[pomoc] stats


Započeo sampzone, Jun 22, 2011, 00:09:19 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

mod koji ja korisitm: BU  = BSZ

problem: imam stats u textdraw ali sad hocu da prebacim u dijalog i neide nikako nerazumijem onaj coordsstring  evo dacu vam ja svoj stats mozel meno da mi prebaci u sendcilentmessage a ja cu nekako u dijalog pls...?

dio skripte: evo vam stats:
/*new married[20];
		strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);*/
		new age = PlayerInfo[targetid][pAge];
		new ptime = PlayerInfo[targetid][pConnectTime];
		//new lotto = PlayerInfo[targetid][pLottoNr];
		//new deaths = PlayerInfo[targetid][pDeaths];
		//new fishes = PlayerInfo[targetid][pFishes];
		//new crimes = PlayerInfo[targetid][pCrimes];
		//new warrests = PlayerInfo[targetid][pWantedDeaths];
		new drugs = PlayerInfo[targetid][pDrugs];
		new mats = PlayerInfo[targetid][pMats];
		//new wanted = WantedLevel[targetid];
		new level = PlayerInfo[targetid][pLevel];
		new exp = PlayerInfo[targetid][pExp];
		//new kills = PlayerInfo[targetid][pKills];
		new pnumber = PlayerInfo[targetid][pPnumber];
		new kreditbr = PlayerInfo[targetid][pKredit];
		//new account = PlayerInfo[targetid][pAccount];
		new nxtlevel = PlayerInfo[targetid][pLevel]+1;
		new expamount = nxtlevel*levelexp;
		//new costlevel = nxtlevel*levelcost;//10k for testing purposes
		new housekey = PlayerInfo[targetid][pPhousekey];
		new bizkey = PlayerInfo[targetid][pPbiskey];
		new carkey = PlayerInfo[targetid][pPcarkey];
		new carkey2 = PlayerInfo[targetid][pPcarkey2];
		new carkey3 = PlayerInfo[targetid][pPcarkey3];
		new intir = PlayerInfo[targetid][pInt];
		new virworld = PlayerInfo[targetid][pVirWorld];
		new local = PlayerInfo[targetid][pLocal];
		new warns = PlayerInfo[targetid][pWarns];
		//new Float:shealth = PlayerInfo[targetid][pSHealth];
		new Float:health;
		new name[MAX_PLAYER_NAME];
		GetPlayerName(targetid, name, sizeof(name));
		GetPlayerHealth(targetid,health);
		new Float:px,Float:py,Float:pz;
		GetPlayerPos(targetid, px, py, pz);
		new coordsstring[256];
		SendClientMessage(playerid, COLOR_GRAD6,"Za Admine:");
		format(coordsstring, sizeof(coordsstring), "- House key [%d] Business key [%d] Veh1 [%d] Veh2 [%d] Veh3 [%d] HireKey [%d] int:[%d] virworld:[%d] local[%d]", housekey,bizkey,carkey,carkey2,carkey3,HireCar[targetid],intir,virworld,local);
		SendClientMessage(playerid, COLOR_GRAD6,coordsstring);

	//STATS
	//STATS TEXTDRAWS
	format(coordsstring, sizeof(coordsstring),"~y~Ime:~h~~h~ %s",name);
	Textdraw0[playerid] = TextDrawCreate(150.000000, 341.000000, coordsstring);
	TextDrawBackgroundColor(Textdraw0[playerid], 255);
	TextDrawFont(Textdraw0[playerid], 1);
	TextDrawLetterSize(Textdraw0[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw0[playerid], -1);
	TextDrawSetOutline(Textdraw0[playerid], 0);
	TextDrawSetProportional(Textdraw0[playerid], 1);
	TextDrawSetShadow(Textdraw0[playerid], 1);

	format(coordsstring, sizeof(coordsstring),"~y~Pol:~h~~h~ %s",atext);
	Textdraw1[playerid] = TextDrawCreate(151.000000, 361.000000, coordsstring);
	TextDrawBackgroundColor(Textdraw1[playerid], 255);
	TextDrawFont(Textdraw1[playerid], 1);
	TextDrawLetterSize(Textdraw1[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw1[playerid], -1);
	TextDrawSetOutline(Textdraw1[playerid], 0);
	TextDrawSetProportional(Textdraw1[playerid], 1);
	TextDrawSetShadow(Textdraw1[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Godine:~h~~h~ %d",age);
	Textdraw2[playerid] = TextDrawCreate(151.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw2[playerid], 255);
	TextDrawFont(Textdraw2[playerid], 1);
	TextDrawLetterSize(Textdraw2[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw2[playerid], -1);
	TextDrawSetOutline(Textdraw2[playerid], 0);
	TextDrawSetProportional(Textdraw2[playerid], 1);
	TextDrawSetShadow(Textdraw2[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Level:~h~~h~ %d",level);
	Textdraw3[playerid] = TextDrawCreate(151.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw3[playerid], 255);
	TextDrawFont(Textdraw3[playerid], 1);
	TextDrawLetterSize(Textdraw3[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw3[playerid], -1);
	TextDrawSetOutline(Textdraw3[playerid], 0);
	TextDrawSetProportional(Textdraw3[playerid], 1);
	TextDrawSetShadow(Textdraw3[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Respekt:~h~~h~ %d/%d",exp,expamount);
	Textdraw4[playerid] = TextDrawCreate(151.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw4[playerid], 255);
	TextDrawFont(Textdraw4[playerid], 1);
	TextDrawLetterSize(Textdraw4[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw4[playerid], -1);
	TextDrawSetOutline(Textdraw4[playerid], 0);
	TextDrawSetProportional(Textdraw4[playerid], 1);
	TextDrawSetShadow(Textdraw4[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Warns:~h~~h~ %d/5",warns);
	Textdraw5[playerid] = TextDrawCreate(310.000000, 341.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw5[playerid], 255);
	TextDrawFont(Textdraw5[playerid], 1);
	TextDrawLetterSize(Textdraw5[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw5[playerid], -1);
	TextDrawSetOutline(Textdraw5[playerid], 0);
	TextDrawSetProportional(Textdraw5[playerid], 1);
	TextDrawSetShadow(Textdraw5[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~O.Sati:~h~~h~ %d",ptime);
	Textdraw6[playerid] = TextDrawCreate(310.000000, 361.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw6[playerid], 255);
	TextDrawFont(Textdraw6[playerid], 1);
	TextDrawLetterSize(Textdraw6[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw6[playerid], -1);
	TextDrawSetOutline(Textdraw6[playerid], 0);
	TextDrawSetProportional(Textdraw6[playerid], 1);
	TextDrawSetShadow(Textdraw6[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Kredit:~h~~h~ %d",kreditbr);
	Textdraw7[playerid] = TextDrawCreate(310.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw7[playerid], 255);
	TextDrawFont(Textdraw7[playerid], 1);
	TextDrawLetterSize(Textdraw7[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw7[playerid], -1);
	TextDrawSetOutline(Textdraw7[playerid], 0);
	TextDrawSetProportional(Textdraw7[playerid], 1);
	TextDrawSetShadow(Textdraw7[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Donator:~h~~h~ %s",drank);
	Textdraw8[playerid] = TextDrawCreate(310.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw8[playerid], 255);
	TextDrawFont(Textdraw8[playerid], 1);
	TextDrawLetterSize(Textdraw8[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw8[playerid], -1);
	TextDrawSetOutline(Textdraw8[playerid], 0);
	TextDrawSetProportional(Textdraw8[playerid], 1);
	TextDrawSetShadow(Textdraw8[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Broj:~h~~h~ %d",pnumber);
	Textdraw9[playerid] = TextDrawCreate(310.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw9[playerid], 255);
	TextDrawFont(Textdraw9[playerid], 1);
	TextDrawLetterSize(Textdraw9[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw9[playerid], -1);
	TextDrawSetOutline(Textdraw9[playerid], 0);
	TextDrawSetProportional(Textdraw9[playerid], 1);
	TextDrawSetShadow(Textdraw9[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Posao:~h~~h~ %s",jtext);
	Textdraw10[playerid] = TextDrawCreate(470.000000, 341.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw10[playerid], 255);
	TextDrawFont(Textdraw10[playerid], 1);
	TextDrawLetterSize(Textdraw10[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw10[playerid], -1);
	TextDrawSetOutline(Textdraw10[playerid], 0);
	TextDrawSetProportional(Textdraw10[playerid], 1);
	TextDrawSetShadow(Textdraw10[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Org:~h~~h~ %s",ftext);
	Textdraw11[playerid] = TextDrawCreate(470.000000, 361.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw11[playerid], 255);
	TextDrawFont(Textdraw11[playerid], 1);
	TextDrawLetterSize(Textdraw11[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw11[playerid], -1);
	TextDrawSetOutline(Textdraw11[playerid], 0);
	TextDrawSetProportional(Textdraw11[playerid], 1);
	TextDrawSetShadow(Textdraw11[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Rank:~h~~h~ %s",rtext);
	Textdraw12[playerid] = TextDrawCreate(470.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw12[playerid], 255);
	TextDrawFont(Textdraw12[playerid], 1);
	TextDrawLetterSize(Textdraw12[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw12[playerid], -1);
	TextDrawSetOutline(Textdraw12[playerid], 0);
	TextDrawSetProportional(Textdraw12[playerid], 1);
	TextDrawSetShadow(Textdraw12[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Droga:~h~~h~ %d",drugs);
	Textdraw13[playerid] = TextDrawCreate(470.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw13[playerid], 255);
	TextDrawFont(Textdraw13[playerid], 1);
	TextDrawLetterSize(Textdraw13[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw13[playerid], -1);
	TextDrawSetOutline(Textdraw13[playerid], 0);
	TextDrawSetProportional(Textdraw13[playerid], 1);
	TextDrawSetShadow(Textdraw13[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Mats:~h~~h~ %d",mats);
	Textdraw14[playerid] = TextDrawCreate(470.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw14[playerid], 255);
	TextDrawFont(Textdraw14[playerid], 1);
	TextDrawLetterSize(Textdraw14[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw14[playerid], -1);
	TextDrawSetOutline(Textdraw14[playerid], 0);
	TextDrawSetProportional(Textdraw14[playerid], 1);
	TextDrawSetShadow(Textdraw14[playerid], 1);


slike:/

Hvala za pomoc unaprijed!

Evo ti..ovo sam izvukao iz jednog moda samo sam dosta kod sebe izmijenio pa evo mijenjaj i ti :D

       new age = PlayerInfo[targetid][pAge];
		new ptime = PlayerInfo[targetid][pConnectTime];
		new deaths = PlayerInfo[targetid][pDeaths];
		new crimes = PlayerInfo[targetid][pCrimes];
  		new arrests = PlayerInfo[targetid][pArrested];
		new drugs = PlayerInfo[targetid][pDrugs];
		new mats = PlayerInfo[targetid][pMats];
		new level = PlayerInfo[targetid][pLevel];
		new exp = PlayerInfo[targetid][pExp];
		new kills = PlayerInfo[targetid][pKills];
		new pnumber = PlayerInfo[targetid][pPnumber];
		new account = PlayerInfo[targetid][pAccount];
		new donator = PlayerInfo[targetid][pDonator];
		new kredit = PlayerInfo[targetid][pKredit];
		new igra = PlayerInfo[playerid][pPayCheck]/225;
		new bon = PlayerInfo[targetid][pMobileBon];
		new nxtlevel = PlayerInfo[targetid][pLevel]+1;
		new expamount = nxtlevel*levelexp;
		/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
		new Float:shealth = PlayerInfo[targetid][pSHealth];
		new Float:health;
		new name[MAX_PLAYER_NAME];
		GetPlayerName(targetid, name, sizeof(name));
		GetPlayerHealth(targetid,health);
		new Float:px,Float:py,Float:pz;
		GetPlayerPos(targetid, px, py, pz);
		new coordsstring[2048],coordsstringA[256],coordsstringB[256],coordsstringC[256],coordsstringD[256],coordsstringE[256];
    	format(coordsstringA, sizeof(coordsstringA), "{00CCFF}Ime:[%s] \n{00CCFF}Level:[%d] \n{FFFF00}Spol:[%s] \n{00CCFF}Starost:[%d] \n{FFFF00}Drzava:[%s]\n\n  Novaca:[$%d]\n{00CCFF}Bank:[$%d] \n{FFFF00}Br. moba:[%d]", name, level, atext, age, otext, cash, account, pnumber);
		format(coordsstringB, sizeof(coordsstringB), "\n\n{00CCFF}Donator Bodova:[%d] \n{FFFF00}Bracno stanje:[%s] \n{00CCFF}Sati igranja:[%d] \n{FFFF00}PayDay:[%d/30]", donator,married,ptime,igra);
		format(coordsstringC, sizeof(coordsstringC), "\n\n{00CCFF}Pocinjeni zlocini:[%d] \n{FFFF00}Vrijeme u zatvoru:[%d] \n{00CCFF}Posao:[%s] \n{FFFF00}Mobitel Bon:[%d] ", crimes,arrests,jtext,bon);
        format(coordsstringD, sizeof(coordsstringD), "\n\n{00CCFF}Ubojstva:[%d] \n{FFFF00}Smrti:[%d] \n{00CCFF}Respect:[%d/%d] \n{FFFF00}Obitelj:[%s] \n{00CCFF}Kredit iznos: [%d]",kills,deaths,exp,expamount,f2text,kredit);
		format(coordsstringE, sizeof(coordsstringE), "\n\n{00CCFF}Droge:[%d] \n{FFFF00}Materijali:[%d] \n{00CCFF}Bolest:[%s] \n{FFFF00}Organizacija:[%s] \n{00CCFF}Rank:[%s]",drugs,mats,dtext,ttext,rtext);
	    format(coordsstring, sizeof(coordsstring), "%s\n%s\n%s\n%s\n%s",coordsstringA,coordsstringB,coordsstringC,coordsstringD,coordsstringE);
	    ShowPlayerDialog(playerid,842,DIALOG_STYLE_MSGBOX,"|----------|{FF0000}Zivot Igraca|----------|{3300FF}Stats|----------||----------| Zivot Igraca|----------|Stats|----------||----------| Zivot Igraca|----------|Stats|----------||----------| Zivot Igraca|----------|Stats|----------|",coordsstring,"OK","Odustani");

	}
}



trebalo bi pomoci ;)
Poslednja Izmena: Jun 22, 2011, 07:54:06 PRE PODNE od Gunnarson

imao sam i ja ovo ali ja nerazumijem  ovaj coordsstringA npr jel sad pod coordsstringA mogu da stavim sta god hocu?

da mozes samo vidi da ti se negdje ne ponavlja..mozes staviti coorsstring8r itd..:D

tnx ovdje moze lock....uredjeno