Hunter-Guard AC

Započeo Fqris, Jul 14, 2019, 13:44:33 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Problem(error/warning): Ovako, ubacio sam HG-ac i kada ovaj define postavim ispod includova(primer 1) onda ne'dobijem ni jedan error, ali detekcije ne'rade.. a kada ga postavim iznad includova kao sto je autor postavio(primer 2) dobijem mnogo errora .
Sada mene zanima na koji nacin da postavim (sta ima prioritet)
Errori koje dobijem na drugom nacinu:
CitatC:\pawno\include\dynamic_call.inc(38) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(39) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(40) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(41) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(42) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(43) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(74) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(104) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(186) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(250) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(313) : error 025: function heading differs from prototype
C:\pawno\include\dynamic_call.inc(380) : error 025: function heading differs from prototype
C:\pawno\include\shellcode.inc(30) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Data\..\YSI_Coding\y_hooks/impl.inc(784) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Visual\..\YSI_Data\..\YSI_Coding\y_stringhash.inc(332) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Storage\..\YSI_Coding\y_malloc.inc(257) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Storage\..\YSI_Coding\y_malloc/funcs.inc(688) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Storage\y_ini/reading.inc(265) : error 025: function heading differs from prototype
C:\pawno\include\YSI\..\YSI_Storage\y_ini/reading.inc(381) : error 025: function heading differs from prototype
C:\pawno\include\SAMP_AC/CUSTOM_FUNC/SAMP_AC_CONTROL_SYSTEM.inc(8) : error 021: symbol already defined: "true"
////////////////////////// ovi warninzi se pojavljuju na oba nacina ali oni nisu prob za fix
mod.pwn(28632) : warning 203: symbol is never used: "SAMP_AC_VEHICLE_POSITION"
mod.pwn(28632) : warning 203: symbol is never used: "SAMP_AC_VEHICLE_SPEED"
mod.pwn(28632) : warning 203: symbol is never used: "SAMP_AC_WEAPON_SLOT"

Pawn compiler 3.10.4           Copyright (c) 1997-2006, ITB CompuPhase


20 Errors.
[Finished in 8.7s]

Deo skripte:
Primer 1:
[pawn]//============================== - [Includovi] - ===============================
#include < a_samp >
#include < a_objects >
#include < core >
#include < float >
#include < time >
#include < morphinc >
#include < file >
#include < foreach >
#include < streamer >
#include < sscanf2 >
#include < YSI\y_commands >
#include < YSI\y_ini >
//------------------------------ [Anticheat] ---------------------------------//
#include                                                             pawn_raknet
#include                              SAMP_AC/CUSTOM_FUNC/SAMP_AC_CONTROL_SYSTEM
#define SAMP_AC_STATE_DAMAGE                        true true // ---- ovo je taj defajn
//----------------------------------------------------------------------------//[/pawn]
Primer 2:
[pawn]//============================== - [Includovi] - ===============================
#include < a_samp >
#include < a_objects >
#include < core >
#include < float >
#include < time >
#include < morphinc >
#include < file >
#include < foreach >
#include < streamer >
#include < sscanf2 >
#include < YSI\y_commands >
#include < YSI\y_ini >
//------------------------------ [Anticheat] ---------------------------------//
#define SAMP_AC_STATE_DAMAGE                     true // ---- ovo je taj defajn
#include                                                             pawn_raknet
#include                              SAMP_AC/CUSTOM_FUNC/SAMP_AC_CONTROL_SYSTEM
//----------------------------------------------------------------------------//[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): /
Slika/video ingame problema(obavezno ako je ingame problem): /

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https://forum.sa-mp.com/showthread.php?t=488198

Pogledaj u includeu za te funkcije/callbackove i prilagodi ih svom modu i ostalim includeovima.

*ps: Pod 'te funkcije' mislim na funkcije za koje ti piše error, ne iz teme, tema služi samo kao primjer.
Poslednja Izmena: Jul 14, 2019, 20:48:51 POSLE PODNE od Slade

Citat: Slade poslato Jul 14, 2019, 20:45:50 POSLE PODNE
https://forum.sa-mp.com/showthread.php?t=488198

Pogledaj u includeu za te funkcije/callbackove i prilagodi ih svom modu i ostalim includeovima.

*ps: Pod 'te funkcije' mislim na funkcije za koje ti piše error, ne iz teme, tema služi samo kao primjer.
@Slade e ovo je smrt od anticheata sto se prilagodjavanja tice... pogotov ovaj ysi

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Zajebi hunterguard, dobar je ali ga možeš samo tako koristit.. mnogo iskomplikovan, bolje uzmi NexAc, ubaci u mod i tjt

Citat: mumitza. poslato Jul 15, 2019, 01:53:36 PRE PODNE
Zajebi hunterguard, dobar je ali ga možeš samo tako koristit.. mnogo iskomplikovan, bolje uzmi NexAc, ubaci u mod i tjt
Muma de link od fb u pp, da mi samo nesto pojasnis u vezi nex-a

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