Pomoc oko komande /gethere


Započeo Cappone8989, Jun 27, 2019, 23:43:20 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.



CMD:gethere(playerid, params[])
{
   
    new player;
    
 	if(sscanf(params, "r", player))
	{
		return SendClientMessage(playerid, -1, "/get <playerid>");
  	}
    if(player == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Pogresan ID ili ne postoji!");
    
	if(!IsPlayerConnected(player)) return SendClientMessage(playerid, -1, "Igrac nije na serveru!");

	new Float:POS[3];

	GetPlayerPos(playerid, POS[0], POS[1], POS[2]);
	SetPlayerInterior(player, GetPlayerInterior(playerid));
	SetPlayerVirtualWorld(player, GetPlayerVirtualWorld(playerid));
	
	if(GetPlayerState(player) == PLAYER_STATE_DRIVER)
	{
	    new VehicleID = GetPlayerVehicleID(player);
		SetVehiclePos(VehicleID, POS[0] + 2.0, POS[1], POS[2] + 0.5);
		LinkVehicleToInterior(VehicleID, GetPlayerInterior(playerid));
		SetVehicleVirtualWorld(GetPlayerVehicleID(player), GetPlayerVirtualWorld(playerid));
	}
	else
	{
		SetPlayerPos(player, floatadd(POS[0], 2), POS[1], POS[2]);
	}
	
	new string[100];
	format(string, sizeof(string), "Teleportiran si na %s's lokaciju!", GetName(playerid));
	SendClientMessage(player, -1, string);
	format(string, sizeof(string), "Teleportirao si %s(%i) do sebe!", GetName(player), player);
	SendClientMessage(playerid, -1, string);
	return 1;
}
Poslednja Izmena: Jun 28, 2019, 16:40:32 POSLE PODNE od M0nster
You'll be always in my heart, the end and thanks for amazing times. #WeAreLords

Citat: M0nster poslato Jun 28, 2019, 16:37:13 POSLE PODNE
CMD:gethere(playerid, params[])
{
   
    new player;
    
 	if(sscanf(params, "r", player))
	{
		return SendClientMessage(playerid, -1, "/get <playerid>");
  	}
    if(player == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Pogresan ID ili ne postoji!");
    
	if(!IsPlayerConnected(player)) return SendClientMessage(playerid, -1, "Igrac nije na serveru!");

	new Float:POS[3];

	GetPlayerPos(playerid, POS[0], POS[1], POS[2]);
	SetPlayerInterior(player, GetPlayerInterior(playerid));
	SetPlayerVirtualWorld(player, GetPlayerVirtualWorld(playerid));
	
	if(GetPlayerState(player) == PLAYER_STATE_DRIVER)
	{
	    new VehicleID = GetPlayerVehicleID(player);
		SetVehiclePos(VehicleID, POS[0] + 2.0, POS[1], POS[2] + 0.5);
		LinkVehicleToInterior(VehicleID, GetPlayerInterior(playerid));
		SetVehicleVirtualWorld(GetPlayerVehicleID(player), GetPlayerVirtualWorld(playerid));
	}
	else
	{
		SetPlayerPos(player, floatadd(POS[0], 2), POS[1], POS[2]);
	}
	
	new string[100];
	format(string, sizeof(string), "Teleportiran si na %s's lokaciju!", GetName(playerid));
	SendClientMessage(player, -1, string);
	format(string, sizeof(string), "Teleportirao si %s(%i) do sebe!", GetName(player), player);
	SendClientMessage(playerid, -1, string);
	return 1;
}

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