[MAP] Zatvor

Započeo BalkanGaming, Novembar 06, 2010, 12:12:45 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

BalkanGaming

Evo ga mapa zatvor budite blagi !
Slike:
http://img709.imageshack.us/i/gtasa2010032920212731.png/
http://img696.imageshack.us/i/gtasa2...920211858.png/
http://img266.imageshack.us/i/gtasa2...920211858.png/
http://img97.imageshack.us/i/gtasa2010032920210849.png/
http://img291.imageshack.us/i/gtasa2...920205753.png/
http://img214.imageshack.us/i/gtasa2...920205179.png/
http://img526.imageshack.us/i/gtasa2...920205179.png/
http://img260.imageshack.us/i/gtasa2...920203889.png/
http://img682.imageshack.us/i/gtasa2...920203239.png/
http://img168.imageshack.us/i/gtasa2...920202320.png/
http://img179.imageshack.us/i/gtasa2...920202320.png/
http://img682.imageshack.us/i/gtasa2...920200657.png/
http://img31.imageshack.us/i/gtasa2010032920200657.png/
http://img214.imageshack.us/i/gtasa2...920194604.png/
http://img179.imageshack.us/i/gtasa2...920185459.png/
http://img179.imageshack.us/i/gtasa2...920184340.png/
http://img248.imageshack.us/i/gtasa2...920182084.png/

Broj objekata: 249
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CreateObject(1491,-2760.79028300,2130.94140600,1.16254500,0.00000000,0.00000000,31.95379894); //object(162)
CreateObject(974,-2761.84692400,2098.74633800,8.01930900,0.00000000,0.00000000,78.75001226); //object(163)
CreateObject(14883,-2765.31005900,2100.01782200,7.34005600,0.00000000,0.00000000,78.75001226); //object(164)
CreateObject(14883,-2772.56835900,2101.56689500,7.34005600,0.00000000,0.00000000,78.75001226); //object(165)
CreateObject(14883,-2779.81176800,2102.99389600,7.34005600,0.00000000,0.00000000,78.75001226); //object(166)
CreateObject(14883,-2787.03100600,2104.39843800,7.34005600,0.00000000,0.00000000,78.75001226); //object(167)
CreateObject(3458,-2770.79638700,2102.00659200,3.83808900,0.00000000,0.00000000,-11.25002631); //object(168)
CreateObject(974,-2765.65747100,2096.73388700,8.14429900,0.00000000,0.00000000,78.75001226); //object(170)
CreateObject(974,-2769.55932600,2097.49414100,8.11930800,0.00000000,0.00000000,78.75001226); //object(171)
CreateObject(974,-2772.88330100,2098.24218800,8.14429900,0.00000000,0.00000000,78.75001226); //object(172)
CreateObject(974,-2776.80761700,2099.14624000,8.11930800,0.00000000,0.00000000,78.75001226); //object(173)
CreateObject(974,-2780.12622100,2099.69238300,8.11930800,0.00000000,0.00000000,78.75001226); //object(174)
CreateObject(974,-2784.08129900,2100.42553700,8.11930800,0.00000000,0.00000000,78.75001226); //object(175)
CreateObject(974,-2787.34643600,2101.10473600,8.11930800,0.00000000,0.00000000,78.75001226); //object(176)
CreateObject(974,-2791.28491200,2101.81787100,8.11930800,0.00000000,0.00000000,78.75001226); //object(177)
CreateObject(970,-2763.22119100,2102.40185500,5.91803900,0.00000000,0.00000000,-11.25002631); //object(178)
CreateObject(970,-2767.28979500,2103.19775400,5.91803900,0.00000000,0.00000000,-11.25002631); //object(179)
CreateObject(970,-2771.36206100,2103.99365200,5.91803900,0.00000000,0.00000000,-11.25002631); //object(180)
CreateObject(970,-2775.41235400,2104.77710000,5.91803900,0.00000000,0.00000000,-11.25002631); //object(181)
CreateObject(970,-2779.46923800,2105.59082000,5.91803900,0.00000000,0.00000000,-11.25002631); //object(182)
CreateObject(970,-2783.54638700,2106.38452100,5.91803900,0.00000000,0.00000000,-11.25002631); //object(183)
CreateObject(970,-2787.59643600,2107.15844700,5.91803900,0.00000000,0.00000000,-11.25002631); //object(184)
CreateObject(987,-2751.39111300,2105.26293900,5.67101800,0.00000000,0.00000000,-89.99998128); //object(185)
CreateObject(987,-2751.37597700,2116.97387700,5.66502800,0.00000000,0.00000000,-89.99998128); //object(186)
CreateObject(3458,-2771.28051800,2098.64868200,7.83809900,0.00000000,0.00000000,-11.25002631); //object(187)
CreateObject(987,-2751.45214800,2105.27685500,10.58425300,0.00000000,0.00000000,-89.99998128); //object(188)
CreateObject(1472,-2790.17041000,2106.82592800,4.93172300,0.00000000,0.00000000,-101.24995029); //object(189)
CreateObject(1472,-2790.93261700,2106.92211900,4.35120500,0.00000000,0.00000000,-101.25000758); //object(190)
CreateObject(1472,-2791.69091800,2107.10229500,3.91680200,0.00000000,0.00000000,-101.25000758); //object(191)
CreateObject(1472,-2792.63134800,2107.29223600,3.20679100,0.00000000,0.00000000,-101.25000758); //object(192)
CreateObject(1472,-2793.68335000,2107.51025400,2.52472700,0.00000000,0.00000000,-101.25000758); //object(193)
CreateObject(1472,-2794.67089800,2107.71582000,1.77020500,0.00000000,0.00000000,-101.25000758); //object(194)
CreateObject(1472,-2795.44433600,2107.83007800,1.12167200,0.00000000,0.00000000,-101.25000758); //object(195)
CreateObject(16376,-2742.03906300,2051.58593800,28.73717100,0.00000000,0.00000000,-281.25002743); //object(196)
CreateObject(3279,-2809.67602500,2101.15063500,25.10469800,0.00000000,0.00000000,0.00000000); //object(197)
CreateObject(3279,-2822.93335000,2072.97680700,41.02161400,0.00000000,0.00000000,78.75001226); //object(198)
CreateObject(3279,-2714.83691400,2055.05835000,41.07915500,0.00000000,0.00000000,78.75001226); //object(199)
CreateObject(9241,-2783.70922900,2074.21142600,43.21246000,0.00000000,0.00000000,-101.24995029); //object(200)
CreateObject(987,-2711.46069300,2084.03125000,25.77908500,0.00000000,0.00000000,-11.25002631); //object(202)
CreateObject(987,-2723.15307600,2086.31591800,25.62908000,0.00000000,0.00000000,-11.25002631); //object(203)
CreateObject(987,-2734.08984400,2088.38671900,26.32908400,0.00000000,0.00000000,-10.39058961); //object(204)
CreateObject(987,-2745.87304700,2090.69335900,26.45408200,0.00000000,0.00000000,-10.39058961); //object(205)
CreateObject(987,-2761.74145500,2093.93115200,26.32906900,0.00000000,0.00000000,-10.39058961); //object(206)
CreateObject(987,-2773.53759800,2096.15893600,26.35406900,0.00000000,0.00000000,-10.39058961); //object(207)
CreateObject(987,-2785.42260700,2098.57202100,26.62908000,0.00000000,0.00000000,-10.39058961); //object(208)
CreateObject(987,-2797.17895500,2101.13769500,26.62908000,0.00000000,0.00000000,-12.10946300); //object(209)
CreateObject(987,-2805.98461900,2103.02758800,26.62908000,0.00000000,0.00000000,-12.10946300); //object(210)
CreateObject(987,-2768.31103500,2130.06860400,1.17678900,0.00000000,0.00000000,-90.85941797); //object(211)
CreateObject(987,-2768.54321300,2118.12255900,1.17623900,0.00000000,0.00000000,-90.85941797); //object(212)
CreateObject(966,-2761.35449200,2109.17993200,1.17564000,0.00000000,0.00000000,0.00000000); //object(213)
CreateObject(968,-2761.19433600,2109.18457000,2.08488900,0.85943669,-91.10028943,0.00000000); //object(214)
CreateObject(970,-2754.48779300,2126.12475600,1.69350100,0.00000000,0.00000000,0.00000000); //object(215)
CreateObject(970,-2758.60937500,2126.13281300,1.69128200,0.00000000,0.00000000,0.00000000); //object(216)
CreateObject(970,-2766.33032200,2126.00146500,1.71461600,0.00000000,0.00000000,0.00000000); //object(217)
CreateObject(970,-2764.26196300,2123.93847700,1.71057600,0.00000000,0.00000000,-89.99998128); //object(218)
CreateObject(970,-2764.26879900,2119.76538100,1.71058900,0.00000000,0.00000000,-89.99998128); //object(219)
CreateObject(970,-2764.29321300,2115.62817400,1.70938200,0.00000000,0.00000000,-89.99998128); //object(220)
CreateObject(970,-2766.35449200,2113.57348600,1.71942800,0.00000000,0.00000000,0.00000000); //object(221)
CreateObject(970,-2754.43457000,2117.03247100,1.69013600,0.00000000,0.00000000,0.00000000); //object(222)
CreateObject(970,-2756.55542000,2115.03051800,1.70008900,0.00000000,0.00000000,-89.99998128); //object(223)
CreateObject(970,-2759.96582000,2115.16943400,1.70461000,0.00000000,0.00000000,-270.00000112); //object(224)
CreateObject(618,-2753.85571300,2114.00048800,1.00201200,0.00000000,0.00000000,0.00000000); //object(225)
CreateObject(618,-2766.44067400,2114.82324200,1.49162100,0.00000000,0.00000000,0.00000000); //object(228)
CreateObject(618,-2766.59448200,2122.88867200,1.49147500,0.00000000,0.00000000,0.00000000); //object(229)
CreateObject(647,-2766.34668000,2119.08349600,2.99508300,0.00000000,0.00000000,0.00000000); //object(230)
CreateObject(647,-2754.02929700,2114.46093800,2.40670800,0.00000000,0.00000000,0.00000000); //object(231)
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CreateObject(669,-2692.63745100,2159.64355500,1.45239900,0.00000000,0.00000000,0.00000000); //object(233)
CreateObject(672,-2803.45214800,2107.07324200,1.89318300,0.00000000,0.00000000,0.00000000); //object(234)
CreateObject(1215,-2701.45996100,2159.70459000,1.75335400,0.00000000,0.00000000,0.00000000); //object(235)
CreateObject(1215,-2701.48779300,2153.66821300,1.86019600,0.00000000,0.00000000,0.00000000); //object(236)
CreateObject(1215,-2717.34570300,2149.16918900,2.35444900,0.00000000,0.00000000,0.00000000); //object(237)
CreateObject(1215,-2711.87158200,2146.11035200,1.92109900,0.00000000,0.00000000,0.00000000); //object(238)
CreateObject(1215,-2727.24682600,2123.41381800,1.78104800,0.00000000,0.00000000,0.00000000); //object(239)
CreateObject(1215,-2730.81787100,2130.92260700,1.94192700,0.00000000,0.00000000,0.00000000); //object(240)
CreateObject(1216,-2733.29467800,2145.06152300,1.86748700,0.00000000,0.00000000,112.49997660); //object(241)
CreateObject(1216,-2730.11230500,2146.60034200,1.86514700,0.00000000,0.00000000,-67.49998596); //object(242)
CreateObject(2600,-2748.21362300,2129.39331100,17.86510700,0.00000000,0.00000000,-56.25001695); //object(243)
CreateObject(2600,-2749.43798800,2102.88061500,27.69388800,0.00000000,0.00000000,-112.49997660); //object(244)
CreateObject(2600,-2807.84985400,2103.01464800,41.95509700,0.00000000,0.00000000,-236.25003679); //object(245)
CreateObject(2600,-2743.67773400,2087.52246100,42.27343800,0.00000000,0.00000000,-134.99997191); //object(246)
CreateObject(1279,-2781.73461900,2100.64917000,1.57609700,0.00000000,0.00000000,-44.99999064); //object(247)
CreateObject(1985,-2771.24511700,2125.95947300,3.60147400,0.00000000,0.00000000,0.00000000); //object(248)
CreateObject(1985,-2773.14453100,2126.01928700,3.60518500,0.00000000,0.00000000,0.00000000); //object(249)
CreateObject(1985,-2775.40380900,2126.29370100,3.60959900,0.00000000,0.00000000,0.00000000); //object(250)
CreateObject(16779,-2705.46923800,2088.29516600,6.38444600,0.00000000,0.00000000,0.00000000); //object(251)
CreateObject(1598,-2786.45263700,2120.38305700,1.50744500,0.00000000,0.00000000,0.00000000); //object(252)
CreateObject(1598,-2785.94799800,2121.75244100,1.50646000,0.00000000,0.00000000,0.00000000); //object(253)
[/b]

BalkanGaming


 na osnovu ove 2-3 slike sto sam vidio mi se svida,al posto neznam kako je ostalo ev ocjena..
6/10

Stavi slike i onda da komentarisemo, ovako iz ove dve slike nmgu nista da kazem ;)

iz ove 3 slike nista ne mogu zakljuciti





Zasto ne stavljate "direct link" ovako sporo otvara :s :D

Cobra 11

ocemo link,ocemo link....xd....ajd postavi slike na slike.hr i radit ce....cini mi se da nije lose...

Jebo me pas ak si normalan, ovdje u jednoj sobici ima pun kurac objekata, stvarno puno, i dugo sre traze bas ti koji ti trebaju, znam da si ovo predugo radio, svaka cast, vidi se iz 3 slike da ima dostsa objekata i da si se trudio 10/10
X-Zone server je u izradi, i bit ce uskoro otvoren... Vise informacija na forumu.
Mod je u izradi, stavljene su gotovo sve stvari, neke se doraduju...
Mogu potvrditi da su na modu odlicne RP skripte, testao sam, i stvarno nisam mogao vjerovati...
Napravili smo nesto sto su na GFu govorili da se nemoze.
Uglavnom, server ce biti za koji tjedan biti otvoren, mozda i prije, predstavit cemo vam se na forumu, ali do tada...

Forum: www.x-zone-samp.com
Tu ce te naci stvari koje vas zanimaju i vidjeti da imamo i odlican forum, koji je doraden, znat ce se prije otvorenja tokom dana dogadati updatei na forumu...
Toliko od mene... Posjetite nas. Server je trenutno zakljucan.

BalkanGaming

Citat: Curto poslato Novembar 08, 2010, 18:30:30 POSLE PODNE
Jebo me pas ak si normalan, ovdje u jednoj sobici ima pun [cenzura] objekata, stvarno puno, i dugo sre traze bas ti koji ti trebaju, znam da si ovo predugo radio, svaka cast, vidi se iz 3 slike da ima dostsa objekata i da si se trudio 10/10
H-V-A-L-A !

jebovas ja pa imate sa desne strane ono neznam kako se zove i listajte

BalkanGaming

Citat: JuustyGe poslato Novembar 08, 2010, 18:37:50 POSLE PODNE
jebovas ja pa imate sa desne strane ono neznam kako se zove i listajte
Covjek je reko da je tesko trazit !