[MAP]Ljetni Kafic & Parking

Započeo k@lu, Mart 27, 2011, 10:28:40 PRE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.

Evo moja cetvrta mapa koju sam uradio i takodje cetvrta koju postavljam na ovaj forum....

Radi se o ljetnom kaficu i pored odmah parkingu....

Izrada:20/25min

Objekata:Oko 80
Vozila:4

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AddStaticVehicleEx(405,2503.01269531,-1755.11352539,13.40622234,0.00000000,-1,1,15); //Sentinel
AddStaticVehicleEx(445,2489.94409180,-1754.58544922,13.51111126,0.00000000,58,1,15); //Admiral
AddStaticVehicleEx(421,2497.03710938,-1755.15405273,13.45875549,181.99993896,86,1,15); //Washington
AddStaticVehicleEx(551,2493.69042969,-1754.61267090,13.36817646,0.00000000,81,1,15); //Merit
CreateObject(2693,2805.94189453,-1189.36596680,25.11405182,0.00000000,0.00000000,115.99990845); //object(cj_banner11) (1)
CreateObject(4514,2844.47436523,-1210.16625977,25.53556061,0.00000000,0.00000000,8.00000000); //object(cn2_roadblock01ld) (2)
CreateObject(970,2831.46264648,-1191.37255859,24.24299049,0.00000000,0.00000000,278.00000000); //object(fencesmallb) (1)
CreateObject(970,2829.53002930,-1164.13476562,24.52023125,0.00000000,0.00000000,278.00000000); //object(fencesmallb) (2)
CreateObject(970,2830.00024414,-1168.31054688,24.52023125,0.00000000,0.00000000,276.00000000); //object(fencesmallb) (3)
CreateObject(970,2830.53149414,-1172.49438477,24.52023125,0.00000000,0.00000000,278.00000000); //object(fencesmallb) (4)
CreateObject(970,2831.02001953,-1187.36999512,24.32664680,0.00000000,0.00000000,274.00000000); //object(fencesmallb) (5)
CreateObject(1319,2807.24438477,-1588.14367676,10.64062500,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (1)
CreateObject(1319,2806.04785156,-1591.08605957,10.64062500,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (2)
CreateObject(1319,2804.75390625,-1594.24645996,10.64062500,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (3)
CreateObject(1319,2803.45068359,-1597.13061523,10.64062500,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (4)
CreateObject(1319,2802.57592773,-1599.32434082,10.64857674,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (5)
CreateObject(1319,2801.42626953,-1602.16674805,10.63205242,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (6)
CreateObject(1319,2800.48217773,-1604.52868652,10.61768055,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (7)
CreateObject(1319,2799.43872070,-1607.11279297,10.60256004,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (8)
CreateObject(1319,2798.37500000,-1609.66662598,10.58946800,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (9)
CreateObject(1319,2797.41088867,-1611.97985840,10.57764530,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (10)
CreateObject(1319,2796.59912109,-1614.23461914,10.55882549,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (11)
CreateObject(1367,2796.76269531,-1616.39721680,10.56682491,0.00000000,0.00000000,266.00000000); //object(cj_postbox) (1)
CreateObject(1215,2790.49267578,-1600.66076660,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,2788.41528320,-1600.71777344,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,2786.25805664,-1600.77990723,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,2783.81933594,-1600.86120605,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,2781.59570312,-1600.88122559,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,2767.76635742,-1618.88134766,10.49147892,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,2767.76562500,-1620.51464844,10.49147892,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,2767.90917969,-1622.57678223,10.49147892,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,2767.76635742,-1624.65002441,10.49147987,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,2767.76635742,-1626.92773438,10.49147892,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,2795.69946289,-1621.50463867,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,2795.30249023,-1623.44970703,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,2794.67211914,-1625.68273926,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,2793.68041992,-1627.45361328,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,2791.55712891,-1627.43811035,10.48619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(983,2486.70996094,-1755.08715820,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,2486.68115234,-1748.62878418,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,2486.70581055,-1745.54199219,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(1215,2486.75610352,-1742.33544922,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,2491.61425781,-1742.25488281,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,2505.06762695,-1742.33569336,13.11900520,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,2500.29296875,-1742.22839355,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(983,2505.07690430,-1747.81115723,13.07163048,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,2505.11157227,-1754.19995117,13.07132530,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
CreateObject(983,2501.88891602,-1758.28991699,13.09965611,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
CreateObject(983,2495.46166992,-1758.27307129,13.15615940,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
CreateObject(1270,2505.14599609,-1757.83996582,13.23456573,0.00000000,0.00000000,264.00000000); //object(parkingmeterg) (1)
CreateObject(1215,2500.10205078,-1744.44067383,13.00387383,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,2491.79589844,-1744.57556152,13.06915474,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(1251,2502.01879883,-1754.63952637,12.51964474,0.00000000,0.00000000,178.00000000); //object(smashbar) (1)
CreateObject(1251,2498.67114258,-1754.71643066,12.54907417,0.00000000,0.00000000,0.00000000); //object(smashbar) (2)
CreateObject(1251,2495.45800781,-1754.58728027,12.57732201,0.00000000,0.00000000,0.00000000); //object(smashbar) (3)
CreateObject(1251,2492.27319336,-1754.62426758,12.60531998,0.00000000,0.00000000,0.00000000); //object(smashbar) (4)
CreateObject(1432,2484.99023438,-1744.57202148,12.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateObject(1432,2477.01928711,-1745.73828125,12.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(1432,2481.08911133,-1747.12951660,12.54687595,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateObject(1432,2484.28222656,-1750.64099121,12.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (4)
CreateObject(1432,2476.90502930,-1751.05969238,12.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (5)
CreateObject(1432,2480.29077148,-1753.77368164,12.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (6)
CreateObject(1280,2486.37084961,-1756.04711914,12.94823074,0.00000000,0.00000000,0.00000000); //object(parkbench1) (1)
CreateObject(1280,2479.37426758,-1758.01940918,12.94823074,0.00000000,0.00000000,270.00000000); //object(parkbench1) (2)
CreateObject(1281,2466.12060547,-1755.63940430,13.34725761,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
CreateObject(1281,2473.47851562,-1755.61987305,13.34725761,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
CreateObject(1670,2484.41357422,-1750.63024902,13.16221333,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
CreateObject(1670,2477.04467773,-1751.03881836,13.16221333,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (2)
CreateObject(1670,2485.08544922,-1744.57373047,13.16221333,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (3)
CreateObject(1670,2477.13232422,-1745.68627930,13.16221333,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (4)
CreateObject(1776,2475.55761719,-1747.92468262,13.64626694,0.00000000,0.00000000,91.99993896); //object(cj_candyvendor) (1)
CreateObject(2814,2481.10009766,-1747.10473633,13.16221428,0.00000000,0.00000000,0.00000000); //object(gb_takeaway01) (1)
CreateObject(983,2490.70605469,-1758.27453613,13.19796753,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (9)


Pohvale/Kritike/Ocjene/Komentari Pozeljno


SMOD:Dodan prefix
Poslednja Izmena: Mart 27, 2011, 16:53:44 POSLE PODNE od yamaha


...Neno...



Hvala svima  ;D Uskoro jos mapa od mene :)




Super!! Možda je malo prejednosavno,ali je odlično. 10/10


Bravo 1o/1o  ;D
 
Moji Radovi:
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9/10 lijep oali opet nekako prejednostavno xD ali ok je  ;)