[FS] DealZone

Započeo Steff, Novembar 30, 2012, 23:03:04 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Naziv filterskripte: DealZone by Stef

Opis [VAZNO]: DZ je napraviljen ali napravio sam da ne mogu vozila da ulaze a ako uspeju da udju probusice gumu!
Takodje zabranjeno oruzje. Tako bi ja stavio :). a vi stavite sta ocete ja sam samo stavio pa kome se svidja neka skine :D

Ulozeno vremena: 30-ak minuta

Slike: //

Evo i KODOVI :)

CreateObject(3593,2240.60009766,-1730.09997559,13.10000038,0.00000000,0.00000000,328.00000000); //object(la_fuckcar2) (1)
CreateObject(3593,2249.50000000,-1736.19995117,13.30000019,0.00000000,0.00000000,327.99682617); //object(la_fuckcar2) (2)
CreateObject(3593,2240.30004883,-1740.59997559,13.30000019,0.00000000,0.00000000,77.99682617); //object(la_fuckcar2) (3)
CreateObject(3593,2245.30004883,-1748.80004883,13.10000038,0.00000000,0.00000000,235.99682617); //object(la_fuckcar2) (4)
CreateObject(18248,2244.30004883,-1746.80004883,20.60000038,0.00000000,0.00000000,143.99996948); //object(cuntwjunk01) (1)
CreateObject(1464,2270.50000000,-1734.90002441,13.50000000,0.00000000,0.00000000,88.00000000); //object(dyn_scaffold_3) (1)
CreateObject(11479,2268.69995117,-1740.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(des_nwtfescape) (1)
CreateObject(11496,2261.60009766,-1764.09997559,18.50000000,0.00000000,0.00000000,83.99993896); //object(des_wjetty) (1)
CreateObject(3872,2278.19995117,-1749.80004883,19.20000076,0.00000000,0.00000000,0.00000000); //object(ws_floodbeams) (1)
CreateObject(3065,2248.89990234,-1736.00000000,13.60000038,0.00000000,0.00000000,0.00000000); //object(bball_col) (1)
CreateObject(1222,2251.80004883,-1736.90002441,12.89999962,0.00000000,0.00000000,0.00000000); //object(barrel3) (1)
CreateObject(1222,2242.80004883,-1732.30004883,12.89999962,0.00000000,0.00000000,0.00000000); //object(barrel3) (2)
CreateObject(1222,2264.39990234,-1759.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(barrel3) (3)
CreateObject(1222,2261.00000000,-1759.50000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(barrel3) (4)
CreateObject(1222,2259.69995117,-1759.30004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(barrel3) (5)
CreateObject(1222,2263.39990234,-1759.69995117,12.89999962,0.00000000,0.00000000,0.00000000); //object(barrel3) (6)
CreateObject(1222,2262.19995117,-1759.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(barrel3) (7)
CreateObject(1676,2272.00000000,-1737.90002441,14.10000038,0.00000000,0.00000000,245.99487305); //object(washgaspump) (8)
CreateObject(1464,2270.50000000,-1732.00000000,13.50000000,0.00000000,0.00000000,87.99499512); //object(dyn_scaffold_3) (2)
CreateObject(1464,2270.60009766,-1729.09997559,13.50000000,0.00000000,0.00000000,87.99499512); //object(dyn_scaffold_3) (3)
CreateObject(1464,2270.89990234,-1726.09997559,13.69999981,0.00000000,0.00000000,87.99499512); //object(dyn_scaffold_3) (4)
CreateObject(1464,2271.30004883,-1723.30004883,13.69999981,0.00000000,0.00000000,87.99499512); //object(dyn_scaffold_3) (5)
CreateObject(3461,2271.10009766,-1736.30004883,16.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,2271.10009766,-1723.30004883,16.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,2271.10009766,-1729.40002441,16.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,2258.00000000,-1729.69995117,16.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (4)
CreateObject(3461,2257.80004883,-1723.19995117,16.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (5)
CreateObject(3461,2267.39990234,-1760.00000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (6)
CreateObject(3461,2244.89990234,-1746.90002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (7)
CreateObject(3461,2259.69995117,-1759.69995117,20.79999924,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (8)
CreateObject(3461,2264.60009766,-1760.30004883,20.29999924,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (9)
CreateObject(3461,2269.60009766,-1760.59997559,20.29999924,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (10)
CreateObject(3461,2255.10009766,-1759.30004883,20.29999924,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (11)
CreateObject(3461,2265.10009766,-1747.00000000,23.39999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (12)
CreateObject(3461,2271.19995117,-1736.59997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (13)
CreateObject(3461,2271.39990234,-1730.59997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (14)
CreateObject(3461,2271.39990234,-1727.40002441,14.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (15)
CreateObject(3461,2271.10009766,-1733.40002441,14.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (16)
CreateObject(3461,2257.60009766,-1759.09997559,14.10000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (17)
CreateObject(3528,2235.00000000,-1736.69995117,21.39999962,0.00000000,0.00000000,0.00000000); //object(vgsedragon) (1)
CreateObject(3528,2232.50000000,-1736.09997559,19.70000076,0.00000000,0.00000000,181.99996948); //object(vgsedragon) (2)
CreateObject(2921,2265.00000000,-1746.30004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreateObject(2899,2270.60009766,-1742.59997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (1)
CreateObject(2899,2270.60009766,-1747.30004883,12.69999981,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (2)
CreateObject(2899,2270.10009766,-1752.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (3)
CreateObject(2899,2270.30004883,-1753.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (4)
CreateObject(2899,2270.30004883,-1753.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (5)
CreateObject(2899,2270.39990234,-1756.50000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(temp_stinger2) (6)
CreateObject(7657,2228.60009766,-1729.69995117,14.10000038,0.00000000,0.00000000,88.00000000); //object(plasticsgate1) (2)
CreateObject(7657,2228.00000000,-1749.69995117,14.10000038,0.00000000,0.00000000,87.99499512); //object(plasticsgate1) (3)
CreateObject(7657,2227.39990234,-1757.40002441,14.30000019,0.00000000,0.00000000,87.99499512); //object(plasticsgate1) (4)
CreateObject(8167,2271.19995117,-1747.69995117,13.60000038,0.00000000,0.00000000,0.00000000); //object(apgate1_vegs01) (1)
CreateObject(8167,2271.30004883,-1755.00000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(apgate1_vegs01) (2)
CreateObject(8167,2271.30004883,-1756.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(apgate1_vegs01) (3)
CreateObject(3168,2255.60009766,-1749.59997559,12.39999962,0.00000000,0.00000000,146.00000000); //object(trailer2_01) (1)
CreateObject(3173,2251.10009766,-1724.80004883,12.50000000,0.00000000,0.00000000,272.00000000); //object(trailer_large4_01) (1)
CreateObject(2567,2246.50000000,-1741.69995117,14.50000000,0.00000000,0.00000000,0.00000000); //object(ab_warehouseshelf) (1)
CreateObject(2567,2251.80004883,-1741.69995117,14.50000000,0.00000000,0.00000000,0.00000000); //object(ab_warehouseshelf) (2)
CreateObject(2567,2258.89990234,-1742.09997559,14.50000000,0.00000000,0.00000000,0.00000000); //object(ab_warehouseshelf) (3)
CreateObject(1491,2271.30004883,-1743.00000000,12.50000000,0.00000000,0.00000000,90.00000000); //object(gen_doorint01) (1)
CreateObject(1491,2271.19995117,-1740.00000000,12.50000000,0.00000000,0.00000000,272.00000000); //object(gen_doorint01) (2)
CreateObject(8572,2257.19995117,-1731.00000000,14.80000019,0.00000000,0.00000000,2.00000000); //object(vgssstairs02_lvs) (1)
CreateObject(17597,2254.60009766,-1732.19995117,12.69999981,0.00000000,0.00000000,0.00000000); //object(lae2_roads03) (1)




Cek kakva je ovo FS?? :P Ja ovde vidim samo kodove za objekte, nigde ne vidim neku komandu ili tako nes slicno... :p Mislim da si pogresio PDF trebao si da stavis u samp mape! :P