[POMOC]Level up

Započeo |Xeptic| Führer, Jul 01, 2011, 18:45:15 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Skripta koju koristim:LARP
Detaljan opis problema:Evo ovako,znaci trazio sam po trazilici i nista nisam nasao pa sam odlucio otvoriti temu.Kako da stavim kad covjek ima idk. 4/4 respekta da mu automatski digne level?
Dio skripte:
Neznam sto trebate pa evo payday prvo
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
   if(PlayerInfo[i][pLevel] > 0)
   {
   if(MoneyMessage[i]==1)
{
   new bank = PlayerInfo[i][pAccount];
   SendClientMessage(i, COLOR_LIGHTRED, "Niste odplatili dug, vrijeme zatvora.");
   GameTextForPlayer(i, "~r~Uhicen!", 2000, 1);
   SafeSetPlayerInterior(i, 6);
  SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
           PlayerInfo[i][pJailed] = 1;
           SafeResetPlayerWeapons(i);
           SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints[i] = 0;
PlayerInfo[i][pAccount] = (bank + DebtMoney[i]);
DebtMoney[i] = 0;
PlayerInfo[i][pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1[i]);
format(string, sizeof(string), "Zatvoreni ste na %d sekundi.   Jamstvo: Nemoguce", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
   if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
   if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
   Tax += TaxValue;//Should work for every player online
   PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pRegularRank] > 0)
{
   new bonus = PlayerInfo[i][pPayCheck] / 10;
   checks += bonus;
}
   new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
   account += checks;
   if(PlayerInfo[i][pAccount] > 0)
   {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
   ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ Izvijesce banke ___|");
format(string, sizeof(string), "  Iznos place: $%d   Porez: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 999 || PlayerInfo[i][pPbiskey] != 255)
{
   format(string, sizeof(string), "  Struja: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), "  Stanje: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "  Kamatna stopa: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), "  Kamate: $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), "  Novo stanje: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "  Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~Stigla je placa~n~~w~Novac je sjeo na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pRegularRank] > 0)
{
   PlayerInfo[i][pPayDayHad] += 1;
   if(PlayerInfo[i][pPayDayHad] >= 5)
   {
       PlayerInfo[i][pExp]++;
       PlayerInfo[i][pPayDayHad] = 0;
   }
}
}
else
{
   SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da dobijes placu.");
}
}
}
}
SaveAccounts();
Checkprop();
new rand = random(2500); rand += 1245;
  Jackpot += rand;
   SaveStuff();
   SaveAnticheat();
   format(string, sizeof(string), "Lotto Vijesti: Novi jackpot je narastao na $%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}

strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}

public split(const strsrc[], strdest[][], delimiter)
{
new i, li;
new aNum;
new len;
while(i <= strlen(strsrc)){
   if(strsrc[i]==delimiter || i==strlen(strsrc)){
       len = strmid(strdest[aNum], strsrc, li, i, 128);
       strdest[aNum][len] = 0;
       li = i+1;
       aNum++;
}
i++;
}
return 1;
}



Zatim /buylevel ako treba

[color=red][b]if (strcmp(cmd, "/buylevel", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
if (gPlayerLogged[playerid] != 0)
{
/*PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);*/
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
new expamount = nxtlevel*levelexp;
new infostring[256];
/*if(GetPlayerMoney(playerid) < costlevel)
{
format(infostring, 256, "   You do not have enough Cash ($%d)!",costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}*/
if (PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 256, "** Trebas %d Respekat-a, trenutno imas [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~Sada si Level %d", nxtlevel);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(playerid);
/*SafeGivePlayerMoney(playerid, (-costlevel));*/
PlayerInfo[playerid][pLevel]++;
if(PlayerInfo[playerid][pRegularRank] > 0)
{
   PlayerInfo[playerid][pExp] -= expamount;
   new total = PlayerInfo[playerid][pExp];
   if(total > 0)
   {
       PlayerInfo[playerid][pExp] = total;
   }
   else
   {
       PlayerInfo[playerid][pExp] = 0;
   }
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;
GameTextForPlayer(playerid, string, 5000, 1);
format(infostring, 256, "   Kupio si Level %d Koristi /upgrade", nxtlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
format(infostring, 256, "   Imas %d neiskoristenih Upgrade Poena",PlayerInfo[playerid][gPupgrade]);
SendClientMessage(playerid, COLOR_GRAD2, infostring);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /levelup (%d)",d,m,y,h,mi,s,sendername,nxtlevel);
CommandLog(string);
}
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ulogiran !");
}
}
return 1;
}[/b][/color]


Valjda je to potrebno neznam .. ili ako ima neki tut al bi bio zahvalan da ovdje se stavi kod ili nesto :*
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Poslednja Izmena: Jul 01, 2011, 18:45:39 POSLE PODNE od Apokalipsa