[MAP] Los Santos Police Department by Jack

Započeo Jack P, April 08, 2012, 13:35:05 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 5 gostiju pregledaju ovu temu.

Ocjenite 1/10! Komentarisite i upotrebite naravno  ;D ;)

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http://pastebin.com/9qeRPqY9

CitatAddStaticVehicleEx(596,1601.59997559,-1606.30004883,13.30000019,90.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1601.80004883,-1613.09997559,13.30000019,90.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1601.59997559,-1619.90002441,13.89999962,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(599,1601.50000000,-1626.80004883,13.89999962,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(596,1535.90002441,-1677.40002441,13.19999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1535.80004883,-1666.80004883,13.19999981,179.99993896,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1600.19995117,-1684.00000000,6.30000019,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(599,1600.19995117,-1688.00000000,6.30000019,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(599,1600.19995117,-1691.90002441,6.30000019,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(599,1600.30004883,-1696.19995117,6.30000019,90.00000000,1,-1,15); //Police Ranger
AddStaticVehicleEx(596,1595.50000000,-1709.69995117,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1591.50000000,-1709.80004883,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1587.50000000,-1709.80004883,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1583.50000000,-1710.00000000,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1578.59997559,-1709.90002441,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1574.40002441,-1709.80004883,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1570.50000000,-1709.80004883,5.69999981,0.00000000,1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(490,1544.09997559,-1684.30004883,6.19999981,90.00000000,1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1544.09997559,-1680.40002441,6.19999981,90.00000000,1,-1,15); //FBI Rancher
AddStaticVehicleEx(528,1526.50000000,-1646.50000000,6.09999990,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1530.69995117,-1646.50000000,6.09999990,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1534.59997559,-1646.59997559,6.09999990,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(427,1543.69995117,-1672.30004883,6.09999990,90.00000000,1,-1,15); //Enforcer
AddStaticVehicleEx(427,1543.69995117,-1668.00000000,6.09999990,90.00000000,1,-1,15); //Enforcer
AddStaticVehicleEx(427,1543.69995117,-1663.50000000,6.09999990,90.00000000,1,-1,15); //Enforcer
AddStaticVehicleEx(427,1543.59997559,-1659.30004883,6.09999990,90.00000000,1,-1,15); //Enforcer
AddStaticVehicleEx(523,1570.69995117,-1693.80004883,5.59999990,181.99993896,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1568.69995117,-1693.90002441,5.59999990,181.99951172,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1566.90002441,-1693.80004883,5.59999990,181.99951172,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1572.40002441,-1694.00000000,5.59999990,181.99951172,-1,-1,15); //HPV1000
AddStaticVehicleEx(507,1529.09997559,-1675.59997559,5.80000019,270.00000000,-1,1,15); //Elegant
AddStaticVehicleEx(507,1529.19995117,-1679.69995117,5.80000019,270.00000000,-1,1,15); //Elegant
CreateObject(9131,1546.59997559,-1678.80004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,1546.59997559,-1678.80004883,17.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (2)
CreateObject(9131,1551.19995117,-1678.80004883,16.79999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (3)
CreateObject(9131,1551.19995117,-1678.80004883,19.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (4)
CreateObject(9131,1546.59997559,-1672.40002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (5)
CreateObject(9131,1546.59997559,-1672.40002441,17.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (6)
CreateObject(9131,1551.19995117,-1672.40002441,16.79999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (7)
CreateObject(9131,1551.19995117,-1672.40002441,19.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (8)
CreateObject(9131,1551.19995117,-1672.40002441,21.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (9)
CreateObject(9131,1551.19995117,-1678.80004883,21.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (10)
CreateObject(3851,1548.90002441,-1678.90002441,17.00000000,90.00000000,179.59655762,270.40332031); //object(carshowwin_sfsx) (2)
CreateObject(3851,1553.00000000,-1678.90002441,17.00000000,90.00000000,179.59350586,270.40100098); //object(carshowwin_sfsx) (3)
CreateObject(3851,1548.90002441,-1672.30004883,17.00000000,90.00000000,179.59350586,270.40100098); //object(carshowwin_sfsx) (4)
CreateObject(9131,1546.59997559,-1672.40002441,19.70000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (11)
CreateObject(9131,1546.59997559,-1672.40002441,21.50000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (12)
CreateObject(9131,1546.59997559,-1678.80004883,19.70000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (13)
CreateObject(9131,1546.59997559,-1678.80004883,21.50000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (14)
CreateObject(3851,1553.50000000,-1672.30004883,17.00000000,90.00000000,179.59350586,270.40100098); //object(carshowwin_sfsx) (5)
CreateObject(3851,1552.09997559,-1674.30004883,22.60000038,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (6)
CreateObject(3851,1552.09997559,-1676.90002441,22.60000038,0.00000000,90.00000000,269.98901367); //object(carshowwin_sfsx) (7)
CreateObject(970,1539.59997559,-1697.69995117,13.10000038,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (1)
CreateObject(970,1539.59997559,-1693.50000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (2)
CreateObject(970,1539.59997559,-1689.40002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (3)
CreateObject(970,1539.59997559,-1685.30004883,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (4)
CreateObject(970,1539.59997559,-1675.59997559,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (5)
CreateObject(970,1539.59997559,-1665.90002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (6)
CreateObject(970,1539.59997559,-1661.80004883,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (7)
CreateObject(970,1539.59997559,-1657.59997559,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (8)
CreateObject(970,1539.59997559,-1653.50000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (9)
CreateObject(7091,1543.09997559,-1712.50000000,25.00000000,0.00000000,0.00000000,179.99993896); //object(vegasflag02) (1)
CreateObject(7091,1543.09997559,-1702.19995117,25.10000038,0.00000000,0.00000000,179.99450684); //object(vegasflag02) (2)
CreateObject(7091,1543.09997559,-1648.80004883,25.20000076,0.00000000,0.00000000,179.99450684); //object(vegasflag02) (3)
CreateObject(7091,1543.09997559,-1639.00000000,25.29999924,0.00000000,0.00000000,179.99450684); //object(vegasflag02) (4)
CreateObject(970,1541.19995117,-1669.19995117,13.10000038,0.00000000,0.00000000,321.99450684); //object(fencesmallb) (10)
CreateObject(970,1544.40002441,-1671.69995117,13.10000038,0.00000000,0.00000000,321.99279785); //object(fencesmallb) (11)
CreateObject(970,1544.40002441,-1679.50000000,13.10000038,0.00000000,0.00000000,215.99279785); //object(fencesmallb) (12)
CreateObject(970,1541.09997559,-1681.90002441,13.10000038,0.00000000,0.00000000,215.99121094); //object(fencesmallb) (13)
CreateObject(1232,1539.80004883,-1677.90002441,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,1539.80004883,-1673.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,1545.50000000,-1678.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateObject(1232,1545.59997559,-1673.09997559,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (5)
CreateObject(970,1545.69995117,-1635.69995117,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (14)
CreateObject(970,1545.69995117,-1635.69995117,14.19999981,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (15)
CreateObject(970,1545.69995117,-1635.69995117,15.30000019,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (16)
CreateObject(1238,1542.00000000,-1627.80004883,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
CreateObject(1238,1539.59997559,-1627.80004883,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
CreateObject(1238,1537.30004883,-1627.80004883,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
CreateObject(1238,1535.09997559,-1627.80004883,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
CreateObject(11453,1536.50000000,-1724.19995117,15.30000019,0.00000000,0.00000000,304.00000000); //object(des_sherrifsgn1) (1)
CreateObject(11453,1537.00000000,-1599.50000000,15.30000019,0.00000000,0.00000000,245.99719238); //object(des_sherrifsgn1) (2)
CreateObject(1374,1544.69995117,-1630.50000000,13.39999962,0.00000000,0.00000000,0.00000000); //object(traincross2) (1)
CreateObject(1251,1558.69995117,-1733.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (1)
CreateObject(1251,1558.69995117,-1730.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (2)
CreateObject(1251,1539.80004883,-1730.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (3)
CreateObject(1251,1539.80004883,-1734.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (4)
CreateObject(1251,1519.59997559,-1594.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (5)
CreateObject(1251,1519.59997559,-1589.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (6)
CreateObject(1251,1547.09997559,-1593.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (7)
CreateObject(1251,1547.09997559,-1590.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (8)
CreateObject(971,1588.90002441,-1638.09997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(subwaygate) (1)
CreateObject(993,1550.19995117,-1623.09997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (1)
CreateObject(993,1560.00000000,-1623.09997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (2)
CreateObject(993,1569.69995117,-1623.09997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (3)
CreateObject(993,1574.80004883,-1623.09997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (4)
CreateObject(993,1550.50000000,-1633.19995117,14.19999981,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (5)
CreateObject(993,1560.50000000,-1633.19995117,14.19999981,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (6)
CreateObject(993,1570.50000000,-1633.19995117,14.19999981,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (7)
CreateObject(993,1574.80004883,-1617.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (8)
CreateObject(993,1564.80004883,-1617.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (9)
CreateObject(993,1554.80004883,-1617.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (10)
CreateObject(993,1544.90002441,-1617.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (11)
CreateObject(993,1579.59997559,-1621.90002441,10.00000000,0.00000000,90.00000000,270.00000000); //object(bar_barrier10) (12)
CreateObject(993,1579.59997559,-1619.50000000,10.00000000,0.00000000,90.00000000,269.99450684); //object(bar_barrier10) (15)
CreateObject(993,1579.59997559,-1618.80004883,10.00000000,0.00000000,90.00000000,269.99450684); //object(bar_barrier10) (16)
CreateObject(993,1545.30004883,-1621.90002441,10.00000000,0.00000000,90.00000000,269.99450684); //object(bar_barrier10) (17)
CreateObject(993,1545.30004883,-1619.50000000,10.00000000,0.00000000,90.00000000,269.99450684); //object(bar_barrier10) (18)
CreateObject(17950,1603.50000000,-1606.30004883,14.80000019,0.00000000,0.00000000,90.00000000); //object(cjsaveg) (1)
CreateObject(17950,1603.50000000,-1613.19995117,14.80000019,0.00000000,0.00000000,90.00000000); //object(cjsaveg) (2)
CreateObject(17950,1603.50000000,-1620.00000000,14.80000019,0.00000000,0.00000000,90.00000000); //object(cjsaveg) (3)
CreateObject(17950,1603.50000000,-1626.90002441,14.80000019,0.00000000,0.00000000,90.00000000); //object(cjsaveg) (4)

Dosta dobro ali te bove ispred kapije ti netrebaju 8/10



7.5/10 ima nepotrebnih stvari,ali u nekoj stvari nije ni lose :D




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