[Pomoc] Izbrisati /engine

Započeo KiLLa, Novembar 06, 2011, 11:01:15 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta: Edit LARP-a
Problem: Izbrisem iz skripte /engine komandu

if(!strcmp(cmd, "/engine", true))
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(IsPlayerInAnyVehicle(playerid))
			{
	    		if(!engineOn[GetPlayerVehicleID(playerid)])
	    		{
	        		if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
					if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
					if(IsARentableBike(idcar))
					{
					    if(HireCar[playerid] != idcar) return 1;
					}
					if(IsAHarvest(idcar)) return 1;
					if(IsADrugHarvest(idcar)) return 1;
					if(IsASweeper(idcar)) return 1;
					if(IsASalesVehicle(idcar)) return 1;


					if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
						return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

					format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", sendername);
					ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
					GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3);
					gEngine[playerid] = 1;
					new y, m, d;
					new h,mi,s;
					getdate(y,m,d);
					gettime(h,mi,s);
					format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
					CommandLog(string);
					return 1;
				}
				else if(engineOn[GetPlayerVehicleID(playerid)])
	    		{
	    		    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
					if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
					if(IsARentableBike(idcar))
					{
					    if(HireCar[playerid] != idcar) return 1;
					}
					if(IsAHarvest(idcar)) return 1;
					if(IsADrugHarvest(idcar)) return 1;
					if(IsASweeper(idcar)) return 1;

					if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
						return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

					format(string, sizeof(string), "* %s spins a key and turns off the engine.", sendername);
					ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
					GameTextForPlayer(playerid, "~w~Engine Turned Off.",3500,3);
					gEngine[playerid] = 0;
					engineOn[GetPlayerVehicleID(playerid)] = false;
					TogglePlayerControllable(playerid, 0);//// ath the dealship's in the game, you can go there and try to get a car, buy when you do /v it spawns you a car, but you can take it away, idk how you can buy it,can you fix it where they cant leave with the car, they have to buy it first?
					new y, m, d;
					new h,mi,s;
					getdate(y,m,d);
					gettime(h,mi,s);
					format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
					CommandLog(string);
					return 1;
				}
			}
	    }
	    return 1;


i ovo

if(strcmp(cmd, "/enginecar", true) == 0)
	{
	    format(string, sizeof(string),"[DEBUG]: Your current CanTurnEngine Variable is %d!",CanTurnEngine[playerid]);
	    SendClientMessage(playerid, COLOR_LIGHT_BLUE,string);
		return 1;
	}


I kada udem u server u neki auto opet mi kaze da moram stiskat SHIFT ili /engine da bi upalio auto...

dragan12

Pod OnPlayerKeyStateChange nadjes da imas za SHIFT gde to ispisuje i gde kao pali to obrises isto


dragan12

 if(newkeys == KEY_JUMP)//to je shift
Startup - Imas public,forwardi i nz sta jos to obrises