Molitva

Započeo rane, Maj 01, 2020, 17:20:47 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.


Citat: Teodor poslato Maj 02, 2020, 13:02:00 POSLE PODNE
Ovo kida  :D ;D
drago mi je da ti se svidja

Sutra cu probati nesto slicno napraviti i za druge religije

[Filterscript] Simple Treasure Hunt
[Filterscript] Sistem pecanja
[Filterscript] Meditacija
[Filterscript] Molitva
[Include] Alarm
[Include] Posao Taxi

Citat: Kleo poslato Maj 02, 2020, 22:01:18 POSLE PODNE
drago mi je da ti se svidja

Sutra cu probati nesto slicno napraviti i za druge religije
sta ces?
popa i kandilo  :D

smislit ce se nesto ima jos religija, budizam, hinduizam. Mislim da se nekom kombinacijom animacija moze napraviti krstenje jos cu vidit

[Filterscript] Simple Treasure Hunt
[Filterscript] Sistem pecanja
[Filterscript] Meditacija
[Filterscript] Molitva
[Include] Alarm
[Include] Posao Taxi

Citat: Kleo poslato Maj 02, 2020, 22:36:54 POSLE PODNE
smislit ce se nesto ima jos religija, budizam, hinduizam. Mislim da se nekom kombinacijom animacija moze napraviti krstenje jos cu vidit
de sunećenje  :D

Xaxa to bi bilo previse

[Filterscript] Simple Treasure Hunt
[Filterscript] Sistem pecanja
[Filterscript] Meditacija
[Filterscript] Molitva
[Include] Alarm
[Include] Posao Taxi

Cool  ;), samo da ti sugeriram, mogao si i ovako napraviti:
[pawn]
YCMD:namaz(playerid, params[],help)
{
    if(klanja[playerid] == 1) return SendClientMessage(playerid,-1,"Vec klanjas!"); klanja[playerid] = 1;
    TalkMessage(TALK_DISTANCE, playerid, "", "NEVEJTU EN USALLIJE LILLAHI TEALA SALATE SUNNETIL-FEDZRI, EDAEN MUSTAKBILEL-KIBLETI, ALLAHU EKBER");
    defer NamazMolitva[2000](playerid, 1);
    return 1;
}

timer NamazMolitva[1000](playerid, opcija) {
    switch( opcija ) {
        case 1: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_HANDSUP), defer NamazMolitva[800](playerid, 2);
        case 2: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE), ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[7000](playerid, 3);
        case 3: ApplyAnimation(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0), defer NamazMolitva[2000](playerid, 4);
        case 4: ApplyAnimation(playerid, "RIOT", "RIOT_challenge", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[3000](playerid, 5);
        case 5: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 6);
        case 6: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[1000](playerid, 7);
        case 7: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[3000](playerid, 8);
        case 8: ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_think", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[7000](playerid, 9);
        case 9: ApplyAnimation(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0), defer NamazMolitva[2000](playerid, 10);
        case 10: ApplyAnimation(playerid, "RIOT", "RIOT_challenge", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[2000](playerid, 11);
        case 11: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 12);
        case 12: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[1000](playerid, 13);
        case 13: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 14);
        case 14: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[5000](playerid, 15);
        case 15: ClearAnimations(playerid), klanja[playerid] = 0;
    }
    return ( true );
}
[/pawn]
Nisam testirao, samo compile.
Citat: CheezItFollow your heart and own style.
Citat: PottusThat is perfectly fine, I'm just pointing out where you made mistakes what does hearing "good job" get you? Absolutely nothing. You need to hear the problems otherwise you'll keep making the same mistakes :)

Doktor  ;D
Ex-Developer : GodFather Community
Ex-Developer : Balkan ForEver Community
Developer : Venezuela Community




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SA:MP je sada, samo lijepa uspomena.

veoma dobro svaka cast ++
CitatNe idite uokolo tumačeći kako vam svijet duguje život. Svijet vam ne duguje ništa. On je bio prvi ovdje.

heheh
Sunce greje lagano šetam se po Voždovcu
Moja kučka i ja, furam je na povodcu
Zove se Lola i nije nešto lepa
Ali meni daće lapo kada dokopa se repa
Rođena na ulici, dolazi iz geta
I zato je gangsta kučka, a ne starleta
Zahvaljujući njoj meni dignuta je đoka
Krov je spušten, vožnjica od bloka do bloka
I ako glumiš mangupa jebaće ti mamicu
U tašni nema lak za nokte, ali ima palicu
Odrasla na Medaku, iz huda je sestra
Nijedna Snoopova kučka nije tol'ko gangsta
Za nju sam 'Pac, ona moja je Madonna
Ako znaš još neku takvu javi mi preko fona
I kada njesra izbije ona ne vata pištolja
Već nabada na prvu jer je gangsta drolja

Citat: Shadow. poslato Maj 04, 2020, 16:08:06 POSLE PODNE
Cool  ;), samo da ti sugeriram, mogao si i ovako napraviti:
[pawn]
YCMD:namaz(playerid, params[],help)
{
    if(klanja[playerid] == 1) return SendClientMessage(playerid,-1,"Vec klanjas!"); klanja[playerid] = 1;
    TalkMessage(TALK_DISTANCE, playerid, "", "NEVEJTU EN USALLIJE LILLAHI TEALA SALATE SUNNETIL-FEDZRI, EDAEN MUSTAKBILEL-KIBLETI, ALLAHU EKBER");
    defer NamazMolitva[2000](playerid, 1);
    return 1;
}

timer NamazMolitva[1000](playerid, opcija) {
    switch( opcija ) {
        case 1: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_HANDSUP), defer NamazMolitva[800](playerid, 2);
        case 2: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE), ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[7000](playerid, 3);
        case 3: ApplyAnimation(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0), defer NamazMolitva[2000](playerid, 4);
        case 4: ApplyAnimation(playerid, "RIOT", "RIOT_challenge", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[3000](playerid, 5);
        case 5: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 6);
        case 6: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[1000](playerid, 7);
        case 7: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[3000](playerid, 8);
        case 8: ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_think", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[7000](playerid, 9);
        case 9: ApplyAnimation(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0), defer NamazMolitva[2000](playerid, 10);
        case 10: ApplyAnimation(playerid, "RIOT", "RIOT_challenge", 4.0, 0, 0, 0, 1, 0, 0), defer NamazMolitva[2000](playerid, 11);
        case 11: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 12);
        case 12: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[1000](playerid, 13);
        case 13: ApplyAnimation(playerid, "ped", "cower", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[800](playerid, 14);
        case 14: ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0, 0, 0, 0, 0, 0), defer NamazMolitva[5000](playerid, 15);
        case 15: ClearAnimations(playerid), klanja[playerid] = 0;
    }
    return ( true );
}
[/pawn]
Nisam testirao, samo compile.
hvala na savjetu

[Filterscript] Simple Treasure Hunt
[Filterscript] Sistem pecanja
[Filterscript] Meditacija
[Filterscript] Molitva
[Include] Alarm
[Include] Posao Taxi

HAHAHAHAHAHA mjkm bravo

Hahhahahaha prejako majke mi, pohvale.
slucaj obradit sud ce druze ne budi glup

Moooolitva, kao žar na mojim usnama je, moooooooooooooo li tva.

Not bad 5/10
You'll be always in my heart, the end and thanks for amazing times. #WeAreLords