[MAP]Kuca

Započeo WilliamS, Jul 23, 2013, 09:46:16 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Naziv rada:Kuca
Vrijeme rada:30-35 minuta
Kod(objekti):Dole
Vozila:0
Slike: http://www.dodaj.rs/f/1E/12b/46MGn4Vj/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/1d/bf/laffG4x/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/3F/JQ/1J7efolw/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/2I/5F/2CzAKcCs/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/39/eI/3ji2acoz/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/3g/So/22eN63Vb/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/2J/Gu/25dz6i2s/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/C/Go/3txBXzXO/mta-screen2013-07-2211-0.png
Komentar: Ocenite 1/10   ;)

Remove
RemoveBuildingForPlayer(playerid, 5638, 2184.5000, -1179.3281, 36.4063, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2116.0156, -1234.4375, 22.8516, 0.25);


Kodovi
CreateObject(1569,1213.0999756,-1654.6999512,10.8000002,0.0000000,0.0000000,270.0000000); //object(adam_v_door) (2)
CreateObject(1569,1213.0999756,-1657.6999512,10.8000002,0.0000000,0.0000000,89.7445068); //object(adam_v_door) (3)
CreateObject(970,1262.3000488,-1662.0999756,13.0000000,0.0000000,0.0000000,0.2500000); //object(fencesmallb) (1)
CreateObject(970,1269.1999512,-1662.0000000,13.0000000,0.0000000,0.0000000,0.2471924); //object(fencesmallb) (3)
CreateObject(970,1261.1999512,-1664.1999512,13.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (4)
CreateObject(970,1261.1999512,-1668.3000488,13.0000000,0.0000000,0.0000000,89.7471924); //object(fencesmallb) (5)
CreateObject(970,1261.1999512,-1672.4000244,13.0000000,0.0000000,0.0000000,89.7418213); //object(fencesmallb) (7)
CreateObject(970,1261.1999512,-1676.5000000,13.0000000,0.0000000,0.0000000,90.2418213); //object(fencesmallb) (8)
CreateObject(1251,1261.6999512,-1679.0000000,12.5000000,0.0000000,0.0000000,359.2500000); //object(smashbar) (1)
CreateObject(1251,1263.3000488,-1679.0999756,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (2)
CreateObject(1251,1264.9000244,-1679.1999512,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (3)
CreateObject(1251,1266.6999512,-1679.3000488,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (5)
CreateObject(1251,1268.6999512,-1679.4000244,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (6)
CreateObject(1251,1271.0000000,-1663.3000488,12.5000000,0.0000000,0.0000000,270.4974365); //object(smashbar) (7)
CreateObject(1251,1271.0000000,-1665.0000000,12.5000000,0.0000000,0.0000000,270.4943848); //object(smashbar) (8)
CreateObject(1251,1271.0000000,-1666.6999512,12.5000000,0.0000000,0.0000000,269.9943848); //object(smashbar) (9)
CreateObject(1251,1271.0000000,-1668.4000244,12.5000000,0.0000000,0.0000000,270.2443848); //object(smashbar) (10)
CreateObject(1251,1271.0000000,-1670.0000000,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (12)
CreateObject(1251,1271.0000000,-1671.6999512,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (13)
CreateObject(1251,1271.0000000,-1673.3000488,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (14)
CreateObject(970,1215.0000000,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
CreateObject(970,1219.0999756,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (10)
CreateObject(970,1223.1999512,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (11)
CreateObject(970,1227.3000488,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (12)
CreateObject(970,1231.4000244,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (13)
CreateObject(970,1235.5000000,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
CreateObject(970,1239.5999756,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
CreateObject(970,1243.6999512,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
CreateObject(970,1245.8000488,-1662.5000000,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (19)
CreateObject(970,1245.8000488,-1658.4000244,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (22)
CreateObject(970,1245.6999512,-1650.1999512,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (25)
CreateObject(970,1245.6999512,-1646.0999756,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (26)
CreateObject(970,1228.0999756,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (28)
CreateObject(970,1224.0000000,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (29)
CreateObject(970,1219.9000244,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (30)
CreateObject(970,1213.0999756,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (32)
CreateObject(970,1249.0999756,-1643.3000488,13.0000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (40)
CreateObject(970,1255.4000244,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (41)
CreateObject(970,1257.5000000,-1645.4000244,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (42)
CreateObject(970,1257.5000000,-1649.5000000,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (43)
CreateObject(970,1257.5000000,-1657.8000488,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (45)
CreateObject(970,1257.5000000,-1661.9000244,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (46)
CreateObject(970,1257.5000000,-1666.0000000,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (47)
CreateObject(970,1257.5000000,-1670.0999756,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (48)
CreateObject(970,1257.5000000,-1674.1999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (50)
CreateObject(970,1247.5000000,-1646.0000000,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (51)
CreateObject(970,1247.5000000,-1650.0999756,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (52)
CreateObject(970,1247.4000244,-1658.3000488,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (54)
CreateObject(970,1247.4000244,-1662.5000000,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (56)
CreateObject(970,1247.4000244,-1666.5999756,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (58)
CreateObject(970,1247.4000244,-1670.6999512,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (59)
CreateObject(970,1247.4000244,-1674.8000488,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (60)
CreateObject(970,1247.4000244,-1678.9000244,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (62)
CreateObject(12902,1267.0000000,-1662.0000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (1)
CreateObject(12902,1264.5000000,-1662.0999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (2)
CreateObject(12902,1257.4000244,-1655.5999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (3)
CreateObject(12902,1257.4000244,-1651.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (4)
CreateObject(12902,1247.5000000,-1652.3000488,12.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (5)
CreateObject(12902,1247.4000244,-1656.0999756,12.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (6)
CreateObject(12902,1245.6999512,-1652.4000244,11.3999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (7)
CreateObject(12902,1245.8000488,-1656.1999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (8)
CreateObject(12902,1215.3000488,-1644.4000244,11.3000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (9)
CreateObject(12902,1217.6999512,-1644.5000000,11.3000002,0.0000000,0.0000000,0.2500000); //object(cunte_roads74) (10)
CreateObject(12902,1265.9000244,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (11)
CreateObject(12902,1253.1999512,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (12)
CreateObject(970,1259.5999756,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (63)
CreateObject(970,1263.6999512,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (64)
CreateObject(970,1270.1999512,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (65)
CreateObject(12902,1251.2998047,-1643.2998047,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (13)
CreateObject(12902,1268.0000000,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (14)
CreateObject(970,1269.3000488,-1646.6999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (66)
CreateObject(12902,1269.1999512,-1655.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (15)
CreateObject(12902,1269.3000488,-1648.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (16)
CreateObject(970,1269.1992188,-1657.6992188,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (68)
CreateObject(970,1271.3000488,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (70)
CreateObject(970,1275.4000244,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (71)
CreateObject(970,1279.5000000,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (72)
CreateObject(970,1283.5999756,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (73)
CreateObject(970,1271.3000488,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (75)
CreateObject(970,1275.4000244,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (76)
CreateObject(970,1279.5000000,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (77)
CreateObject(970,1283.5999756,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (78)
CreateObject(970,1285.6999512,-1646.6999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (79)
CreateObject(970,1285.6999512,-1657.6999512,13.0000000,0.0000000,0.0000000,90.2445068); //object(fencesmallb) (81)
CreateObject(12902,1285.5999756,-1655.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (17)
CreateObject(12902,1285.5999756,-1648.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (18)
CreateObject(18623,2109.1999512,-1250.5999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (4)
CreateObject(18623,2109.1999512,-1252.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (5)
CreateObject(18623,2109.1999512,-1253.8000488,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (6)
CreateObject(18623,2109.1999512,-1249.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (7)
CreateObject(18623,2105.8000488,-1249.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (8)
CreateObject(18623,2105.8000488,-1250.5999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (9)
CreateObject(18623,2105.8000488,-1252.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (10)
CreateObject(18623,2105.8000488,-1253.8000488,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (11)
CreateObject(18623,2109.1999512,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (12)
CreateObject(18623,2109.1999512,-1256.9000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (13)
CreateObject(18623,2109.1999512,-1257.0999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (15)
CreateObject(18623,2105.8000488,-1256.9000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (16)
CreateObject(18623,2106.1000977,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (17)
CreateObject(18623,2105.8000488,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (18)
CreateObject(18623,2105.8000488,-1257.0999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (21)
CreateObject(18619,2104.0000000,-1255.0000000,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (1)
CreateObject(18619,2104.0000000,-1256.5999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (2)
CreateObject(18619,2104.0000000,-1257.1999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (3)
CreateObject(18619,2104.6999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (4)
CreateObject(18619,2106.3000488,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (5)
CreateObject(18619,2107.8999023,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (6)
CreateObject(18619,2110.1999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (8)
CreateObject(18619,2111.0000000,-1257.1999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (10)
CreateObject(18619,2111.0000000,-1255.5999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (11)
CreateObject(18619,2111.0000000,-1254.0999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (12)
CreateObject(18619,2109.1999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (18)
CreateObject(18619,2110.3000488,-1254.4000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (19)
CreateObject(18619,2109.1999512,-1254.4000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (20)
CreateObject(18619,2104.1000977,-1253.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (22)
CreateObject(18619,2104.1000977,-1252.0999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (23)
CreateObject(18619,2104.1000977,-1250.5000000,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (24)
CreateObject(18619,2104.1000977,-1249.1999512,25.1000004,0.0000000,0.0000000,0.2500000); //object(cs_landbit_50_a) (27)
CreateObject(18619,2108.3999023,-1253.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (28)
CreateObject(18619,2108.3999023,-1252.3000488,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (29)
CreateObject(18619,2108.3999023,-1250.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (30)
CreateObject(18619,2108.3999023,-1249.1999512,25.1000004,0.0000000,0.0000000,0.2500000); //object(cs_landbit_50_a) (31)
CreateObject(18628,2105.6999512,-1257.0999756,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (1)
CreateObject(18628,2109.1000977,-1257.0999756,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (2)
CreateObject(18628,2109.1000977,-1255.5000000,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (3)
CreateObject(18628,2105.6999512,-1255.5000000,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (5)
CreateObject(18628,2105.6999512,-1253.9000244,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (12)
CreateObject(18628,2109.1999512,-1253.9000244,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (13)
CreateObject(18628,2105.6999512,-1252.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (14)
CreateObject(18628,2105.6999512,-1250.8000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (16)
CreateObject(18628,2105.6999512,-1249.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (17)
CreateObject(18628,2109.1999512,-1252.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (19)
CreateObject(18628,2109.1999512,-1250.6999512,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (22)
CreateObject(18628,2109.1999512,-1249.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (23)
CreateObject(9131,2108.0000000,-1231.3000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,2102.3999023,-1231.3000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
CreateObject(980,2105.1999512,-1231.1999512,22.3999996,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
CreateObject(1231,2108.0000000,-1230.9000244,23.7999992,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,2102.5000000,-1230.9000244,23.7999992,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(969,2104.0000000,-1248.3000488,23.8999996,0.0000000,0.0000000,0.0000000); //object(electricgate) (1)
CreateObject(970,2108.5000000,-1233.8000488,25.0000000,0.0000000,0.0000000,90.2500000); //object(fencesmallb) (2)
CreateObject(970,2108.5000000,-1237.9000244,25.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (6)
CreateObject(970,2108.5000000,-1244.0999756,25.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (15)
CreateObject(1477,2107.6999512,-1241.0000000,23.0000000,0.0000000,0.0000000,268.5000000); //object(dyn_porch_4b) (1)
CreateObject(870,2109.8999023,-1233.8000488,24.7000008,0.0000000,0.0000000,1.0000000); //object(veg_pflowers2wee) (1)
CreateObject(870,2111.6000977,-1233.8000488,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (2)
CreateObject(870,2113.3000488,-1233.8000488,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (3)
CreateObject(870,2113.3000488,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (4)
CreateObject(870,2111.8000488,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (5)
CreateObject(870,2110.0000000,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (6)
CreateObject(970,2110.6000977,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2471924); //object(fencesmallb) (17)
CreateObject(970,2114.6999512,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2416992); //object(fencesmallb) (24)
CreateObject(970,2117.8000488,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2416992); //object(fencesmallb) (27)
CreateObject(870,2115.1000977,-1234.0000000,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
CreateObject(870,2115.1000977,-1236.0000000,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
CreateObject(870,2117.1999512,-1235.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
CreateObject(870,2118.1999512,-1235.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
CreateObject(870,2118.3000488,-1233.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11)
CreateObject(870,2116.6000977,-1233.8000488,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
CreateObject(870,2118.3000488,-1233.3000488,24.7000008,0.0000000,0.0000000,0.2500000); //object(veg_pflowers2wee) (13)
CreateObject(3515,2110.6999512,-1234.8000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(3515,2117.5000000,-1234.8000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
CreateObject(12902,2113.8999023,-1235.1999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (19)
CreateObject(12902,2113.8999023,-1233.4000244,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (20)
CreateObject(12902,2113.8999023,-1237.0999756,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (21)
CreateObject(12902,2115.0000000,-1235.1999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (22)
CreateObject(12902,2112.8999023,-1235.3000488,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (23)
CreateObject(1432,2116.3000488,-1256.3000488,24.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1550,2114.8000488,-1254.6999512,24.8999996,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (1)
CreateObject(1550,2114.3000488,-1254.6999512,24.8999996,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (2)
CreateObject(2840,2113.6640625,-1256.6650391,24.2840309,0.0000000,0.0000000,0.0000000); //object(gb_takeaway05) (1)
CreateObject(2814,2116.3000488,-1256.3000488,25.1000004,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
CreateObject(974,2112.3000488,-1231.1999512,24.3999996,0.0000000,0.0000000,0.0000000); //object(tall_fence) (22)
CreateObject(974,2117.3999023,-1231.1999512,24.3999996,0.0000000,0.0000000,0.0000000); //object(tall_fence) (23)
CreateObject(974,2120.6999512,-1234.5999756,24.3999996,0.0000000,0.0000000,90.0000000); //object(tall_fence) (24)
CreateObject(974,2120.6999512,-1237.9000244,24.3999996,0.0000000,0.0000000,90.0000000); //object(tall_fence) (25)


Napomena:Na Trecoj slici vdi se kako Palma ulazi u fontanu,no nisam radio u Map Editoru pa nisam ni obrisao,ali sam samo dodao kodove tih obrisanih Zbunova,i Palme.
Poslednja Izmena: Jul 23, 2013, 09:49:26 PRE PODNE od Jockenziâ„¢


Respect:ColdPlay,Artie,dnjl.



Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10

Citat: [FT:RP] αησηумσÏ...Ñ• poslato Jul 23, 2013, 13:48:33 POSLE PODNE
Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10

Tebi je decko sve Non-RP??Ja ne vidim daje nesto ovde NON RP i sta je NON RP to sto ima kapiju?Kakva vojna baza jes ti normalan sine?Objavi neku tvoju mapu pa da vidimo kakav si ti.


Respect:ColdPlay,Artie,dnjl.


Ne svidja mi se nikako, los odabir objekata pre svega kapija, i nisam jos video garazu koja se zatvara onakvom "kapijom"...
4/10 za trud...

Nema ni jedna odgovarajuca kapija hvala.


Respect:ColdPlay,Artie,dnjl.

6/10 premalo prostora previse stvari...

My Bike KTM 450 SXF 2008

_____________________________
Corleone ● United City ● Mapper & Owner
_____________________________


Citat: Jockenziâ,,¢ poslato Jul 23, 2013, 14:03:09 POSLE PODNE
Citat: [FT:RP] αησηумσÏ...Ñ• poslato Jul 23, 2013, 13:48:33 POSLE PODNE
Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10

Tebi je decko sve Non-RP??Ja ne vidim daje nesto ovde NON RP i sta je NON RP to sto ima kapiju?Kakva vojna baza jes ti normalan sine?Objavi neku tvoju mapu pa da vidimo kakav si ti.

Izvoli moje mape koje su stare ko zna koliko, cim budem bio u mogucnosti slikacu ti nove da pogledas :)

http://balkan-samp.com/forum/index.php?topic=52808.msg384743#msg384743
http://balkan-samp.com/forum/index.php?topic=54862.msg403953#msg403953

Napisao si ocenite od 0/10 znaci trebas nauciti da primas kritike kao i dobre komentare, 2 kapije, 3 vrste ograda, 2 fontane nabijene na jedno mesto i ti hoces ocenu 10/10 ?

Boris Spice

lose, nemam potrebu ocijeniti

Citat: WilliamS poslato Jul 23, 2013, 15:12:11 POSLE PODNE
Nema ni jedna odgovarajuca kapija hvala.
Nije tacno da nema odgovarajucih,ima ih minimalno 10 koje si mogao da stavis
3/10