Kako da ubacim login tdove

Započeo Urroxx, Jun 23, 2017, 15:10:24 POSLE PODNE

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0 članova i 2 gostiju pregledaju ovu temu.

Skripta koju koristim:Asus Gaming by Andro
Detaljan opis problema:ma ubacim login textdrawove sredim textdrawshowforplayer i new text:logintextdraw al izbaci ovo
Dio skripte:
[pawn]C:\Users\UrKe\Desktop\Balkan Corporation RolePlay v1.0 by Uros\gamemodes\AG-RP.pwn(48338) : error 032: array index out of bounds (variable "LoginTextdraw")
C:\Users\UrKe\Desktop\Balkan Corporation RolePlay v1.0 by Uros\gamemodes\AG-RP.pwn(48339) : error 032: array index out of bounds (variable "LoginTextdraw")
C:\Users\UrKe\Desktop\Balkan Corporation RolePlay v1.0 by Uros\gamemodes\AG-RP.pwn(48340) : error 032: array index out of bounds (variable "LoginTextdraw")
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


3 Errors.
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Respect to: Muma, King2, Harexe, kockicaa, LoOdak, Basovski, Bosnjo, Amain, Kasperzi, Faris, Andro., Edo_Castallano.


Big Respect to: LoOdaK

Evo ostalo
new Text:LoginTextdraw[14];



LoginTextdraw[0] = TextDrawCreate(639.199951, 447.253326, "LD_SPAC:white");
TextDrawLetterSize(LoginTextdraw[0], 0.000000, 0.000000);
TextDrawTextSize(LoginTextdraw[0], -639.199951, -181.440002);
TextDrawAlignment(LoginTextdraw[0], 1);
TextDrawColor(LoginTextdraw[0], 255);
TextDrawSetShadow(LoginTextdraw[0], 0);
TextDrawSetOutline(LoginTextdraw[0], 0);
TextDrawBackgroundColor(LoginTextdraw[0], 255);
TextDrawFont(LoginTextdraw[0], 4);

LoginTextdraw[1] = TextDrawCreate(0.000000, 0.000000, "LD_SPAC:white");
TextDrawLetterSize(LoginTextdraw[1], 0.000000, 0.000000);
TextDrawTextSize(LoginTextdraw[1], 640.000000, 158.293334);
TextDrawAlignment(LoginTextdraw[1], 1);
TextDrawColor(LoginTextdraw[1], 255);
TextDrawSetShadow(LoginTextdraw[1], 0);
TextDrawSetOutline(LoginTextdraw[1], 0);
TextDrawFont(LoginTextdraw[1], 4);

LoginTextdraw[2] = TextDrawCreate(2.000000, 155.313339, "usebox");
TextDrawLetterSize(LoginTextdraw[2], 0.000000, -0.067777);
TextDrawTextSize(LoginTextdraw[2], 637.199951, 0.000000);
TextDrawAlignment(LoginTextdraw[2], 1);
TextDrawColor(LoginTextdraw[2], -5963521);
TextDrawUseBox(LoginTextdraw[2], true);
TextDrawBoxColor(LoginTextdraw[2], -5963521);
TextDrawSetShadow(LoginTextdraw[2], 0);
TextDrawSetOutline(LoginTextdraw[2], 0);
TextDrawFont(LoginTextdraw[2], 0);

LoginTextdraw[3] = TextDrawCreate(2.000000, 268.059997, "usebox");
TextDrawLetterSize(LoginTextdraw[3], 0.000000, 0.098148);
TextDrawTextSize(LoginTextdraw[3], 637.199951, 0.000000);
TextDrawAlignment(LoginTextdraw[3], 1);
TextDrawColor(LoginTextdraw[3], 0);
TextDrawUseBox(LoginTextdraw[3], true);
TextDrawBoxColor(LoginTextdraw[3], -5963521);
TextDrawSetShadow(LoginTextdraw[3], 0);
TextDrawSetOutline(LoginTextdraw[3], 0);
TextDrawFont(LoginTextdraw[3], 0);

LoginTextdraw[4] = TextDrawCreate(402.800018, 35.846668, "usebox");
TextDrawLetterSize(LoginTextdraw[4], 0.000000, 6.818147);
TextDrawTextSize(LoginTextdraw[4], 230.000000, 0.000000);
TextDrawAlignment(LoginTextdraw[4], 1);
TextDrawColor(LoginTextdraw[4], 0);
TextDrawUseBox(LoginTextdraw[4], true);
TextDrawBoxColor(LoginTextdraw[4], -5963521);
TextDrawSetShadow(LoginTextdraw[4], 0);
TextDrawSetOutline(LoginTextdraw[4], 0);
TextDrawFont(LoginTextdraw[4], 0);

LoginTextdraw[5] = TextDrawCreate(243.200042, 38.080013, "Balkan Corporation");
TextDrawLetterSize(LoginTextdraw[5], 0.449999, 1.600000);
TextDrawAlignment(LoginTextdraw[5], 1);
TextDrawColor(LoginTextdraw[5], -1);
TextDrawSetShadow(LoginTextdraw[5], 0);
TextDrawSetOutline(LoginTextdraw[5], 1);
TextDrawBackgroundColor(LoginTextdraw[5], 51);
TextDrawFont(LoginTextdraw[5], 1);
TextDrawSetProportional(LoginTextdraw[5], 1);

LoginTextdraw[6] = TextDrawCreate(276.800109, 58.240016, "RolePlay");
TextDrawLetterSize(LoginTextdraw[6], 0.449999, 1.600000);
TextDrawAlignment(LoginTextdraw[6], 1);
TextDrawColor(LoginTextdraw[6], -1);
TextDrawSetShadow(LoginTextdraw[6], 0);
TextDrawSetOutline(LoginTextdraw[6], 1);
TextDrawBackgroundColor(LoginTextdraw[6], 51);
TextDrawFont(LoginTextdraw[6], 1);
TextDrawSetProportional(LoginTextdraw[6], 1);

LoginTextdraw[7] = TextDrawCreate(398.000000, 302.406677, "usebox");
TextDrawLetterSize(LoginTextdraw[7], 0.000000, 9.141111);
TextDrawTextSize(LoginTextdraw[7], 220.399993, 0.000000);
TextDrawAlignment(LoginTextdraw[7], 1);
TextDrawColor(LoginTextdraw[7], 0);
TextDrawUseBox(LoginTextdraw[7], true);
TextDrawBoxColor(LoginTextdraw[7], -5963521);
TextDrawSetShadow(LoginTextdraw[7], 0);
TextDrawSetOutline(LoginTextdraw[7], 0);
TextDrawFont(LoginTextdraw[7], 0);

LoginTextdraw[8] = TextDrawCreate(248.800048, 303.146728, "Vlasnik: Uros");
TextDrawLetterSize(LoginTextdraw[8], 0.433999, 1.495465);
TextDrawAlignment(LoginTextdraw[8], 1);
TextDrawColor(LoginTextdraw[8], -1);
TextDrawSetShadow(LoginTextdraw[8], 0);
TextDrawSetOutline(LoginTextdraw[8], 1);
TextDrawBackgroundColor(LoginTextdraw[8], 51);
TextDrawFont(LoginTextdraw[8], 1);
TextDrawSetProportional(LoginTextdraw[8], 1);

LoginTextdraw[9] = TextDrawCreate(249.599990, 317.333374, "Skripter: Uros");
TextDrawLetterSize(LoginTextdraw[9], 0.431598, 1.465597);
TextDrawAlignment(LoginTextdraw[9], 1);
TextDrawColor(LoginTextdraw[9], -1);
TextDrawSetShadow(LoginTextdraw[9], 0);
TextDrawSetOutline(LoginTextdraw[9], 1);
TextDrawBackgroundColor(LoginTextdraw[9], 51);
TextDrawFont(LoginTextdraw[9], 1);
TextDrawSetProportional(LoginTextdraw[9], 1);

LoginTextdraw[10] = TextDrawCreate(248.800018, 331.520019, "Mapper: Luka");
TextDrawLetterSize(LoginTextdraw[10], 0.417997, 1.547731);
TextDrawAlignment(LoginTextdraw[10], 1);
TextDrawColor(LoginTextdraw[10], -1);
TextDrawSetShadow(LoginTextdraw[10], 0);
TextDrawSetOutline(LoginTextdraw[10], 1);
TextDrawBackgroundColor(LoginTextdraw[10], 51);
TextDrawFont(LoginTextdraw[10], 1);
TextDrawSetProportional(LoginTextdraw[10], 1);

LoginTextdraw[11] = TextDrawCreate(248.800018, 345.706665, "Credits: Uros & Andro");
TextDrawLetterSize(LoginTextdraw[11], 0.369199, 1.689599);
TextDrawAlignment(LoginTextdraw[11], 1);
TextDrawColor(LoginTextdraw[11], -1);
TextDrawSetShadow(LoginTextdraw[11], 0);
TextDrawSetOutline(LoginTextdraw[11], 1);
TextDrawBackgroundColor(LoginTextdraw[11], 51);
TextDrawFont(LoginTextdraw[11], 1);
TextDrawSetProportional(LoginTextdraw[11], 1);

LoginTextdraw[12] = TextDrawCreate(442.399993, 59.733364, "]");
TextDrawLetterSize(LoginTextdraw[12], 0.449999, 1.600000);
TextDrawAlignment(LoginTextdraw[12], 1);
TextDrawColor(LoginTextdraw[12], -1);
TextDrawSetShadow(LoginTextdraw[12], 0);
TextDrawSetOutline(LoginTextdraw[12], 1);
TextDrawBackgroundColor(LoginTextdraw[12], 51);
TextDrawFont(LoginTextdraw[12], 2);
TextDrawSetProportional(LoginTextdraw[12], 1);

LoginTextdraw[13] = TextDrawCreate(187.199981, 58.986671, "]");
TextDrawLetterSize(LoginTextdraw[13], 0.449999, 1.600000);
TextDrawAlignment(LoginTextdraw[13], 1);
TextDrawColor(LoginTextdraw[13], -1);
TextDrawSetShadow(LoginTextdraw[13], 0);
TextDrawSetOutline(LoginTextdraw[13], 1);
TextDrawBackgroundColor(LoginTextdraw[13], 51);
TextDrawFont(LoginTextdraw[13], 2);
TextDrawSetProportional(LoginTextdraw[13], 1);







forward LoginP(playerid);
public LoginP(playerid)
{
	OcistiChat(playerid,16);
	TextDrawShowForPlayer(playerid, LoginTextdraw[0]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[1]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[2]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[3]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[4]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[5]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[6]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[7]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[8]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[9]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[10]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[11]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[12]);
	TextDrawShowForPlayer(playerid, LoginTextdraw[13]);
	InterpolateCameraPos(playerid, 415.832733, -1609.448852, 141.263473, 498.299407, -1596.762939, 66.652832, 8000);
    InterpolateCameraLookAt(playerid, 416.158325, -1607.795776, 136.555892, 502.980834, -1598.510498, 66.478302, 8000);
	LogRegTimer[playerid] = SetTimerEx("LogReg",8000, true, "d", playerid);
	return 1;
}
Respect to: Muma, King2, Harexe, kockicaa, LoOdak, Basovski, Bosnjo, Amain, Kasperzi, Faris, Andro., Edo_Castallano.


Big Respect to: LoOdaK

Resneo ide lock
Respect to: Muma, King2, Harexe, kockicaa, LoOdak, Basovski, Bosnjo, Amain, Kasperzi, Faris, Andro., Edo_Castallano.


Big Respect to: LoOdaK