[Pomoc] /buygun

Započeo MEMOREX™️, Decembar 14, 2011, 23:41:09 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.

Skripta koju koristim: Moja
Detaljan opis problema: Zanima me kako na komandu /buygun dodam da se moze kupiti na vise kordinata. Ne samo na 1.... Ili moram napraviti npr /buygun1(i zamenim kordinate) da se spreme pare u 2.bizz. ?
Dio skripte:

if(strcmp(cmd,"/buygun",true)==0)
   {
       if(IsPlayerConnected(playerid))
   {
       if(PlayerToPoint(5.0,playerid, 295.6483,-38.4134,1001.5156))
           {
                     new bouse = PlayerInfo[playerid][pPbiskey];
 new x_nr[256];
                     x_nr = strtok(cmdtext, idx);
     if(!strlen(x_nr)) {
     SendClientMessage(playerid, COLOR_SVETLOZELENA, "----------------------------[AMMUNATION]--------------------------");
 SendClientMessage(playerid, COLOR_DGOLD, "KORISTENJE: /buygun [ime oruzja]");
 SendClientMessage(playerid, COLOR_WHITE, "Dostupna oruzja: Pistol - Deagle - MP5 - M4 - Rifle - Shotgun");
 SendClientMessage(playerid, COLOR_SVETLOZELENA, "---------------------------------------------------------------------------");
 return 1;
  }
          if(strcmp(x_nr,"m4",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste M4 sa 150 metaka, platili ste 920$!");
                         GivePlayerWeapon(playerid, 31, 150);
 GivePlayerMoney(playerid, -920);
 BizzInfo[bouse][bTill] += 920;
 SBizzInfo[bouse][sbTill] += 920;
  }
  if(strcmp(x_nr,"pistol",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Pistol sa 50 metaka, platili ste 120$!");
                         GivePlayerWeapon(playerid, 22, 50);
 GivePlayerMoney(playerid, -120);
 BizzInfo[bouse][bTill] += 120;
 SBizzInfo[bouse][sbTill] += 120;
  }
  if(strcmp(x_nr,"deagle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Deagle sa 50 metaka, platili ste 210$!");
                         GivePlayerWeapon(playerid, 24, 50);
 GivePlayerMoney(playerid, -210);
 BizzInfo[bouse][bTill] += 210;
 SBizzInfo[bouse][sbTill] += 210;
  }
  if(strcmp(x_nr,"mp5",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste MP5 sa 50 metaka, platili ste 310$!");
                         GivePlayerWeapon(playerid, 29, 50);
 GivePlayerMoney(playerid, -310);
 BizzInfo[bouse][bTill] += 310;
 SBizzInfo[bouse][sbTill] += 310;
  }
  if(strcmp(x_nr,"rifle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Rifle sa 50 metaka, platili ste 450$!");
                         GivePlayerWeapon(playerid, 33, 50);
 GivePlayerMoney(playerid, -450);
 BizzInfo[bouse][bTill] += 450;
 SBizzInfo[bouse][sbTill] += 450;
  }
  if(strcmp(x_nr,"shotgun",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                         GivePlayerWeapon(playerid, 25, 50);
 GivePlayerMoney(playerid, -305);
 BizzInfo[bouse][bTill] += 305;
 SBizzInfo[bouse][sbTill] += 305;
  }
           }
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "ERROR: Nisi u ammunationu!");
           return 1;
}
       }//not connected
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Poslednja Izmena: Decembar 14, 2011, 23:42:50 POSLE PODNE od Memorexâ„¢
Skriptam za pare

Citat: Memorexâ,,¢ poslato Decembar 14, 2011, 23:41:09 POSLE PODNE
Skripta koju koristim: Moja
Detaljan opis problema: Zanima me kako na komandu /buygun dodam da se moze kupiti na vise kordinata. Ne samo na 1.... Ili moram napraviti npr /buygun1(i zamenim kordinate) da se spreme pare u 2.bizz. ?
Dio skripte:

if(strcmp(cmd,"/buygun",true)==0)
   {
       if(IsPlayerConnected(playerid))
   {
       if(PlayerToPoint(5.0,playerid, 295.6483,-38.4134,1001.5156))
           {
                     new bouse = PlayerInfo[playerid][pPbiskey];
 new x_nr[256];
                     x_nr = strtok(cmdtext, idx);
     if(!strlen(x_nr)) {
     SendClientMessage(playerid, COLOR_SVETLOZELENA, "----------------------------[AMMUNATION]--------------------------");
 SendClientMessage(playerid, COLOR_DGOLD, "KORISTENJE: /buygun [ime oruzja]");
 SendClientMessage(playerid, COLOR_WHITE, "Dostupna oruzja: Pistol - Deagle - MP5 - M4 - Rifle - Shotgun");
 SendClientMessage(playerid, COLOR_SVETLOZELENA, "---------------------------------------------------------------------------");
 return 1;
  }
          if(strcmp(x_nr,"m4",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste M4 sa 150 metaka, platili ste 920$!");
                         GivePlayerWeapon(playerid, 31, 150);
 GivePlayerMoney(playerid, -920);
 BizzInfo[bouse][bTill] += 920;
 SBizzInfo[bouse][sbTill] += 920;
  }
  if(strcmp(x_nr,"pistol",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Pistol sa 50 metaka, platili ste 120$!");
                         GivePlayerWeapon(playerid, 22, 50);
 GivePlayerMoney(playerid, -120);
 BizzInfo[bouse][bTill] += 120;
 SBizzInfo[bouse][sbTill] += 120;
  }
  if(strcmp(x_nr,"deagle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Deagle sa 50 metaka, platili ste 210$!");
                         GivePlayerWeapon(playerid, 24, 50);
 GivePlayerMoney(playerid, -210);
 BizzInfo[bouse][bTill] += 210;
 SBizzInfo[bouse][sbTill] += 210;
  }
  if(strcmp(x_nr,"mp5",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste MP5 sa 50 metaka, platili ste 310$!");
                         GivePlayerWeapon(playerid, 29, 50);
 GivePlayerMoney(playerid, -310);
 BizzInfo[bouse][bTill] += 310;
 SBizzInfo[bouse][sbTill] += 310;
  }
  if(strcmp(x_nr,"rifle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Rifle sa 50 metaka, platili ste 450$!");
                         GivePlayerWeapon(playerid, 33, 50);
 GivePlayerMoney(playerid, -450);
 BizzInfo[bouse][bTill] += 450;
 SBizzInfo[bouse][sbTill] += 450;
  }
  if(strcmp(x_nr,"shotgun",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                         GivePlayerWeapon(playerid, 25, 50);
 GivePlayerMoney(playerid, -305);
 BizzInfo[bouse][bTill] += 305;
 SBizzInfo[bouse][sbTill] += 305;
  }
           }
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "ERROR: Nisi u ammunationu!");
           return 1;
}
       }//not connected
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)://


sada ispod ovog zadnjeg
   if(strcmp(x_nr,"shotgun",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                          GivePlayerWeapon(playerid, 25, 50);
  GivePlayerMoney(playerid, -305);
  BizzInfo[bouse][bTill] += 305;
  SBizzInfo[bouse][sbTill] += 305;
   }


dodaš

else if(PlayerToPoint(5.0,playerid, 295.6483,-38.4134,1001.5156))

pa ponovo redaš to tako....ovo ti je za bizove...
Kada muškarac priča ženi bezobrazne stvari, to je seksualno uznemiravanje…
A kada žena to radi muškarcu to je 2 eura+PDV po minuti. :D

Million errora. Mozes mi ti urediti celu komandu msm dodat di treba . Pa mi postaj.
Skriptam za pare

Citat: Memorexâ,,¢ poslato Decembar 14, 2011, 23:48:35 POSLE PODNE
Million errora. Mozes mi ti urediti celu komandu msm dodat di treba . Pa mi postaj.

Aj ti postaj da vidim kako si ti uradio....
Kada muškarac priča ženi bezobrazne stvari, to je seksualno uznemiravanje…
A kada žena to radi muškarcu to je 2 eura+PDV po minuti. :D

Eto ovo sam uradio, i 26. Errora

if(strcmp(cmd,"/buygun",true)==0)
    {
        if(IsPlayerConnected(playerid))
    {
        if(PlayerToPoint(5.0,playerid, 295.6483,-38.4134,1001.5156))
            {
                      new bouse = PlayerInfo[playerid][pPbiskey];
  new x_nr[256];
                      x_nr = strtok(cmdtext, idx);
      if(!strlen(x_nr)) {
      SendClientMessage(playerid, COLOR_SVETLOZELENA, "----------------------------[AMMUNATION]--------------------------");
  SendClientMessage(playerid, COLOR_DGOLD, "KORISTENJE: /buygun [ime oruzja]");
  SendClientMessage(playerid, COLOR_WHITE, "Dostupna oruzja: Pistol - Deagle - MP5 - M4 - Rifle - Shotgun");
  SendClientMessage(playerid, COLOR_SVETLOZELENA, "---------------------------------------------------------------------------");
  return 1;
   }
           if(strcmp(x_nr,"m4",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste M4 sa 150 metaka, platili ste 920$!");
                          GivePlayerWeapon(playerid, 31, 150);
  GivePlayerMoney(playerid, -920);
  BizzInfo[bouse][bTill] += 920;
  SBizzInfo[bouse][sbTill] += 920;
   }
   if(strcmp(x_nr,"pistol",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Pistol sa 50 metaka, platili ste 120$!");
                          GivePlayerWeapon(playerid, 22, 50);
  GivePlayerMoney(playerid, -120);
  BizzInfo[bouse][bTill] += 120;
  SBizzInfo[bouse][sbTill] += 120;
   }
   if(strcmp(x_nr,"deagle",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Deagle sa 50 metaka, platili ste 210$!");
                          GivePlayerWeapon(playerid, 24, 50);
  GivePlayerMoney(playerid, -210);
  BizzInfo[bouse][bTill] += 210;
  SBizzInfo[bouse][sbTill] += 210;
   }
   if(strcmp(x_nr,"mp5",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste MP5 sa 50 metaka, platili ste 310$!");
                          GivePlayerWeapon(playerid, 29, 50);
  GivePlayerMoney(playerid, -310);
  BizzInfo[bouse][bTill] += 310;
  SBizzInfo[bouse][sbTill] += 310;
   }
   if(strcmp(x_nr,"rifle",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Rifle sa 50 metaka, platili ste 450$!");
                          GivePlayerWeapon(playerid, 33, 50);
  GivePlayerMoney(playerid, -450);
  BizzInfo[bouse][bTill] += 450;
  SBizzInfo[bouse][sbTill] += 450;
   }
   if(strcmp(x_nr,"shotgun",true) == 0)
   {
      SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                          GivePlayerWeapon(playerid, 25, 50);
  GivePlayerMoney(playerid, -305);
  BizzInfo[bouse][bTill] += 305;
  SBizzInfo[bouse][sbTill] += 305;
   }
            else if(PlayerToPoint(5.0,playerid, 295.6483,-38.4134,1001.5156)) 
            }
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "ERROR: Nisi u ammunationu!");
            return 1;
}
        }//not connected
return 1;
}

I ispise mi ovo

C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5027) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5031) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5043) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5047) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5051) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5055) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5059) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5063) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5067) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5079) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5083) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5087) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5091) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5095) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5107) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5111) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5115) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5127) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5131) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(5348) : error 004: function "CheckOwner" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6029) : error 004: function "SaveCars" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6908) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6920) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6932) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6944) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Peter\Desktop\Orginal CroBalkan\gamemodes\crobalkan.pwn(6964) : error 004: function "PlayerToPoint" is not implemented

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.


Pls ako mi pozes poslati komandu. koja ce biti dobra.. Hvala Unapred
Skriptam za pare

fali ti zagrada na kraju.....i ne možeš to samo staviti....

nisam siguran...trebaš i ovo ako je kupio kalaš da mu oduzme toliko i toliko da ide u bizz...trebaš da dodaš sve ovo kao i ispod prvih koordinata
Kada muškarac priča ženi bezobrazne stvari, to je seksualno uznemiravanje…
A kada žena to radi muškarcu to je 2 eura+PDV po minuti. :D

Da ti izkreno kazem, Nezna ja to uraditi. Pa za sad nek ostane 1 Ammu. a posle cu vidit. Ako mi neko ne pomogne.
Skriptam za pare

if (strcmp(cmd, "/kupioruzje", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
    if(GetPlayerMoney(playerid) < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Nemate dovoljno novca kod sebe !");
    return 1;
}
if(PlayerToPoint(50.0,playerid,296.919982,-108.071998,1001.515625))
{
if(BizzInfo[1][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Nema Produkata", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid,200, DIALOG_STYLE_LIST, "Kupovina oruzja:", "Pancir (1000$) \nNoz (10$)\nBokser (5$)\nBeizbolska Palica (8$)\nKatana (12$)\n9mm Pistolj (500$)\nTihi 9mm (700$)\nDesert Eagle (900$)\nShotgun (1000$)\nSawn-off Shotgun (1200$)\nCombat Shotgun (1400$)\nMicro SMG (1000$)\nSMG (1500$)\nAK47 (2000$)\nM4 (2100$)\nTec9 (800$)\nSniper (3000$)", "Izaberi", "Izadji");
SendClientMessage(playerid, COLOR_GREEN, "Otvorili ste meni za kupovinu oruzja");
}
else if(PlayerToPoint(50.0,playerid,316.524993,-167.706985,999.593750))
{
if(BizzInfo[0][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Nema Produkata", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid,201, DIALOG_STYLE_LIST, "Kupovina oruzja:", "Pancir (1000$) \nNoz (10$)\nBokser (5$)\nBeizbolska Palica (8$)\nKatana (12$)\n9mm Pistolj (500$)\nTihi 9mm (700$)\nDesert Eagle (900$)\nShotgun (1000$)\nSawn-off Shotgun (1200$)\nCombat Shotgun (1400$)\nMicro SMG (1000$)\nSMG (1500$)\nAK47 (2000$)\nM4 (2100$)\nTec9 (800$)\nSniper (3000$)", "Izaberi", "Izadji");
SendClientMessage(playerid, COLOR_GREEN, "Otvorili ste meni za kupovinu oruzja");
}
else if(PlayerToPoint(50.0,playerid,294.5529,-37.6681,1001.5156))
{
if(BizzInfo[17][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Nema Produkata", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid,208, DIALOG_STYLE_LIST, "Kupovina oruzja:", "Pancir (1000$) \nNoz (10$)\nBokser (5$)\nBeizbolska Palica (8$)\nKatana (12$)\n9mm Pistolj (500$)\nTihi 9mm (700$)\nDesert Eagle (900$)\nShotgun (1000$)\nSawn-off Shotgun (1200$)\nCombat Shotgun (1400$)\nMicro SMG (1000$)\nSMG (1500$)\nAK47 (2000$)\nM4 (2100$)\nTec9 (800$)\nSniper (3000$)", "Izaberi", "Izadji");
SendClientMessage(playerid, COLOR_GREEN, "Otvorili ste meni za kupovinu oruzja");
}
}
return 1;
}

WAKO :P
UPDATE MEXICO GENIUS

Zasto komplikujete toliko?



stock AmmuNation(playerid)
{
     if(PlayerToPoint(25.0,playerid,X,Y,Z) || PlayerToPoint(25.0,playerid,X,Y,Z))
     {
      return 1;
     }
     else if(PlayerToPoint(30.0,playerid,X,Y,Z) || PlayerToPoint(50.0,playerid,X,Y,Z))
     {
     return 1;
     }
     return 0;
}//Sad ti tu dodaj koliko hoces.





if(strcmp(cmd,"/buygun",true)==0)
   {
       if(AmmuNation(playerid))
           {
                     new bouse = PlayerInfo[playerid][pPbiskey];
 new x_nr[256];
                     x_nr = strtok(cmdtext, idx);
     if(!strlen(x_nr)) {
     SendClientMessage(playerid, COLOR_SVETLOZELENA, "----------------------------[AMMUNATION]--------------------------");
 SendClientMessage(playerid, COLOR_DGOLD, "KORISTENJE: /buygun [ime oruzja]");
 SendClientMessage(playerid, COLOR_WHITE, "Dostupna oruzja: Pistol - Deagle - MP5 - M4 - Rifle - Shotgun");
 SendClientMessage(playerid, COLOR_SVETLOZELENA, "---------------------------------------------------------------------------");
 return 1;
  }
          if(strcmp(x_nr,"m4",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste M4 sa 150 metaka, platili ste 920$!");
                         GivePlayerWeapon(playerid, 31, 150);
 GivePlayerMoney(playerid, -920);
 BizzInfo[bouse][bTill] += 920;
 SBizzInfo[bouse][sbTill] += 920;
  }
  if(strcmp(x_nr,"pistol",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Pistol sa 50 metaka, platili ste 120$!");
                         GivePlayerWeapon(playerid, 22, 50);
 GivePlayerMoney(playerid, -120);
 BizzInfo[bouse][bTill] += 120;
 SBizzInfo[bouse][sbTill] += 120;
  }
  if(strcmp(x_nr,"deagle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Deagle sa 50 metaka, platili ste 210$!");
                         GivePlayerWeapon(playerid, 24, 50);
 GivePlayerMoney(playerid, -210);
 BizzInfo[bouse][bTill] += 210;
 SBizzInfo[bouse][sbTill] += 210;
  }
  if(strcmp(x_nr,"mp5",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste MP5 sa 50 metaka, platili ste 310$!");
                         GivePlayerWeapon(playerid, 29, 50);
 GivePlayerMoney(playerid, -310);
 BizzInfo[bouse][bTill] += 310;
 SBizzInfo[bouse][sbTill] += 310;
  }
  if(strcmp(x_nr,"rifle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Rifle sa 50 metaka, platili ste 450$!");
                         GivePlayerWeapon(playerid, 33, 50);
 GivePlayerMoney(playerid, -450);
 BizzInfo[bouse][bTill] += 450;
 SBizzInfo[bouse][sbTill] += 450;
  }
  if(strcmp(x_nr,"shotgun",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                         GivePlayerWeapon(playerid, 25, 50);
 GivePlayerMoney(playerid, -305);
 BizzInfo[bouse][bTill] += 305;
 SBizzInfo[bouse][sbTill] += 305;
  }
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "ERROR: Nisi u ammunationu!");
           return 1;
}
       }//not connected
return 1;
}
Poslednja Izmena: Decembar 15, 2011, 22:38:28 POSLE PODNE od AlooOo

if (strcmp(cmd, "/buygun", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(GetPlayerMoney(playerid) < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   You dont have enough money with you !");
    return 1;
}
new gun;
new gunid[16];
new gunstring1[256];
new gunstring2[256];
new gunstring3[256];
new gunstring4[256];
new gunstring5[256];
new infostring[256];
new guncharge;
new ammocharge;
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
new mod = 100;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "Pomoc: /buygun [gunime] [amunicija]");
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
SendClientMessage(playerid, COLOR_WHITE,"*** Oruzja & Amunicija ***");
SendClientMessage(playerid, COLOR_GRAD2,string);
format(gunstring1, 256, "Oruzja: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",
GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
format(gunstring2, 256, "Oruzja: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",
GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
format(gunstring3, 256, "Oruzja: sdpistol ($%d) deagle ($%d) mp5 ($%d)",
GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
format(gunstring4, 256, "Oruzja: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",
GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
format(gunstring5, 256, "Oruzja: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",
GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
return 1;
}
strmid(gunid, tmp, 0, strlen(cmdtext), 255);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "Pomoc: /buygun [gunime] [amunicija]");
return 1;
}
new ammo = strval(tmp);
if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Amunicija ne manja od 1 i ne visa od 999 !"); return 1; }
if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
{
gun = 46;
guncharge = GunPrice[0][0]/100*mod;
ammocharge = 0;
}
else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
{
gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
{
gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
{
gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
{
gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
{
gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
{
gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
{
gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
{
gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
{
gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
{
gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
{
gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
//PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0)
{
gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
//PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0)
{
gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
//PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
{
gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
//PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
{
gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
//PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
{
gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
//PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
{
gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
//PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
{
gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
//PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
}
else
{
SendClientMessage(playerid, COLOR_GRAD6, "ShopKeeper says: I have never heard of that weapon.");
return 1;
}
if((guncharge+ammocharge) > GetPlayerMoney(playerid))
{
format(infostring, 256, "   You don't have $%d !",guncharge+ammocharge);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
return 1;
}
if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
{
    SendClientMessage(playerid, COLOR_GREY, "   Can't afford that !");
    return 1;
}
new payout = guncharge + ammocharge;
format(infostring, 256, "You have purchased %s with %d ammo for $%d",gunid,ammo,payout);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
if(location == 102 && IsACop(playerid)) { }
else { SafeGivePlayerMoney(playerid, - payout); }
BizzInfo[location-99][bTill] += payout;
ExtortionBiz(location-99, payout);
BizzInfo[location-99][bProducts]--;
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SafeGivePlayerWeapon(playerid, gun, ammo);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s bought weapons for $%d at biz %d", sendername, payout, location-99);
printf("%s", string);
PayLog(string);
}
else
{
    SendClientMessage(playerid, COLOR_WHITE,"You are not in a store.");
return 1;
}
}
return 1;
}

AKO TI OVO NE RADI ONDA NISTA || :'( :'( :'(||
Poslednja Izmena: Decembar 15, 2011, 23:01:38 POSLE PODNE od ||Will Rosee||
UPDATE MEXICO GENIUS

Mod nije tvoj nego je mod Balkan Elite koj si kupio od budale a mod ima bugova ohoho.... LB wnb
I mogo si Davora trazit barem mod gdje je taj buygun popravljen itd....
Izrada web aplikacija/desktop aplikacija, kontakt PM.
VPS/Dedi managment 'n' hosting @pm also.

Ajjjjjjj kupio Elite omg
i meni su nudili nisam uzeo
Taj gamemodes...
je zbugan do boga
UPDATE MEXICO GENIUS

Ja samo kazem jer sam skuzio da si s LBa i po komandi givemoneys koju sam ja nap bacio si pare, LB ti je drek kopirat neces uspjet vjeruj ;)
@Will taj mod nema ni bizz ni house sytem a poslove kad sam skripto zbugo ih zesce al taj koj mu prodo skriptu nema fixeve za te bugove!!
Izrada web aplikacija/desktop aplikacija, kontakt PM.
VPS/Dedi managment 'n' hosting @pm also.

Citat: AlooOo poslato Decembar 15, 2011, 22:37:26 POSLE PODNE
Zasto komplikujete toliko?



stock AmmuNation(playerid)
{
     if(PlayerToPoint(25.0,playerid,X,Y,Z) || PlayerToPoint(25.0,playerid,X,Y,Z))
     {
      return 1;
     }
     else if(PlayerToPoint(30.0,playerid,X,Y,Z) || PlayerToPoint(50.0,playerid,X,Y,Z))
     {
     return 1;
     }
     return 0;
}//Sad ti tu dodaj koliko hoces.





if(strcmp(cmd,"/buygun",true)==0)
   {
       if(AmmuNation(playerid))
           {
                     new bouse = PlayerInfo[playerid][pPbiskey];
 new x_nr[256];
                     x_nr = strtok(cmdtext, idx);
     if(!strlen(x_nr)) {
     SendClientMessage(playerid, COLOR_SVETLOZELENA, "----------------------------[AMMUNATION]--------------------------");
 SendClientMessage(playerid, COLOR_DGOLD, "KORISTENJE: /buygun [ime oruzja]");
 SendClientMessage(playerid, COLOR_WHITE, "Dostupna oruzja: Pistol - Deagle - MP5 - M4 - Rifle - Shotgun");
 SendClientMessage(playerid, COLOR_SVETLOZELENA, "---------------------------------------------------------------------------");
 return 1;
  }
          if(strcmp(x_nr,"m4",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste M4 sa 150 metaka, platili ste 920$!");
                         GivePlayerWeapon(playerid, 31, 150);
 GivePlayerMoney(playerid, -920);
 BizzInfo[bouse][bTill] += 920;
 SBizzInfo[bouse][sbTill] += 920;
  }
  if(strcmp(x_nr,"pistol",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Pistol sa 50 metaka, platili ste 120$!");
                         GivePlayerWeapon(playerid, 22, 50);
 GivePlayerMoney(playerid, -120);
 BizzInfo[bouse][bTill] += 120;
 SBizzInfo[bouse][sbTill] += 120;
  }
  if(strcmp(x_nr,"deagle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Deagle sa 50 metaka, platili ste 210$!");
                         GivePlayerWeapon(playerid, 24, 50);
 GivePlayerMoney(playerid, -210);
 BizzInfo[bouse][bTill] += 210;
 SBizzInfo[bouse][sbTill] += 210;
  }
  if(strcmp(x_nr,"mp5",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste MP5 sa 50 metaka, platili ste 310$!");
                         GivePlayerWeapon(playerid, 29, 50);
 GivePlayerMoney(playerid, -310);
 BizzInfo[bouse][bTill] += 310;
 SBizzInfo[bouse][sbTill] += 310;
  }
  if(strcmp(x_nr,"rifle",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Rifle sa 50 metaka, platili ste 450$!");
                         GivePlayerWeapon(playerid, 33, 50);
 GivePlayerMoney(playerid, -450);
 BizzInfo[bouse][bTill] += 450;
 SBizzInfo[bouse][sbTill] += 450;
  }
  if(strcmp(x_nr,"shotgun",true) == 0)
  {
     SendClientMessage(playerid, COLOR_GOLD, "AMMUNATION: Kupili ste Shotgun sa 50 metaka, platili ste 305$!");
                         GivePlayerWeapon(playerid, 25, 50);
 GivePlayerMoney(playerid, -305);
 BizzInfo[bouse][bTill] += 305;
 SBizzInfo[bouse][sbTill] += 305;
  }
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "ERROR: Nisi u ammunationu!");
           return 1;
}
       }//not connected
return 1;
}

Hvala ti Puno. Radi :)
Skriptam za pare

Ovako ako ti ovo nemoze jarane Jebi se :D
if (strcmp(cmd, "/buygun", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
       if(GetPlayerMoney(playerid) < 1)
{
   SendClientMessage(playerid, COLOR_GREY, "   You dont have enough money with you !");
   return 1;
}
     if(PlayerInfo[playerid][pLevel] <= 4)
       {
SendClientMessage(playerid, COLOR_YELLOW, "Morate biti level 4 da biste mogli kupiti oruzje");
return 1;
}
new gun;
new gunid[16];
new gunstring1[256];
new gunstring2[256];
new gunstring3[256];
new gunstring4[256];
new gunstring5[256];
new infostring[256];
new guncharge;
new ammocharge;
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
   if(BizzInfo[location-99][bProducts] <= 0)
   {
       GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
   }
new modic = 100;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "Pomoc: /buygun [gunname] [ammoamount]");
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***");
SendClientMessage(playerid, COLOR_GRAD2,string);
format(gunstring1, 256, "Weapons: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",
GunPrice[0][0]/100*modic,GunPrice[1][0]/100*modic,GunPrice[2][0]/100*modic,GunPrice[3][0]/100*modic,GunPrice[4][0]/100*modic,GunPrice[5][0]/100*modic,GunPrice[6][0]/100*modic);
SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
format(gunstring2, 256, "Weapons: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",
GunPrice[7][0]/100*modic,GunPrice[8][0]/100*modic,GunPrice[9][0]/100*modic,GunPrice[10][0]/100*modic,GunPrice[11][0]/100*modic,GunPrice[12][0]/100*modic);
SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
format(gunstring3, 256, "Weapons: sdpistol ($%d) deagle ($%d) mp5 ($%d)",
GunPrice[13][0]/100*modic,GunPrice[14][0]/100*modic,GunPrice[15][0]/100*modic,GunPrice[16][0]/100*modic,GunPrice[17][0]/100*modic,GunPrice[18][0]/100*modic);
SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
format(gunstring4, 256, "Weapons: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",
GunPrice[19][0]/100*modic,GunPrice[20][0]/100*modic,GunPrice[21][0]/100*modic,GunPrice[22][0]/100*modic,GunPrice[23][0]/100*modic,GunPrice[24][0]/100*modic);
SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
format(gunstring5, 256, "Weapons: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",
GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
return 1;
}
strmid(gunid, tmp, 0, strlen(cmdtext), 255);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "Pomoc: /buygun [gunname] [ammoamount]");
return 1;
}
new ammo = strval(tmp);
if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Ammo ammount not lower then 1 or higher then 999 !"); return 1; }
if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
{
gun = 46;
guncharge = GunPrice[0][0]/100*modic;
ammocharge = 0;
}
else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
{
gun = 2; guncharge = GunPrice[1][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
{
gun = 3; guncharge = GunPrice[2][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
{
gun = 5; guncharge = GunPrice[4][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
{
gun = 6; guncharge = GunPrice[5][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
{
gun = 7; guncharge = GunPrice[6][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
{
gun = 10; guncharge = GunPrice[7][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
{
gun = 11; guncharge = GunPrice[8][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
{
gun = 12; guncharge = GunPrice[9][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
{
gun = 13; guncharge = GunPrice[10][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
{
gun = 14; guncharge = GunPrice[11][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
{
gun = 15; guncharge = GunPrice[12][0]/100*modic; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0)
{
gun = 23; guncharge = GunPrice[13][0]/100*modic; ammocharge = GunPrice[25][0]*ammo;
PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0)
{
gun = 24; guncharge = GunPrice[15][0]/100*modic; ammocharge = GunPrice[25][0]*ammo;
PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
{
gun = 29; guncharge = GunPrice[18][0]/100*modic; ammocharge = GunPrice[27][0]*ammo;
PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
{
gun = 25; guncharge = GunPrice[19][0]/100*modic; ammocharge = GunPrice[26][0]*ammo;
PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
{
gun = 30; guncharge = GunPrice[22][0]/100*modic; ammocharge = GunPrice[28][0]*ammo;
PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
{
gun = 31; guncharge = GunPrice[23][0]/100*modic; ammocharge = GunPrice[28][0]*ammo;
PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
{
gun = 33; guncharge = GunPrice[24][0]/100*modic; ammocharge = GunPrice[29][0]*ammo;
PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
}
else
{
SendClientMessage(playerid, COLOR_GRAD6, "ShopKeeper says: I have never heard of that weapon.");
return 1;
}
if((guncharge+ammocharge) > GetPlayerMoney(playerid))
{
format(infostring, 256, "   You don't have $%d !",guncharge+ammocharge);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
return 1;
}
if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
{
   SendClientMessage(playerid, COLOR_GREY, "   Can't afford that !");
   return 1;
}
new payout = guncharge + ammocharge;
format(infostring, 256, "You have purchased %s with %d ammo for $%d",gunid,ammo,payout);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
if(location == 102 && IsACop(playerid)) { }
else { GivePlayerMoney(playerid, - payout); }
BizzInfo[location-99][bTill] += payout;
ExtortionBiz(location-99, payout);
BizzInfo[location-99][bProducts]--;
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
GivePlayerWeapon(playerid, gun, ammo);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s bought weapons for $%d at biz %d", sendername, payout, location-99);
printf("%s", string);
PayLog(string);
}
else
{
   SendClientMessage(playerid, COLOR_WHITE,"You are not in a store.");
return 1;
}
}
return 1;
}
UPDATE MEXICO GENIUS