[MAP] LSPD

Započeo nikcrack, April 28, 2011, 12:29:54 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Evo jedne moje mape prve koju sam postavio do sada nadam se da cete uzivati.. Komentari i ocene 1/10. Hvala

http://img17.imageshack.us/i/mtascreen20110427121226.png/
http://img219.imageshack.us/i/mtascreen20110427121236.png/
http://img51.imageshack.us/i/mtascreen20110427121251.png/
http://img146.imageshack.us/i/mtascreen20110427121301.png/
http://img19.imageshack.us/i/mtascreen20110427121311.png/

Mapa sadrzi 40 objekata!
CreateDynamicObject(980,1587.57153320,-1637.89123535,15.17808914,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
CreateDynamicObject(982,1534.74853516,-1651.00598145,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
CreateDynamicObject(982,1534.77587891,-1694.45446777,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateDynamicObject(987,1539.63916016,-1617.84545898,15.92446709,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateDynamicObject(987,1539.55859375,-1617.58349609,15.92446709,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (2)
CreateDynamicObject(987,1539.55859375,-1614.10986328,15.87484455,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (3)
CreateDynamicObject(987,1539.72033691,-1602.41491699,15.92336941,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
CreateDynamicObject(987,1551.86584473,-1602.48937988,15.91128349,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
CreateDynamicObject(987,1564.06994629,-1602.53332520,15.91128349,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
CreateDynamicObject(987,1576.21643066,-1602.28698730,15.88823509,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (7)
CreateDynamicObject(987,1587.99377441,-1602.40637207,15.91128349,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
CreateDynamicObject(987,1596.07348633,-1602.58703613,15.87040138,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
CreateDynamicObject(987,1622.04907227,-1614.03210449,27.47126007,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
CreateDynamicObject(987,1623.04821777,-1614.09411621,27.47143364,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (11)
CreateDynamicObject(987,1622.81896973,-1614.43395996,27.47012901,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
CreateDynamicObject(987,1608.00292969,-1614.41015625,15.92187977,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (13)
CreateDynamicObject(987,1607.84338379,-1626.34057617,15.92187977,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (14)
CreateDynamicObject(987,1607.81250000,-1637.70166016,15.85776997,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
CreateDynamicObject(992,1605.53051758,-1637.81713867,17.41930389,0.00000000,0.00000000,0.00000000); //object(bar_barrier10b) (1)
CreateDynamicObject(3475,1545.11242676,-1620.40417480,14.93073654,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (1)
CreateDynamicObject(3475,1544.75390625,-1620.44116211,19.81579018,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (2)
CreateDynamicObject(3475,1543.56628418,-1635.79443359,14.93002892,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (3)
CreateDynamicObject(3475,1543.50781250,-1635.67761230,18.95750809,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (4)
CreateDynamicObject(3749,1544.17602539,-1627.54333496,18.24122620,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (1)
CreateDynamicObject(980,1544.02514648,-1627.48327637,15.15620422,0.00000000,0.00000000,90.00000000); //object(airportgate) (2)
CreateDynamicObject(984,1542.67663574,-1643.59997559,28.03879547,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateDynamicObject(982,1555.52539062,-1637.28637695,28.08567047,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3)
CreateDynamicObject(984,1571.52954102,-1637.27148438,28.03879547,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
CreateDynamicObject(982,1577.89709473,-1650.15686035,28.08567047,0.00000000,0.00000000,0.00000000); //object(fenceshit) (4)
CreateDynamicObject(982,1577.87597656,-1675.89794922,28.07900620,0.00000000,0.00000000,0.00000000); //object(fenceshit) (5)
CreateDynamicObject(982,1577.88500977,-1701.50622559,28.07836533,0.00000000,0.00000000,0.00000000); //object(fenceshit) (6)
CreateDynamicObject(982,1564.88122559,-1714.49255371,28.07836533,0.00000000,0.00000000,90.00000000); //object(fenceshit) (7)
CreateDynamicObject(984,1548.97705078,-1714.41333008,28.03149033,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5)
CreateDynamicObject(984,1542.53833008,-1707.86401367,28.03149033,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
CreateDynamicObject(983,1545.73559570,-1700.46533203,28.07836533,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
CreateDynamicObject(983,1550.28161621,-1700.46533203,28.07836533,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateDynamicObject(982,1553.57861328,-1687.33776855,28.07914352,0.00000000,0.00000000,0.00000000); //object(fenceshit) (8)
CreateDynamicObject(982,1553.51586914,-1663.79272461,28.07916260,0.00000000,0.00000000,0.00000000); //object(fenceshit) (9)
CreateDynamicObject(983,1550.19042969,-1650.80395508,28.08567047,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
CreateDynamicObject(983,1545.74890137,-1650.70471191,28.08567047,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)


.map fajl
http://hotfile.com/dl/116058276/1cb045e/policemap.map.html
Menjam Steam 1800+ igrica za Molten WoW -Ragnaros accl! PM!!

Johnny

7/10 NON RP. Nije lose za prvu mapu.

onako 7/10
Uskoro novi stunt server iStunt. DoÄ'ite i zabavite se!




   
   




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Tako, 5/10
For ya...


I'd catch a grenade for ya
Throw my hand on a blade for ya
I'd jump in front of a train for ya
You know I'd do anything for ya


BestOne.exe | Mapper | n00b Skripter | Bruno Mars Fan | Balkan SA:MP <3 | Fifa 11 <3


For ya...





Ajde ako je prva mapa onda 7/10 ali nije RP.  8) 8)