[Pomoć] /admini ne radi dobro !

Započeo Vegas., Februar 09, 2012, 14:36:42 POSLE PODNE

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Vegas.

Skripta koju koristim: Raven's Roleplay
Detaljan opis problema: Pa napravio sam umjesto /admins /admini, i promjenio sam imena rankova ...Sada mi /admini cmd radi, ali ne prikazuje admin rankove, koji god da postavim /admini je prazan ..
Dio skripte: if (strcmp(cmd, "/admini", true) == 0) // By CuervO_NegrO
{
        if(IsPlayerConnected(playerid))
    {
        SendClientMessage(playerid, COLOR_GREEN, "|.:____ Online Administration Team ____:.|");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
    if(PlayerInfo[i][pAdmin] >= 1 && PlayerInfo[i][pAdmin] <= 1338 || PlayerInfo[i][pTester] >= 1)
    {
        new admtext[64];
        if(PlayerInfo[i][pAppearList] == 1)
        {
          if(PlayerInfo[i][pAdmin] == 1338) { admtext = "Vlasnik"; }
else if(PlayerInfo[i][pAdmin] == 1337) { admtext = "Suvlasnik"; }
else if(PlayerInfo[i][pAdmin] == 6) { admtext = "Head Admin"; }
else if(PlayerInfo[i][pAdmin] == 5) { admtext = "Admin za evente"; }
else if(PlayerInfo[i][pAdmin] == 4) { admtext = "Admin level 4"; }
else if(PlayerInfo[i][pAdmin] == 3) { admtext = "Admin level 3"; }
else if(PlayerInfo[i][pAdmin] == 2) { admtext = "Admin level 2"; }
else if(PlayerInfo[i][pAdmin] == 1) { admtext = "Admin level 1"; }
else if(PlayerInfo[i][pTester] == 3) { admtext = "GameModerator"; }
else if(PlayerInfo[i][pTester] == 2) { admtext = "GameMaster level 2"; }
else if(PlayerInfo[i][pTester] == 1) { admtext = "GameMaster level 1"; }
else { admtext = "Unknown Rank"; }
}
GetPlayerName(i, sendername, sizeof(sendername));
if(PlayerInfo[i][pAdminDuty] == 0 && PlayerInfo[i][pAppearList] == 1)
{
format(string, sizeof(string), "%s - %s", admtext, sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else if(PlayerInfo[i][pAdminDuty] == 1 && PlayerInfo[i][pAppearList] == 1)
{
    format(string, sizeof(string), "%s - %s (On Duty)", admtext, sendername);
SendClientMessage(playerid, TEAM_VAGOS_COLOR, string);
}
}
}
}
}
return 1;
}

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