[MAP] Kod bolnice

Započeo hudiga, Jul 02, 2012, 18:35:26 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.


Izradio:Ja
Naziv mape: Prostor za svasta
Vrijeme rada: 10-15min




Evo cisto iz dosade..jer vidim da mnogi prave neke kafice i parkinge po onoj travi,pa da se ne muce vise evo slobodan prostor za takvo nesto :)
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Slike:







Kod:

RemoveBuildingForPlayer(playerid, 5929, 1230.8906, -1337.9844, 12.5391, 0.25);
RemoveBuildingForPlayer(playerid, 739, 1231.1406, -1341.8516, 12.7344, 0.25);
RemoveBuildingForPlayer(playerid, 739, 1231.1406, -1328.0938, 12.7344, 0.25);
RemoveBuildingForPlayer(playerid, 739, 1231.1406, -1356.2109, 12.7344, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1353.5000, 12.5781, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1343.2656, 12.5781, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1222.6641, -1374.6094, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1222.6641, -1356.5547, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1231.6406, -1389.8672, 15.6719, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1240.9219, -1374.6094, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1240.9219, -1356.5547, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1222.6641, -1335.0547, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1222.6641, -1317.7422, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5812, 1230.8906, -1337.9844, 12.5391, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1240.9219, -1335.0547, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1240.9219, -1317.7422, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1222.6641, -1300.9219, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1240.9219, -1300.9219, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1230.5078, -1285.3047, 17.0781, 0.25);
CreateObject(19380, 1219.70, -1295.24, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1240.70, -1295.57, 12.28,   0.14, -90.00, -0.86);
CreateObject(19380, 1230.20, -1295.40, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.60, -1324.08, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.83, -1304.88, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1231.33, -1305.03, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.81, -1305.20, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.42, -1333.88, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.27, -1352.54, 12.28,   0.00, -90.00, -0.86);
CreateObject(7095, 1293.19, -1338.09, 11.93,   -0.44, 0.00, 0.00);
CreateObject(7095, 1293.19, -1302.63, 11.87,   -0.10, 0.00, 0.00);
CreateObject(7095, 1263.91, -1338.35, 11.93,   -0.44, 0.00, 0.00);
CreateObject(7095, 1263.90, -1302.44, 11.93,   -0.10, 0.00, 0.00);
CreateObject(19380, 1220.76, -1314.49, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1231.21, -1314.64, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.70, -1314.81, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.56, -1324.30, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1231.10, -1324.14, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.94, -1333.71, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.64, -1333.56, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.39, -1343.12, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.84, -1343.29, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.24, -1343.46, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.06, -1362.40, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1219.96, -1381.16, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1241.20, -1352.80, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.72, -1352.71, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.59, -1362.31, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1220.10, -1362.15, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1219.94, -1371.58, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.43, -1371.82, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1240.92, -1372.03, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1240.77, -1381.62, 12.28,   0.00, -90.00, -0.86);
CreateObject(19380, 1230.35, -1381.39, 12.28,   0.00, -90.00, -0.86);
CreateObject(620, 1216.87, -1290.55, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.22, -1385.18, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1217.02, -1385.50, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.18, -1290.77, 12.37,   356.86, 0.00, 3.14);
CreateObject(1571, 1214.10, -1353.86, 13.86,   0.00, 0.00, -91.00);
CreateObject(1342, 1213.88, -1350.72, 13.57,   0.00, 0.00, 0.00);
CreateObject(620, 1216.88, -1347.84, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.87, -1335.34, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.90, -1323.10, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.95, -1310.77, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.19, -1371.98, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.17, -1361.51, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.25, -1350.96, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.90, -1372.49, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.89, -1360.18, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.23, -1340.52, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.28, -1330.06, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.23, -1319.51, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.25, -1309.09, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1246.15, -1298.67, 12.37,   356.86, 0.00, 3.14);
CreateObject(620, 1216.90, -1298.34, 12.37,   356.86, 0.00, 3.14);
CreateObject(1257, 1248.24, -1354.98, 13.66,   0.00, 0.00, 178.00);


Ako neko zeli mogu da smaknem ovo drvece i posaljem mu kodove na PM :)
Poslednja Izmena: Jul 02, 2012, 18:37:44 POSLE PODNE od нυDιgα™

Odlicna ideja !! 10/10 ;)
Poslednja Izmena: Jul 02, 2012, 19:13:16 POSLE PODNE od TerminuS
Follow me na Instagram @sixmatic

Sta da kazem нÏ...Dιgαâ,,¢ svaka čast! 10/10

Puma




Bas lijepa klasicna mapa 10/10




Balkan Ulice RPG opis servera: Click



-Tutorial za mijesanje ID-ova na vozilima: Click

Lijepo 10/10 .

Koji je najbolji samp server?Hm.... Mislim da je ovaj CBS ROLEPLAY 95.168.218.155:7777


Podsjeća me na parkiralište, 10/10 bravo


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