Nova S.W.A.T Baza

Započeo x3mRaZoR, Jun 17, 2012, 16:34:20 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Naziv rada: S.W.A.T Baza
Vrijeme rada: 50min
Kod(objekti): AddStaticVehicleEx(497,1231.19995117,-1682.59997559,35.09999847,0.00000000,79,-1,15); //Police Maverick
AddStaticVehicleEx(497,1254.90002441,-1682.09997559,35.09999847,0.00000000,79,-1,15); //Police Maverick
AddStaticVehicleEx(497,1276.30004883,-1653.00000000,35.09999847,0.00000000,-1,79,15); //Police Maverick
AddStaticVehicleEx(541,1221.00000000,-1697.90002441,13.19999981,216.00000000,-1,79,15); //Bullet
AddStaticVehicleEx(541,1226.09997559,-1697.90002441,13.19999981,218.00000000,-1,79,15); //Bullet
AddStaticVehicleEx(541,1260.69995117,-1697.80004883,13.19999981,180.00000000,79,-1,15); //Bullet
AddStaticVehicleEx(541,1264.30004883,-1697.80004883,13.19999981,180.00000000,79,-1,15); //Bullet
AddStaticVehicleEx(541,1267.69995117,-1697.90002441,13.19999981,180.00000000,79,-1,15); //Bullet
AddStaticVehicleEx(427,1241.00000000,-1672.80004883,12.00000000,0.00000000,79,-1,15); //Enforcer
AddStaticVehicleEx(427,1236.59997559,-1672.90002441,12.00000000,0.00000000,79,-1,15); //Enforcer
AddStaticVehicleEx(427,1232.59997559,-1672.90002441,12.00000000,0.00000000,79,-1,15); //Enforcer
AddStaticVehicleEx(601,1227.30004883,-1673.80004883,11.69999981,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(601,1223.40002441,-1673.80004883,11.69999981,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(601,1219.69995117,-1673.80004883,11.69999981,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(528,1215.59997559,-1641.40002441,12.00000000,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1219.40002441,-1641.50000000,12.00000000,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1223.19995117,-1641.50000000,12.00000000,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1226.90002441,-1641.40002441,12.00000000,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(490,1216.59997559,-1649.09997559,12.10000038,270.00000000,-1,79,15); //FBI Rancher
AddStaticVehicleEx(490,1216.59997559,-1653.00000000,12.10000038,270.00000000,-1,79,15); //FBI Rancher
AddStaticVehicleEx(490,1216.69995117,-1657.00000000,12.10000038,270.00000000,-1,79,15); //FBI Rancher
AddStaticVehicleEx(490,1216.69995117,-1661.00000000,12.10000038,270.00000000,-1,79,15); //FBI Rancher
AddStaticVehicleEx(490,1216.80004883,-1665.30004883,12.10000038,270.00000000,-1,79,15); //FBI Rancher
AddStaticVehicleEx(560,1264.00000000,-1640.69995117,13.19999981,212.00000000,79,1,15); //Sultan
AddStaticVehicleEx(560,1260.40002441,-1641.40002441,13.19999981,212.00000000,79,1,15); //Sultan
CreateObject(971,1285.50000000,-1651.90002441,16.10000038,0.00000000,0.00000000,270.00000000); //object(subwaygate) (1)
CreateObject(987,1285.40002441,-1647.59997559,20.39999962,0.00000000,90.00000000,116.00000000); //object(elecfence_bar) (1)
CreateObject(987,1285.50000000,-1656.09997559,8.60000038,180.00000000,90.00000000,238.00000000); //object(elecfence_bar) (2)
CreateObject(1696,1254.90002441,-1646.09997559,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (1)
CreateObject(1696,1254.90002441,-1651.50000000,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (7)
CreateObject(1696,1254.90002441,-1656.90002441,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (8)
CreateObject(1696,1254.80004883,-1662.40002441,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (9)
CreateObject(1696,1254.80004883,-1667.80004883,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (10)
CreateObject(1696,1254.80004883,-1673.19995117,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (11)
CreateObject(1696,1254.80004883,-1674.50000000,11.50000000,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (12)
CreateObject(1696,1244.80004883,-1646.90002441,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (13)
CreateObject(1696,1244.80004883,-1652.30004883,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (14)
CreateObject(1696,1244.80004883,-1657.69995117,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (15)
CreateObject(1696,1244.80004883,-1663.00000000,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (16)
CreateObject(1696,1244.80004883,-1668.40002441,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (17)
CreateObject(1696,1244.80004883,-1673.90002441,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (18)
CreateObject(1696,1244.80004883,-1676.69995117,10.60000038,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (19)
CreateObject(1523,1261.19995117,-1677.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1)
CreateObject(1523,1264.19995117,-1677.50000000,12.50000000,0.00000000,0.00000000,180.00000000); //object(gen_doorext10) (2)
CreateObject(3934,1276.40002441,-1652.00000000,33.79999924,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(3934,1254.90002441,-1681.80004883,33.79999924,0.00000000,0.00000000,0.00000000); //object(helipad01) (2)
CreateObject(3934,1231.30004883,-1681.90002441,33.90000153,0.00000000,0.00000000,0.00000000); //object(helipad01) (3)
CreateObject(2963,1270.80004883,-1697.50000000,36.70000076,0.00000000,0.00000000,0.00000000); //object(freezer_door) (1)
CreateObject(18014,1287.09997559,-1681.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (1)
CreateObject(18014,1287.09997559,-1685.90002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (2)
CreateObject(18014,1287.09997559,-1690.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (3)
CreateObject(18014,1287.09997559,-1694.90002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (4)
CreateObject(18014,1287.09997559,-1699.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (5)
CreateObject(18014,1287.09997559,-1699.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (6)
CreateObject(18014,1285.19995117,-1701.80004883,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (7)
CreateObject(18014,1278.80004883,-1697.30004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (8)
CreateObject(18014,1280.80004883,-1701.80004883,13.00000000,0.00000000,0.00000000,270.00000000); //object(int_rest_veg03) (9)
CreateObject(18014,1278.80004883,-1699.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (10)
CreateObject(18014,1284.19995117,-1679.00000000,13.00000000,0.00000000,0.00000000,270.00000000); //object(int_rest_veg03) (11)
CreateObject(18014,1285.19995117,-1679.00000000,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (12)
CreateObject(737,1283.19995117,-1697.40002441,12.89999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (1)
CreateObject(737,1283.30004883,-1683.50000000,12.89999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (2)
CreateObject(2614,1287.59997559,-1652.19995117,21.60000038,0.00000000,0.00000000,92.00000000); //object(cj_us_flag) (1)
CreateObject(8132,1282.59997559,-1690.50000000,15.19999981,0.00000000,0.00000000,12.00000000); //object(vgschurch03_lvs) (1)

Vozila: 25
Komentar: Ocenite sami
Slike :










Dobre ideje daje croherze moram priznat xD neloše ali na croherzu je bolje
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Citat: Edis Macic poslato Jun 17, 2012, 19:52:35 POSLE PODNE
Mapa je dobra..Na CroHerzi je ovdje FBI a on je napravio SWAT.. Ima nekih slicnosti ali je izmjenio dosta nego na CH!
Hvala :)



Citat: Mathew[ZERO] poslato Jun 17, 2012, 19:35:47 POSLE PODNE
Dobre ideje daje croherze moram priznat xD neloše ali na croherzu je bolje
Na CH je ja msm tu FBI, nije Swat :D



 :-[
Citat: MetaLac poslato Jun 18, 2012, 00:16:12 PRE PODNE
Po meni S.W.A.T. bi trebala biti sekcija u PDu ili FBIu... baza je lose izradjena, opet se baziras na vozilima... slabo si ubacio vozila... mjesto za bazu je opet lose, prevelik bi bio HQ za S.W.A.T. sto njima nije potrebno.... nadji neko mjesto prazno i pocni od temelja praviti... jel ako si 50 minuta utrosio u ovaj rad, onda te mapanje slabo ide
ma jebe me mta dobro radi 10min i onda pocne da secka i samo pise network trobule i uspori me mnogo :)





8/10 svidja mis se :)
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