[MAP] Racer baza

Započeo BlakewooD, Jun 12, 2012, 11:37:15 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Evo jedna baza za racere od mene:
Radio: Ja
Ideja: Moja
Vrijeme rada: oko 25 minuta
Lokacija baze: LV

Slike:
http://www.ch-slike.com/images/yozKE.png
http://www.ch-slike.com/images/jGsOT.png
http://www.ch-slike.com/images/oTq7n.png
http://www.ch-slike.com/images/zty5R.png
http://www.ch-slike.com/images/V81tu.png
http://www.ch-slike.com/images/Qnyvl.png
http://www.ch-slike.com/images/8i4EA.png
http://www.ch-slike.com/images/NQTrf.png
http://www.ch-slike.com/images/QlGfP.png
http://www.ch-slike.com/images/cFUA.png
http://www.ch-slike.com/images/IjmaS.png
http://www.ch-slike.com/images/VcDl.png
http://www.ch-slike.com/images/1BNwZ.png

Kod:
AddStaticVehicleEx(562,2375.39990234,989.50000000,10.60000038,0.00000000,79,1,15); //Elegy
AddStaticVehicleEx(562,2383.69921875,989.39941406,10.60000038,0.00000000,79,1,15); //Elegy
AddStaticVehicleEx(560,2391.30004883,990.00000000,10.60000038,90.00000000,79,1,15); //Sultan
AddStaticVehicleEx(560,2391.39990234,998.50000000,10.60000038,90.00000000,79,1,15); //Sultan
AddStaticVehicleEx(559,2371.10009766,1001.40002441,10.60000038,180.00000000,79,1,15); //Jester
AddStaticVehicleEx(559,2367.00000000,989.29980469,10.60000038,0.00000000,79,1,15); //Jester
AddStaticVehicleEx(411,2391.39990234,1006.09997559,10.60000038,90.00000000,79,1,15); //Infernus
AddStaticVehicleEx(411,2391.69995117,1014.70001221,10.60000038,90.00000000,79,1,15); //Infernus
AddStaticVehicleEx(541,2382.69995117,1018.79998779,10.50000000,270.00000000,79,79,15); //Bullet
AddStaticVehicleEx(541,2382.79980469,1011.19921875,10.50000000,270.00000000,79,79,15); //Bullet
AddStaticVehicleEx(451,2383.10009766,1035.69995117,10.60000038,270.00000000,79,1,15); //Turismo
AddStaticVehicleEx(451,2383.09960938,1027.29980469,10.60000038,270.00000000,79,1,15); //Turismo
AddStaticVehicleEx(522,2399.60009766,1021.59997559,10.50000000,0.00000000,79,79,15); //NRG-500
AddStaticVehicleEx(522,2408.79980469,1021.69921875,10.50000000,0.00000000,79,79,15); //NRG-500
AddStaticVehicleEx(522,2407.00000000,1021.69921875,10.50000000,0.00000000,79,79,15); //NRG-500
AddStaticVehicleEx(522,2405.00000000,1021.50000000,10.50000000,0.00000000,79,79,15); //NRG-500
AddStaticVehicleEx(522,2402.39990234,1021.50000000,10.50000000,0.00000000,79,79,15); //NRG-500
AddStaticVehicleEx(487,2390.19995117,1054.59997559,19.10000038,180.00000000,79,79,15); //Maverick
AddStaticVehicleEx(487,2408.89990234,1054.69995117,19.10000038,180.00000000,79,79,15); //Maverick
CreateObject(9321,2377.39990234,1011.29998779,11.30000019,0.00000000,0.00000000,0.00000000); //object(garage_sfn01) (1)
CreateObject(9321,2377.39941406,1035.69921875,11.30000019,0.00000000,0.00000000,0.00000000); //object(garage_sfn01) (2)
CreateObject(9321,2377.39990234,1027.40002441,11.30000019,0.00000000,0.00000000,0.00000000); //object(garage_sfn01) (3)
CreateObject(9321,2377.39941406,1019.19921875,11.30000019,0.00000000,0.00000000,0.00000000); //object(garage_sfn01) (4)
CreateObject(9321,2397.39990234,1014.29998779,11.30000019,0.00000000,0.00000000,180.00000000); //object(garage_sfn01) (6)
CreateObject(9321,2397.30004883,1006.09997559,11.30000019,0.00000000,0.00000000,179.99450684); //object(garage_sfn01) (7)
CreateObject(9321,2397.19995117,998.09997559,11.30000019,0.00000000,0.00000000,179.99450684); //object(garage_sfn01) (8)
CreateObject(9321,2397.19995117,990.00000000,11.30000019,0.00000000,0.00000000,179.99450684); //object(garage_sfn01) (9)
CreateObject(9321,2366.80004883,983.20001221,11.30000019,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (10)
CreateObject(9321,2383.50000000,983.19921875,11.30000019,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (11)
CreateObject(9321,2375.29980469,983.19921875,11.30000019,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (12)
CreateObject(8650,2357.80004883,994.40002441,10.80000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall06_lvs) (1)
CreateObject(4100,2358.00000000,990.20001221,13.10000038,0.00000000,0.00000000,50.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,2357.60009766,1003.90002441,13.10000038,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,2358.00000000,1003.89941406,13.10000038,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (3)
CreateObject(4100,2357.60009766,990.20001221,13.10000038,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (4)
CreateObject(8650,2416.39990234,1026.30004883,1.60000002,90.00000000,0.00000000,0.00000000); //object(shbbyhswall06_lvs) (2)
CreateObject(8650,2357.79980469,994.39941406,15.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall06_lvs) (3)
CreateObject(980,2416.69995117,1033.09997559,12.50000000,0.00000000,0.00000000,270.00000000); //object(airportgate) (1)
CreateObject(8650,2416.39941406,1032.29980469,16.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall06_lvs) (4)
CreateObject(8650,2416.39990234,1039.59997559,1.60000002,90.00000000,0.00000000,0.00000000); //object(shbbyhswall06_lvs) (5)
CreateObject(4100,2416.39990234,1047.30004883,11.50000000,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (5)
CreateObject(4100,2416.60009766,1019.40002441,14.30000019,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (6)
CreateObject(4100,2416.59960938,1019.39941406,11.50000000,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (7)
CreateObject(4100,2416.39990234,1047.30004883,14.30000019,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (8)
CreateObject(9321,2371.29980469,1007.00000000,11.30000019,0.00000000,0.00000000,269.99450684); //object(garage_sfn01) (15)
CreateObject(10009,2397.69995117,1038.19995117,14.39999962,0.00000000,0.00000000,90.00000000); //object(fer_cars3_sfe) (1)
CreateObject(3934,2390.19995117,1053.80004883,17.79999924,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(3934,2408.60009766,1054.19995117,17.79999924,0.00000000,0.00000000,0.00000000); //object(helipad01) (3)
CreateObject(970,2418.00000000,1044.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
CreateObject(970,2411.19995117,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,2406.80004883,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,2402.30004883,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,2392.39990234,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateObject(970,2388.00000000,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateObject(970,2383.60009766,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,2379.19995117,1042.40002441,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateObject(970,2415.69921875,1042.39941406,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
CreateObject(970,2418.00000000,1048.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (10)
CreateObject(970,2418.00000000,1053.09997559,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (11)
CreateObject(970,2418.00000000,1057.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (12)
CreateObject(970,2418.00000000,1061.90002441,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (13)
CreateObject(970,2415.89990234,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,2411.50000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateObject(970,2407.00000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateObject(970,2402.50000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateObject(970,2398.00000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18)
CreateObject(970,2393.50000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (19)
CreateObject(970,2388.80004883,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (20)
CreateObject(970,2384.10009766,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (21)
CreateObject(970,2379.50000000,1064.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
CreateObject(970,2377.10009766,1062.09997559,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (23)
CreateObject(970,2377.10009766,1057.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (24)
CreateObject(970,2377.10009766,1053.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (25)
CreateObject(970,2377.10009766,1048.90002441,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (26)
CreateObject(970,2377.10009766,1044.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (27)
CreateObject(1215,2385.89990234,1050.19995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,2404.50000000,1050.30004883,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,2394.09960938,1050.09960938,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,2394.00000000,1057.29980469,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,2386.09960938,1057.19921875,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,2404.50000000,1057.69921875,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,2412.50000000,1050.50000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,2412.50000000,1057.80004883,17.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1569,2391.30004883,1043.09997559,9.80000019,0.00000000,0.00000000,0.00000000); //object(adam_v_door) (1)
CreateObject(1569,2394.30004883,1043.09997559,9.80000019,0.00000000,0.00000000,180.00000000); //object(adam_v_door) (2)


Nadam se da je dobro, nije potpuno precizno ali potrudio sam se da sto bolje bude




DzajaVu

Lijepo za trud 2/10 :)

Å¡alim se 10/10 lijepo izgleda.


Veoma dobro 9/10 Samo ovo kod stepenica sredi :)
ODSUTAN




Citat: Cvele. poslato Jun 13, 2012, 11:59:43 PRE PODNE
Lepo je uradjeno ali za neku pirv.org za Racerse Mnogo.. 7/10 za trud
Hvala, ja mislim da je za racerse jer ima dosta raznih trkacih auta, lokacija baze je ondje gdje je tuning (da bi trkaci mogli tunirati svoja auta)...






Jhony_Walker

Dobra je samo 7/10 jer ima ograde a to nije Rp i bespotrebne su