Oko health bara

Započeo Fr0z3n, April 30, 2020, 18:39:01 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.

Problem(error/warning): Kako da povecam ovaj health bar zeleni da je malo siri da se ne vidi da prekriva obican crveni
Dio skripte: [ pawn ]Koji treba pisite dole[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/3kvvQTb

Tako sto mu malo izmenis koordinate onde gde se kreira ??

A gde tacno?

[pawn]   HealthBar[0] = TextDrawCreate(610.01, 68.25, "_");                              // BBG
   TextDrawLetterSize(HealthBar[0],0.5,0.449999);
   TextDrawUseBox(HealthBar[0],1);
   TextDrawBoxColor(HealthBar[0],COLOR_HPBAR_BG);
   TextDrawTextSize(HealthBar[0],543.0,0.0);
   HealthBar[1] = TextDrawCreate(608.5,71.0,"_");                              // BG (75-100)
   TextDrawLetterSize(HealthBar[1],0.5,0.0);
   TextDrawUseBox(HealthBar[1],1);
   TextDrawBoxColor(HealthBar[1],COLOR_HPBAR_75100BG);
   TextDrawTextSize(HealthBar[1],545.0,0.0);
   HealthBar[2] = TextDrawCreate(609.0,71.0,"_");                              // >= 95
   TextDrawLetterSize(HealthBar[2],0.5,0.0);
   TextDrawUseBox(HealthBar[2],1);
   TextDrawBoxColor(HealthBar[2],COLOR_HPBAR_75100);
   TextDrawTextSize(HealthBar[2],545.0,0.0);
   HealthBar[3] = TextDrawCreate(604.0,71.0,"_");                              // >= 90
   TextDrawLetterSize(HealthBar[3],0.5,0.0);
   TextDrawUseBox(HealthBar[3],1);
   TextDrawBoxColor(HealthBar[3],COLOR_HPBAR_75100);
   TextDrawTextSize(HealthBar[3],545.0,0.0);
   HealthBar[4] = TextDrawCreate(601.0,71.0,"_");                              // >= 85
   TextDrawLetterSize(HealthBar[4],0.5,0.0);
   TextDrawUseBox(HealthBar[4],1);
   TextDrawBoxColor(HealthBar[4],COLOR_HPBAR_75100);
   TextDrawTextSize(HealthBar[4],545.0,0.0);
   HealthBar[5] = TextDrawCreate(598.0,71.0,"_");                              // >= 80
   TextDrawLetterSize(HealthBar[5],0.5,0.0);
   TextDrawUseBox(HealthBar[5],1);
   TextDrawBoxColor(HealthBar[5],COLOR_HPBAR_75100);
   TextDrawTextSize(HealthBar[5],545.0,0.0);
   HealthBar[6] = TextDrawCreate(595.0,71.0,"_");                              // >= 75
   TextDrawLetterSize(HealthBar[6],0.5,0.0);
   TextDrawUseBox(HealthBar[6],1);
   TextDrawBoxColor(HealthBar[6],COLOR_HPBAR_75100);
   TextDrawTextSize(HealthBar[6],545.0,0.0);
   HealthBar[7] = TextDrawCreate(608.5,71.0,"_");                              // Çàäíèé ôîí (50-75)
   TextDrawLetterSize(HealthBar[7],0.5,0.0);
   TextDrawUseBox(HealthBar[7],1);
   TextDrawBoxColor(HealthBar[7],COLOR_HPBAR_5075BG);
   TextDrawTextSize(HealthBar[7],545.0,0.0);
   HealthBar[8] = TextDrawCreate(591.5,71.0,"_");                              // >= 70
   TextDrawLetterSize(HealthBar[8],0.5,0.0);
   TextDrawUseBox(HealthBar[8],1);
   TextDrawBoxColor(HealthBar[8],COLOR_HPBAR_5075);
   TextDrawTextSize(HealthBar[8],545.0,0.0);
   HealthBar[9] = TextDrawCreate(588.5,71.0,"_");                              // >= 65
   TextDrawLetterSize(HealthBar[9],0.5,0.0);
   TextDrawUseBox(HealthBar[9],1);
   TextDrawBoxColor(HealthBar[9],COLOR_HPBAR_5075);
   TextDrawTextSize(HealthBar[9],545.0,0.0);
   HealthBar[10] = TextDrawCreate(585.5,71.0,"_");                             // >= 60
   TextDrawLetterSize(HealthBar[10],0.5,0.0);
   TextDrawUseBox(HealthBar[10],1);
   TextDrawBoxColor(HealthBar[10],COLOR_HPBAR_5075);
   TextDrawTextSize(HealthBar[10],545.0,0.0);
   HealthBar[11] = TextDrawCreate(582.5,71.0,"_");                             // >= 55
   TextDrawLetterSize(HealthBar[11],0.5,0.0);
   TextDrawUseBox(HealthBar[11],1);
   TextDrawBoxColor(HealthBar[11],COLOR_HPBAR_5075);
   TextDrawTextSize(HealthBar[11],545.0,0.0);
   HealthBar[12] = TextDrawCreate(579.0,71.0,"_");                             // >= 50
   TextDrawLetterSize(HealthBar[12],0.5,0.0);
   TextDrawUseBox(HealthBar[12],1);
   TextDrawBoxColor(HealthBar[12],COLOR_HPBAR_5075);
   TextDrawTextSize(HealthBar[12],545.0,0.0);
   HealthBar[13] = TextDrawCreate(608.5,71.0,"_");                             // BG (25-50)
   TextDrawLetterSize(HealthBar[13],0.5,0.0);
   TextDrawUseBox(HealthBar[13],1);
   TextDrawBoxColor(HealthBar[13],COLOR_HPBAR_2550BG);
   TextDrawTextSize(HealthBar[13],545.0,0.0);
   HealthBar[14] = TextDrawCreate(576.0,71.0,"_");                             // >= 45
   TextDrawLetterSize(HealthBar[14],0.5,0.0);
   TextDrawUseBox(HealthBar[14],1);
   TextDrawBoxColor(HealthBar[14],COLOR_HPBAR_2550);
   TextDrawTextSize(HealthBar[14],545.0,0.0);
   HealthBar[15] = TextDrawCreate(573.0,71.0,"_");                             // >= 40
   TextDrawLetterSize(HealthBar[15],0.5,0.0);
   TextDrawUseBox(HealthBar[15],1);
   TextDrawBoxColor(HealthBar[15],COLOR_HPBAR_2550);
   TextDrawTextSize(HealthBar[15],545.0,0.0);
   HealthBar[16] = TextDrawCreate(570.5,71.0, "_");                            // >= 35
   TextDrawLetterSize(HealthBar[16],0.5,0.0);
   TextDrawUseBox(HealthBar[16],1);
   TextDrawBoxColor(HealthBar[16],COLOR_HPBAR_2550);
   TextDrawTextSize(HealthBar[16],545.0,0.0);
   HealthBar[17] = TextDrawCreate(567.5,71.0,"_");                             // >= 30
   TextDrawLetterSize(HealthBar[17],0.5,0.0);
   TextDrawUseBox(HealthBar[17],1);
   TextDrawBoxColor(HealthBar[17],COLOR_HPBAR_2550);
   TextDrawTextSize(HealthBar[17],545.0,0.0);
   HealthBar[18] = TextDrawCreate(564.0,71.0,"_");                             // >= 25
   TextDrawLetterSize(HealthBar[18],0.5,0.0);
   TextDrawUseBox(HealthBar[18],1);
   TextDrawBoxColor(HealthBar[18],COLOR_HPBAR_2550);
   TextDrawTextSize(HealthBar[18],545.0,0.0);
   return 1;[/pawn]

[pawn]HealthBar[0] = TextDrawCreate(610.01, 68.25, "_");                              // BBG
   TextDrawLetterSize(HealthBar[0],0.5,0.449999);
   TextDrawUseBox(HealthBar[0],1);
   TextDrawBoxColor(HealthBar[0],COLOR_HPBAR_BG);
   TextDrawTextSize(HealthBar[0],543.0,0.0);[/pawn]

Pretpostavljam ovaj najveci xDD, menjaj :

[pawn]TextDrawTextSize(HealthBar[0],543.0,0.0);[/pawn]

Prethodno pogledaj : KLIKNI ME

Nije bukv sam tako stavio na 10.0 i nista se nije promenilo

[pawn]   HealthBar[0] = TextDrawCreate(611.0,68.5,"_");                              // BBG
   TextDrawLetterSize(HealthBar[0],0.5,0.449999);
   TextDrawUseBox(HealthBar[0],1);
   TextDrawBoxColor(HealthBar[0],COLOR_HPBAR_BG);
   TextDrawTextSize(HealthBar[0],543.0,10.0);
   HealthBar[1] = TextDrawCreate(608.5,71.0,"_");                              // BG (75-100)
   TextDrawLetterSize(HealthBar[1],0.5,0.0);
   TextDrawUseBox(HealthBar[1],1);
   TextDrawBoxColor(HealthBar[1],COLOR_HPBAR_75100BG);
   TextDrawTextSize(HealthBar[1],545.0,10.0);
   HealthBar[2] = TextDrawCreate(609.0,71.0,"_");                              // >= 95
   TextDrawLetterSize(HealthBar[2],0.5,0.0);[/pawn]

Uradis preko weaponconfig includa postavis mu boju :) i proveravas mu koliko healtha ima da mu menja tamo boju u includu
To ti je background color
i foreground tako nesto :)

One And Only
Old Member
Since AVGUST 2013. :)
GAME OVER - SCRIPTING
SINCE 2009 - 2020

Citat: xLanmi poslato Maj 01, 2020, 21:50:23 POSLE PODNE
Uradis preko weaponconfig includa postavis mu boju :) i proveravas mu koliko healtha ima da mu menja tamo boju u includu
To ti je background color
i foreground tako nesto :)

Da, ali meni treba ovaj posto se njemu boj apdate na svakih 20hp samo hocu da je prosirim da se ne vidi da je preko crvenog

Pa uklopi sa weapon configom tamo imas taj bar pa koristi njega za to sto ti treba prilagodi skripti :)

One And Only
Old Member
Since AVGUST 2013. :)
GAME OVER - SCRIPTING
SINCE 2009 - 2020

Moje pitanje nije bilo kako da uklopim sa weapon configom nego kako da samo prosirim ovo da bude malo sire  :)

Citat: Fr0z3n poslato Maj 01, 2020, 23:01:50 POSLE PODNE
Moje pitanje nije bilo kako da uklopim sa weapon configom nego kako da samo prosirim ovo da bude malo sire  :)

Covek ti uporno govori da koristis weapon-config, zasto?
Zato sto imas brdu fixeva i novih stvari tamo koji su definitvno bolji nego tvoj trenutni health bar ili bilo sta vezano za damage, uklopi ga tamo i mzoes ga podesiti da ako igraca udaris sakom health bar mu bude ljubicast, ako ga pucas sa diglom bude crn lupam...

https://github.com/oscar-broman/samp-weapon-config/

Citat: omcho poslato Maj 02, 2020, 09:06:53 PRE PODNE
Covek ti uporno govori da koristis weapon-config, zasto?
Zato sto imas brdu fixeva i novih stvari tamo koji su definitvno bolji nego tvoj trenutni health bar ili bilo sta vezano za damage, uklopi ga tamo i mzoes ga podesiti da ako igraca udaris sakom health bar mu bude ljubicast, ako ga pucas sa diglom bude crn lupam...

https://github.com/oscar-broman/samp-weapon-config/

Mozes li mi onda ti spojiti sa weapon configom?



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