[Pomoc] Radio u PD kolima


Započeo NeÓ§, Mart 14, 2012, 16:13:44 POSLE PODNE

prethodna tema - sledeća tema

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Skripta koju koristim:FG
Detaljan opis problema:Zeleo bi znati kako namestiti radio da se samo cuje u kolima PD-a FBI-a itd...
Dio skripte:
if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/r)adio [radio chat]");
				return 1;
			}
		    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			{
				if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result);
				}
				ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
				SendRadioMessage(1, TEAM_RADIO_COLOR, string);
				printf("%s", string);
				PlayerPlaySound(playerid, 2606, 0.0, 0.0, 0.0);
				PlayerPlaySound(playerid, 2607, 0.0, 0.0, 0.0);
				return 1;
		    }
			else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result);
				}
				ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
				SendRadioMessage(2, TEAM_RADIO_COLOR, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s(radio): %s **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** %s(radio): %s, over. **", sendername, result);
				}
				ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
				SendRadioMessage(2, TEAM_RADIO_COLOR, string);
				printf("%s", string);
				return 1;
			}
			else if(gTeam[playerid] == 1||PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4)
			{
				format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
				SendRadioMessage(4, TEAM_RADIO_COLOR, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Mayor %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Bodyguard %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Driver %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Not-assigned %s: %s, over. **", sendername, result);
				}
				SendRadioMessage(7, TEAM_RADIO_COLOR, string);
				printf("%s", string);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Niste clan Tima !");
				return 1;
			}
		}
		return 1;
	}

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Poslednja Izmena: Mart 14, 2012, 16:19:08 POSLE PODNE od [LF] Zeratul