[POMOC] Komanda?


Započeo ANDRIJAâ„¢, April 18, 2012, 16:13:53 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:BU R2
Detaljan opis problema: --> Komanda /drink ; /naruci (sasvim svejedno) kada igrac kuca ..mora biti u blizini odredjenje kordinate i da moze uzeti neko pice ..mozeli mi neko pomoci? da mi da ili objasni kako ubaciti kordinate  :( :(
Dio skripte: // Unknown
Neke slike/video za lakse dobivanje pomoci(neobavezno): // Unknown


Evo ih  :D :D 1-samo :D

1200.6721,-904.6643,48.0625

srry za DP ali mozel brzo pomoc vazno mi je?  ??? ???

Blaeks

*

Madmen

Evo ti i mucio sam se pola sata da ti odradim ovo xD
if(strcmp(cmd,"/jedi",true)==0)
    {
        if(IsPlayerConnected(playerid))
	    {

			if (PlayerToPoint(3, playerid,1200.6721,-904.6643,48.0625))
		    {
			    GetPlayerName(playerid, sendername, sizeof(sendername));
				new x_nr[128];
			    x_nr = strtok(cmdtext, idx);
			    if(!strlen(x_nr))
			    {
				     SendClientMessage(playerid, COLOR_WHITE, "____________________________________ [Jelovnik] ____________________________________");
				     SendClientMessage(playerid, COLOR_WHITE, "KORISCENJE: /jedi [ime jela]");
				     SendClientMessage(playerid, COLOR_WHITE, "*Jelovnik: Pica[$39] | Burek [$33] | Hotdog [$19] | Sendvic [$24] | Hamburger [$29]");
			         return 1;
			    }
			    if(strcmp(x_nr,"pica",true) == 0)
			    {
                        new Float:HP;
                        GetPlayerHealth(playerid, HP);
                        if(HP<100)
                        {
						   SetPlayerHealth(playerid, HP+35);
                           GivePlayerMoney(playerid, -39);
				           GameTextForPlayer(playerid, "~w~Pojeo si Picu", 5000, 1);
			               format(string, sizeof(string), "%s jede picu", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
						   SetPlayerHealth(playerid, HP-5);
                           GivePlayerMoney(playerid, -39);
						   format(string, sizeof(string), "%s se prejeo i sad mu nije dobro", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
				}
			    else if(strcmp(x_nr,"hotdog",true) == 0)
			    {
                        new Float:HP;
                        GetPlayerHealth(playerid, HP);
                        if(HP<100)
                        {
						   SetPlayerHealth(playerid, HP+20);
                           GivePlayerMoney(playerid, -19);
				           GameTextForPlayer(playerid, "~w~Pojeo si Hotdog", 5000, 1);
			               format(string, sizeof(string), "%s jede Hotdog", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
						   SetPlayerHealth(playerid, HP-5);
                           GivePlayerMoney(playerid, -19);
						   format(string, sizeof(string), "%s se prejeo i sad mu nije dobro", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
			    }
			    else if(strcmp(x_nr,"sendvic",true) == 0)
			    {
                        new Float:HP;
                        GetPlayerHealth(playerid, HP);
                        if(HP<100)
                        {
						   SetPlayerHealth(playerid, HP+24);
                           GivePlayerMoney(playerid, -24);
				           GameTextForPlayer(playerid, "~w~Pojeo si sendvic", 5000, 1);
			               format(string, sizeof(string), "%s jede sendvic", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
						   SetPlayerHealth(playerid, HP-5);
                           GivePlayerMoney(playerid, -24);
						   format(string, sizeof(string), "%s se prejeo i sad mu nije dobro", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
			    }
			    else if(strcmp(x_nr,"hamburger",true) == 0)
			    {
                        new Float:HP;
                        GetPlayerHealth(playerid, HP);
                        if(HP<100)
                        {
						   SetPlayerHealth(playerid, HP+35);
                           GivePlayerMoney(playerid, -29);
				           GameTextForPlayer(playerid, "~w~Pojeo si hamburger", 5000, 1);
			               format(string, sizeof(string), "%s jede hamburger", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
						   SetPlayerHealth(playerid, HP-5);
                           GivePlayerMoney(playerid, -29);
						   format(string, sizeof(string), "%s se prejeo i sad mu nije dobro", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
			    }
			    else if(strcmp(x_nr,"burek",true) == 0)
			    {
                        new Float:HP;
                        GetPlayerHealth(playerid, HP);
                        if(HP<100)
                        {
						   SetPlayerHealth(playerid, HP+35);
                           GivePlayerMoney(playerid, -33);
				           GameTextForPlayer(playerid, "~w~Pojeo si burek", 5000, 1);
			               format(string, sizeof(string), "%s jede burek", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
						   SetPlayerHealth(playerid, HP-5);
                           GivePlayerMoney(playerid, -33);
						   format(string, sizeof(string), "%s se prejeo i sad mu nije dobro", sendername);
			               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
			    }
			}
	    }
	    return 1;
	}
Poslednja Izmena: April 18, 2012, 16:40:41 POSLE PODNE od Blaeks

Mislim bezgreske ..svaka cast...Trebati ce mi neka pomoc jos ali kasnije za jedno 10min :) hvala ti brate puno si mi pomogao ..jao jao :D

Blaeks

*

Madmen