[pomoc]Kako da promenim mesto spawna

Započeo milos depalov, Jun 30, 2011, 08:32:04 PRE PODNE

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[skripta koju koristim]Empire-Gaming {mexico}
[deo skripte] //
[detaljniji opis problema]Kako da promenim mesto spawna sve sam prtrazio ali nisam nasao  :(
[slika] //

AddPlayerClass
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Stisni CTRL+F i u trazilicu ukucaj: AddPlayerClass
Naci ce to nesto kao ovo

AddPlayerClass(1, 11111, 11111, 1111, 11, 0, 0, 0, 0, 0, 0);

Samo naravno drugi brojevi
Sad udji u igru i odi gdje hoces da ti bude spawn, upisi ondje /save
Onda odi u Moji dokumenti/GTA san andreas user files/samp/savedepositions.txt(mislim da tak ide)
otvori savedepositions.txt i na zadnjem mjestu ce ti naci nesto kao ovo

AddPlayerClass(23,233.2690,1114.6400,1084.9965,266.2080,0,0,0,0,0,0);

Samo sto ce biti drugi brojevi, ti sad kopiraj ovo sta ce biti oznaceno crvenom bojom
AddPlayerClass(23,233.2690,1114.6400,1084.9965,266.2080,0,0,0,0,0,0);
i to zaljepi u onaj AddPlayerClass kojeg si na pocetku trazio u pawnu, zaljepi umjesto ovoga:
AddPlayerClass(1, 11111, 11111, 1111, 11, 0, 0, 0, 0, 0, 0);

promenio sam ali nece spawnujeme na staro mesto
   // Player Class's
   for(new i = 0; i <= sizeof(Peds)-1; i++)
   {
      AddPlayerClass(Peds
  • ,286,1732.9556,-1910.9291,13.5622,92.9013,0,0,0,0,0,0); //1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1
       }
       for(new h = 0; h < sizeof(HouseInfo); h++)
       {
          if(HouseInfo[h][hOwned] == 0)
          {
             AddStaticPickup(1273, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
             pickups++;
          }
          if(HouseInfo[h][hOwned] == 1)
          {
             AddStaticPickup(1239, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
             pickups++;
          }
       }
       for(new h = 0; h < sizeof(BizzInfo); h++)
       {
          if(BizzInfo[h][bOwned] == 0)
          {
             AddStaticPickup(1272, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
             pickups++;
          }
          if(BizzInfo[h][bOwned] == 1)
          {
             AddStaticPickup(1239, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
             pickups++;
          }
       }
       for(new h = 0; h < sizeof(SBizzInfo); h++)
       {
          if(SBizzInfo[h][sbOwned] == 0)
          {
             AddStaticPickup(1272, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
             pickups++;
          }
          if(SBizzInfo[h][sbOwned] == 1)
          {
             AddStaticPickup(1239, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
             pickups++;
          }
       }
       Create3DTextLabel("[BOLNICA]\nLos Santos",0x00F5FFFF, 1173.2563,-1323.3102,15.3943+1,50.0,0,1);
       Create3DTextLabel("[BOLNICA]\nLos Santos",0x00F5FFFF, 2029.5945,-1404.6426,17.2512+1,50.0,0,1);
       Create3DTextLabel("[POSAO]\nDetektiv",0x00F5FFFF, 2143.5198,-1802.3383,16.1406+1,50.0,0,1);


Jesam ali nece
evo sta izadje

pwn(13437) : warning 213: tag mismatch
pwn(13437) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase

Header size:          12988 bytes
Code size:          1716136 bytes
Data size:          5553844 bytes
Stack/heap size:      16384 bytes; estimated max. usage=4123 cells (16492 bytes)
Total requirements: 7299352 bytes

2 Warnings.
Poslednja Izmena: Jun 30, 2011, 17:00:09 POSLE PODNE od milos depalov

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Uskoro novi stunt server iStunt. DoÄ'ite i zabavite se!




   
   




Dizajniram za $$$
Popis stvari koje radim:

Wallpaper √  Signature ×  Logo √  Dizajn stranice (Ne kodiranje) √  Baner √  Avatar √  Animacija √  Intro √