[map]Taxi/Bus Stanica

Započeo k@lu, Mart 26, 2011, 15:43:54 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Evo moja prva mapa koju objavljujem i inace prva mapa koju sam uradio....

Radi se o taxi/bus stanici

Izrada:10/15min

Objekata:63
Vozila:14


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AddStaticVehicleEx(431,1246.06958008,-2039.45275879,60.07402039,0.00000000,6,6,15); //Bus
AddStaticVehicleEx(431,1251.15075684,-2039.86303711,59.92633057,0.00000000,6,6,15); //Bus
AddStaticVehicleEx(431,1276.11535645,-2040.38305664,59.28485107,0.00000000,6,6,15); //Bus
AddStaticVehicleEx(420,1247.94958496,-2010.98693848,59.61430359,0.00000000,6,6,15); //Taxi
AddStaticVehicleEx(420,1244.57324219,-2010.84765625,59.71079254,0.00000000,6,6,15); //Taxi
AddStaticVehicleEx(420,1251.10339355,-2010.89050293,59.52417374,0.00000000,6,6,15); //Taxi
AddStaticVehicleEx(438,1277.64221191,-2011.35205078,59.10954285,0.00000000,6,6,15); //Cabbie
AddStaticVehicleEx(438,1273.81298828,-2011.44006348,59.22517014,0.00000000,6,6,15); //Cabbie
AddStaticVehicleEx(438,1270.34667969,-2011.57971191,59.32423401,0.00000000,6,6,15); //Cabbie
AddStaticVehicleEx(420,1254.85937500,-2010.95654297,59.41683197,0.00000000,6,6,15); //Taxi
AddStaticVehicleEx(420,1257.99951172,-2010.96704102,59.32709503,0.00000000,6,6,15); //Taxi
AddStaticVehicleEx(438,1267.01110840,-2011.61486816,59.41955948,0.00000000,6,6,15); //Cabbie
AddStaticVehicleEx(438,1260.97680664,-2011.38867188,59.59200668,0.00000000,6,6,15); //Cabbie
AddStaticVehicleEx(438,1263.97741699,-2011.60375977,59.50625610,0.00000000,6,6,15); //Cabbie
CreateObject(5130,1317.36865234,-867.40032959,41.56729126,0.00000000,0.00000000,0.00000000); //object(imcompstrs02) (1)
CreateObject(3666,1259.55651855,-2007.09240723,59.14950943,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (1)
CreateObject(3666,1244.68579102,-2045.33129883,59.56776047,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (2)
CreateObject(3666,1246.03027344,-2045.53552246,59.52949905,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (3)
CreateObject(3666,1249.10888672,-2045.60620117,59.43965912,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (4)
CreateObject(3666,1253.44299316,-2045.85571289,59.31402206,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (5)
CreateObject(3666,1250.43896484,-2045.72717285,59.40135193,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (6)
CreateObject(3666,1242.86743164,-2045.27868652,59.61142349,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (7)
CreateObject(3666,1273.96752930,-2046.34692383,58.80445862,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (8)
CreateObject(3666,1276.52355957,-2046.29284668,58.77083206,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (9)
CreateObject(3666,1278.03369141,-2046.55993652,58.75052643,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (10)
CreateObject(3666,1281.53784180,-2046.47863770,58.62847900,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (11)
CreateObject(3666,1283.89477539,-2046.45898438,58.49865341,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (12)
CreateObject(3881,1245.77697754,-2056.26684570,60.67157745,0.00000000,0.00000000,177.99993896); //object(airsecbooth_sfse) (1)
CreateObject(1251,1295.03784180,-2056.59838867,57.56696320,0.00000000,0.00000000,0.00000000); //object(smashbar) (1)
CreateObject(1251,1295.66015625,-2056.47656250,57.75934601,0.00000000,0.00000000,0.00000000); //object(smashbar) (2)
CreateObject(1251,1249.50292969,-2010.28076172,58.82459641,0.00000000,0.00000000,0.00000000); //object(smashbar) (3)
CreateObject(1251,1252.94702148,-2010.76953125,58.72616959,0.00000000,0.00000000,0.00000000); //object(smashbar) (4)
CreateObject(1251,1242.96569824,-2010.82666016,59.20986938,0.00000000,0.00000000,0.00000000); //object(smashbar) (5)
CreateObject(1251,1246.02343750,-2010.57617188,58.92403412,0.00000000,0.00000000,0.00000000); //object(smashbar) (6)
CreateObject(1251,1256.14257812,-2010.73974609,58.63484955,0.00000000,0.00000000,0.00000000); //object(smashbar) (7)
CreateObject(1251,1259.26110840,-2010.88378906,58.54572296,0.00000000,0.00000000,0.00000000); //object(smashbar) (8)
CreateObject(1251,1262.43811035,-2010.94116211,58.45492935,0.00000000,0.00000000,0.00000000); //object(smashbar) (9)
CreateObject(3666,1242.82922363,-2041.83386230,59.61125565,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (13)
CreateObject(3666,1242.98376465,-2026.33312988,59.61987686,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (14)
CreateObject(3666,1242.86181641,-2039.01306152,59.61307526,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (15)
CreateObject(3666,1242.85351562,-2034.64575195,59.61261368,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (16)
CreateObject(3666,1242.97302246,-2032.75878906,59.61927414,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (17)
CreateObject(3666,1242.95153809,-2028.20385742,59.61807632,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (18)
CreateObject(3666,1242.90087891,-2021.96484375,59.61525345,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (19)
CreateObject(3666,1242.91113281,-2020.10131836,59.61582565,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (20)
CreateObject(3666,1242.81396484,-2015.68750000,59.61040878,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (21)
CreateObject(3666,1242.72119141,-2013.78515625,59.60523605,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (22)
CreateObject(3666,1242.47534180,-2007.60998535,60.14910889,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (23)
CreateObject(3666,1242.82946777,-2009.24523926,59.82182693,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (24)
CreateObject(3666,1244.67041016,-2007.26330566,59.57492447,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (25)
CreateObject(3666,1249.28234863,-2007.22277832,59.44312668,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (26)
CreateObject(3666,1251.28710938,-2007.31127930,59.38582993,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (27)
CreateObject(3666,1255.87707520,-2007.22155762,59.25465775,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (28)
CreateObject(3666,1262.40502930,-2007.21472168,59.06809998,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (29)
CreateObject(3666,1264.27026367,-2007.31530762,59.01479340,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (30)
CreateObject(3666,1269.01354980,-2007.27343750,58.87923813,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (31)
CreateObject(3666,1270.94909668,-2007.25048828,58.82392502,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (32)
CreateObject(3666,1275.50000000,-2007.13964844,58.69386673,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (33)
CreateObject(3666,1277.43103027,-2007.20092773,58.63868332,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (34)
CreateObject(3666,1279.78601074,-2007.16894531,58.55351639,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (35)
CreateObject(3666,1280.03930664,-2011.39941406,58.55696106,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (36)
CreateObject(3666,1279.93298340,-2013.17150879,58.57069016,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (37)
CreateObject(3666,1279.90112305,-2017.59411621,58.59193802,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (38)
CreateObject(3666,1279.86389160,-2019.35571289,58.60176468,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (39)
CreateObject(3666,1279.72302246,-2023.57910156,58.62820816,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (40)
CreateObject(3666,1279.74145508,-2025.49194336,58.63560104,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (41)
CreateObject(3666,1279.89880371,-2029.77856445,58.64570236,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (42)
CreateObject(3666,1279.92224121,-2031.66149902,58.65268326,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (43)
CreateObject(3666,1279.90258789,-2035.88000488,58.67235184,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (44)
CreateObject(3666,1279.93615723,-2037.78527832,58.67886353,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (45)
CreateObject(3666,1279.84472656,-2042.13574219,58.70311356,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (46)
CreateObject(3666,1279.83630371,-2043.91784668,58.71142960,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (47)
CreateObject(3666,1279.85021973,-2046.45629883,58.72586060,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (48)
CreateObject(1251,1265.57080078,-2011.03198242,58.36540222,0.00000000,0.00000000,0.00000000); //object(smashbar) (10)
CreateObject(1251,1268.99450684,-2011.05944824,58.26755524,0.00000000,0.00000000,0.00000000); //object(smashbar) (11)
CreateObject(1251,1272.44055176,-2011.16687012,58.16907501,0.00000000,0.00000000,0.00000000); //object(smashbar) (12)
CreateObject(1251,1276.00024414,-2011.01196289,58.06734467,0.00000000,0.00000000,0.00000000); //object(smashbar) (13)


Kritike/Pohvale/Ocjene/Komentari Pozeljni


SMOD:Dodan prefix
Poslednja Izmena: Mart 27, 2011, 16:54:13 POSLE PODNE od yamaha

Dosta dobro, 8/10.
Jel si ti stavljao ove stupove?

Citat: [ST]Stjepan_Fox poslato Mart 26, 2011, 15:45:54 POSLE PODNE
Dosta dobro, 8/10.
Jel si ti stavljao ove stupove?


Hvala puno

Ako mislis ove sa strane sto svjetle navece jesam  :)

Lijepo mogu ja reci samo tako nastavi!Inace 9/10 ;)

Lokacija nije nes jer vecinom je tu neka mafija al skripta je dobra i dobro osmisljeno posto je prva 10/10

Citat: Tony_Gomez poslato Mart 26, 2011, 17:00:05 POSLE PODNE
Lokacija nije nes jer vecinom je tu neka mafija al skripta je dobra i dobro osmisljeno posto je prva 10/10

Hvala puno

Citat: [UL]Ryder_Crips poslato Mart 26, 2011, 15:50:33 POSLE PODNE
Lijepo mogu ja reci samo tako nastavi!Inace 9/10 ;)

hvala

Johnny

Super je 9/10... Brate pa tu je vekovima LCN  :D ;)

Tu je na Edimaxu isto tako,od kad se otvorio  :P
Mapa nista posebno samo svjetla i ona Kucia btw ok je 8/10

Citat: [CE]Johnny poslato Mart 26, 2011, 17:12:41 POSLE PODNE
Super je 9/10... Brate pa tu je vekovima LCN  :D ;)

Hvala , svidela mi se lokacija :)

Citat: [ED].:Curtis:. poslato Mart 26, 2011, 17:15:43 POSLE PODNE
Tu je na Edimaxu isto tako,od kad se otvorio  :P
Mapa nista posebno samo svjetla i ona Kucia btw ok je 8/10
Igrao sam prije na Edimax i znam kakvo je tamo i da nije nimalo slicno ovome niti lici niti sam ja dobio ideju od njih...


Hvala svima


Citat: Hitman poslato Mart 26, 2011, 18:57:56 POSLE PODNE
Ako je prva 10/10  :)

Jeste hvala puno

BTW:Malopre sam objavio drugu mapu :)

Nista posebno, ali dobro je za pocetak :)