[Pomoc]Mute

Započeo |Xeptic| Führer, Jun 03, 2011, 21:16:09 POSLE PODNE

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Skripta koju koristim:LARP
Detaljan opis problema:Evo ovako neznam kako staviti Mute na odredjeno vrijeme s razlogom /mute [playerid/name] [time/minutes] [razlog] pa ako moze netko da stavim komandu bio bih zahvalan.
Dio skripte:
if(strcmp(cmd, "/mute", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /mute [playerid/Dio Imena]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGameMaster] >= 1)
{
   if(IsPlayerConnected(playa))
   {
       if(playa != INVALID_PLAYER_ID)
       {
   GetPlayerName(playa, giveplayer, sizeof(giveplayer));
   if(playa != playerid && Untouchable[playa]) return SendClientMessage(playerid, COLOR_GREY, "* Nemozes to napraviti ovom igracu!");
if(PlayerInfo[playa][pMuted] == 0)
{
PlayerInfo[playa][pMuted] = 1;
format(string, sizeof(string), "[ADMIN]: %s je usutkao %s (%d).",sendername,giveplayer,playa);
SendAdminMessage(COLOR_LIGHTRED, string);
GameTextForPlayer(playa, "~r~Usutkan od strane Admin-a!",4000,3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Muted %s",d,m,y,h,mi,s,sendername,giveplayer);
MuteLog(string);
}
else
{
PlayerInfo[playa][pMuted] = 0;
format(string, sizeof(string), "[ADMIN]: %s je odsutkao %s (%d).",sendername,giveplayer,playa);
SendAdminMessage(COLOR_LIGHTRED, string);
GameTextForPlayer(playa, "~g~Odsutkan od strane Admin-a!",4000,3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has UnMuted %s",d,m,y,h,mi,s,sendername,giveplayer);
MuteLog(string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "** Nisi u mogucnosti koristiti ovu komandu!");
}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

Evo ti
Na pocetko dodaj
new unmutetimer;
Pod GameModeExitFunc dodaj
KillTimer(unmutetimer);
Pod ongamemode dodaj
unmutetimer = SetTimer("SetPlayerUnMute", 1000, 1);
Negdje pri kraju dodaj ovo

forward SetPlayerUnMute();
public SetPlayerUnMute()
{
    foreach(Player, i)
    {
        if(IsPlayerConnected(i))
        {
              if(PlayerInfo[i][pMuted] > 0)
            {
                if(PlayerInfo[i][pMuteTime] > 0)
                {
                    PlayerInfo[i][pMuteTime]--;
                }
                if(PlayerInfo[i][pMuteTime] <= 0)
                {
                    PlayerInfo[i][pMuteTime] = 0;
                    if(PlayerInfo[i][pMuted] == 1)
                    {
                        PlayerInfo[i][pMuted] = 0;
                    }
                    PlayerInfo[i][pMuted] = 0;
                    SendClientMessage(i,COLOR_GREY,"({F81414}Obavjest!{C3C3C3}) Vase vrijeme usutkanosti je isteklo, ubuduce pazite sta radite!");
                }
            }
          }
       }
}

Evo komanda mute
if(strcmp(cmd, "/mute", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /mute [ID Igraca/Dio Imena] [vrijeme] [razlog]");
return 1;
}
new playa;
new time;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
time = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGameMaster] >= 1)
{
    if(IsPlayerConnected(playa))
    {
        if(playa != INVALID_PLAYER_ID)
        {
    GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /mute [ID Igraca/Dio Imena] [vrijeme] [razlog]");
return 1;
}
if(PlayerInfo[playa][pMuted] == 0)
{
PlayerInfo[playa][pMuted] = 1;
PlayerInfo[playa][pMuteTime] = time*60;
printf("AdmCmd: %s silenced %s",sendername,  giveplayer);
format(string, sizeof(string), "Info | {FFFFFF}%s {F81414}je usutkan od {FFFFFF}%s {F81414}na {FFFFFF}%d {F81414}minuta(s) | Razlog: {FFFFFF}%s",giveplayer ,sendername,time,(result));
ABroadCast(NICERED,string,1);
format(string, sizeof(string), "* Admin | {FFFFFF}%s {00C0FF}ti je oduzeo pravo govora na {FFFFFF}%d {00C0FF}minuta | Razlog: {FFFFFF}%s",sendername,time,(result));
    SendClientMessage(playerid, SVETLOPLAVA, string);
}
else
{
PlayerInfo[playa][pMuted] = 0;
PlayerInfo[playa][pMuteTime] = 0;
printf("AdmCmd: %s unsilenced %s",sendername,  giveplayer);
format(string, sizeof(string), "Info | {FFFFFF}%s je {F81414}odsutkan od {FFFFFF}%s!",giveplayer ,sendername);
ABroadCast(NICERED,string,1);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}Greska{FFFFFF}] {C3C3C3}Samo Admini i GameMasteri!");
}
}
return 1;
}

Pod pInfo na kraju dodaj
pMuteTime,
Pod onplayerconnect dodaj
PlayerInfo[playerid][pMuteTime] = 0
Pod onplayerregister dodaj
format(var, 64, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);
Pod onplayerlogin dodaj
if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuteTime] = strval( val ); }
I pod OnPlayerUpdateEx u mene je to OnPlayerUpdateCustom pa sam vidio kako je u ravensu
format(var, 64, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);

kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme

[quote author=
WeeD link=topic=26281.msg193783#msg193783 date=1307189891]
kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme
[/quote]
Pa onda napravi Public OnPlayerUpdate.

[quote author=
WeeD link=topic=26281.msg193783#msg193783 date=1307189891]
kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme
[/quote]
pa cega je edit LARP ili GF

Nije mi jasno ovo :
Ovo sam stavio na kraju OnGameModeInit
Negdje pri kraju dodaj ovo
Kod:
forward SetPlayerUnMute();
public SetPlayerUnMute()
{
    foreach(Player, i)
    {
        if(IsPlayerConnected(i))
        {
              if(PlayerInfo[i][pMuted] > 0)
            {
                if(PlayerInfo[i][pMuteTime] > 0)
                {
                    PlayerInfo[i][pMuteTime]--;
                }
                if(PlayerInfo[i][pMuteTime] <= 0)
                {
                    PlayerInfo[i][pMuteTime] = 0;
                    if(PlayerInfo[i][pMuted] == 1)
                    {
                        PlayerInfo[i][pMuted] = 0;
                    }
                    PlayerInfo[i][pMuted] = 0;
                    SendClientMessage(i,COLOR_GREY,"({F81414}Obavjest!{C3C3C3}) Vase vrijeme usutkanosti je isteklo, ubuduce pazite sta radite!");
                }
            }
          }
       }
}


I onda errori

G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4807) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20186) : error 029: invalid expression, assumed zero
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20186) : error 017: undefined symbol "SetPlayerUnMute"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20187) : error 029: invalid expression, assumed zero
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20187) : error 017: undefined symbol "SetPlayerUnMute"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20189) : error 017: undefined symbol "foreach"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20191) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20193) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20195) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20197) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20199) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20201) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20202) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20204) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20206) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20207) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24098) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24098) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24386) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : fatal error 107: too many error messages on one line

ne ne dodaj to na kraju skripte a ne pod ongamemode

forward SetPlayerUnMute(); to stavi na vrh skripte a ne na kraj.

isto mu je al on je setplayerunmute doda u ongamemode pa mu zato izlazi errori

Ok lista errora se snizila :

G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2812) : error 001: expected token: "}", but found "-identifier-"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2813) : error 010: invalid function or declaration
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line

nesto nisi negdje dobro ubacio

Da... gledam sad errore i trazim linije da vidim dali je sto promaklo javim ti za 3 min vijesti xD

Citat: Apokalipsa poslato Jun 04, 2011, 14:30:45 POSLE PODNE
Ok lista errora se snizila :

G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2812) : error 001: expected token: "}", but found "-identifier-"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2813) : error 010: invalid function or declaration
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line


stavi pod enum pInfo  stavi pMuteTime,

a za ostalo postaj linije za koje izbacuje erore.
Poslednja Izmena: Jun 04, 2011, 14:34:02 POSLE PODNE od [LYG] $--L84S--$

pa da sve sam mu rekao i stavi ga na kraju pInfa i onda ostalo dodajes pod onplayerconnect pod onplayerlogin itd sve sam ti rekao

Ok ovo je jos ostalo :

G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : warning 213: tag mismatch
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : warning 213: tag mismatch
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.


Linija 4809 (Warning):
PlayerInfo[playerid][pMuteTime] = 0;

Linija 24073 (Error) ( pod OnPlayerRegister)
format(var, 64, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);

Linija 24361 (Warning ) (pod public OnPlayerUpdateEx(playerid) )
format(var, 64, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);

Linija 24865 ( Error ) (pod onplayerlogin)
if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuteTime] = strval( val ); }



Molim vas pomagajte
Poslednja Izmena: Jun 04, 2011, 14:50:33 POSLE PODNE od Apokalipsa