Brzinomer

Započeo Tommyy, Januar 11, 2018, 21:31:48 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Detaljan opis problema:Ubacio sam TD,sve lepo uradio i izbacuje error
Deo skripte: http://prntscr.com/hz5ypt
[pawn](22036) : warning 213: tag mismatch
(22036) : error 001: expected token: ",", but found "["
(22036) : error 029: invalid expression, assumed zero
(22036) : warning 215: expression has no effect
(22036) : error 001: expected token: ";", but found "]"
(22036) : fatal error 107: too many error messages on one line[/pawn]

Posalji tdove da vidim nes koliko ima tdova

Ma sta da gledas kad ne znas ni ti..


Posalji pawno code
Rockstar Community - Developer
Old Names - Jopa, Misty, CapponeX

[pawn]forward necuupdate();
public necuupdate()
{
        foreach(Player, playerid)
        {
        if(UlogovanProvera[playerid] == 1)
      {
      if(IsPlayerInAnyVehicle(playerid))
      {
      if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
      {
      new sspeed[50], namevv[50];
      //GetVehicleHealth( GetPlayerVehicleID(playerid), HP ); //ovo je za ono na brzinomjeru HP
      format(sspeed, sizeof(sspeed), "%d", GetSpeed(playerid));
   PlayerTextDrawSetString(playerid, BRZINOMER_TD[5][playerid], sspeed);

      format(namevv, sizeof(namevv), "vozilo:_%s", ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400] );
      PlayerTextDrawSetString(playerid, BRZINOMER_TD[8][playerid], namevv);

      new Float: Pos[4];
      GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
      new keys, ud, lr;
      GetPlayerKeys(playerid, keys, ud, lr);
      if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
      {
      if(keys == KEY_JUMP) {
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~r~R");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~w~N");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~w~D");
      }
      else if(keys == KEY_SPRINT) {

          PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~w~R");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~w~N");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~r~D");

      }
      if(Pos[0] == 0.0 && Pos[1] == 0.0 && Pos[2] == 0.0) {
          PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~w~R");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~r~N");
         PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~w~D");
      }
      }
      }
      }
}
}
}[/pawn]