invalid function or declaration


Započeo Carera, Jun 23, 2018, 23:40:31 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Problem(error/warning): Kada ubacujem skin in TD
Dio skripte: //
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)://
Slika/video ingame problema(obavezno ako je ingame problem): //
//------------------------------------------------------------------------------
	SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 488.714416, 111.053337, "skin");///eror
	PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
Poslednja Izmena: Jun 24, 2018, 11:48:49 PRE PODNE od Bašovski

posalji 10 linija iznad i 10 dole, nije ovde error

//==============================================================================
ResetTuningInfo( playerid )
{
	TPInfo[ playerid ][ tID ] = -1;
	TPInfo[ playerid ][ tType ] = -1;
	TPInfo[ playerid ][ tPaintjob ] = false;
	TPInfo[ playerid ][ PJColor ] = -1;
	TPInfo[ playerid ][ PJColor ] = -1;
}
//------------------------------------------------------------------------------
	SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.928375, 116.608291, "skin_igraca");
	PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
	PlayerTextDrawTextSize(SkinIgraca[ playerid ], 50.000000, 37.000000);
	PlayerTextDrawAlignment(SkinIgraca[ playerid ], 1);
	PlayerTextDrawColor(SkinIgraca[ playerid ], -1);
	PlayerTextDrawUseBox(SkinIgraca[ playerid ], true);
	PlayerTextDrawBoxColor(SkinIgraca[ playerid ], 0);
	PlayerTextDrawSetShadow(SkinIgraca[ playerid ], 0);
	PlayerTextDrawSetOutline(SkinIgraca[ playerid ], 0);
	PlayerTextDrawBackgroundColor(SkinIgraca[ playerid ], 0x0000000);
	PlayerTextDrawFont(SkinIgraca[ playerid ], 5);
	PlayerTextDrawSetPreviewModel(SkinIgraca[ playerid ], 292);
	PlayerTextDrawSetPreviewRot(SkinIgraca[ playerid ], 0.000000, 0.000000, 0.000000, 1.000000);
	PlayerTextDrawSetProportional(SkinIgraca[ playerid ], 0);
//
stock TuningTDControl( playerid, bool:show ) {

Citat: AdmirTM poslato Jun 23, 2018, 23:49:49 POSLE PODNE
//==============================================================================
ResetTuningInfo( playerid )
{
	TPInfo[ playerid ][ tID ] = -1;
	TPInfo[ playerid ][ tType ] = -1;
	TPInfo[ playerid ][ tPaintjob ] = false;
	TPInfo[ playerid ][ PJColor ] = -1;
	TPInfo[ playerid ][ PJColor ] = -1;
}
//------------------------------------------------------------------------------
	SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.928375, 116.608291, "skin_igraca");
	PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
	PlayerTextDrawTextSize(SkinIgraca[ playerid ], 50.000000, 37.000000);
	PlayerTextDrawAlignment(SkinIgraca[ playerid ], 1);
	PlayerTextDrawColor(SkinIgraca[ playerid ], -1);
	PlayerTextDrawUseBox(SkinIgraca[ playerid ], true);
	PlayerTextDrawBoxColor(SkinIgraca[ playerid ], 0);
	PlayerTextDrawSetShadow(SkinIgraca[ playerid ], 0);
	PlayerTextDrawSetOutline(SkinIgraca[ playerid ], 0);
	PlayerTextDrawBackgroundColor(SkinIgraca[ playerid ], 0x0000000);
	PlayerTextDrawFont(SkinIgraca[ playerid ], 5);
	PlayerTextDrawSetPreviewModel(SkinIgraca[ playerid ], 292);
	PlayerTextDrawSetPreviewRot(SkinIgraca[ playerid ], 0.000000, 0.000000, 0.000000, 1.000000);
	PlayerTextDrawSetProportional(SkinIgraca[ playerid ], 0);
//
stock TuningTDControl( playerid, bool:show ) {

Negde si dodao { sad ne vidim de tacno, pogledaj jos koju liniju ispod errora i iznad...