[POMOC] Skinovi za Rankove


Započeo Waske-Dza-Bu 032, Mart 11, 2012, 00:33:43 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:GTARP Edit(moj edit)
Detaljan opis problema:Moze li neko da mi pomogne oko muskih i zenskih skinova za rankove u org.
Dio skripte:   //Policija         
Neke slike/video za lakse dobivanje pomoci(neobavezno)://

if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 71; SetPlayerSkin(para1, 71); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 266; SetPlayerSkin(para1, 266); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 267; SetPlayerSkin(para1, 267); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 265; SetPlayerSkin(para1, 265); }
								else if(PlayerInfo[para1][pRank] == 7) { PlayerInfo[para1][pChar] = 282; SetPlayerSkin(para1, 282); }
								else if(PlayerInfo[para1][pRank] == 8) { PlayerInfo[para1][pChar] = 283; SetPlayerSkin(para1, 283); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//FBI
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 71; SetPlayerSkin(para1, 71); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 164; SetPlayerSkin(para1, 164); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 163; SetPlayerSkin(para1, 163); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 165; SetPlayerSkin(para1, 165); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 286; SetPlayerSkin(para1, 286); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//VOJSKA
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Medic
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 276; SetPlayerSkin(para1, 276); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 275; SetPlayerSkin(para1, 275); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 275; SetPlayerSkin(para1, 275); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 274; SetPlayerSkin(para1, 274); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 70; SetPlayerSkin(para1, 70); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 228; SetPlayerSkin(para1, 228); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Surenos
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 115; SetPlayerSkin(para1, 115); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 114); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 175; SetPlayerSkin(para1, 175); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 115; SetPlayerSkin(para1, 115); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 116); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//LFS
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 126; SetPlayerSkin(para1, 126); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 223; SetPlayerSkin(para1, 223); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 98; SetPlayerSkin(para1, 98); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 60; SetPlayerSkin(para1, 60); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 98; SetPlayerSkin(para1, 98); }
								else if(PlayerInfo[para1][pRank] == 7) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 8) { PlayerInfo[para1][pChar] = 113; SetPlayerSkin(para1, 113); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//VLADA
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 255; SetPlayerSkin(para1, 255); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 186; SetPlayerSkin(para1, 186); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
							
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Hitman
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 47; SetPlayerSkin(para1, 47); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 249; SetPlayerSkin(para1, 249); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 46; SetPlayerSkin(para1, 46); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 249; SetPlayerSkin(para1, 249); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 9)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//RTS
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 35; SetPlayerSkin(para1, 35); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 36; SetPlayerSkin(para1, 36); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 91; SetPlayerSkin(para1, 91); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 171; SetPlayerSkin(para1, 171); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 172; SetPlayerSkin(para1, 172); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 10)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Taxi
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 262; SetPlayerSkin(para1, 262); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 220; SetPlayerSkin(para1, 220); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 262; SetPlayerSkin(para1, 262); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 258; SetPlayerSkin(para1, 258); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 259; SetPlayerSkin(para1, 259); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 61; SetPlayerSkin(para1, 61); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 11)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Parking servis
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 16; SetPlayerSkin(para1, 16); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}*/
						else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 12)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Yamaguchi
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 204; SetPlayerSkin(para1, 204); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 203; SetPlayerSkin(para1, 203); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 228; SetPlayerSkin(para1, 228); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 117; SetPlayerSkin(para1, 117); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 208; SetPlayerSkin(para1, 208); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 233; SetPlayerSkin(para1, 233);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 13)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//MS 13 Mara Salvatrucha
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 195; SetPlayerSkin(para1, 195);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 14)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Groov Street Family
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 269; SetPlayerSkin(para1, 269); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 270; SetPlayerSkin(para1, 270); }
								else if(PlayerInfo[para1][pRank] == 7) { PlayerInfo[para1][pChar] = 293; SetPlayerSkin(para1, 293); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 195; SetPlayerSkin(para1, 195);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Ballas
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 7; SetPlayerSkin(para1, 7); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 28; SetPlayerSkin(para1, 28); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 28; SetPlayerSkin(para1, 28); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 67; SetPlayerSkin(para1, 67); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 67; SetPlayerSkin(para1, 67); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 180; SetPlayerSkin(para1, 180); }
								else if(PlayerInfo[para1][pRank] == 7) { PlayerInfo[para1][pChar] = 180; SetPlayerSkin(para1, 180); }
								else if(PlayerInfo[para1][pRank] == 8) { PlayerInfo[para1][pChar] = 144; SetPlayerSkin(para1, 144); }
								else if(PlayerInfo[para1][pRank] == 9) { PlayerInfo[para1][pChar] = 19; SetPlayerSkin(para1, 19); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 195; SetPlayerSkin(para1, 195);
							}
						}
Poslednja Izmena: Mart 11, 2012, 02:29:58 PRE PODNE od [FG] Snich

Ne znam u cemu ti treba pomoc? BTW stavljaj pod [ code ] [ /code ] delove scripte...

Snich

Linije stavljaj u kod.
A za tvoj problem, evo imas sve i jedan skin ovdje: http://wiki.sa-mp.com/wiki/Category:Skins

Primjer:

if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 71; SetPlayerSkin(para1, 71); }

Ovaj broj 71 oznacava ID skina, znaci tu stavljas skin koji zelis za naravno rank koji zelis ...

Citat: [FG] Snich poslato Mart 11, 2012, 02:28:25 PRE PODNE
Linije stavljaj u kod.
A za tvoj problem, evo imas sve i jedan skin ovdje: http://wiki.sa-mp.com/wiki/Category:Skins

Primjer:

if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 71; SetPlayerSkin(para1, 71); }

Ovaj broj 71 oznacava ID skina, znaci tu stavljas skin koji zelis za naravno rank koji zelis ...

Nisi ga razumeo.
On misli da ako je zensko u PD kad ima npr rank 5 da ima neki zenski skin.
A kada je musko u PD i ima rank 5 ima normalan RANK 5 SKin.
Izvinjavam se na svim glupostima i ako sam nekome napisao nesto lose, neko drugi je koristio moj profil!
__________________________________________
https://bk.gta.world - GTA World Balkan - RAGEMP

Blaeks

*

Madmen

Pa napravis neku proveru, evo primer ispod muskih skinova dodas
else if(PlayerInfo[para1][pSex] == 2) // provera dali je to zenski pol
							{
								PlayerInfo[para1][pChar] = id skina; SetPlayerSkin(para1, id skina); 
							}