[Fs/Map] Admin Baza


Započeo Scaletta (Polat), Maj 18, 2012, 21:51:18 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Evo Izmapao Sam Admin Bazu ya 1 Sat i 30 Minuta...
Slike:
1:http://slike.tiger-rp.com/images/48582674501769536989.png

2: http://slike.tiger-rp.com/images/38773296775630292494.png

3:http://slike.tiger-rp.com/images/29565159830482759987.png

4:http://slike.tiger-rp.com/images/89553082376211417196.png

5: http://slike.tiger-rp.com/images/76394689361659385190.png

6:http://slike.tiger-rp.com/images/36907027374512979747.png

7:http://slike.tiger-rp.com/images/76519864636220918029.png

8:http://slike.tiger-rp.com/images/96012915029670716802.png

9:http://slike.tiger-rp.com/images/56900853867467553153.png

Kodovi Za FilterScriptu
/*
KonVertirao preko http://www.convertffs.com/

--------------------------------------------------------------------------------

Admin Baza Napravio Je Fehrat na Balkan Samp Polat Alemdar Forum SaMp PoLaTAlEmDaR
*/

#include <a_samp>

public OnFilterScriptInit()
{
   print("\n--------------------------------------");
   print(" Admin Baza By PoLaT");
   print("--------------------------------------\n");
   
   // Objekti i Vozila
                  // Vozila
   AddStaticVehicleEx(560,2596.69995117,-2189.10009766,-0.50000000,0.00000000,3,3,15); //Sultan
   AddStaticVehicleEx(560,2601.00000000,-2188.89990234,-0.40000001,0.00000000,3,3,15); //Sultan
   AddStaticVehicleEx(560,2606.10009766,-2189.69995117,-0.69999999,0.00000000,3,3,15); //Sultan
   AddStaticVehicleEx(560,2609.89990234,-2190.00000000,-0.69999999,0.00000000,3,3,15); //Sultan
   AddStaticVehicleEx(522,2613.50000000,-2190.00000000,-0.60000002,0.75000000,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2613.39990234,-2186.19995117,-0.60000002,0.74707031,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2613.30004883,-2183.00000000,-0.60000002,0.74707031,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2613.30004883,-2179.89990234,-0.60000002,0.74707031,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2613.19995117,-2176.80004883,-0.60000002,0.74707031,3,3,15); //NRG-500
   AddStaticVehicleEx(411,2597.50000000,-2177.00000000,0.00000000,269.50000000,3,3,15); //Infernus
   AddStaticVehicleEx(411,2597.30004883,-2162.10009766,-0.40000001,269.49462891,3,3,15); //Infernus
   AddStaticVehicleEx(411,2597.69921875,-2173.00000000,0.00000000,269.49462891,3,3,15); //Infernus
   AddStaticVehicleEx(522,2596.80004883,-2158.60009766,-0.80000001,268.99707031,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2597.60009766,-2147.69995117,-0.69999999,268.99475098,3,3,15); //NRG-500
   AddStaticVehicleEx(429,2597.10009766,-2156.19995117,-0.60000002,267.25000000,3,3,15); //Banshee
   AddStaticVehicleEx(541,2597.30004883,-2150.50000000,-0.40000001,268.25000000,3,3,15); //Bullet
   AddStaticVehicleEx(541,2598.10009766,-2142.10009766,-0.40000001,268.24768066,3,3,15); //Bullet
   AddStaticVehicleEx(541,2597.80004883,-2145.39990234,-0.40000001,268.24768066,3,3,15); //Bullet
   AddStaticVehicleEx(522,2600.09960938,-2158.69921875,-0.69999999,268.99475098,3,3,15); //NRG-500
   AddStaticVehicleEx(522,2596.89941406,-2152.79980469,-0.60000002,268.99475098,3,3,15); //NRG-500
   AddStaticVehicleEx(520,2603.89990234,-2201.39990234,0.69999999,88.00000000,3,3,15); //Hydra
   AddStaticVehicleEx(520,2585.89990234,-2174.50000000,0.69999999,135.99499512,3,3,15); //Hydra
   AddStaticVehicleEx(520,2585.50000000,-2189.19995117,0.69999999,135.99499512,3,3,15); //Hydra
   AddStaticVehicleEx(520,2559.50000000,-2165.19995117,0.69999999,181.99426270,3,3,15); //Hydra
                   // Objekti
   CreateDynamicObject(987,2581.69921875,-2140.09960938,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(3749,2571.60009766,-2230.60009766,6.69999981,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
   CreateDynamicObject(987,2593.60009766,-2140.10009766,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
   CreateDynamicObject(987,2605.50000000,-2140.10009766,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
   CreateDynamicObject(987,2550.19995117,-2139.60009766,-1.60000002,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
   CreateDynamicObject(980,2571.89990234,-2142.00000000,1.60000002,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
   CreateDynamicObject(3472,2610.19995117,-2245.60009766,-3.59999990,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
   CreateDynamicObject(3515,2579.80004883,-2145.10009766,-2.00000000,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
   CreateDynamicObject(3515,2564.30004883,-2145.60009766,-2.00000000,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
   CreateDynamicObject(3524,2581.39990234,-2138.10009766,1.89999998,0.00000000,0.00000000,180.00000000); //object(skullpillar01_lvs) (1)
   CreateDynamicObject(3524,2578.39990234,-2137.89990234,1.79999995,0.00000000,0.00000000,179.99450684); //object(skullpillar01_lvs) (2)
   CreateDynamicObject(3374,2590.69995117,-2104.30004883,2.20000005,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (1)
   CreateDynamicObject(3374,2586.89990234,-2104.39990234,2.20000005,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (2)
   CreateDynamicObject(3374,2586.89990234,-2104.39990234,5.09999990,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (3)
   CreateDynamicObject(3374,2590.69995117,-2104.30004883,5.09999990,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (4)
   CreateDynamicObject(3374,2586.89990234,-2104.39990234,8.10000038,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (5)
   CreateDynamicObject(3374,2590.69995117,-2104.30004883,8.19999981,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (6)
   CreateDynamicObject(3374,2582.80004883,-2104.50000000,8.10000038,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (7)
   CreateDynamicObject(3374,2578.89990234,-2104.60009766,8.10000038,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (
   CreateDynamicObject(3374,2574.89990234,-2104.80004883,8.10000038,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (9)
   CreateDynamicObject(3374,2582.80004883,-2104.50000000,5.30000019,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (10)
   CreateDynamicObject(3374,2578.89990234,-2104.60009766,5.19999981,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (11)
   CreateDynamicObject(3374,2574.89990234,-2104.80004883,5.09999990,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (12)
   CreateDynamicObject(3374,2571.00000000,-2105.10009766,8.10000038,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (13)
   CreateDynamicObject(3374,2571.00000000,-2105.10009766,5.30000019,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (14)
   CreateDynamicObject(3374,2574.89990234,-2104.80004883,2.29999995,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (17)
   CreateDynamicObject(3374,2571.00000000,-2105.10009766,2.20000005,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (19)
   CreateDynamicObject(3524,2574.50000000,-2126.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (3)
   CreateDynamicObject(3524,2589.00000000,-2126.30004883,2.40000010,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (4)
   CreateDynamicObject(3261,2581.39990234,-2105.69995117,9.60000038,0.00000000,0.00000000,0.00000000); //object(grasshouse) (1)
   CreateDynamicObject(972,2573.60009766,-2117.69995117,-0.69999999,0.00000000,0.00000000,0.75000000); //object(tunnelentrance) (1)
   CreateDynamicObject(972,2582.30004883,-2117.10009766,-2.29999995,0.00000000,0.00000000,1.99621582); //object(tunnelentrance) (2)
   CreateDynamicObject(975,2581.50000000,-2126.80004883,1.10000002,0.00000000,0.00000000,0.75000000); //object(columbiangate) (2)
   CreateDynamicObject(983,2573.80004883,-2122.80004883,0.10000000,0.00000000,0.00000000,273.75000000); //object(fenceshit3) (3)
   CreateDynamicObject(983,2573.80004883,-2122.80004883,1.29999995,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (4)
   CreateDynamicObject(983,2573.80004883,-2122.80004883,2.50000000,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (5)
   CreateDynamicObject(983,2573.80004883,-2122.80004883,3.70000005,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (6)
   CreateDynamicObject(983,2573.80004883,-2122.80004883,4.90000010,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (7)
   CreateDynamicObject(983,2588.60009766,-2106.39990234,1.29999995,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (
   CreateDynamicObject(983,2573.79980469,-2122.79980469,4.90000010,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (9)
   CreateDynamicObject(983,2588.60009766,-2106.39990234,2.59999990,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (10)
   CreateDynamicObject(983,2588.60009766,-2106.39990234,3.90000010,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (11)
   CreateDynamicObject(983,2588.60009766,-2106.39990234,5.19999981,0.00000000,0.00000000,273.74633789); //object(fenceshit3) (12)
   CreateDynamicObject(987,2593.59960938,-2140.09960938,-1.39999998,0.00000000,0.00000000,267.50000000); //object(elecfence_bar) (7)
   CreateDynamicObject(987,2593.10009766,-2152.00000000,-1.39999998,0.00000000,0.00000000,267.49511719); //object(elecfence_bar) (
   CreateDynamicObject(988,2592.30004883,-2166.69995117,-0.30000001,0.00000000,0.00000000,267.50000000); //object(ws_apgate) (4)
   CreateDynamicObject(987,2592.39990234,-2169.50000000,-1.39999998,0.00000000,0.00000000,267.49511719); //object(elecfence_bar) (9)
   CreateDynamicObject(987,2592.00000000,-2181.50000000,-1.39999998,0.00000000,0.00000000,267.49511719); //object(elecfence_bar) (10)
   CreateDynamicObject(987,2603.50000000,-2193.10009766,-1.89999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
   CreateDynamicObject(983,2608.39990234,-2189.69995117,-0.69999999,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (13)
   CreateDynamicObject(983,2603.69995117,-2189.89990234,-0.60000002,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (14)
   CreateDynamicObject(983,2598.60009766,-2190.10009766,-0.60000002,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (15)
   CreateDynamicObject(983,2595.39990234,-2179.10009766,-0.60000002,0.00000000,0.00000000,269.00000000); //object(fenceshit3) (16)
   CreateDynamicObject(983,2594.59960938,-2189.89941406,-0.60000002,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (17)
   CreateDynamicObject(983,2595.50000000,-2174.89990234,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (18)
   CreateDynamicObject(983,2595.60009766,-2170.60009766,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (19)
   CreateDynamicObject(983,2595.50000000,-2163.80004883,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (20)
   CreateDynamicObject(983,2595.89990234,-2157.89990234,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (21)
   CreateDynamicObject(983,2596.10009766,-2152.00000000,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (22)
   CreateDynamicObject(983,2596.39990234,-2147.19995117,-0.60000002,0.00000000,0.00000000,268.99475098); //object(fenceshit3) (23)
   CreateDynamicObject(3095,2559.89990234,-2215.00000000,-0.80000001,345.50000000,0.00000000,0.00000000); //object(a51_jetdoor) (6)
   CreateDynamicObject(3095,2568.30004883,-2215.00000000,-0.80000001,345.49804688,0.00000000,0.00000000); //object(a51_jetdoor) (14)
   CreateDynamicObject(3095,2576.69995117,-2215.00000000,-0.80000001,345.49804688,0.00000000,0.00000000); //object(a51_jetdoor) (15)
   CreateDynamicObject(3095,2576.69995117,-2223.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (16)
   CreateDynamicObject(3095,2567.69995117,-2223.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (18)
   CreateDynamicObject(3095,2559.80004883,-2223.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
   CreateDynamicObject(3095,2559.80004883,-2232.60009766,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (20)
   CreateDynamicObject(3095,2568.69995117,-2232.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (21)
   CreateDynamicObject(3095,2576.69995117,-2232.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (22)
   CreateDynamicObject(3095,2576.69995117,-2241.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (23)
   CreateDynamicObject(3095,2567.69995117,-2241.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (24)
   CreateDynamicObject(3095,2559.89990234,-2241.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (25)
   CreateDynamicObject(3095,2560.19995117,-2250.69995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (26)
   CreateDynamicObject(3095,2560.19995117,-2259.50000000,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (27)
   CreateDynamicObject(3095,2569.10009766,-2259.50000000,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (28)
   CreateDynamicObject(3095,2578.10009766,-2259.50000000,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (29)
   CreateDynamicObject(3095,2587.10009766,-2259.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (30)
   CreateDynamicObject(3095,2596.10009766,-2259.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (31)
   CreateDynamicObject(3095,2596.10009766,-2268.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (32)
   CreateDynamicObject(3095,2596.10009766,-2277.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (33)
   CreateDynamicObject(3095,2596.10009766,-2286.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (34)
   CreateDynamicObject(3095,2587.10009766,-2277.30004883,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (35)
   CreateDynamicObject(3095,2587.10009766,-2286.30004883,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (36)
   CreateDynamicObject(3095,2578.19995117,-2286.19995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (37)
   CreateDynamicObject(3095,2578.19995117,-2277.19995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (38)
   CreateDynamicObject(3095,2569.30004883,-2277.19995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (39)
   CreateDynamicObject(3095,2560.39990234,-2277.19995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (40)
   CreateDynamicObject(3095,2551.39990234,-2277.19995117,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (41)
   CreateDynamicObject(3095,2605.10009766,-2259.60009766,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (42)
   CreateDynamicObject(987,2640.80004883,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (14)
   CreateDynamicObject(987,2628.89990234,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
   CreateDynamicObject(987,2616.89990234,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
   CreateDynamicObject(987,2605.00000000,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
   CreateDynamicObject(987,2593.00000000,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (18)
   CreateDynamicObject(987,2581.10009766,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
   CreateDynamicObject(987,2569.19995117,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
   CreateDynamicObject(987,2557.30004883,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (21)
   CreateDynamicObject(987,2545.39990234,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (22)
   CreateDynamicObject(987,2533.50000000,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (23)
   CreateDynamicObject(987,2521.60009766,-2250.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (24)
   CreateDynamicObject(987,2581.30004883,-2229.00000000,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (25)
   CreateDynamicObject(987,2593.00000000,-2229.10009766,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
   CreateDynamicObject(987,2605.00000000,-2229.19995117,-1.39999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (27)
   CreateDynamicObject(987,2591.50000000,-2193.09960938,-1.89999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (28)
   CreateDynamicObject(3749,2571.89941406,-2141.59960938,3.79999995,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (2)
   CreateDynamicObject(987,2550.19995117,-2228.60009766,0.89999998,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (29)
   CreateDynamicObject(990,2560.89990234,-2264.10009766,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (1)
   CreateDynamicObject(990,2570.89990234,-2264.00000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (2)
   CreateDynamicObject(990,2580.89990234,-2264.00000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (3)
   CreateDynamicObject(990,2581.60009766,-2272.89990234,2.40000010,0.00000000,0.00000000,179.00000000); //object(bar_barrier12) (6)
   CreateDynamicObject(990,2571.60009766,-2272.80004883,2.40000010,0.00000000,0.00000000,178.99475098); //object(bar_barrier12) (7)
   CreateDynamicObject(990,2561.69995117,-2272.60009766,2.40000010,0.00000000,0.00000000,178.99475098); //object(bar_barrier12) (
   CreateDynamicObject(990,2551.60009766,-2272.50000000,2.40000010,0.00000000,0.00000000,178.99475098); //object(bar_barrier12) (9)
   CreateDynamicObject(990,2561.89990234,-2281.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (10)
   CreateDynamicObject(990,2551.89941406,-2281.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (11)
   CreateDynamicObject(990,2578.80004883,-2290.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (12)
   CreateDynamicObject(990,2568.59960938,-2281.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (13)
   CreateDynamicObject(990,2595.60009766,-2290.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (14)
   CreateDynamicObject(990,2604.39990234,-2255.80004883,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (15)
   CreateDynamicObject(994,2573.89990234,-2284.00000000,0.80000001,0.00000000,0.00000000,269.50000000); //object(lhouse_barrier2) (1)
   CreateDynamicObject(970,2588.69995117,-2273.19995117,1.39999998,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
   CreateDynamicObject(970,2591.69995117,-2270.69995117,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
   CreateDynamicObject(970,2591.69995117,-2266.10009766,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
   CreateDynamicObject(970,2587.80004883,-2263.69995117,1.39999998,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
   CreateDynamicObject(970,2609.39990234,-2270.60009766,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (5)
   CreateDynamicObject(970,2609.39990234,-2266.50000000,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (6)
   CreateDynamicObject(3095,2605.10009766,-2268.39990234,0.30000001,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (44)
   CreateDynamicObject(970,2609.39990234,-2262.39990234,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (7)
   CreateDynamicObject(970,2609.39990234,-2258.30004883,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (
   CreateDynamicObject(990,2588.79980469,-2290.50000000,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (16)
   CreateDynamicObject(990,2574.39990234,-2255.80004883,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (17)
   CreateDynamicObject(990,2594.39941406,-2255.79980469,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (18)
   CreateDynamicObject(990,2584.39941406,-2255.79980469,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (19)
   CreateDynamicObject(990,2570.19995117,-2255.80004883,2.40000010,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (20)
   CreateDynamicObject(970,2555.80004883,-2261.60009766,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (9)
   CreateDynamicObject(970,2555.80004883,-2257.50000000,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (10)
   CreateDynamicObject(970,2555.80004883,-2253.50000000,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (11)
   CreateDynamicObject(970,2555.80004883,-2249.39990234,1.39999998,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (12)

   /*
   Objects converted: 138
   Vehicles converted: 24
   Vehicle models found: 6
   ----------------------
   convertFFS converted your input in 0.55 seconds - Chuck Norris could have done it in 0.0088 seconds!
   */


   return 1;
}

public OnFilterScriptExit()
{
   return 1;
}

public OnPlayerConnect(playerid)
{
   return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
   return 1;
}

public OnPlayerSpawn(playerid)
{
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   return 1;
}

public OnVehicleSpawn(vehicleid)
{
   return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
   return 1;
}

public OnPlayerText(playerid, text[])
{
   return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
   if (strcmp("/mycommand", cmdtext, true, 10) == 0)
   {
      // Do something here
      return 1;
   }
   return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
   return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
   return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
   return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
   return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
   return 1;
}

public OnRconCommand(cmd[])
{
   return 1;
}

public OnPlayerRequestSpawn(playerid)
{
   return 1;
}

public OnObjectMoved(objectid)
{
   return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
   return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
   return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
   return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
   return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
   return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
   return 1;
}

public OnPlayerExitedMenu(playerid)
{
   return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
   return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
   return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
   return 1;
}

public OnPlayerUpdate(playerid)
{
   return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
   return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
   return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
   return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
   return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
   return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
   return 1;
}

Neznam Raditi Komande Pa Zato Evo Vam I MAp Fajl
Download http://www.mediafire.com/?dqpwpandm2912aw Klik
Poslednja Izmena: Maj 18, 2012, 22:10:56 POSLE PODNE od Polat Alemdar
JustDay RolePlay - Bayside

daj ne zajebaji me? zasto se toliko trudite da non rp-ate brate stavi nesto rp nemoj seno u vazduhu ma lolchina velka 5/10!


Okano moje jedino ovo nema nikakvog smisla. Šta će koji ku*ac adminima baza? -,- 1/10






Moze mnogo bolje 6/10 za trud
Balkan Underground Ex. Head Administrator
Balkan Underground Ex. Elite Moderator


© Stefan_Misurovic, 2010. - 2014.



Moze i bolje potrudi se malo za RP 5/10 za trud   :o
Budi ono sto jesi jer se Lazna lica uvjek otkrivaju!


5/10, za trud, iskreno brate ako ti je admin baza onda ne treba da bude u gradu, nego stavi na nekom otoku na more, dje niko nece moci prici itd... ;)


"Religija je samo iluzorno sunce koje se kreće oko čovjeka dotle dok se on ne kreće oko sebe samoga." - Karl Marx


"Nije glu.p onaj koji nezna da cita, nego onaj koji povjeruje u sve sto procita." - Ivo Andrić

4/10 za Truda :S
zbog cega nije 10/10 :
-prvo non rp mapa Zato sto Admin baza terba biti negde daleko od garada , u vazduhu ili na moru...
-Ovo seno Lebdi
-msm da ovaj Jetdoor nista ne drzi vamo :S

Mogo si mnogo bolje da uradis ...

nije nest, 5/10  :D
Follow me na Instagram @sixmatic

7/10 ovo sjeno se moze srusiti tako da nema smisla


PS:mozes li mi dati ENB/texturu vode na PM?

Map ati nije nesto 6/10
Informacije
Otvorenje servera:1.9.2012 (18:00)
Owneri:miszh,m@n in bl@ck,kasspi
Forum: www.blackedition-roleplay.info
IP:193.192.58.206:7790

Admin baza nije nes pohvale za trud!

Svidja mi se lokacija na kojoj si radio zbog toga 8/10... :D
Nego mozes mi poslati sve lepo gde u pawno sta da ubacim na PM ili ovde postaj :)