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Započeo robi_97, Decembar 21, 2011, 15:15:23 POSLE PODNE

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0 članova i 2 gostiju pregledaju ovu temu.

robi_97

Skripta koju koristim: Moj Gm Od 0
Detaljan opis problema: Radio sam na spawnu Znaci prijmjer CreateObject i sad di da to sada stavim ?
Dio skripte:/Radio sam na spawnu u sampu.sada sam konvertovao i sada imamono "CreateObject" di da to smjestim u gm?
Neke slike/video za lakse dobivanje pomoci(neobavezno):/

public OnGameModeInit()
"I'm a loser and a user so I don't need no accuser" - Billie Joe Armstrong

robi_97

public OnGameModeInit()
{
//Spawn
CreateObject(3598, 1235.599609375, -2037, 61.200000762939, 0, 0, 90);
CreateObject(984, 1240.3000488281, -2017.5, 59.599998474121, 0, 0, 0);
CreateObject(984, 1240.3000488281, -2012.6999511719, 59.599998474121, 0, 0, 0);
CreateObject(984, 1280.5, -2014.5, 58.700000762939, 0, 0, 0);
CreateObject(984, 1350.0999755859, -2074.8000488281, 23.700000762939, 0, 0, 0);
CreateObject(984, 1280.5, -2027.2998046875, 58.700000762939, 0, 0, 0);
CreateObject(984, 1280.5, -2040.0999755859, 58.799999237061, 0, 0, 0);
CreateObject(1597, 1245.3000488281, -2006.4000244141, 61.700000762939, 0, 0, 90);
CreateObject(1597, 1255, -2006.4000244141, 61.400001525879, 0, 0, 88);
CreateObject(1597, 1265, -2006.5, 61.099998474121, 0, 0, 88);
CreateObject(1597, 1275, -2006.5999755859, 60.799999237061, 0, 0, 88);
CreateObject(966, 1265.8000488281, -2047.1999511719, 58.299999237061, 0, 0, 0);
CreateObject(7894, 1253.5999755859, -2055.5, 59, 0, 0, 270);
CreateObject(968, 1265.8000488281, -2047.4000244141, 59.299999237061, 0, 0, 0);
CreateObject(4222, 1266.9000244141, -2048.8999023438, 81.199996948242, 0, 0, 0);
CreateObject(984, 1258.9000244141, -2039, 59.099998474121, 0, 0, 0);

Ovako?

Citat: robi_97 poslato Decembar 21, 2011, 15:35:16 POSLE PODNE
public OnGameModeInit()
{
//Spawn
CreateObject(3598, 1235.599609375, -2037, 61.200000762939, 0, 0, 90);
CreateObject(984, 1240.3000488281, -2017.5, 59.599998474121, 0, 0, 0);
CreateObject(984, 1240.3000488281, -2012.6999511719, 59.599998474121, 0, 0, 0);
CreateObject(984, 1280.5, -2014.5, 58.700000762939, 0, 0, 0);
CreateObject(984, 1350.0999755859, -2074.8000488281, 23.700000762939, 0, 0, 0);
CreateObject(984, 1280.5, -2027.2998046875, 58.700000762939, 0, 0, 0);
CreateObject(984, 1280.5, -2040.0999755859, 58.799999237061, 0, 0, 0);
CreateObject(1597, 1245.3000488281, -2006.4000244141, 61.700000762939, 0, 0, 90);
CreateObject(1597, 1255, -2006.4000244141, 61.400001525879, 0, 0, 88);
CreateObject(1597, 1265, -2006.5, 61.099998474121, 0, 0, 88);
CreateObject(1597, 1275, -2006.5999755859, 60.799999237061, 0, 0, 88);
CreateObject(966, 1265.8000488281, -2047.1999511719, 58.299999237061, 0, 0, 0);
CreateObject(7894, 1253.5999755859, -2055.5, 59, 0, 0, 270);
CreateObject(968, 1265.8000488281, -2047.4000244141, 59.299999237061, 0, 0, 0);
CreateObject(4222, 1266.9000244141, -2048.8999023438, 81.199996948242, 0, 0, 0);
CreateObject(984, 1258.9000244141, -2039, 59.099998474121, 0, 0, 0);

Ovako?
da...Ako koristis streamer CreateDynamicObject ! :)

koristi streamer i CreateDynamicObject bolje ti je  :) ;)


CreatDynamicObject
UPDATE MEXICO GENIUS