[Pomoc] Plata

Započeo Blaeks, Februar 22, 2012, 15:20:56 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.

Skripta koju koristim: Gta rp
Detaljan opis problema : PayDay... ne primam platu na svakih sat odnosno ne primam je uopste, inace gledao sam ali ne kapiram
Dio skripte:public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
    if(PlayerInfo[i][pLevel] > 0)
    {
    if(MoneyMessage[i]==1)
{
    SendClientMessage(i, COLOR_LIGHTRED, "Nisi uspio platiti dugove, pritvoreno vrijeme.");
    GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
    SetPlayerInterior(i, 6);
    PlayerInfo[i][pInt] = 6;
    SetPlayerPos(i, 264.6288,77.5742,1001.0391);
            PlayerInfo[i][pJailed] = 1;
            SafeResetPlayerWeapons(i);
            SafeResetPlayerMoney(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Zatvoren si %d sekundi.   Kaucija: zabranjena", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }
}
else
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
    Tax += TaxValue;
    PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pDonateRank] > 0)
{
    new bonus = PlayerInfo[i][pPayCheck] / 10;
    checks += bonus;
}
new vbill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
    account += checks;
    if(PlayerInfo[i][pAccount] > 0)
    {
    PlayerInfo[i][pAccount] -= vbill;
    SBizzInfo[4][sbTill] += vbill;
}
else
{
    vbill = 0;
}
    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
    account += checks;
    if(PlayerInfo[i][pAccount] > 0)
    {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
    ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_RED, "|___ BANKOVNI STATUS ___|");
format(string, sizeof(string), "  Plata: $%d   Tax Novac: -$%d", checks, TaxValue);
      SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
                    {
    format(string, sizeof(string), "  Voda: -$%d", vbill);
SendClientMessage(i, COLOR_GRAD1, string);
}
{
    format(string, sizeof(string), "  Struja: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), "  Balance: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "  Interest Rate: 0.%d percent",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), "  Interest Gained $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), "  Novi iznos: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "  Najam: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~Plata~n~~w~Vasa plata je legla u Banku");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pPayDayHad] += 1;
    if(PlayerInfo[i][pPayDayHad] >= 5)
    {
        PlayerInfo[i][pExp]++;
        PlayerInfo[i][pPayDayHad] = 0;
    }
}
}
else
{
    SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da bi dobio platu.");
}
}
}
}
SaveAccounts();
Checkprop();
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

vlado_plavsic

Jel imas uopste timer za PayDay?

Pa nisam se nesto cackao sa platama i ne znam nista o njima dali imam ili ne kazi mi gde se nalazi da proverim  :'(

vlado_plavsic

Citat: [DrMr]Blaeks007 poslato Februar 22, 2012, 15:51:53 POSLE PODNE
Pa nisam se nesto cackao sa platama i ne znam nista o njima dali imam ili ne kazi mi gde se nalazi da proverim  :'(

Ne umes da nadjes timer?  :'( :'(

Pogledaj pod OnGamemodeInit callback-u dal postoji timer pod imenom "PayDay" .Ukoliko nema napravi obican na 60 min.

Ne vidim ja nigde PayDay pod ongamemodeinit


vlado_plavsic

//Pod definicije
new paydaytimer;

// pod OnGamemodeInit
paydaytimer= SetTimer("PayDay", 60000, 1);

//pod OnGameModeExit
KillTimer(paydaytimer);