[Pomoc] Pawno Comlire Error Dont Not Responing


Započeo Marko_Naruto, Februar 24, 2016, 21:59:57 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:GTARP
Dio skripte:
if(strcmp(cmd, "/makeleader", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
			    SendClientMessage(playerid, COLOR_LIGHTRED,   "|______________________________________________________________________|");
				SendClientMessage(playerid, 0x33CCFFAA, "|    1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN   |");
				SendClientMessage(playerid, 0x33CCFFAA, "|    7.Vlada  | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi          |");
				SendClientMessage(playerid, 0x33CCFFAA, "|    12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF          |");
				SendClientMessage(playerid, COLOR_LIGHTRED,   "|______________________________________________________________________|");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemojte ispod 0, ili preko 16!"); return 1; } // za org
			if (PlayerInfo[playerid][pAdmin] >= 1337)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			            if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
			            {
			                SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Taj igrac je clan neke organizacije !");
			                return 1;
			            }
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pLeader] = level;
						new lider[30];
						if(level == 1 ) {lider="Policija";}
						if(level == 2 ) {lider="FBI";}
						if(level == 3 ) {lider="BIA";}
						if(level == 4 ) {lider="LSMD [Ambulanta/Vatrogasci";}
						if(level == 5 ) {lider="RM [Ruska Mafia]";}
						if(level == 6 ) {lider="LCN [La Cosa Nostra]";}
						if(level == 7 ) {lider="VLADA";}
						if(level == 8 ) {lider="GHS";}
						if(level == 9 ) {lider="Novirari";}
						if(level == 10) {lider="TAXI";}
						if(level == 11) {lider="Yamaguchi";}
						if(level == 12) {lider="PARKING SERVIS";}
						if(level == 13) {lider="BALLAS";}
						if(level == 14) {lider="SURENOS";}
						if(level == 15) {lider="MS-13";}
						if(level == 16) {lider="GSF [Groove Street Family]";}
						if(level == 17) {lider="PO 1";}
						if(level == 18) {lider="Bajkeri";}
						if(level == 19) {lider="PO 2";}

					if(level == 0)
					{
						format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
						SendClientMessage(para1, COLOR_LIGHTRED, string);
						format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
						SendClientMessage(playerid, COLOR_LIGHTRED, string);
					}
					else
					{
						format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
						SendClientMessage(para1, COLOR_LIGHTRED, string);
						format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
						SendClientMessage(playerid, COLOR_LIGHTRED, string);
					}
						if(level == 0) { PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0;  SetPlayerSkin(para1, 26); PlayerInfo[para1][pModel] = 26; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0; return 1; }
						/*else if(level == 1) { PlayerInfo[para1][pChar] = 288; PlayerInfo[para1][pModel] = 288; }//Policija
						else if(level == 2) { PlayerInfo[para1][pChar] = 165; PlayerInfo[para1][pModel] = 165; } //FBI/ATF
						else if(level == 3) { PlayerInfo[para1][pChar] = 286; PlayerInfo[para1][pModel] = 286; } //BIA// NOVA ORG
						else if(level == 4) { PlayerInfo[para1][pChar] = 70; PlayerInfo[para1][pModel] = 70; } //Fire/Ambulance
						else if(level == 5) { PlayerInfo[para1][pChar] = 113; PlayerInfo[para1][pModel] = 113; } //Ruska Mafija
						else if(level == 6) { PlayerInfo[para1][pChar] = 3; PlayerInfo[para1][pModel] = 3; } //TEC
						else if(level == 7) { PlayerInfo[para1][pChar] = 147; PlayerInfo[para1][pModel] = 147; } //Mayor
						else if(level == 8) { PlayerInfo[para1][pChar] = 124; PlayerInfo[para1][pModel] = 124; } //GHS
						else if(level == 9) { PlayerInfo[para1][pChar] = 227; PlayerInfo[para1][pModel] = 227; } //News Reporters
						else if(level == 10) { PlayerInfo[para1][pChar] = 61; PlayerInfo[para1][pModel] = 61; } //Taxi Cab Company
						else if(level == 11) { PlayerInfo[para1][pChar] = 208; PlayerInfo[para1][pModel] = 208; } //Yamaguchi
						else if(level == 12) { PlayerInfo[para1][pChar] = 16; PlayerInfo[para1][pModel] = 16; } //Parking Servis
						else if(level == 13) { PlayerInfo[para1][pChar] = 296; PlayerInfo[para1][pModel] = 296; } //Ballas
						else if(level == 14) { PlayerInfo[para1][pChar] = 116; PlayerInfo[para1][pModel] = 116; } //Los Surenos
						else if(level == 15) { PlayerInfo[para1][pChar] = 110; PlayerInfo[para1][pModel] = 110; } //MS
						else if(level == 16) { PlayerInfo[para1][pChar] = 271; PlayerInfo[para1][pModel] = 271; } //grove
						else if(level == 17) { PlayerInfo[para1][pChar] = 98; PlayerInfo[para1][pModel] = 98; } //Privatna Organizacija
						else if(level == 18) { PlayerInfo[para1][pChar] = 248; PlayerInfo[para1][pModel] = 248; } //Bikeri
						else if(level == 19) { PlayerInfo[para1][pChar] = 98; PlayerInfo[para1][pModel] = 98; } //PO 2*/
						if(level == 1)
						{
					    PlayerInfo[para1][pChar] = 288;
					    //PlayerInfo[para1][pRank] = 6;
                        new text[80];
                        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/1.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Policija
						if(level == 2)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 286;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/2.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Zandarmerija
						if(level == 3)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 287;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/3.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Vojska
						if(level == 4)
						{
						PlayerInfo[para1][pChar] = 70;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/4.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Hitna Pomoc
						else if(level == 5)
						{
						PlayerInfo[para1][pChar] = 113;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
        				SetPlayerSkin(para1, 116);
                        new File:log;
                        log = fopen("Lideri/5.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Ruska Mafia
						if(level == 6)
						{
						PlayerInfo[para1][pChar] = 3;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/6.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //La Cosa Nostra
						if(level == 7)
						{
						PlayerInfo[para1][pChar] = 147;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/7.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Predsednik
						if(level == 8)
						{
						PlayerInfo[para1][pChar] = 124;
        				//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/8.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //GHS
						if(level == 9)
						{
						PlayerInfo[para1][pChar] = 227;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/9.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Novinari
						if(level == 10)
						{
						PlayerInfo[para1][pChar] = 61;
						//PlayerInfo[para1][pRank] = 6;
        				new text[64];
        				format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/10.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Taxi Cab Company
						if(level == 11)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 208;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/11.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Yamaguchi
						if(level == 12)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 16;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/12.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Parking Servis
						if(level == 13)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 296;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/13.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Ballas Family
						if(level == 14)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 116;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/14.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Los Surenos
						if(level == 15)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 110;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/15.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //MS-13
						if(level == 16)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 271;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/16.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Groove Street Family
						if(level == 17)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 98;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/17.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Privatna Org 1
						if(level == 18)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 248;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/18.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Bajkeri
						if(level == 19)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 98;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/19.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						}//Privatna Org 2
						/*else if(level == 20)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 98;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/20.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Policijska Akademija
						else if(level == 21)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 98;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/21.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						} //Saobracajna Policija
						else if(level == 22)
						{
						//PlayerInfo[para1][pRank] = 6;
						PlayerInfo[para1][pChar] = 98;
						new text[64];
						format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/22.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
						}*///Hitman
						if(level == 0)
						{
						    gTeam[para1] = 3;
					    	PlayerInfo[para1][pTeam] = 3;
						}
						else if(level == 1 || level == 2 || level == 3)
						{
						    gTeam[para1] = 2;
					    	PlayerInfo[para1][pTeam] = 2;
						}
						else if(level == 4)
						{
						    gTeam[para1] = 1;
						    PlayerInfo[para1][pTeam] = 1;
						}
						else
						{
					    	gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						}

					    SetPlayerSkin(para1, PlayerInfo[para1][pChar]);

					    if(level == 0)
					    {
					        PlayerInfo[para1][pRank] = 0;
					    }
					    else
					    {
					    	PlayerInfo[para1][pRank] = 6;
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Niste ovlasteni da koristite tu komandu!");
			}
		}
		return 1;
	}

Opis problema: Pravio sam online i offline lidere i sada kad hocu skriptu da complire izbaci mi dont responing.
Slika: http://postimg.org/image/5q94bym41/

Probaj ovako
if(strcmp(cmd, "/makeleader", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
			        SendClientMessage(playerid, COLOR_LIGHTRED,   "|______________________________________________________________________|");
				SendClientMessage(playerid, 0x33CCFFAA, "|    1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN   |");
				SendClientMessage(playerid, 0x33CCFFAA, "|    7.Vlada  | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi          |");
				SendClientMessage(playerid, 0x33CCFFAA, "|    12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF          |");
				SendClientMessage(playerid, COLOR_LIGHTRED,   "|______________________________________________________________________|");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 16 || level < 0) return SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemojte ispod 0, ili preko 16!"); // za org
			if(PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, COLOR_GRAD1, "   Niste ovlasteni da koristite tu komandu!");
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			            if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255) return SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Taj igrac je clan neke organizacije !");
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pLeader] = level;
						new lider[30];					
						if(level == 1)
						{
							PlayerInfo[para1][pChar] = 288;
							PlayerInfo[para1][pRank] = 6;
							new text[80];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/1.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="Policija";
							gTeam[para1] = 2;
					    	PlayerInfo[para1][pTeam] = 2;
						} //Policija
						if(level == 2)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 286;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/2.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="FBI";
							gTeam[para1] = 2;
					    	PlayerInfo[para1][pTeam] = 2;
						} //Zandarmerija
						if(level == 3)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 287;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/3.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="BIA";
							gTeam[para1] = 2;
					    	PlayerInfo[para1][pTeam] = 2;
						} //Vojska
						if(level == 4)
						{
							PlayerInfo[para1][pChar] = 70;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/4.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="LSMD [Ambulanta/Vatrogasci";
							gTeam[para1] = 1;
						    PlayerInfo[para1][pTeam] = 1;
						} //Hitna Pomoc
						else if(level == 5)
						{
							PlayerInfo[para1][pChar] = 113;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							SetPlayerSkin(para1, 116);
							new File:log;
							log = fopen("Lideri/5.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="RM [Ruska Mafia]";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Ruska Mafia
						if(level == 6)
						{
							PlayerInfo[para1][pChar] = 3;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/6.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="LCN [La Cosa Nostra]";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //La Cosa Nostra
						if(level == 7)
						{
							PlayerInfo[para1][pChar] = 147;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/7.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="VLADA";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Predsednik
						if(level == 8)
						{
							PlayerInfo[para1][pChar] = 124;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/8.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="GHS";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //GHS
						if(level == 9)
						{
							PlayerInfo[para1][pChar] = 227;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/9.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="Novirari";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Novinari
						if(level == 10)
						{
							PlayerInfo[para1][pChar] = 61;
							//PlayerInfo[para1][pRank] = 6;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/10.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="TAXI";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Taxi Cab Company
						if(level == 11)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 208;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/11.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="Yamaguchi";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Yamaguchi
						if(level == 12)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 16;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/12.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="PARKING SERVIS";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Parking Servis
						if(level == 13)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 296;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/13.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="BALLAS";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Ballas Family
						if(level == 14)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 116;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/14.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="SURENOS";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Los Surenos
						if(level == 15)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 110;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/15.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="MS-13";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //MS-13
						if(level == 16)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 271;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/16.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="GSF [Groove Street Family]";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Groove Street Family
						if(level == 17)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 98;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/17.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="PO 1";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Privatna Org 1
						if(level == 18)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 248;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/18.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="Bajkeri";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						} //Bajkeri
						if(level == 19)
						{
							//PlayerInfo[para1][pRank] = 6;
							PlayerInfo[para1][pChar] = 98;
							new text[64];
							format(text,64,"%s",GetName(para1));
							new File:log;
							log = fopen("Lideri/19.txt", io_write);
							fwrite(log, text);
							fclose(log);
							lider="PO 2";
							gTeam[para1] = 15;
					    	PlayerInfo[para1][pTeam] = 15;
						}//Privatna Org 2
						if(level == 0)
						{
							format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
							SendClientMessage(para1, COLOR_LIGHTRED, string);
							format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
							SendClientMessage(playerid, COLOR_LIGHTRED, string);
							PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0;  SetPlayerSkin(para1, 26); PlayerInfo[para1][pModel] = 26; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0;
							gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 3; PlayerInfo[para1][pRank] = 0;
						}
						else
						{
							format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
							SendClientMessage(para1, COLOR_LIGHTRED, string);
							format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
							SendClientMessage(playerid, COLOR_LIGHTRED, string);
							PlayerInfo[para1][pRank] = 6;
						}
					    SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
					}
				}
			}
		}
		return 1;
	}
Poslednja Izmena: Februar 24, 2016, 23:56:56 POSLE PODNE od ★Manuel™★


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