PD

Započeo Savke_Diaz, Februar 03, 2013, 19:00:22 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Naziv rada: PD Los Santos
Vrijeme rada: nzm tacno :)
Slike: [MRZELO ME DA SLIKAM,SKINI I TEST :D]
EVO JOS JEDNA SLIKA :D IPAK DA VIDITE
Kod(objekti):
CreateObject(3660,1534.5000000,-1654.5996094,14.0000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (1)
CreateObject(3660,1534.5000000,-1647.3000488,14.0000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (2)
CreateObject(984,1540.1999512,-1637.3000488,13.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (1)
CreateObject(984,1543.4000244,-1637.3000488,13.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (2)
CreateObject(984,1533.8000488,-1643.6999512,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (3)
CreateObject(984,1533.8000488,-1656.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (4)
CreateObject(984,1533.8000488,-1658.0999756,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (5)
CreateObject(3660,1535.0000000,-1691.0999756,14.0000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (1)
CreateObject(3660,1535.0000000,-1706.8000488,14.0000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (1)
CreateObject(984,1534.3000488,-1700.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (6)
CreateObject(984,1534.3000488,-1687.6999512,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (7)
CreateObject(984,1534.3000488,-1710.0999756,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (8)
CreateObject(984,1534.3000488,-1706.9000244,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (9)
CreateObject(984,1546.1999512,-1679.0999756,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (10)
CreateObject(3437,1553.5000000,-1690.1999512,19.8999996,0.0000000,0.0000000,90.0000000); //object(ballypllr01_lvs) (1)
CreateObject(3437,1553.5000000,-1661.3000488,19.8999996,0.0000000,0.0000000,90.0000000); //object(ballypllr01_lvs) (2)
CreateObject(3440,1551.0999756,-1672.5000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(arptpillar01_lvs) (1)
CreateObject(3440,1551.0999756,-1678.6999512,16.5000000,0.0000000,0.0000000,0.0000000); //object(arptpillar01_lvs) (2)
CreateObject(1649,1553.1999512,-1672.3000488,17.2999992,0.0000000,0.0000000,180.0000000); //object(wglasssmash) (1)
CreateObject(1649,1553.4000244,-1672.5000000,17.2999992,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (2)
CreateObject(1649,1553.3000488,-1678.8000488,17.2999992,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (3)
CreateObject(1649,1553.5999756,-1678.8000488,17.2999992,0.0000000,0.0000000,179.9945068); //object(wglasssmash) (4)
CreateObject(3851,1554.1999512,-1666.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (1)
CreateObject(3851,1554.1999512,-1666.5000000,19.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (2)
CreateObject(3851,1554.1999512,-1666.5000000,22.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (3)
CreateObject(3851,1554.1999512,-1666.5000000,24.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (4)
CreateObject(3851,1554.1999512,-1684.6999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (5)
CreateObject(3851,1554.1999512,-1684.6999512,18.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (6)
CreateObject(3851,1554.1999512,-1684.6999512,22.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (7)
CreateObject(3851,1554.1999512,-1684.6999512,24.7999992,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (8)
CreateObject(3851,1555.0000000,-1675.1992188,25.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(984,1546.1999512,-1672.0999756,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (10)
CreateObject(869,1540.4000244,-1659.3000488,13.3000002,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1)
CreateObject(869,1540.5999756,-1667.1999512,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (2)
CreateObject(870,1539.9000244,-1685.1999512,13.0000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
CreateObject(870,1540.3000488,-1692.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
CreateObject(982,1547.1999512,-1716.5000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (1)
CreateObject(983,1560.3000488,-1713.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(1231,1560.0999756,-1716.5999756,14.8000002,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,1539.8000488,-1672.0999756,15.1000004,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(1231,1539.6999512,-1679.0999756,15.1000004,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3)
CreateObject(983,1537.0999756,-1667.0999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
CreateObject(3851,1558.1999512,-1676.5000000,29.3999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,31.2000008,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,33.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,34.7000008,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,36.5000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1676.5000000,38.2999992,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,40.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,41.7999992,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1676.5000000,43.5999985,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,45.2999992,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1676.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1558.1999512,-1675.0999756,48.7999992,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(983,1516.1999512,-1668.8000488,13.6999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
CreateObject(983,1516.1999512,-1685.5999756,13.6999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
CreateObject(983,1516.1999512,-1679.1999512,13.6999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
CreateObject(983,1513.0000000,-1665.6999512,13.6999998,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (6)
CreateObject(983,1508.1999512,-1665.6999512,13.6999998,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (7)
CreateObject(9833,1513.4000244,-1686.1999512,10.5000000,320.0000000,0.0000000,0.0000000); //object(fountain_sfw) (7)
CreateObject(9833,1513.4000244,-1682.8000488,10.5000000,320.0000000,0.0000000,0.0000000); //object(fountain_sfw) (8)
CreateObject(9833,1513.3000488,-1678.0000000,10.1999998,330.0000000,0.0000000,0.0000000); //object(fountain_sfw) (9)
CreateObject(9833,1513.1999512,-1665.5999756,10.1999998,40.0000000,0.0000000,0.0000000); //object(fountain_sfw) (10)
CreateObject(9833,1513.0999756,-1669.5000000,10.5000000,50.0000000,0.0000000,0.0000000); //object(fountain_sfw) (11)
CreateObject(869,1514.4000244,-1684.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (3)
CreateObject(869,1514.4000244,-1680.9000244,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (4)
CreateObject(869,1514.4000244,-1677.0999756,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (5)
CreateObject(869,1514.1999512,-1671.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (6)
CreateObject(869,1514.1999512,-1667.1999512,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (7)
CreateObject(3472,1516.1999512,-1674.0000000,9.3000002,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
CreateObject(3472,1541.0999756,-1663.5999756,11.6000004,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
CreateObject(3472,1540.6999512,-1689.0000000,11.6000004,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
CreateObject(3851,1543.0999756,-1644.0000000,24.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1543.0999756,-1644.0000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1543.0999756,-1644.0000000,16.8999996,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1543.0999756,-1707.5000000,20.5000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1543.0999756,-1707.5000000,24.5000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(3851,1543.0999756,-1707.5000000,16.6000004,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
CreateObject(982,1553.6999512,-1650.0000000,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2)
CreateObject(982,1553.6999512,-1701.6999512,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3)
CreateObject(983,1542.5000000,-1647.5999756,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
CreateObject(983,1542.5000000,-1640.3000488,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
CreateObject(983,1542.5000000,-1703.5999756,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11)
CreateObject(983,1542.5000000,-1711.3000488,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12)
CreateObject(983,1545.6999512,-1714.5000000,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (13)
CreateObject(983,1550.5000000,-1714.5000000,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (14)
CreateObject(983,1545.6999512,-1637.1999512,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (15)
CreateObject(983,1550.5000000,-1637.1999512,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (16)
CreateObject(983,1545.6999512,-1650.8000488,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (17)
CreateObject(983,1550.5000000,-1650.8000488,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (18)
CreateObject(983,1545.6999512,-1700.4000244,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (19)
CreateObject(983,1550.5000000,-1700.4000244,28.1000004,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (20)
CreateObject(983,1553.6999512,-1666.0000000,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (21)
CreateObject(983,1553.6999512,-1669.1999512,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (22)
CreateObject(983,1553.6999512,-1685.6999512,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (23)
CreateObject(983,1553.6999512,-1682.5000000,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (24)
CreateObject(983,1554.3000488,-1675.6999512,28.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (25)
Poslednja Izmena: Februar 04, 2013, 15:32:21 POSLE PODNE od k0vacevic

Dobra mapa 9/10




Balkan Ulice RPG opis servera: Click



-Tutorial za mijesanje ID-ova na vozilima: Click

Dobra mapa 9/10  nastavi tako

Lijepo izgleda, samo ne valja Å¡to se vide stari prozori iza ovih stakala.

7/10.

Nije komplikovana..Bravo..9/10

SA:MP Member Since: 14.05.2008
If one day the speed kills me, do not cry because I was smiling



Hvala vam nastavljam sa mapanjem :D

Dobra mapa,samo ti se pola slike vidi 8/10

Mrzelo me da slikam
brate skini i testiraj na kucnom serveru
ili ako ti je bolje ubaci na hostovan server ako ga imas  8)




Lijepo za pocetnika samo nastavi tako ..


 
Slobodan maper.Mapam u HITNOM slučaju :)

Nista posebno  ;) za trud 8  :)