172.3722, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(560, 3257.9014, 172.3049, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(560, 3253.2490, 172.1142, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(560, 3248.8286, 172.1428, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(560, 3244.1477, 172.0943, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(560, 3240.0283, 172.0398, 20.4183, 0.0000, -1, -1, 100);
CreateVehicle(411, 3232.8677, 157.0039, 20.4115, 90.0000, -1, -1, 100);
CreateVehicle(411, 3232.8252, 151.9326, 20.4115, 90.0000, -1, -1, 100);
CreateVehicle(411, 3232.8770, 147.3154, 20.4115, 90.0000, -1, -1, 100);
CreateVehicle(411, 3232.8665, 142.1620, 20.4115, 90.0000, -1, -1, 100);
CreateVehicle(580, 3233.2012, 115.6883, 20.4092, 90.0000, -1, -1, 100);
CreateVehicle(580, 3233.0500, 120.9513, 20.4092, 90.0000, -1, -1, 100);
CreateVehicle(580, 3233.0259, 126.0988, 20.4092, 90.0000, -1, -1, 100);
CreateVehicle(580, 3232.9341, 131.0982, 20.4092, 90.0000, -1, -1, 100);
CreateVehicle(506, 3262.3706, 116.4612, 20.4055, 0.0000, -1, -1, 100);
CreateVehicle(506, 3258.1384, 116.4732, 20.4055, 0.0000, -1, -1, 100);
CreateVehicle(506, 3253.7795, 116.5641, 20.4055, 0.0000, -1, -1, 100);
CreateVehicle(506, 3249.1582, 116.5968, 20.4055, 0.0000, -1, -1, 100);
CreateVehicle(560, 3700.2798, -108.1135, 53.1181, 90.0000, -1, -1, 100);
CreateVehicle(560, 3700.5623, -104.7062, 53.1181, 90.0000, -1, -1, 100);
CreateVehicle(560, 3700.6487, -101.4634, 53.1181, 90.0000, -1, -1, 100);
CreateVehicle(560, 3700.7573, -91.5471, 53.1181, 90.0000, -1, -1, 100);
CreateVehicle(560, 3701.0676, -85.1045, 53.1181, 90.0000, -1, -1, 100);
CreateVehicle(495, 3684.3333, -35.0305, 53.1181, 0.0000, -1, -1, 100);
CreateVehicle(495, 3677.2505, -35.0714, 53.1181, 0.0000, -1, -1, 100);
CreateVehicle(495, 3669.9165, -34.9589, 53.1181, 0.0000, -1, -1, 100);
CreateVehicle(520, 3254.6399, -42.1875, 21.4913, -179.0000, -1, -1, 100);
CreateVehicle(520, 3268.9321, -42.7934, 21.4913, -179.0000, -1, -1, 100);
CreateVehicle(520, 3282.3689, -42.7168, 21.4913, -179.0000, -1, -1, 100);
CreateVehicle(520, 3296.0696, -42.6487, 21.4913, -179.0000, -1, -1, 100);

Vozila: nzm tacno ali ima
Slike/Video:
http://s21.postimg.org/h1r3e7s79/image.png
http://s22.postimg.org/fhros2bht/image.png
http://s24.postimg.org/bi1zw18z9/image.png
http://s12.postimg.org/ycg4q1efx/image.png

P.S. Ima jos slika dodacu kasnije ako treba :)
Komentar: Ako moze ocena 1/10 sa obzirom da mi je ovo prva mapa ;)
Poslednja Izmena: Avgust 10, 2013, 14:48:15 POSLE PODNE od Arnel_Bp

Onako nije lose za prvu mapu 9/10


Respect:ColdPlay,Artie,dnjl.



Nekako mi ni na nebu ni na zemlji 5/10




Balkan Ulice RPG opis servera: Click



-Tutorial za mijesanje ID-ova na vozilima: Click

Hmm,prevelik prostor premalo objekata :D


9-etka od mene i pohvala za trud  ;)