[MAP] burg

Započeo m@rio, Februar 23, 2011, 19:14:09 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Evo moj prvi burg

Napravio: M@rio
Vrijeme izrade: 60 min
Objekata: puno
Slike:  http://slike.hr/slike/mtascreen20110223184936_1c888.png.html   http://slike.hr/slike/mtascreen20110223184955_f5c5a.png.html   http://slike.hr/slike/mtascreen20110223185006_3f3a3.png.html  
http://slike.hr/slike/mtascreen20110223185021_65eb3.png.html   http://slike.hr/slike/mtascreen20110223185033_bd864.png.html   http://slike.hr/slike/mtascreen20110223185047_87187.png.html

kod:
CreateObject(982,1198.14843750,-927.09881592,43.64473724,0.00000000,0.00000000,99.49996948); //object(fenceshit) (2)
CreateObject(982,1182.38342285,-929.74932861,43.65230560,0.00000000,0.00000000,99.49768066); //object(fenceshit) (3)
CreateObject(982,1168.68359375,-919.11145020,43.65230560,0.00000000,0.00000000,4.89999390); //object(fenceshit) (4)
CreateObject(982,1166.48388672,-893.63470459,43.64473724,0.00000000,0.00000000,4.89990234); //object(fenceshit) (5)
CreateObject(1360,1166.65356445,-878.67779541,43.21733475,0.00000000,0.00000000,320.00000000); //object(cj_bush_prop3) (1)
CreateObject(1360,1172.32128906,-877.12329102,43.19861603,0.00000000,0.00000000,100.00000000); //object(cj_bush_prop3) (2)
CreateObject(1360,1182.28002930,-875.36041260,43.13440704,0.00000000,0.00000000,99.99755859); //object(cj_bush_prop3) (3)
CreateObject(1360,1192.78479004,-873.63519287,43.06681824,0.00000000,0.00000000,99.99755859); //object(cj_bush_prop3) (4)
CreateObject(1360,1218.33215332,-869.52478027,42.91090775,0.00000000,0.00000000,99.99755859); //object(cj_bush_prop3) (5)
CreateObject(1360,1205.03479004,-871.58227539,43.00010681,0.00000000,0.00000000,99.99755859); //object(cj_bush_prop3) (6)
CreateObject(983,1228.60058594,-921.63574219,43.65230560,0.00000000,0.00000000,99.49768066); //object(fenceshit3) (1)
CreateObject(982,1232.05139160,-907.40649414,43.65230560,0.00000000,0.00000000,9.49990845); //object(fenceshit) (7)
CreateObject(982,1227.83935547,-882.18743896,43.65230560,0.00000000,0.00000000,9.49768066); //object(fenceshit) (8)
CreateObject(10009,1215.69470215,-894.52099609,43.75600052,0.00000000,0.00000000,280.00000000); //object(fer_cars3_sfe) (1)
CreateObject(3851,1213.30200195,-898.82159424,43.90570831,0.00000000,0.00000000,99.00000000); //object(carshowwin_sfsx) (2)
CreateObject(3851,1219.68469238,-903.70800781,43.91247940,0.00000000,0.00000000,8.00000000); //object(carshowwin_sfsx) (3)
CreateObject(3851,1213.33007812,-910.69750977,43.92710876,0.00000000,0.00000000,98.99780273); //object(carshowwin_sfsx) (4)
CreateObject(1491,1220.39965820,-909.55413818,41.91173935,0.00000000,0.00000000,190.00000000); //object(gen_doorint01) (1)
CreateObject(2964,1212.37561035,-903.78735352,41.92296600,0.00000000,0.00000000,98.00000000); //object(k_pooltablesm) (1)
CreateObject(2964,1213.09790039,-907.63403320,41.92582321,0.00000000,0.00000000,97.99804688); //object(k_pooltablesm) (2)
CreateObject(2965,1212.99890137,-907.86035156,42.84008026,0.00000000,0.00000000,0.00000000); //object(k_pooltriangle01) (1)
CreateObject(16151,1214.95080566,-899.69525146,42.31618500,0.00000000,0.00000000,99.00000000); //object(ufo_bar) (2)
CreateObject(1432,1216.79711914,-902.57330322,41.91538239,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateObject(1432,1215.99658203,-906.76458740,41.91921997,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(3105,1212.37377930,-904.00708008,42.85291672,0.00000000,0.00000000,0.00000000); //object(k_poolballspt07) (1)
CreateObject(3103,1212.49682617,-903.66510010,42.85291672,0.00000000,0.00000000,0.00000000); //object(k_poolballspt05) (1)
CreateObject(3101,1212.56701660,-904.38183594,42.85291672,0.00000000,0.00000000,0.00000000); //object(k_poolballspt03) (1)
CreateObject(3100,1212.12805176,-903.48461914,42.85291672,0.00000000,0.00000000,0.00000000); //object(k_poolballspt02) (1)
CreateObject(3004,1212.24243164,-904.54010010,42.81491470,0.00000000,0.00000000,0.00000000); //object(k_poolq2) (2)
CreateObject(3001,1213.00842285,-907.12939453,42.85577393,0.00000000,0.00000000,0.00000000); //object(k_poolballstp07) (1)
CreateObject(2998,1213.22021484,-908.43994141,42.85577393,0.00000000,0.00000000,0.00000000); //object(k_poolballstp04) (1)
CreateObject(2996,1213.31860352,-906.91497803,42.85577393,0.00000000,0.00000000,0.00000000); //object(k_poolballstp02) (1)
CreateObject(2997,1213.40295410,-907.82318115,42.85577393,0.00000000,0.00000000,0.00000000); //object(k_poolballstp03) (1)
CreateObject(3002,1212.67224121,-907.79724121,42.85577393,0.00000000,0.00000000,0.00000000); //object(k_poolballspt01) (1)
CreateObject(3004,1212.72131348,-907.90612793,42.81777191,0.00000000,0.00000000,0.00000000); //object(k_poolq2) (3)
CreateObject(640,1216.38122559,-908.22015381,47.75269699,0.00000000,0.00000000,277.00000000); //object(kb_planter_bush2) (2)
CreateObject(640,1211.91418457,-908.77868652,47.75269699,0.00000000,0.00000000,277.00000000); //object(kb_planter_bush2) (3)
CreateObject(640,1210.72973633,-900.45904541,47.75269699,0.00000000,0.00000000,97.09716797); //object(kb_planter_bush2) (4)
CreateObject(640,1218.31652832,-904.98553467,47.75269699,0.00000000,0.00000000,7.00000000); //object(kb_planter_bush2) (6)
CreateObject(640,1209.24609375,-907.03729248,47.75269699,0.00000000,0.00000000,6.99829102); //object(kb_planter_bush2) (7)
CreateObject(3851,1209.32336426,-910.05432129,48.98123169,0.00000000,0.00000000,7.99804688); //object(carshowwin_sfsx) (8)
CreateObject(3851,1207.44531250,-896.97827148,49.06250000,0.00000000,0.00000000,7.99804688); //object(carshowwin_sfsx) (9)
CreateObject(3851,1201.08947754,-892.11706543,49.06250000,0.00000000,0.00000000,97.19781494); //object(carshowwin_sfsx) (10)
CreateObject(3851,1190.38171387,-893.49346924,49.06250000,0.00000000,0.00000000,97.19604492); //object(carshowwin_sfsx) (11)
CreateObject(3851,1185.50683594,-899.82208252,49.06250000,0.00000000,0.00000000,7.09805298); //object(carshowwin_sfsx) (12)
CreateObject(3851,1186.69848633,-909.06384277,49.05205536,0.00000000,0.00000000,7.09167480); //object(carshowwin_sfsx) (13)
CreateObject(16151,1200.10546875,-913.90783691,47.46250153,0.00000000,0.00000000,277.00000000); //object(ufo_bar) (3)
CreateObject(3095,1203.00585938,-896.02929688,51.06250000,0.00000000,0.00000000,7.00000000); //object(a51_jetdoor) (2)
CreateObject(3095,1194.29162598,-897.06390381,51.06250000,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (3)
CreateObject(3095,1189.18286133,-897.68518066,51.07249832,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (4)
CreateObject(3095,1190.27941895,-906.54418945,51.06250000,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (5)
CreateObject(3095,1199.12243652,-905.44299316,51.06250000,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (6)
CreateObject(3095,1204.03784180,-904.99285889,51.04249954,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (7)
CreateObject(3095,1190.66101074,-909.19464111,51.06349945,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (8)
CreateObject(3095,1199.04260254,-910.39959717,51.07069778,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (9)
CreateObject(3095,1204.80273438,-910.39959717,51.06250000,0.00000000,0.00000000,6.99829102); //object(a51_jetdoor) (10)
CreateObject(1594,1193.47058105,-910.41387939,47.53948975,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1)
CreateObject(1594,1189.16857910,-897.27117920,47.53948975,0.00000000,0.00000000,0.00000000); //object(chairsntable) (2)
CreateObject(1594,1195.31359863,-905.17437744,47.53948975,0.00000000,0.00000000,0.00000000); //object(chairsntable) (3)
CreateObject(1594,1196.11755371,-898.92364502,47.53948975,0.00000000,0.00000000,0.00000000); //object(chairsntable) (4)
CreateObject(1432,1200.06860352,-907.98284912,47.06250000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateObject(1432,1205.01770020,-896.77886963,47.06250000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (4)
CreateObject(1432,1190.63757324,-902.01879883,47.06250000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (5)
CreateObject(1432,1202.72619629,-904.07330322,47.06250000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (6)
CreateObject(1670,1200.11462402,-908.00158691,47.67783737,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
CreateObject(1670,1196.15649414,-899.06823730,48.01710510,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (2)
CreateObject(640,1217.92993164,-901.85412598,47.75269699,0.00000000,0.00000000,6.99829102); //object(kb_planter_bush2) (8)
CreateObject(640,1212.42736816,-900.25469971,47.75269699,0.00000000,0.00000000,97.09716797); //object(kb_planter_bush2) (9)
CreateObject(10829,1228.25415039,-916.15136719,41.90000153,0.00000000,0.00000000,10.00000000); //object(gatehouse1_sfse) (2)
CreateObject(2942,1209.34936523,-916.93310547,42.69213104,0.00000000,0.00000000,9.00000000); //object(kmb_atm1) (1)


Poslednja Izmena: Februar 23, 2011, 19:15:26 POSLE PODNE od m@rio

black_dota

Nema bas puno objekata za Burger

Vrlo lepa mapa 9/10 malo mi je prazno ali ok.

Probaj izmapati neko ostrvo ili nesto, jer kafice i burgove svi rade..


Nije lose ...samo mi je krivo sto niko nema vise novih ideja svi rade  burg i slicne stvari....ali mappa je oko 8/10..... 8)

Citat: Edi_Dogg poslato Februar 24, 2011, 16:11:11 POSLE PODNE
Nije lose ...samo mi je krivo sto niko nema vise novih ideja svi rade  burg i slicne stvari....ali mappa je oko 8/10..... 8)


Da Edi  to i ja isto mislim jer je postalo vise dosadno a ovaj burg je 7/10...
//

 ma to sam radio ovak bilo mi dosadno, inace ne radim bas u mta

Citat: m@rio poslato Februar 24, 2011, 16:13:48 POSLE PODNE
ma to sam radio ovak bilo mi dosadno, inace ne radim bas u mta

Ma ok samo kazem...dobra je mappa ali trebalo bi nes novo mappat,a mislim da ima stvari da se mappa ;)....





...Neno...

Vrlo lijepo za 1. put,bravo  :) 9/10  8)

Dobro je za prvi puta
8/10 ;)
For ya...


I'd catch a grenade for ya
Throw my hand on a blade for ya
I'd jump in front of a train for ya
You know I'd do anything for ya


BestOne.exe | Mapper | n00b Skripter | Bruno Mars Fan | Balkan SA:MP <3 | Fifa 11 <3


For ya...



Nije loÅ¡e 9/10, izvana mi se sve sviÄ'a, ali unutra si mogao malo bolje sredit  :P

E ovako dobro je ali mislim da moze bolje mogo bi dograditi nesto tu i tamo i imas jednu gresku vidi se iznutra zapela ti ej ona ploca tj. usla u onaj hamburger sto se okrece inace sve je dobro 8/10