[MAP] New House

Započeo Andrej_Burn, April 20, 2013, 14:37:15 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Naziv rada: New House
Vrijeme rada: 2 H
Kod(objekti):CreateDynamicObject(5191,1080.7998047,-2455.2998047,6.4000001,0.0000000,0.0000000,318.4881592); //object(nwdkbridd_las2) (1)
CreateDynamicObject(18981,1029.0999756,-2512.6999512,11.8999996,0.0000000,90.4998779,47.2467041); //object(mp_ammu02) (3)
CreateDynamicObject(18981,1041.0000000,-2523.3994141,11.8999996,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (4)
CreateDynamicObject(18981,1014.2999878,-2499.0000000,11.8999996,0.0000000,90.4943848,47.2462158); //object(mp_ammu02) (5)
CreateDynamicObject(18981,1024.3994141,-2541.5000000,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (6)
CreateDynamicObject(3605,1024.5000000,-2527.1992188,18.2999992,0.0000000,0.0000000,350.5682373); //object(bevman3_law2) (1)
CreateDynamicObject(18981,1009.6992188,-2527.8994141,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (7)
CreateDynamicObject(18981,997.6992188,-2516.8994141,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (8)
CreateDynamicObject(3604,995.5000000,-2516.6000977,15.1999998,0.0000000,0.0000000,171.7857666); //object(bevmangar_law2) (1)
CreateDynamicObject(18981,982.8994141,-2503.3994141,12.1000004,0.0000000,90.4943848,47.9937744); //object(mp_ammu02) (9)
CreateDynamicObject(18981,999.5000000,-2485.1999512,11.8999996,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (10)
CreateDynamicObject(18981,1049.0000000,-2514.5000000,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,1033.9000244,-2500.6999512,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (11)
CreateDynamicObject(18981,1015.5999756,-2484.0000000,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (12)
CreateDynamicObject(18981,1008.2000122,-2477.1000977,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (13)
CreateDynamicObject(18981,990.7000122,-2478.5000000,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18766,968.7998047,-2500.6992188,9.3999996,0.0000000,0.0000000,44.7363281); //object(inner) (3)
CreateDynamicObject(18766,979.5999756,-2490.0000000,10.1000004,0.0000000,0.0000000,43.9892578); //object(inner) (4)
CreateDynamicObject(18766,968.7998047,-2500.6992188,5.1999998,0.0000000,0.0000000,44.7363281); //object(inner) (6)
CreateDynamicObject(18766,968.7999878,-2500.6999512,0.7000000,0.0000000,0.0000000,44.7418213); //object(inner) (8)
CreateDynamicObject(18766,971.5996094,-2498.0000000,0.7000000,0.0000000,0.0000000,44.7363281); //object(inner) (9)
CreateDynamicObject(18766,971.5996094,-2498.0000000,4.5999999,0.0000000,0.0000000,44.7308350); //object(inner) (10)
CreateDynamicObject(18766,971.5996094,-2498.0000000,-2.3000000,0.0000000,0.0000000,44.7363281); //object(inner) (11)
CreateDynamicObject(18766,968.7999878,-2500.6999512,-1.6000000,0.0000000,0.0000000,44.7418213); //object(inner) (12)
CreateDynamicObject(18766,978.5000000,-2491.1000977,-4.0999999,0.0000000,0.0000000,45.2416992); //object(inner) (13)
CreateDynamicObject(18766,978.7999878,-2490.6999512,-4.4000001,0.0000000,0.0000000,45.2362061); //object(inner) (14)
CreateDynamicObject(18766,971.5999756,-2498.0000000,9.1000004,0.0000000,0.0000000,44.7363281); //object(inner) (10)
CreateDynamicObject(18766,972.9000244,-2496.8000488,10.1000004,0.0000000,0.0000000,44.7363281); //object(inner) (10)
CreateDynamicObject(18981,1049.9000244,-2532.0000000,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18981,1033.3000488,-2549.6999512,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18981,1015.8994141,-2550.6992188,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,997.7998047,-2534.2998047,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,979.9000244,-2517.8999023,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,974.0999756,-2512.3999023,-0.6000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(970,1047.5000000,-2508.1000977,12.8999996,0.0000000,0.0000000,46.0000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1032.5996094,-2495.0996094,12.8999996,0.0000000,0.0000000,47.9992676); //object(fencesmallb) (2)
CreateDynamicObject(18766,1125.2998047,-2416.3994141,16.5000000,0.0000000,91.2469482,319.9987793); //object(inner) (16)
CreateDynamicObject(18766,1114.1999512,-2406.8999023,16.5000000,0.0000000,91.2469482,319.9987793); //object(inner) (17)
CreateDynamicObject(9833,1127.6999512,-2416.5000000,26.8999996,0.0000000,0.0000000,18.0000000); //object(fountain_sfw) (1)
CreateDynamicObject(9833,1114.0999756,-2403.6000977,26.8999996,0.0000000,0.0000000,67.9956055); //object(fountain_sfw) (2)
CreateDynamicObject(19123,1113.4000244,-2406.3999023,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (5)
CreateDynamicObject(19121,1114.1999512,-2407.1999512,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (1)
CreateDynamicObject(19124,1114.9000244,-2407.8999023,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (1)
CreateDynamicObject(19125,1115.8000488,-2408.6000977,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd3) (1)
CreateDynamicObject(19126,1123.6999512,-2415.1999512,22.1000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (1)
CreateDynamicObject(19122,1124.2998047,-2415.6992188,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19127,1125.0000000,-2416.2998047,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(1215,1125.8000488,-2417.0000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateDynamicObject(2922,1115.9000244,-2407.6999512,14.8000002,0.0000000,0.0000000,320.7500000); //object(kmb_keypad) (2)
CreateDynamicObject(2921,1126.6999512,-2416.5000000,21.1000004,0.0000000,0.0000000,308.0000000); //object(kmb_cam) (1)
CreateDynamicObject(11495,1012.5999756,-2483.1999512,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (1)
CreateDynamicObject(11495,1006.7999878,-2477.8999023,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (2)
CreateDynamicObject(11495,1028.8000488,-2498.0000000,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (3)
CreateDynamicObject(11495,1043.8000488,-2511.6999512,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (4)
CreateDynamicObject(11495,1044.1999512,-2525.6000977,0.0000000,0.0000000,0.0000000,315.4993896); //object(des_ranchjetty) (5)
CreateDynamicObject(18981,1020.2998047,-2534.2998047,-0.2000000,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (6)
CreateDynamicObject(10009,1026.7998047,-2533.0996094,4.8000002,0.0000000,0.0000000,151.9958496); //object(fer_cars3_sfe) (1)
CreateDynamicObject(18765,1018.4000244,-2527.8000488,10.3000002,0.0000000,0.0000000,317.5000000); //object(midringfence) (1)
CreateDynamicObject(18980,1018.2000122,-2521.6000977,-1.4000000,0.0000000,0.0000000,318.2500000); //object(mpgun_counter06) (1)
CreateDynamicObject(18980,1024.6999512,-2527.5000000,1.3000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (2)
CreateDynamicObject(18980,1012.2999878,-2528.3000488,-1.4000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (3)
CreateDynamicObject(18980,1018.5000000,-2534.0000000,-1.4000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (4)
CreateDynamicObject(19127,1021.7999878,-2531.6999512,8.6000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(19127,1023.4000244,-2530.0000000,8.6000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(1537,1023.0000000,-2530.1999512,7.9000001,0.0000000,0.0000000,48.5000000); //object(gen_doorext16) (1)
CreateDynamicObject(2922,974.5999756,-2494.3000488,3.7000000,0.0000000,0.0000000,39.7500000); //object(kmb_keypad) (1)
CreateDynamicObject(3515,1018.5996094,-2527.7998047,-0.4000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateDynamicObject(1255,980.7000122,-2511.1000977,13.1999998,0.0000000,0.0000000,50.0000000); //object(lounger) (1)
CreateDynamicObject(1255,979.7000122,-2510.3000488,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (2)
CreateDynamicObject(1255,978.7000122,-2509.3999023,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (3)
CreateDynamicObject(1255,977.5999756,-2508.5000000,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (4)
CreateDynamicObject(1236,1115.5999756,-2400.8000488,11.3999996,0.0000000,0.0000000,322.0000000); //object(rcyclbank01) (1)
CreateDynamicObject(1236,1130.5000000,-2414.6000977,11.3999996,0.0000000,0.0000000,321.9982910); //object(rcyclbank01) (2)
CreateDynamicObject(10183,1011.7000122,-2485.1999512,12.3999996,0.0000000,0.0000000,2.0000000); //object(ferspaces) (1)
CreateDynamicObject(642,982.5000000,-2509.1000977,14.1000004,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateDynamicObject(642,979.7999878,-2506.3999023,14.1000004,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (2)
CreateDynamicObject(19122,996.0999756,-2511.1999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.0999756,-2510.0000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.2000122,-2508.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.2999878,-2507.6000977,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(2773,1023.2999878,-2518.0000000,13.5000000,0.0000000,0.0000000,352.0000000); //object(cj_airprt_bar) (1)
CreateDynamicObject(2773,1026.4000244,-2518.6000977,13.5000000,0.0000000,0.0000000,356.0000000); //object(cj_airprt_bar) (2)
CreateDynamicObject(19122,1033.9000244,-2514.8000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,1017.7000122,-2512.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(3515,983.5999756,-2491.3999023,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateDynamicObject(3515,980.0000000,-2495.6000977,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)

new Kucakapija;
new Kucakapija2;
new Gore1;
new Gore3;


Kucakapija = CreateDynamicObject(2990,978.4000244,-2490.8000488,3.7000000,0.0000000,0.0000000,223.7475586); //object(wongs_gate) (3)
Kucakapija2 = CreateDynamicObject(2990,1119.7998047,-2411.2998047,16.0000000,0.0000000,0.0000000,138.2464600); //object(wongs_gate) (4)
Gore1 = CreateDynamicObject(3115,984.7998047,-2470.2998047,0.5000000,0.0000000,0.0000000,45.9997559); //object(carrier_lift1_sfse) (1)
Gore3 = CreateDynamicObject(3934,983.7999878,-2471.5000000,0.8000000,0.0000000,0.0000000,46.0000000); //object(helipad01) (2)


CMD:gore(playerid, params[])
{
        MoveDynamicObject(Gore1, 984.7998047,-2470.2998047,12.0000000, 2.00);
MoveDynamicObject(Gore3, 983.7999878,-2471.5000000,12.6000004, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Zatvarate kapiju kuce!");
}

CMD:dole(playerid, params[])
{
MoveDynamicObject(Gore1, 984.7998047,-2470.2998047,0.5000000, 2.00);
MoveDynamicObject(Gore3, 983.7999878,-2471.5000000,0.8000000, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Podizete rampu");
}
CMD:kucaz(playerid, params[])
{
MoveDynamicObject(Kucakapija, 978.4000244,-2490.8000488,3.7000000, 2.00);
MoveDynamicObject(Kucakapija2, 1119.7998047,-2411.2998047,16.0000000, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Zatvarate kapiju kuce!");
}

CMD:kucao(playerid, params[])
{
MoveDynamicObject(Kucakapija, 978.4000244,-2490.8000488,-4.5999999, 2.00);
MoveDynamicObject(Kucakapija2, 1119.8000488,-2411.3000488,7.8000002, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Otvarate kapiju kuce!");
}


Vozila://
Slike/Video: http://www.youtube.com/watch?v=2cmYkNJqtv0
Komentar:Volim vas :P

PS: svi objekti su normalni na serveru prebacio sam ih iz nenormalnih u normalne xD
Poslednja Izmena: April 20, 2013, 14:55:40 POSLE PODNE od Andrej_Burn

lepo je samo ima gresaka... to za helikoptere si trebao da dodas kao neke stubove jer nemoze da leti, taj prilaz za brodove preliva ga voda onda ta dole kapija kod brodova kad se otvori ona se ne drzi ni za sta sto takodje nije rp ali sve u svemu odlicne ideje imas samo usavrsi to  :)
BIG RESPECT JOEY_
BIG RESPECT [BD] Mr.Gagi

BIG RESPECT David A.k.A Sabljak

Ma znam da sam tu gledo sto vise da ide rp ali jbg kad nemogu brodovi onda prolazit jer nastaje bug  ali sam se trudio da sto vise bude,iducu mapu pravim int od ove kuce :D


Citat: ladolez poslato April 20, 2013, 14:52:47 POSLE PODNE
lepo je samo ima gresaka... to za helikoptere si trebao da dodas kao neke stubove jer nemoze da leti, taj prilaz za brodove preliva ga voda onda ta dole kapija kod brodova kad se otvori ona se ne drzi ni za sta sto takodje nije rp ali sve u svemu odlicne ideje imas samo usavrsi to  :)
Magnetni su stubovi sa nuklarnim nabojom ;)

Veliki REP++++++ za ove momke:
[BC:RP] Mr.Gagi
Blaeks
ɴᴇʟʟʏâ,,¢

ado97

Ne cini se loše,samo treba jos doradit :D

Dobra mapa , s obzirom da ti je prva 10/10



Ljepo Ljepo :D sviÄ'a mi se Å¡to si i komande dodao :)
10/10 :D
[TuT]-Vozila na posebnog igrača- http://balkan-samp.com/forum/index.php?topic=78806.0 | [FS]-G.P.S- http://balkan-samp.com/forum/index.php?topic=73768.0
[FS]-Rcon Panel- http://balkan-samp.com/forum/index.php?topic=72595.0 | [GM]-Division Street(stari)- http://balkan-samp.com/forum/index.php?topic=78810.0
Citat: magarac poslato Avgust 28, 2013, 18:58:01 POSLE PODNE
Ma jbt ne zelim ja to...... koji k ce mi takva camera di trci okolo......

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