[POMOC] DIALOG


Započeo <sel1m>, Septembar 17, 2016, 17:51:18 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim : Editujem C:RP
Detaljniji opis problema :   Ovako ja sam napravio komandu /port sa dijalozima , pa sada imam problem na jednoj liniji i ne mogu skontat kako resiti evo vam kodovi + errori

YCMD:port(playerid, params[], help)
{
    #pragma unused help
    if(UlogovanProvera[playerid] == 0) return Error(playerid, "Moras biti prijavljen.");
	if(PI[playerid][Admin] < 1 && PI[playerid][GM] < 1) return Error(playerid, "Samo Admini & GameMasteri!");
    //if(AdminDuty[playerid] == 0 && GMDuty[playerid] == 0) return SCM(playerid,-1,""CRVENA"[UP:RP] "SIVA"Morate biti na Admin & GameMaster duznosti!");
	SPD(playerid,DIALOG_ATELEPORT,DIALOG_STYLE_MSGBOX,""SERVER"Teleport", "Organizacije\nLos Santos Lokacije\nSan Fierro\nLas Venturas", "Odaberi", "Izlaz");
	return 1;
}


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
       if(dialogid == DIALOG_ATELEPORT)
	{
		new string[120];
		if(!response) return 1;
		switch(listitem)
		{
			case 0:
			{
				SPD(playerid,DIALOG_OTELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "LSPD\nBlack Dragon Triads\nMesto za drogu\nThe Vinci Family\nGrove\nBallas\nNovinari", "Odaberi", "Izlaz");
			}
			case 1:
			{
				SPD(playerid,DIALOG_LSTELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "Burg\nBanka\nLS Centar\nSpawn\nBolnica\nPlaza\nAuto Skola", "Odaberi", "Izlaz");
			}
			case 2:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,-1399.1519,-321.2615,14.1484);
				}
				else
				{
					SetPlayerPos(playerid,-1399.1519,-321.2615,14.1484);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do San Fierra!");
			}
			case 3:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1690.4329,1447.2113,10.7663);
				}
				else
				{
					SetPlayerPos(playerid,1690.4329,1447.2113,10.7663);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Las Venturasa!");
			}
		}
	}
	///////////////////////////////////////////////////////////////////////////////
	if(dialogid == DIALOG_LSTELEPORT)
	{
		if(!response) return 1;
		switch(listitem)
		{
			case 0:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1213.8459,-925.2637,42.9148);
				}
				else
				{
					SetPlayerPos(playerid,1213.8459,-925.2637,42.9148);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do burga!");
			}
			case 1:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1461.4692,-1026.6687,23.8281);
				}
				else
				{
					SetPlayerPos(playerid,1461.4692,-1026.6687,23.8281);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do banke!");
			}
			case 2:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1528.7382,-1673.2966,13.3828);
				}
				else
				{
					SetPlayerPos(playerid,1528.7382,-1673.2966,13.3828);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Los Santosa!");
			}
			case 3:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,814.9496,-1334.8177,13.5469);
				}
				else
				{
					SetPlayerPos(playerid,814.9496,-1334.8177,13.5469);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do spawna!");
			}
			case 4:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1204.2029,-1329.0402,13.3984);
				}
				else
				{
					SetPlayerPos(playerid,1204.2029,-1329.0402,13.3984);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do spawna!");
			}
			case 5:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,438.8236,-1810.8392,5.5469);
				}
				else
				{
					SetPlayerPos(playerid,438.8236,-1810.8392,5.5469);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do plaze!");
			}
			case 6:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1559.5591,-2281.8320,13.3828);
				}
				else
				{
					SetPlayerPos(playerid,1559.5591,-2281.8320,13.3828);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do auto skole!");
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////
	if(dialogid == DIALOG_OTELEPORT)
	{
		if(!response) return 1;
		switch(listitem)
		{
			case 0:
			{
				if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1528.7382,-1673.2966,13.3828);
				}
				else
				{
					SetPlayerPos(playerid,1528.7382,-1673.2966,13.3828);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do LSPD!");
			}
			case 1:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1262.8628,-736.4495,93.8375);
				}
				else
				{
					SetPlayerPos(playerid,1262.8628,-736.4495,93.8375);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Black Dragon Triads!");
			}
			case 2:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,-1057.4580,-1661.8391,77.1505);
				}
				else
				{
					SetPlayerPos(playerid,-1057.4580,-1661.8391,77.1505);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do mesta za drogu (BDT)!");
			}
			case 3:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,2236.4727,-2186.4226,13.5469);
				}
				else
				{
					SetPlayerPos(playerid,2236.4727,-2186.4226,13.5469);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do The Vinci Family!");
			}
			case 4:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,2437.6843,-1652.9661,13.4803);
				}
				else
				{
					SetPlayerPos(playerid,2437.6843,-1652.9661,13.4803);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Grove Street Family!");
			}
			case 5:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1874.9053,-1084.8048,23.8281);
				}
				else
				{
					SetPlayerPos(playerid,1874.9053,-1084.8048,23.8281);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Ballas!");
			}
			case 6:
			{
                if(GetPlayerState(playerid) == 2)
				{
					new idv = GetPlayerVehicleID(playerid);
					SetVehiclePos(idv,1721.1100,-1820.9573,13.5469);
				}
				else
				{
					SetPlayerPos(playerid,1721.1100,-1820.9573,13.5469);
				}
				SetPlayerInterior(playerid, 0);
				SetPlayerVirtualWorld(playerid,0);
				SCM(playerid,-1,""SPLAVA"[UP:RP] "BELA"Teleportovali ste se do Novinara!");
			}
		}
	}
   //////////////////////////////////////////////////////////////////////////////


#define DIALOG_ATELEPORT       138
#define DIALOG_OTELEPORT       140
#define DIALOG_LSTELEPORT      142

ERRORI:

C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : warning 215: expression has no effect
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : error 001: expected token: ";", but found "-string-"
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : warning 215: expression has no effect
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : warning 215: expression has no effect
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : warning 215: expression has no effect
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : warning 215: expression has no effect
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : error 001: expected token: ";", but found ")"
C:\Users\seka\Desktop\C-RPG v1.2.0\gamemodes\C-RP.pwn(47395) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
Poslednja Izmena: Septembar 17, 2016, 17:52:54 POSLE PODNE od Nijaz Selimovic
/\

Koja je tacno linija  :)
• G A M E M O D E •
• F I L T E R S C R I P T •
• T U T O R I A L •


Citat
You are what you believe yoursefl to be.

Citat: ᕼᖇá'Œá"•Tá—©á'ŽOᐯIá'• poslato Septembar 17, 2016, 18:55:44 POSLE PODNE
Koja je tacno linija  :)

Izvini sto nisam bio tu :) evo linije

SPD(playerid,DIALOG_OTELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "LSPD\nBlack Dragon Triads\nMesto za drogu\nThe Vinci Family\nGrove\nBallas\nNovinari", "Odaberi", "Izlaz");
/\

Nezz buraz meni je sve uredu vidi da nisi definisao boju BELA il dialog pa javi
• G A M E M O D E •
• F I L T E R S C R I P T •
• T U T O R I A L •


Citat
You are what you believe yoursefl to be.