[Pomoc]Dialog

Započeo 96esl., April 28, 2011, 15:04:40 POSLE PODNE

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Skripta koju koristim:Faction
Detaljan opis problema:Trebam pomoc oko paydaya u dialogu napravio sam bio al mi ne prikaze iznos samo pise placa: i nema iznosa
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://

public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
foreach (Player, i)
{
    if(PlayerInfo[i][pLevel] > 0)
    {
    if(MoneyMessage[i]==1)
{
    SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor.");
    GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
    SetPlayerInterior(i, 6);
    PlayerInfo[i][pInt] = 6;
    SetPlayerPos(i, 264.6288,77.5742,1001.0391);
            PlayerInfo[i][pJailed] = 1;
            SafeResetPlayerWeapons(i);
            SafeResetPlayerMoney(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > JB_GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
    Tax += TaxValue;//Should work for every player online
    PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pDonateRank] > 0)
{
    new bonus = PlayerInfo[i][pPayCheck] / 10;
    checks += bonus;
}
    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
    account += checks;
    if(PlayerInfo[i][pAccount] > 0)
    {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
    ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ IZJAVA BANKE ___|");
format(string, sizeof(string), "  Plata: $%d   Takse: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
    format(string, sizeof(string), "Racun za struju: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), "Staro stanje: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), "Kamatni interes $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), "Novo stanje: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "Renta: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Ukupan Kredit: $%d", PlayerInfo[i][pKredit]);
SendClientMessage(i, COLOR_GRAD5, string);
if(PlayerInfo[i][pKredit] != 0)
{
SendClientMessage(i, COLOR_GRAD5,"  Rata: $500");
PlayerInfo[i][pKredit] -= 500;
PlayerInfo[i][pAccount] -= 500;
}
format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pPayDayHad] += 1;
    if(PlayerInfo[i][pPayDayHad] >= 5)
    {
        PlayerInfo[i][pExp]++;
        PlayerInfo[i][pPayDayHad] = 0;
    }
}
}
else
{
    SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
}
}
}
SaveAccounts();
Checkprop();
return 1;
}
Kod

poznaticovik


ma htio sam da mi pomognes napravit bio sam napravio al nesto pogresno

poznaticovik

Trebao si kopirati to Å¡to si napravio , pa da ispravimo ...


poznaticovik

Ispričavam se , nisam bio kući pa nisam mogao prije napraviti , evo probaj.

public PayDay()
{
new string[128];
new coordstring[128];
new coordstring1[128];
new coordstring2[128];
new coordstring3[128];
new coordstring4[128];
new coordstring5[128];
new coordstring6[128];
new coordstring7[128];
new coordstring8[128];
new payday[512];
new account,interest;
new rent = 0;
foreach (Player, i)
{
   if(PlayerInfo[i][pLevel] > 0)
   {
   if(MoneyMessage[i]==1)
{
   SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor.");
   GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
   SetPlayerInterior(i, 6);
   PlayerInfo[i][pInt] = 6;
  SetPlayerPos(i, 264.6288,77.5742,1001.0391);
           PlayerInfo[i][pJailed] = 1;
           SafeResetPlayerWeapons(i);
           SafeResetPlayerMoney(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > JB_GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
   if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
   if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
   Tax += TaxValue;//Should work for every player online
   PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pDonateRank] > 0)
{
   new bonus = PlayerInfo[i][pPayCheck] / 10;
   checks += bonus;
}
   new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
   account += checks;
   if(PlayerInfo[i][pAccount] > 0)
   {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
   ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerInfo[i][pAccount] = account+interest;
format(coordstring, sizeof(coordstring), "  Plata: $%d   Takse: -$%d", checks, TaxValue);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
   format(coordstring1, sizeof(coordstring1), "  Racun za struju: -$%d", ebill);
}
format(coordstring2, sizeof(coordstring2), "  Staro stanje: $%d\n", account - checks);
format(coordstring3, sizeof(coordstring3), "  Kamata: 0.%d posto\n",tmpintrate);
format(coordstring4, sizeof(coordstring4), "  Kamatni interes $%d\n", interest);
format(coordstring5, sizeof(coordstring5), "  Novo stanje: $%d\n", PlayerInfo[i][pAccount]);
format(coordstring6, sizeof(coordstring6), "  Renta: -$%d\n", rent);
format(coordstring7, sizeof(coordstring7), "  Ukupan Kredit: $%d\n", PlayerInfo[i][pKredit]);
if(PlayerInfo[i][pKredit] != 0)
{
format(coordstring8, sizeof(coordstring8), " Rata: %d\n", PlayerInfo[i][pAccount]);
PlayerInfo[i][pKredit] -= 500;
PlayerInfo[i][pAccount] -= 500;
}
format(payday, 512," %s%s%s%s%s%s%s%s%s",coordstring,coordstring1,coordstring2,coordstring3,coordstring4,coordstring5,coordstring6,coordstring7,coordstring8);
   ShowPlayerDialog(i, 667, DIALOG_STYLE_MSGBOX, "Payday | Placa", payday , "OK", "OK");
format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pDonateRank] > 0)
{
   PlayerInfo[i][pPayDayHad] += 1;
   if(PlayerInfo[i][pPayDayHad] >= 5)
   {
       PlayerInfo[i][pExp]++;
       PlayerInfo[i][pPayDayHad] = 0;
   }
}
}
else
{
   SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
}
}
}
SaveAccounts();
Checkprop();
return 1;
}
Poslednja Izmena: April 28, 2011, 19:08:00 POSLE PODNE od Michael Westen


poznaticovik

Tema lock , ako imaš kakvih problema , napiši na PM.
Poslednja Izmena: April 28, 2011, 19:12:53 POSLE PODNE od Michael Westen