[GameMode] City Life RolePlay v2.0

Započeo ...Nikola..., Januar 30, 2012, 13:24:07 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Super mod.

koristim ovaj mod, samo mi nesto treba ako mi moze neko pomoc oko toga ali hitno da mi da na "copypast" code od svih rampi i vrata sto se otvaraju (dizu/spustaju)na ovom modu City Life RolePlay, posto nisam struan bas u editovanju "Pwno". bio bi jako zahvala ako mi mozete pomoc.

i opet hvala unaprijed

jedini ja jos imam problem s izvrcanjem kapija prilikom otvaranja i zatvaranja ;)

gledo sam tut, ali nista ne kuzim, pa ako bi mi netko pomogo bio bih mu jako zahvalan, HVALA

Citat: Paul McCartney poslato Februar 01, 2012, 00:39:40 PRE PODNE
jedini ja jos imam problem s izvrcanjem kapija prilikom otvaranja i zatvaranja ;)

eto Paul nasli smo se, jer neke kapije rade a neke ne :/ jer nema komadni uopste za njih u PWNO file

ma i meni nekad radi :) al inace mi stalno ko retardirane se izvrnu xD

a komande su ti ((/gateopen,/otvori,/open,/opendoor,/closedoor,/cnnopen))

O cemu vi pricate pogresili ste temu kapije se u GMu normalno otvaraju /otvori /zatvori za organizacije /ako za admin bazu i /dko za donator bazu su komande oko kapija i nema ih vise!

GameMod Je 1 Klasa Odlican je Svaka Cas za ...Nikola...  ;D
All Capone

taj mod vec postoji, samo si ime izmjenio ??


Ovako testao sam mod sve je super jedino me zanima kako maknut kapiju kod eventa? kako maknut vozila kod eventa? ZAsto kad parkiram motor ne ostane di je parkiran nego mi kaze da neposjedujem tako isto sa letjelicom?

Sta se tice izgleda, mape, /ah i ostalih komandi svaka cast decko sve je super samo to sta sam gore naveo me zanima
Trazim iskusnog Skriptera i Mapera koji ce radit Interije i Mape za server Vise na PM ili [email protected]

new sfpdrampa,sfpdrampa1,sfpdrampa2,sfpdrampa3,hell,hell1,hell2,hell3,crossgate,crossgate1;

hell = CreateDynamicObject(3852, -2931.3127441406, 450.48751831055, 2.3407988548279, 0.000000, 0.000000, 89.684936523438);
hell1 = CreateDynamicObject(3852, -2931.3447265625, 446.92239379883, 2.3407988548279, 0.000000, 0.000000, 89.681396484375);
tugate = CreateDynamicObject(971, 1049.2530,-1026.0344,31.1016,0, 0.0000, 0.0000);
crossgate = CreateDynamicObject(991,-2397.919921875,-2192.8891601563,32.429298400879,0,0,0); //zatvoreno
crossgate1 = CreateDynamicObject(994,-2376.8503417969,-2193.1882324219,32.291904449463,0,0,295.50512695313);//cross start kapija
racegate = CreateDynamicObject(994,-1301.2603759766,-605.86346435547,13.1484375,0,0,90);//race start kapija lijeva
racegate1 = CreateDynamicObject(994,-1301.2080078125,-598.81323242188,13.1484375,0,0,90);//race start kapija desna
tracegate = CreateDynamicObject(982, 691.125, -3487.7810058594, 14.359846115112, 0, 0, 90);//race start kapija lijeva
tracegate1 = CreateDynamicObject(982, 716.71813964844, -3487.7822265625, 14.359846115112, 0, 0, 90);//race start kapija desna
racegate2 = CreateDynamicObject(991,-1266.6687011719,-566.58264160156,13.313694000244,0,0,0);//zatvorena
swatdoor = CreateDynamicObject(3062,2748.0122070313,-2451.9243164063,14.059488105774,0,0,0);
hell2 = CreateDynamicObject(980,-2937.3056640625,415.85479736328,1.9369312524796,0,0,14.890380859375);
hell3 = CreateDynamicObject(980,-2951.8977050781,411.66275024414,1.9369312524796,0,0,16.8798828125);


a1 = CreateVehicle(471, -2379.4135742188, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //0
a2 = CreateVehicle(471, -2382.8347167969, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //1
a3 = CreateVehicle(471, -2385.9350585938, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //2
a4 = CreateVehicle(471, -2389.060546875, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //3
a5 = CreateVehicle(471, -2392.1870117188, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //4
a6 = CreateVehicle(471, -2395.5126953125, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //5
a7 = CreateVehicle(471, -2398.712890625, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //6
a8 = CreateVehicle(471, -2402.1391601563, -2169.2351074219, 33.049060821533, 180, -1, -1,3600); //7
a9 = CreateVehicle(471, -2405.2407226563, -2169.2377929688, 33.049060821533, 180, -1, -1,3600); //8
a10 = CreateVehicle(471, -2408.1137695313, -2169.2397460938, 33.049060821533, 180, -1, -1,3600); //9
a11 = CreateVehicle(471, -2379.2951660156, -2173.7182617188, 33.049060821533, 180, -1, -1,3600); //10
a12 = CreateVehicle(471, -2382.9653320313, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //11
a13 = CreateVehicle(471, -2385.9897460938, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //12
a14 = CreateVehicle(471, -2388.9633789063, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //13
a15 = CreateVehicle(471, -2392.1640625, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //14
a16 = CreateVehicle(471, -2395.4887695313, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //15
a17 = CreateVehicle(471, -2398.5888671875, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //16
a18 = CreateVehicle(471, -2402.0922851563, -2173.6557617188, 33.049060821533, 180, -1, -1,3600); //17
a19 = CreateVehicle(471, -2405.1645507813, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //18
a20 = CreateVehicle(471, -2407.7143554688, -2173.7177734375, 33.049060821533, 180, -1, -1,3600); //19
a21 = CreateVehicle(471, -2379.2622070313, -2178.6359863281, 33.049060821533, 180, -1, -1,3600); //20
a22 = CreateVehicle(471, -2382.9321289063, -2178.7124023438, 33.049060821533, 180, -1, -1,3600); //21
a23 = CreateVehicle(471, -2385.9057617188, -2178.775390625, 33.049060821533, 180, -1, -1,3600); //22
a24 = CreateVehicle(471, -2388.7548828125, -2178.8364257813, 33.049060821533, 180, -1, -1,3600); //23
a25 = CreateVehicle(471, -2392.0317382813, -2178.9072265625, 33.049060821533, 180, -1, -1,3600); //24
a26 = CreateVehicle(471, -2395.4306640625, -2178.9799804688, 33.049060821533, 180, -1, -1,3600); //25
a27 = CreateVehicle(471, -2398.4306640625, -2179.0439453125, 33.049060821533, 180, -1, -1,3600); //26
a28 = CreateVehicle(471, -2401.6049804688, -2179.1118164063, 33.049060821533, 180, -1, -1,3600); //27
a29 = CreateVehicle(471, -2404.60546875, -2179.1762695313, 33.049060821533, 180, -1, -1,3600); //28
a30 = CreateVehicle(471, -2407.107421875, -2179.23046875, 33.049060821533, 180, -1, -1,3600); //29
a31 = CreateVehicle(471, -2379.2099609375, -2183.2775878906, 33.059085845947, 180, -1, -1,3600); //30
a32 = CreateVehicle(471, -2382.9562988281, -2183.4091796875, 33.059085845947, 180, -1, -1,3600); //31
a33 = CreateVehicle(471, -2385.8029785156, -2183.509765625, 33.059085845947, 180, -1, -1,3600); //32
a34 = CreateVehicle(471, -2388.6254882813, -2183.6083984375, 33.059085845947, 180, -1, -1,3600); //33
a35 = CreateVehicle(471, -2391.9956054688, -2183.728515625, 33.059085845947, 180, -1, -1,3600); //34
a36 = CreateVehicle(471, -2395.3181152344, -2183.84375, 33.059085845947, 180, -1, -1,3600); //35
a37 = CreateVehicle(471, -2398.1884765625, -2183.9462890625, 33.059085845947, 180, -1, -1,3600); //36
a38 = CreateVehicle(471, -2401.3115234375, -2184.0546875, 33.059085845947, 180, -1, -1,3600); //37
a39 = CreateVehicle(471, -2404.1840820313, -2184.1552734375, 33.059085845947, 180, -1, -1,3600); //38
a40 = CreateVehicle(471, -2406.7551269531, -2184.2470703125, 33.059085845947, 180, -1, -1,3600); //39
SendClientMessage(playerid, COLOR_WHITE, "   Stvorili ste motore za trku !");
mchilladveh = 1;
}
else
{
    SendClientMessage(playerid,COLOR_WHITE,"Vozila su vec stvorena!");
}
}
    if(listitem == 1) // Aero Race Motori
{
ShowPlayerDialog(playerid, 20, DIALOG_STYLE_LIST, "Motori","Nrg 500 = id 522\nPcj 600 = id 461\nSanchez = id 468\nFCR-900 id = 521\nBF-400 id = 581\nWayfarer id = 586", "Stvori", "Odustani");
}
    if(listitem == 3) // Beach Buggy
{
if(buggyveh != 1)
{
d1 = CreateVehicle(424, -2959.5261230469, 422.04193115234, 2.0499730110168, 197.36950683594, -1, -1,3600); //0
d2 = CreateVehicle(424, -2954.1059570313, 424.13360595703, 2.9163222312927, 197.36938476563, -1, -1,3600); //1
d3 = CreateVehicle(424, -2948.2541503906, 425.70455932617, 2.7208514213562, 197.36938476563, -1, -1,3600); //2
d4 = CreateVehicle(424, -2942.8232421875, 427.18405151367, 2.7107558250427, 197.36938476563, -1, -1,3600); //3
d5 = CreateVehicle(424, -2945.0268554688, 434.91793823242, 2.7998571395874, 197.36938476563, -1, -1,3600); //4
d6 = CreateVehicle(424, -2950.4545898438, 433.337890625, 2.7170610427856, 197.36938476563, -1, -1,3600); //5
d7 = CreateVehicle(424, -2956.5964355469, 431.43572998047, 2.3402152061462, 197.36938476563, -1, -1,3600); //6
d8 = CreateVehicle(424, -2961.9865722656, 429.50823974609, 1.4753785133362, 197.36938476563, -1, -1,3600); //7
d9 = CreateVehicle(424, -2937.2250976563, 429.43420410156, 2.9127688407898, 197.36938476563, -1, -1,3600); //8
d10 = CreateVehicle(424, -2939.1960449219, 436.51409912109, 2.8940739631653, 197.36938476563, -1, -1,3600); //9
SendClientMessage(playerid, COLOR_WHITE, "   Stvorili ste buggy za trku !");
buggyveh = 1;
}
else
{
    SendClientMessage(playerid,COLOR_WHITE,"Vozila su vec stvorena!");
}
}
    if(listitem == 4) //Monster Truck
{
if(monsterveh != 1)
{
e1 = AddStaticVehicle(557, -795.44152832031, 3593.3991699219, 3.1250040531158, 45, -1, -1);
e2 = AddStaticVehicle(557, -791.35791015625, 3597.439453125, 3.1250040531158, 45, -1, -1);
e3 = AddStaticVehicle(557, -787.16809082031, 3601.5908203125, 3.1250040531158, 45, -1, -1);
e4 = AddStaticVehicle(557, -783.02319335938, 3605.6057128906, 3.1250040531158, 45, -1, -1);
e5 = AddStaticVehicle(557, -784.54125976563, 3661.7275390625, 3.1250040531158, 134.99450683594, -1, -1);
e6 = AddStaticVehicle(557, -788.47064208984, 3665.6254882813, 3.1250040531158, 134.99450683594, -1, -1);
e7 = AddStaticVehicle(557, -792.32043457031, 3669.4143066406, 3.1250040531158, 134.99450683594, -1, -1);
e8 = AddStaticVehicle(557, -796.36859130859, 3673.3798828125, 3.1250040531158, 134.99450683594, -1, -1);
e9 = AddStaticVehicle(557, -852.39416503906, 3672.5773925781, 3.1250040531158, 225, -1, -1);
e10 = AddStaticVehicle(557, -856.28607177734, 3668.5166015625, 3.1250040531158, 225, -1, -1);
e11 = AddStaticVehicle(557, -860.42724609375, 3664.4494628906, 3.1250040531158, 225, -1, -1);
e12 = AddStaticVehicle(557, -864.29663085938, 3660.6130371094, 3.1250040531158, 225, -1, -1);
e13 = AddStaticVehicle(557, -862.98809814453, 3604.7849121094, 3.1250040531158, 315, -1, -1);
e14 = AddStaticVehicle(557, -858.95043945313, 3600.90234375, 3.1250040531158, 315, -1, -1);
e15 = AddStaticVehicle(557, -854.95910644531, 3596.8830566406, 3.1250040531158, 315, -1, -1);
e16 = AddStaticVehicle(557, -851.06781005859, 3592.8137207031, 3.1250040531158, 315, -1, -1);
SendClientMessage(playerid, COLOR_WHITE, "   Stvorili ste monstere za trku !");
monsterveh = 1;
}
else
{
    SendClientMessage(playerid,COLOR_WHITE,"Vozila su vec stvorena!");
}
}
if(listitem == 7)
{
    if(survivorveh != 1)
    {
h1 = AddStaticVehicle(468, -2133.8676757813, 2716.3569335938, 159.59129333496, 180, -1, -1);
h2 = AddStaticVehicle(468, -2130.7541503906, 2717.0639648438, 160.11038208008, 180, -1, -1);
h3 = AddStaticVehicle(468, -2127.7722167969, 2717.5771484375, 160.55601501465, 180, -1, -1);
h4 = AddStaticVehicle(468, -2125.3352050781, 2717.9411621094, 160.90278625488, 180, -1, -1);
h5 = AddStaticVehicle(468, -2122.6669921875, 2718.2109375, 161.24198913574, 180, -1, -1);
h6 = AddStaticVehicle(468, -2119.9750976563, 2718.2863769531, 161.52236938477, 180, -1, -1);
h7 = AddStaticVehicle(468, -2117.4255371094, 2718.3034667969, 161.77084350586, 180, -1, -1);
h8 = AddStaticVehicle(468, -2114.6223144531, 2718.8471679688, 162.20899963379, 180, -1, -1);
h9 = AddStaticVehicle(468, -2111.5690917969, 2719.076171875, 162.57209777832, 180, -1, -1);
h10 = AddStaticVehicle(468, -2108.4572753906, 2719.0864257813, 162.87205505371, 180, -1, -1);
h11 = AddStaticVehicle(468, -2105.5207519531, 2719.5676269531, 163.30328369141, 180, -1, -1);
h12 = AddStaticVehicle(468, -2102.7114257813, 2720.3989257813, 163.8324432373, 180, -1, -1);
h13 = AddStaticVehicle(468, -2099.8903808594, 2720.82421875, 164.23509216309, 180, -1, -1);
h14 = AddStaticVehicle(468, -2096.9899902344, 2721.2209472656, 164.63633728027, 180, -1, -1);
h15 = AddStaticVehicle(468, -2094.2255859375, 2721.7575683594, 165.06858825684, 180, -1, -1);
h16 = AddStaticVehicle(468, -2093.4616699219, 2713.9658203125, 163.29823303223, 180, -1, -1);
h17 = AddStaticVehicle(468, -2096.0544433594, 2713.7114257813, 163.02311706543, 180, -1, -1);
h18 = AddStaticVehicle(468, -2099.0051269531, 2713.7189941406, 162.73252868652, 180, -1, -1);
h19 = AddStaticVehicle(468, -2102.1345214844, 2713.4543457031, 162.40370178223, 180, -1, -1);
h20 = AddStaticVehicle(468, -2105.3193359375, 2713.1801757813, 162.06867980957, 180, -1, -1);
h21 = AddStaticVehicle(468, -2108.5437011719, 2712.6076660156, 161.70713806152, 180, -1, -1);
h22 = AddStaticVehicle(468, -2111.8791503906, 2712.5041503906, 161.37017822266, 180, -1, -1);
h23 = AddStaticVehicle(468, -2115.0268554688, 2712.0971679688, 161.02874755859, 180, -1, -1);
h24 = AddStaticVehicle(468, -2117.6823730469, 2712.0922851563, 160.76634216309, 180, -1, -1);
h25 = AddStaticVehicle(468, -2120.2922363281, 2711.6936035156, 160.47862243652, 180, -1, -1);
h26 = AddStaticVehicle(468, -2122.9311523438, 2711.8317871094, 160.22871398926, 180, -1, -1);
h27 = AddStaticVehicle(468, -2125.9479980469, 2711.6418457031, 159.91664123535, 180, -1, -1);
h28 = AddStaticVehicle(468, -2128.8247070313, 2711.2824707031, 159.60554504395, 180, -1, -1);
h29 = AddStaticVehicle(468, -2131.6164550781, 2710.8737792969, 159.29911804199, 180, -1, -1);
h30 = AddStaticVehicle(468, -2114.4921875, 2726.5317382813, 164.63679504395, 180, -1, -1);
h31 = AddStaticVehicle(468, -2111.7624511719, 2726.814453125, 164.98594665527, 180, -1, -1);
h32 = AddStaticVehicle(468, -2108.9982910156, 2727.0148925781, 165.31248474121, 180, -1, -1);
h33 = AddStaticVehicle(468, -2117.0805664063, 2726.4289550781, 164.3576965332, 180, -1, -1);
h34 = AddStaticVehicle(468, -2119.5517578125, 2726.3366699219, 164.09306335449, 180, -1, -1);
h35 = AddStaticVehicle(468, -2106.1689453125, 2727.0573730469, 165.59562683105, 180, -1, -1);
survivorveh = 1;
SendClientMessage(playerid, COLOR_WHITE, "   Stvorili ste motore za survivor !");
}
else
{
    SendClientMessage(playerid,COLOR_WHITE,"Vozila su vec stvorena!");
}
}
    if(listitem == 8) // Aero Race Motori
{
ShowPlayerDialog(playerid, 21, DIALOG_STYLE_LIST, "Auta","411 = infernus\n415 = cheetah\n451 = turismo\n502 = hotring\n506 = super-gt\n541 = bullet\n559 = jester\n562 = elegy\n560 = sultan\n587 = euros", "Stvori", "Odustani");
}
}
return 1;
}
if(dialogid == 1243)
{
    if(response)
    {


imas tako nesta, i sad samo redom mici ;)


Citat: Paul McCartney poslato Februar 01, 2012, 00:39:40 PRE PODNE
jedini ja jos imam problem s izvrcanjem kapija prilikom otvaranja i zatvaranja ;)

gledo sam tut, ali nista ne kuzim, pa ako bi mi netko pomogo bio bih mu jako zahvalan, HVALA
skini najnoviji streamer i ubaci u pawno > include zamjeni sa starim i moci ce se fino otvarati i zatvarati (streamer mozes naci npr. na google ukucas "samp newest streamer download" ili tako nesto ;)

 pa skini najjnoviji streamer njega imas ovde
forum.sa-mp.com/showthread.php?t=102865

Pomoci ce
Trenutni projekt: NightLife Roleplay

Bizz System 40%
House System 70%
Car Ownership 20%
Log/reg System 100%
Poslovi 20%
Anticheat 0%
Organizacije 50%
Event System 0%
Komande 20%

Ovo nije NIKAKAV edit sve je isto  :-[   :'(
Mapam besplatno!