[POMOC]Errori

Započeo Dane, Jun 02, 2011, 20:59:05 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 5 gostiju pregledaju ovu temu.

Ajde [AG] System32 dosta vise ! Prekini ljude vrijeÄ'ati ja da sam na Adminu Super Moda dao bih ti bancinu da bi je osjeti za 30 god . Najbolje bi bilo za tebe kad bi mučao na neko vrijeme.Oprostite sto ovo pisem al stvarno mi je lik dosadio,skuplja postove,vrijeÄ'a nove ljude na forumu....

dragan12

Pa radi redom sve sto sam ti pisao prati sve redom i trudi se. Idi korak po korak sve redom radi i moras uraditi. Nisi jos ni pokusao, a vec si rekao da nisi razumeo

Citat: Gagi_Corleone poslato Jun 02, 2011, 21:48:27 POSLE PODNE
Pa radi redom sve sto sam ti pisao prati sve redom i trudi se. Idi korak po korak sve redom radi i moras uraditi. Nisi jos ni pokusao, a vec si rekao da nisi razumeo

Pokušao sam ali nezz

dragan12

Citat: Non-Stop Samper poslato Jun 02, 2011, 21:50:30 POSLE PODNE
Citat: Gagi_Corleone poslato Jun 02, 2011, 21:48:27 POSLE PODNE
Pa radi redom sve sto sam ti pisao prati sve redom i trudi se. Idi korak po korak sve redom radi i moras uraditi. Nisi jos ni pokusao, a vec si rekao da nisi razumeo

Pokušao sam ali nezz
Pa kako ti neide udjes IG i tamo uzimas koridante na tome mestu i tu kucas /save blabla i onda ih nadjes tamo gde sam ti napisao i zatim ih samo zamenis (ovo je ono sto sam ti napisao samo ukratko)

Evo za sve sto si trazio :


//--------------------------------------------------------------------------------
  if(strcmp(cmd, "/gamemasteri", true) == 0 || strcmp(cmd, "/gamemasters", true) == 0)
{
       if(IsPlayerConnected(playerid))
   {
       SendClientMessage(playerid, COLOR_LIGHTRED, "------------> GameMasteri Online <------------");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
   if(PlayerInfo[i][pGameMaster] >= 1 && PlayerInfo[i][pGameMaster] < 5)
   {
       new admtext[64];
       if(PlayerInfo[i][pGameMaster] == 1) { admtext = "GameMaster Level 1"; }
       else if(PlayerInfo[i][pGameMaster] == 2) { admtext = "GameMaster Level 2"; }
       else if(PlayerInfo[i][pGameMaster] == 3) { admtext = "GameMaster Level 3"; }
else if(PlayerInfo[i][pGameMaster] == 4) { admtext = "GameMaster Level 4"; }
else { format(admtext, sizeof(admtext), "(GameMaster level: %d)", PlayerInfo[i][pGameMaster]); }
                       GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "%s (( %s ))", sendername, admtext);
if (PlayerInfo[playerid][pGameMaster] <= 1)
{
SendClientMessage(playerid, COLOR_WHITE, string);
}
else if(PlayerInfo[playerid][pGameMaster] > 1 && PlayerInfo[playerid][pGameMaster] < 5)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
else if(PlayerInfo[playerid][pGameMaster] >= 5)
{
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
}
}
}
}
return 1;
}



if(strcmp(cmd, "/pomoc", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
    if(PlayerInfo[playerid][pHMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "   Ne mozete govoriti, vi ste usutkani !");
return 1;
}
       GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /pomoc [text]");
return 1;
}
format(string, sizeof(string), "POMOC| %s pita: %s", sendername, (result));
SendGameAdminMasterMessage(COLOR_YELLOW,string);
SendClientMessage(playerid, COLOR_YELLOW, "Pomoc Poruka| Poslali ste Administratorima Poruku.Sacekajte odgovor.");
   }
   return 1;
   }




if(!strcmp(cmdtext, "/adminduty", true))
{
if(IsPlayerConnected(playerid))
{
   if(gPlayerLogged[playerid] == 0)
   {
       SendClientMessage(playerid, COLOR_GREY, "  (Odbijeno)You need to login first !");
return 1;
   }
   if(PlayerInfo[playerid][pAdmin] > 0)
   {
       if(AdminDuty[playerid] == 0)
       {
           AdminDuty[playerid] = 1;
           SetPlayerArmour(playerid, 999);
SetPlayerHealth(playerid, 999);
SetPlayerColor(playerid,COLOR_GROVE);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Administrator Duznost| Administrator %s je sad na duznosti,pa mozete koristiti komandu (( /report ))za prijaviti nekog ili neki bug. ", sendername, string);
SendClientMessageToAll( COLOR_LIGHTBLUE, string );
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
    Delete3DTextLabel(DutyLabel[playerid]);
DutyLabel[playerid] = Create3DTextLabel("Admin na duznosti\n ne napadaj",0xFF000099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel[playerid], playerid, 0,0,0);
}
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
   for(new i = 0; i < sizeof(CarInfo); i++)
{
SetVehicleParamsForPlayer(i,playerid,0,0);
}
}
return 1;
       }
       else if(AdminDuty[playerid] == 1)
       {
           AdminDuty[playerid] = 0;
           SetPlayerArmour(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Administrator Duznost| Administrator %s vise nije na duznosti.I vise nece nece odgovarati na reportove.", sendername, string);
SendClientMessageToAll( COLOR_LIGHTRED, string );
return 1;
       }
   }
   else
   {
       SendClientMessage(playerid, COLOR_GREY, "   (Odbijeno)Nisi clan **Servera** Admin ili GameMaster tima !");
       return 1;
   }
}
   return 1;
}
Poslednja Izmena: Jun 02, 2011, 21:54:37 POSLE PODNE od Apokalipsa

Citat: Apokalipsa poslato Jun 02, 2011, 21:54:13 POSLE PODNE
Evo za sve sto si trazio :


//--------------------------------------------------------------------------------
  if(strcmp(cmd, "/gamemasteri", true) == 0 || strcmp(cmd, "/gamemasters", true) == 0)
{
       if(IsPlayerConnected(playerid))
   {
       SendClientMessage(playerid, COLOR_LIGHTRED, "------------> GameMasteri Online <------------");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
   if(PlayerInfo[i][pGameMaster] >= 1 && PlayerInfo[i][pGameMaster] < 5)
   {
       new admtext[64];
       if(PlayerInfo[i][pGameMaster] == 1) { admtext = "GameMaster Level 1"; }
       else if(PlayerInfo[i][pGameMaster] == 2) { admtext = "GameMaster Level 2"; }
       else if(PlayerInfo[i][pGameMaster] == 3) { admtext = "GameMaster Level 3"; }
else if(PlayerInfo[i][pGameMaster] == 4) { admtext = "GameMaster Level 4"; }
else { format(admtext, sizeof(admtext), "(GameMaster level: %d)", PlayerInfo[i][pGameMaster]); }
                       GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "%s (( %s ))", sendername, admtext);
if (PlayerInfo[playerid][pGameMaster] <= 1)
{
SendClientMessage(playerid, COLOR_WHITE, string);
}
else if(PlayerInfo[playerid][pGameMaster] > 1 && PlayerInfo[playerid][pGameMaster] < 5)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
else if(PlayerInfo[playerid][pGameMaster] >= 5)
{
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
}
}
}
}
return 1;
}



if(strcmp(cmd, "/pomoc", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
    if(PlayerInfo[playerid][pHMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "   Ne mozete govoriti, vi ste usutkani !");
return 1;
}
       GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /pomoc [text]");
return 1;
}
format(string, sizeof(string), "POMOC| %s pita: %s", sendername, (result));
SendGameAdminMasterMessage(COLOR_YELLOW,string);
SendClientMessage(playerid, COLOR_YELLOW, "Pomoc Poruka| Poslali ste Administratorima Poruku.Sacekajte odgovor.");
   }
   return 1;
   }




if(!strcmp(cmdtext, "/adminduty", true))
{
if(IsPlayerConnected(playerid))
{
   if(gPlayerLogged[playerid] == 0)
   {
       SendClientMessage(playerid, COLOR_GREY, "  (Odbijeno)You need to login first !");
return 1;
   }
   if(PlayerInfo[playerid][pAdmin] > 0)
   {
       if(AdminDuty[playerid] == 0)
       {
           AdminDuty[playerid] = 1;
           SetPlayerArmour(playerid, 999);
SetPlayerHealth(playerid, 999);
SetPlayerColor(playerid,COLOR_GROVE);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Administrator Duznost| Administrator %s je sad na duznosti,pa mozete koristiti komandu (( /report ))za prijaviti nekog ili neki bug. ", sendername, string);
SendClientMessageToAll( COLOR_LIGHTBLUE, string );
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
    Delete3DTextLabel(DutyLabel[playerid]);
DutyLabel[playerid] = Create3DTextLabel("Admin na duznosti\n ne napadaj",0xFF000099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel[playerid], playerid, 0,0,0);
}
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
   for(new i = 0; i < sizeof(CarInfo); i++)
{
SetVehicleParamsForPlayer(i,playerid,0,0);
}
}
return 1;
       }
       else if(AdminDuty[playerid] == 1)
       {
           AdminDuty[playerid] = 0;
           SetPlayerArmour(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Administrator Duznost| Administrator %s vise nije na duznosti.I vise nece nece odgovarati na reportove.", sendername, string);
SendClientMessageToAll( COLOR_LIGHTRED, string );
return 1;
       }
   }
   else
   {
       SendClientMessage(playerid, COLOR_GREY, "   (Odbijeno)Nisi clan **Servera** Admin ili GameMaster tima !");
       return 1;
   }
}
   return 1;
}


Hvala ti za sve Ä'e to treba ubacit kad uÄ'em u Pawn Ä'e treba ubacit?

Citat: Non-Stop Samper poslato Jun 02, 2011, 21:45:40 POSLE PODNE
Citat: Gagi_Corleone poslato Jun 02, 2011, 21:42:04 POSLE PODNE
OFF: Je System 32 ti sve odmah osudjivas pomogni ako mozes ako ne zaobidji temu u koju god temu da udjem stalno ti nesto pises, a nista posebno nepomazes.
ON: Vidi da bi stavi neke kordinate ti ih logicno moras prvo uzeti. Zato udjes na svoj server i odes do tog mesta gde igrac moze da pritisne to i da se onda uradi to (ako me razumes) i kada si stigao tamo gde hoces da bude to kada igrac pritisne tu tipku kucas /save [pa sada ovde mozes nesto da stavis kao komentar da bi znao sta je to].


Zatim idi na to mesto gde hoces da ga stavi kada je pritisnuo tu tipku kada si otisao tamo kucas
/save [pa sada ovde mozes nesto da stavis kao komentar da bi znao sta je to] e sada kada si uzeo kordinate izadji sa servera i udji u My Documents >>> GTA San Andreas User Files >>> SAMP pa tu imas savedpositions e udji tu


E sada da ti pojasnim sta je sta tu
AddPlayerClass(111,362.0134,173.8111,1008.3828,90.2408,0,0,0,0,0,0); // Pa tvoj komentar ovde stoji
E ovo sto je je crnom bojom to ti je X,Y,Z
I tako ti je kod obe. E ti sada uzmes kordinate gde on to moze da pritisne i onda ih kopiras ovde umesto X,Y,Z
if( IsPlayerInRangeOfPoint( playerid, 3.0, X, Y, Z ) )


E sada uzmes kordinate gde da ga stavi kada pritisne tu tipku tako zamenis sa X,Y,Z
SetPlayerPos( playerid, X, Y, Z );


I jos stavi ako je u nekoj kuci id tog interiora umesto 15 pa koji je ali ako je ovaj default to ti je onda 0. Pod default mislim na mesta po mapi
SetPlayerInterior( playerid, 15 );
if( newkeys == KEY_SECONDARY_ATTACK ) // Ako igrac pritisne enter ili f  -->mozete umjesto KEY_SECONDARY_ATTACK staviti nesta drugo...npr.KEY_SPRINT
{
if( IsPlayerInRangeOfPoint( playerid, 3.0, X, Y, Z ) ) // ako je  igrac blizu kordinata koje postavite
{
SetPlayerPos( playerid, X, Y, Z ); // X, Y, Z - gdje ce se igrac spawnati u interijer(kordinate interijera)
SetPlayerInterior( playerid, 15 ); // 5
GameTextForPlayer( playerid, "Poruka", 3000, 1 ); // Salje igracu nekakvu poruku
}
return 1;
}

Eto nadam se da si razumeo to sto sam napisao nije mi bio problem i ovako nz sta da radim ;)

Žao mi je ali te nisam razumio!!

onda ponovo procitaj ap ces razumiti, sve je rekao

Btw.imamo novog sampzone-a onaj se poboljsao ali doso novi
Uskoro novi stunt server iStunt. DoÄ'ite i zabavite se!




   
   




Dizajniram za $$$
Popis stvari koje radim:

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Pod OnPlayerCommandText

   
Upozorenje - dok ste čitali poruku netko je poslao novi odgovor. Možda trebate revidirati svoju poruku.
Poslednja Izmena: Jun 02, 2011, 21:58:11 POSLE PODNE od FireMan

Citat: Non-Stop Samper poslato Jun 02, 2011, 21:55:59 POSLE PODNE

Hvala ti za sve Ä'e to treba ubacit kad uÄ'em u Pawn Ä'e treba ubacit?


Pod OnPlayerCommandText

Koje treba pod OnPlayerCommandText ja sam stavio ono za GM-a a izbaci mi errora??
   
     

Sve se komande trebaju staviti pod OnPlayerCommandText

Evo stavio sam sve iima errora prepuno dat ću i slike:
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1828) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1832) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1844) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1848) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1852) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1856) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1860) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1864) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1868) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1880) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1884) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1888) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1892) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1896) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1908) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1912) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1916) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1928) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(1932) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(3847) : error 004: function "CrimInRange" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(4065) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(4672) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(4749) : error 004: function "ProxDetector" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(5436) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(5442) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Danijel\My Documents\Mapa za skriptanje\Kucni_Server\gamemodes\gf.pwn(5448) : error 004: function "PlayerToPoint" is not implemented

Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.

fali ti } kad imas 26 errora znaci da ti fali } zagrada
Uskoro novi stunt server iStunt. DoÄ'ite i zabavite se!




   
   




Dizajniram za $$$
Popis stvari koje radim:

Wallpaper √  Signature ×  Logo √  Dizajn stranice (Ne kodiranje) √  Baner √  Avatar √  Animacija √  Intro √

dragan12

Prebroj broj { i broj } zagrada broj mora da ti bude isti pa onda dodaj kod te komande

Imam ukupno 49 zagrada kako sam ja izračuno