[POMOC]Login text


Započeo #burazengija, Mart 04, 2017, 12:41:51 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Nova Kuca
Detaljan opis problema:Dakle nakon fixa od nedjelju dana,ostalo mi je jos ovo samo dakle na loginu kada ocu da fino stavim da kad se logira/registruje igrac da pise "Toxic Gaming" jednostavno to se ubaguje nekako pa ja nez kako da napravim sve u svemu nez kako da vam objasnim samo ako mozete da napravite od ovog koda sto sam vam dao dole da pise "Toxic Gaming"
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

LoginTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,190.000000, 40.000000, "N");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 4 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 4 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 4 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 4 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 4 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 4 ], 0);

	LoginTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,208.000000, 53.000000, "ova");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 5 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 5 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 5 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 5 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 5 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 5 ], 0);

	LoginTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid,270.000000, 53.000000, " uca");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 6 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 6 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 6 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 6 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 6 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 6 ], 0);

	LoginTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,250.000000, 40.000000, " K");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 7 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 7 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 7 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 7 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 7 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 7 ], 0);

	LoginTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,297.000000, 59.000000, "R");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 8 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 8 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 8 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 8 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 8 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 8 ], 0);

LoginTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,190.000000, 40.000000, "T");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 4 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 4 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 4 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 4 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 4 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 4 ], 0);

	LoginTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,208.000000, 53.000000, "oxic");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 5 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 5 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 5 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 5 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 5 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 5 ], 0);

	LoginTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid,270.000000, 53.000000, " aming");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 6 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 6 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 6 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 6 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 6 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 6 ], 0);

	LoginTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,250.000000, 40.000000, " G");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 7 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 7 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 7 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 7 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 7 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 7 ], 0);

	LoginTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,297.000000, 59.000000, "R");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 8 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 8 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 8 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 8 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 8 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 8 ], 0);


ubacis to compile skriptu i deri...
Respect: Harexe,Muma,Depay,Hrustanovic,Tosic,#Rakic,Maxwell,Medo,anDro,Dedic,SlavicBeast,gReeDy.amx,berroni.amx,LoOdak,Kasperzi

GAME OVER

Citat: King2 poslato Mart 04, 2017, 12:44:15 POSLE PODNE
LoginTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,190.000000, 40.000000, "T");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 4 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 4 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 4 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 4 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 4 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 4 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 4 ], 0);

	LoginTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,208.000000, 53.000000, "oxic");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 5 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 5 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 5 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 5 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 5 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 5 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 5 ], 0);

	LoginTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid,270.000000, 53.000000, " aming");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 6 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 6 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 6 ], 0.390000, 1.199999);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 6 ], -1);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 6 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 6 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 6 ], 0);

	LoginTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,250.000000, 40.000000, " G");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 7 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 7 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 7 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 7 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 7 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 7 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 7 ], 0);

	LoginTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,297.000000, 59.000000, "R");
	PlayerTextDrawBackgroundColor(playerid,LoginTD[ playerid ][ 8 ], 255);
	PlayerTextDrawFont(playerid,LoginTD[ playerid ][ 8 ], 2);
	PlayerTextDrawLetterSize(playerid,LoginTD[ playerid ][ 8 ], 0.700000, 3.000000);
	PlayerTextDrawColor(playerid,LoginTD[ playerid ][ 8 ], 0xFFC801C8);
	PlayerTextDrawSetOutline(playerid,LoginTD[ playerid ][ 8 ], 0);
	PlayerTextDrawSetProportional(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetShadow(playerid,LoginTD[ playerid ][ 8 ], 1);
	PlayerTextDrawSetSelectable(playerid,LoginTD[ playerid ][ 8 ], 0);


ubacis to compile skriptu i deri...
Poslednja Izmena: Mart 04, 2017, 12:46:26 POSLE PODNE od GamerOfTheYT