[pomoc] /departments


Započeo Moonwalker, Septembar 25, 2010, 10:54:03 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

ne radi mi komanda /departments. i igrici kad probam napisati na /departments nista se ne pokaze, a ad pogledam na onaj crni prozor servera, tamo pise da sam upisao nesto na /departments, a dok sam u igrici tamo se nista ne prikaze. nzm zasto.

hvala


ako ti ukonzoli prikazuje da si napiso  /dep... onda znaci da si napravo razmak ili nisi napiso / jel incae konzola ne rikazuje komande

Citat: NO.1 L3O poslato Septembar 25, 2010, 10:59:30 PRE PODNE
ako ti ukonzoli prikazuje da si napiso  /dep... onda znaci da si napravo razmak ili nisi napiso / jel incae konzola ne rikazuje komande

posto vjerovatno koristi GF,GF edit..ili nesta slicno..a u GF te ne stavi automatski u team 1(policajci) a /d chat vie samo iz teama 1... mora koristiti /setteam ili da stavi da igraca automatski stavlja u team 1 ako je clan ili leader org 1,org2,org 3(slucaj da ima PD,FBI,SWAT)...
da napomenem nisam siguran jesu li team 1 ili team 2 policajci,ali to je nebitno... ne znam kako je u njegovom modu...

a kako mogu namjestit da me odma stavi u team. da ne moram s komandeom /setteam?  koristim RolePlay Arena gamemod.

//----------------------------------[departments]-----------------------------------------------
	if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]");
				return 1;
			}
			if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Intern %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			
			else if(gTeam[playerid] == 1||PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4)
			{
				format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Nisi dio tima !");
				return 1;
			}
		}
		return 1;
	}




Citat: Sub Zero poslato Septembar 25, 2010, 17:16:04 POSLE PODNE
//----------------------------------[departments]-----------------------------------------------
	if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]");
				return 1;
			}
			if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
			{
			    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Intern %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			
			else if(gTeam[playerid] == 1||PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4)
			{
				format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Nisi dio tima !");
				return 1;
			}
		}
		return 1;
	}

to je isto kao i moje. xD. kako da napravim to da ne moram preko /setteam? plz pomozite